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Warrior Camp: Volume 1
Joyee Flynn - 2010
Fifty years later, he finally has the perfect plan to be with Alexander... at least physically. After their life changing sex, Alexander tells Dimitri that he doesn't love or want him. Crushed, Dimitri tries everything he can to forget the man, jumping from guy to guy. As Alexander gives him mixed signals, Dimitri tries to come to terms with the fact that his mate may never be his. Can Dimitri move on from the one that owns his heart or is there something worth fighting for? ~~~~Love's Indecision - #2 Matteo Dominguez spent centuries performing his duty with honor and dedication, never letting anything sway him from his responsibilities. When Nate Hathus comes into his life as a pre-transition warrior, everything Matteo has worked for is put into jeopardy. Matteo desires Nate more than he does anything in his life, even his duties as a warrior instructor.When Nate seduces Matteo, he's helpless to stop the man, his heart and libido leading him down a path he's afraid may lead to his destruction. Nate has yet to go through his transition and the feelings he has now may not be those he has afterwards. Matteo agrees to see where things lead despite Nate's assurance that he will still care for Matteo no matter what.But when Nate's transition doesn't go as planned, Matteo is faced with a terrible decision. Does he save Nate's life and risk having a mate who might not want him? Or should he risk losing the only man he's ever loved?
Dungeons & Dragons Core Rulebook Gift Set
Jonathan Tweet - 2003
In the 30-year history of the Dungeons & Dragons game, this type of boxed set has never been available -- until now. Enjoy the foundation of the Dungeons & Dragons roleplaying game in one product that is a great gift for someone you want to introduce to the hobby or as a gift to yourself. With these three books in one case, the entire world of Dungeons & Dragons is yours to explore and share with others.
The Stars Came Back
Rolf Nelson - 2014
He is left with nothing but the clothes on his back, not even citizenship to his name. Is the ancient, broken down military surplus starship and the young lady living aboard it the key to a bright future, or will his repairs and new mercenary friends reawaken the demons lurking in the ship’s murky and lethal past to come back and deliver a world of destruction?
Clanbook: Tremere
Keith Herber - 1995
they are also the clan with the most to fear, for their enemies are everywhere, especially within their own ranks. Clanbook: Tremere includes: the dark history of the clan, and rumors of its even darker future; ten sample characters suitable for players and Storytellers; and in-depth information on the powerful Discipline of Thaumaturgy.
The Far Shore
Glenn Damato - 2019
An untested spacecraft. A perilous gamble.Can her journey preserve humanity's freedom?Cristina Flores speaks her mind. But in a totalitarian surveillance state where privacy is a thing of the past, her critical thinking and outspoken nature have marked her for death.So when rebel scientists recruit the math genius for a covert plan to start anew on Mars, she accepts the chance to control her own destiny.But space is a harsh sanctuary, and freedom is never purchased cheaply.Alongside a small band of like-minded renegades, Cristina struggles to overcome escalating failures and rising panic. She fears their most lethal threat may be a charismatic but incompetent leader determined to command the colony to its last dying breath…Can Cristina's unstoppable determination keep their dream alive, or will the hope for freedom be lost in the void?The Far Shore is a thrilling sci-fi novel in the classic tradition. If you enjoy courageous heroes, convincing technology, and hard-edged science, you’ll love Glenn Damato’s bold odyssey.“A magnificent story – a soaring feat of imagination, highly suspenseful and utterly gripping.” –Robert Bidinotto, bestselling author of HUNTER“I give The Far Shore five stars. It rivals The Martian in accuracy, ambition and attitude. It offers hope for humanity at all levels.” –Tamara Wilhite, contributor at Liberty Island Magazine“A plausible and harrowing adventure that explores humanity’s drive for personal freedom.” –Kirkus Reviews“Gripping and immersive, The Far Shore offers a lot: technology for the hard science fiction fans and tons of heart for all of us.” –Laura Montgomery, author of Mercenary Calling“Brilliant . . . I admit to having tears in my eyes.” –Jeffery D. Kooistra, author of Dykstra's War“I was hooked! Damn! The pace is awesome, the suspense is unbeatable, the characters are engaging, the plot is original, the theme is eternal and universal.” –Irene Psyhogios“Highly recommended for adult sci-fi fans who enjoy exceptionally well-developed plots, characters, and hard sci-fi.” –Donovan’s Literary Services“The Far Shore sucked me in from page one. It really is amazing.” –Sherri Addleston Hilts“I'm a techie, and like my science fiction hard, with rivets. Damato has not only done a marvelous job of keeping the reader on the edge of their seat, he's made it all technically solid and credible.” –Tom Ligon, Member, Science Fiction & Fantasy Writers of America“Whenever I put this book down I couldn't wait to get back to the characters. The story line was gripping and made me late for meetings and kept me up late reading more than a couple times.” –Mark Bottorff“Damato masterfully reins together the emotional titans of hope and fear through the eyes of a young girl.” –Joel S. Copeland“Kept me riveted. Damato expertly blends science fiction with an all too possible and alarming future.
