Book picks similar to
Against the Giants by Ru Emerson
fantasy
greyhawk
dungeons-and-dragons
ebook
The Worm Ouroboros
E.R. Eddison - 1922
When The Lord of the Rings first appeared, the critics inevitably compared it to this 1922 landmark work. Tolkien himself frankly acknowledged its influence, with warm praise for its imaginative appeal. The story of a remote planet’s great war between two kingdoms, it ranks as the Iliad of heroic fantasy.In the best traditions of Homeric epics, Norse sagas, and Arthurian myths, author E. R. Eddison weaves a compelling adventure, with a majestic, Shakespearean narrative style. His sweeping tale recounts battles between warriors and witches on fog-shrouded mountaintops and in the ocean’s depths—along with romantic interludes, backroom intrigues, and episodes of direst treachery. Generations of readers have joyfully lost themselves in the timeless worlds of The Worm Ouroboros.[This new edition is illustrated with the classic original images.]
Saga of Old City
E. Gary Gygax - 1985
Travel through the world of Oerth along with Gord, the boy who becomes a man as he fights for his survival in a world of mysterious wizards, fearsome monsters, dour dwarves, and beautiful women. For Oerth is a world where a man's eyes always watch the shadows...and a man's hand is always on the hilt of his dagger.Here, at last, is adventure enough to last a lifetime--perhaps a very short lifetime!SAGA OF OLD CITY is the first in a series fo novels by Gary Gygax, designer of the ADVANCED DUNGEONS & DRAGONS game system and creator of the WORLD OF GREYHAWK Fantasy Game Setting.
Empress
Karen Miller - 2007
For her, a different path has been chosen. It is a path that will take her from stinking back alleys to the house of her god, from blood-drenched battlefields to the glittering palaces of Mijak.This is the story of Hekat, slave to no man.With her first series--Kingmaker, Kingbreaker--Karen Miller took the fantasy world by storm. Now, with Empress, she has created one of the most remarkable characters and unforgettable stories in recent years. This is an adventure not to be missed.
Marked for Death
Matt Forbeck - 2005
The Eberron world will continue to grow through new roleplaying game products, novels, miniatures, and electronic games. AUTHOR BIO: Matt Forbeck has written and designed games for more than 14 years, for which he has garnered several awards. His most recent title for Wizards of the Coast was Secret of the Spiritkeeper, the kickoff novel for the Knights of the Silver Dragon(TM) young reader series for Mirrorstone(TM) Books.
The Complete Psionics Handbook
Steve Winter - 1991
The psionicist is a completely new character class for AD&D games, both for player characters and NPCs. Explore inner space! Now you can really put mind over matter with The Complete Psionics Handbook.
Dungeons & Dragons Player's Handbook: Arcane, Divine, and Martial Heroes
Rob Heinsoo - 2008
In the 'D & D' game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition 'D & D' rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master.The 'Player's Handbook' presents the official 'Dungeons & Dragons' Roleplaying Game' rules as well as everything a player needs to create 'D & D' characters worthy of song and legend: new character races, base classes, paragon paths, epic destinies, powers, more magic items, weapons, armor, and much more.
Cities in Flight
James Blish - 1970
Named after the migrant workers of America's Dust Bowl, these novels convey Blish's "history of the future," a brilliant and bleak look at a world where cities roam the Galaxy looking for work and a sustainable way of life.In the first novel, They Shall Have Stars, man has thoroughly explored the Solar System, yet the dream of going even further seems to have died in all but one man. His battle to realize his dream results in two momentous discoveries anti-gravity and the secret of immortality. In A Life for the Stars, it is centuries later and anti-gravity generations have enabled whole cities to lift off the surface of the earth to become galactic wanderers. In Earthman, Come Home, the nomadic cities revert to barbarism and marauding rogue cities begin to pose a threat to all civilized worlds. In the final novel, The Triumph of Time, history repeats itself as the cities once again journey back in to space making a terrifying discovery which could destroy the entire Universe. A serious and haunting vision of our world and its limits, Cities in Flight marks the return to print of one of science fiction's most inimitable writers.A Selection of the Science Fiction Book Club
The Moon Pool
A. Merritt - 1918
Merritt's writings. Set on the island of Ponape, full of ruins from ancient civilizations, the novel chronicles the adventures of a party of explorers who discover a previously unknown underground world full of strange peoples and super-scientific wonders. From the depths of this world, the party unwittingly unleashes the Dweller, a monstrous terror that threatens the islands of the South Pacific. Although Merritt did not invent the lost world novel, following in the footsteps of Sir Arthur Conan Doyle, Burroughs and others, he greatly elaborated upon that tradition. This new edition includes a biography of the author, and an introduction detailing Merritt's many sources and influences, including the occult, mythological, and scientific discourses of his day.