Strongholds & Followers
Matthew Colville - 2018
Raise armies! Research spells! Spy on your enemies! More than just a set of rules and charts, this book also describes a style of play that assumes your character becomes more interested in influencing the world around them. You’ll still adventure and fight monsters, but this supplement gives you tons of fun things to do during your downtime. It only takes one character building a stronghold to radically change the nature of a campaign and introduce new narrative opportunities for GM and players alike! Huge new story opportunities arise! This book includes tons of examples for GMs to inspire them.
Heart of Rage
James Swallow - 2009
But their fate is far from straightforward. Little do Nord and Kale realise the horrors awaiting them. For they not only risk their bodies, but their very sanity as well.This Blood Angels audio drama pits the noble sons of Sanguinius against the tyranids - a classic Warhammer 40,000 match up. Not only is the story full of visceral action, but also give an insight into the psychological horror of the tyranid menace.Running Time :75 Minutes.Read by Toby LongworthDirected by Lisa Bowerman
Rick and Morty vs. Dungeons & Dragons
Patrick Rothfuss - 2019
Next thing he knows, the entire family has been pulled into a campaign that escalates from virtual D&D simulations to alternate universes governed by the rules of the game. And as it turns out, Rick isn't the only one who knows his way around a d20.#1 New York Times-bestselling fantasy author Patrick Rothfuss (The Name of the Wind), acclaimed comics writer Jim Zub (Dungeons & Dragons: Evil at Baldur's Gate, Skullkickers), and Eisner-nominated artist Troy Little (Hunter S. Thompson's Fear and Loathing in Las Vegas) bring you the comics crossover of the year! It's an irreverent, unexpected adventure sure to please fans of both franchises.Collects the complete four issue miniseries.
Of Dice and Men: The Story of Dungeons & Dragons and the People Who Play It
David M. Ewalt - 2013
Even if you’ve never played Dungeons & Dragons, you probably know someone who has: The game has had a profound influence on our culture. Released in 1974—decades before the Internet and social media—Dungeons & Dragons is one of the original ultimate nerd subcultures, and is still revered by more than thirty million fans. Now, the authoritative history and magic of the game is revealed by an award-winning journalist and life-long dungeon master.From its origins on the battlefields of ancient Europe, through the hysteria that linked it to satanic rituals and teen suicides, and to its apotheosis as father of the modern video game industry, Of Dice and Men recounts the development of a game played by some of the most fascinating people in the world. Chronicling the surprising history of D&D’s origins (one largely unknown even to hardcore players) while examining the game’s profound impact, Ewalt weaves laser-sharp subculture analysis with his own present-day gaming experiences. An enticing blend of history, journalism, narrative, and memoir, Of Dice and Men sheds light on America’s most popular (and widely misunderstood) form of collaborative entertainment.
Don of the Living Dead
Robert DeCoteau - 2011
He must brave the savage streets to escape downtown Seattle in order to save his six-year-old son and his cruelly, vindictive ex-wife, but first he has to figure out how to escape the zombie standing outside the door of his bathroom stall.This tale is packed with dark humor, gratuitous gore, and extreme violence. It's a nonstop, action packed thrill ride. You'll laugh, you'll cry, and you'll run screaming in terror!Come on people how many more cliches do you need? It's a book about zombies; buy it, love it, and recommend it to your friends.
Rise of the Dungeon Master: Gary Gygax and the Creation of D&D
David Kushner - 2017
Like the game itself, the narrative casts the reader into the adventure from a first person point of view, taking on the roles of the different characters in the story. Gygax was the son of immigrants who grew up in Lake Geneva, WI, in the 1950s. An imaginative misfit, he escaped into a virtual world based on science fiction novels, military history and strategic games like chess. In the mid-1970s, he co-created the wildly popular Dungeons & Dragons game. Starting out in the basement of his home, he was soon struggling to keep up with the demand. Gygax was a purist, in the sense that he was adamant that players use their imaginations and that the rules of the game remain flexible. A creative mind with no real knowledge of business, he made some strategic errors and had a falling out with the game's co-creator, his close friend and partner, David Arneson. By the late 1970s the game had become so popular among kids that parents started to worry -- so much so that a mom's group was formed to alert parents to the dangers of role play and fantasy. The backlash only fueled the fires of the young fans who continued to play the game, escaping into imaginary worlds. Before long, D&D conventions were set up around the country and the game inspired everything from movies to the first video games. With D&D, Gygax created the kind of role playing fantasy that would fuel the multibillion dollar video game industry, and become a foundation of contemporary geek culture.
Megalodon vs Colossal Snake
Michael R. Cole - 2020
With an insatiable appetite and unmatched aggression, it travels west for the Georgia coast, leaving a path of destruction in its wake. Bullets and harpoons can’t penetrate it, steel nets can’t hold it, and it’s only a matter of time before the whole world finds out about it.In a race to stop the beast, the organization responsible recruit a marine biologist and a herpetologist to develop a plan to catch it. To do it, they must unleash the company’s other genetically modified experiment—a 150-foot snake, resurrected from the DNA of the mighty Titanoboa.The pursuit leads to inevitable combat, and the scientists are forced to witness the deadly realities of genetic tampering. As the battle escalates, it is clear nobody is safe…and that nature never intended for these beasts to return. As the destruction mounts, and the death toll climbs, the true loser of Megalodon vs. Colossal Snake is humanity.
MEGACROC
Julian Michael Carver - 2020
When evidence at the latest scene suggests that a massive predator may be the source of the carnage, a local crocodilian specialist is brought in as a consultant. Soon an effort is launched by the police and the coast guard to successfully locate and capture the ancient creature, which threatens the lives of everyone in the expedition, as well as the surrounding communities.
The Long Night Box Set: The Complete The Long Night Series - Books 1-6
Kevin Partner - 2019
Modern technology designed to heal has been sabotaged, leaving hundreds of millions dead. For the survivors, each day brings new horrors as the world descends into madness, all while powerful forces seek to take advantage of the turmoil. One man will stand apart in the chaos, seeking to reunite with his family as he becomes embroiled in a desperate attempt to save those few who survived The Long Night. From #1 best-selling post-apocalyptic author Mike Kraus comes a brand new, never before seen take on the end of the world, ripped straight from the headlines. When the leader of the largest healthcare company in the world drops dead on national television, over ninety percent of the civilized world follow in his wake. Health tracking implants called BonesWare were supposed to predict disease, prolong life and lead to a healthier, more robust society. Until they didn't. Now, for the few who remain alive, the question of their continued survival rests on the shoulders of one unlikely man. Solly Masters is having a rough night. He lost his job, his marriage is on the rocks and his wife and son are halfway across the United States on the eve of the holiday season. After witnessing The Long Night, when nearly every living soul around him drops dead at the same moment, his fleeting troubles suddenly become unimportant and one goal coalesces in his mind: get to his family, no matter the cost. Raw survival turns into something more when he comes across a man who claims to know what happened - and predicts that the rest of the survivors will soon follow in the footsteps of those who already died. Thrust into a pit of intrigue, corporate sabotage and greed, Solly must weigh his responsibility to his family with the knowledge that he just might be the key to preventing The Long Night from leading to the extinction of the human race. The Long Night is a collaborative work between Kevin Partner and Mike Kraus. A unique take on the apocalypse and on the post-apocalyptic genre, The Long Night box set is the complete post-apocalyptic series in one convenient box set.
Lords of Darkness (Dungeons & Dragons d20 3.0 Fantasy Roleplaying, Forgotten Realms Setting)
Sean K. Reynolds - 2001
Explore the inner workings of infamous factions such as the Red Wizards and the Zhentarim. Discover more recently unveiled enemies, including the shades and the People of the Black Blood. With detailed descriptions of key villains, secret headquarters, and more, this guide covers everything a Dungeon Master needs to conspire against the heroes of the Forgotten Realms game setting.28 villainous groups Maps of evil strongholds New spells, feats, and magic items To use this accessory, you also need the Player's Handbook, the Dungeon Master's Guide, the Monster Manual, and the Forgotten Realms Campaign Setting.