The Lost Library of Cormanthyr
Mel Odom - 1998
. . somewhere in the most ancient corners of Faerun? An intrepid human explorer sets out to find the truth and what starts as an archaeological expedition soon becomes a race against time as an undying avenger is determined to protect the secrets of the ancient, xenophobic elven empire of Cormanthyr. Lost Empires is a bold new series that uncovers the secrets of the lost, ancient Forgotten Realms world.
Dungeon Master's Guide Rules Supplement: Campaign Sourcebook and Catacomb Guide
Paul Jaquays - 1990
We've included dozens of helpful tips to help you better organize your games, design adventures, and make your NPCs come to life. In addition, we've included a number of settings for unusual dungeons. In short, there's something for everybody in this exciting addition to the AD&D game system.
Lord of the Isles
David Drake - 1997
She has survived the cataclysm that destroyed the powerful empire of the Isles in her time. She finds herself in a small town far from the new centers of power, but among a small group who, all unknowing, will become the focus of a new struggle for dominance and magical power that will shake this world, and others. For The Hooded One, the most powerful sorcerer of all time, has also survived the ancient catastrophe he created. The peace of the small village is destroyed in an instant, and the young principles must set out on a quest to meet their destiny.
Lord Valentine's Castle
Robert Silverberg - 1979
Valentine's journey is a long one, a tour through a series of magnificent environments. Fields of predatory plants give way to impossibly wide rivers, chalk-cliffed islands and unforgiving deserts. The prose is unrelentingly dreamlike—no accident given that on Majipoor, dreams rule the minds of great and humble alike. Originally serialized in The Magazine of Fantasy & Science Fiction in four parts: November 1979, December 1979, January 1980 and February 1980.
Swords and Deviltry
Fritz Leiber - 1970
'The two thieves had themselves been robbed by two youths, who eyed each other suspiciously over the sprawled, senseless bodies. Fafhrd said: 'Our motives for being here seem identical.' 'Surely, they must be!' the Mouser answered curtly, fiercely eyeing his huge, potential foe.Fafhrd glanced down at the belts and money-pouches of the fallen thieves. Then he looked up at the Mouser with an honest, open, ingenuous smile. 'Sixty-sixty?' he suggested. Thus was born the most improbable relationship in the whole history of swords and sorceries.Contains:7 • Induction • [Fafhrd and the Gray Mouser] • (1957) • shortstory by Fritz Leiber11 • The Snow Women • [Fafhrd and the Gray Mouser] • (1970) • novella by Fritz Leiber91 • The Unholy Grail • [Fafhrd and the Gray Mouser] • (1962) • novelette by Fritz Leiber123 • Ill Met in Lankhmar • [Fafhrd and the Gray Mouser] • (1970) • novella by Fritz Leiber
Deus Irae
Philip K. Dick - 1976
The Servants of Wrath have deified Carlton Lufteufel and re-christened him the Deus Irae. In the small community of Charlottesville, Utah, Tibor McMasters, born without arms or legs, has, through an array of prostheses, established a far-reaching reputation as an inspired painter. When the new church commissions a grand mural depicting the Deus Irae, it falls upon Tibor to make a treacherous journey to find the man, to find the god, and capture his terrible visage for posterity.