Book picks similar to
Mouse Guard Roleplaying Game Box Set by David Petersen
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Amulet: Collectors Edition
Kazu Kibuishi - 2011
Lured into an underground world inhabited by demons, robots, and talking animals, they face the most terrifying monster of all. In this thrilling sequel to "The Stonekeeper," Emily and her brother, Navin, head for Kanalis, a beautiful and mysterious city of waterfalls, where they hope to find the antidote for the poison that has sickened their mother. It's up to Em to triumph over evil while controlling the amulet's power . . . without losing herself. In the third installment of the thrilling Amulet series, Emily, Navin, and the gang charter an airship and set off in search of Cielis, a mythical city believed to be located on an island high above the clouds. The mysterious Leon Redbeard is their guide, and there's a surprising new addition to the crew: the Elf King's son, Trellis. But is he ally or enemy? And will Emily ever be able to trust the voice of the Amulet? This collection includes the first three stories in the bestselling Amulet series!
Dungeon Master's Guide
David Zeb Cook - 1995
All the information you need to create and run thrilling, swords-and sorcery adventures is clearly laid out in the "Dungeon Master Guide." Learn all there is to know about the magical spells, hundreds of magical spells, hundreds of magical devices and treasures, battles, travel, experience awards, and more. This fresh, new format is your guidebook to the challenging world of the AD&D Dungeon Master!Separate edition as previous AD&D 2nd edition as book has been revamped and updated with significant changes to structure and content.
Joey Drew Studios Employee Handbook (Bendy and the Ink Machine)
Cala Spinner - 2019
Drew's legacy of iconic characters like Bendy, Boris the Wolf, and Alice Angel! In this handy guidebook, you'll learn how to get around the studio, operate our state-of-the-art Ink Machine, and work well with our dedicated staff of creatives and crew members. Mr. Drew himself has even included a walk-through of all the tasks you'll need to complete to make it out of your first week alive, as well as an excerpt from his memoir The Illusion of Living, to inspire you to carry our company mission forward.In time, we hope you'll find a home here at our studios. Who knows? After a while, you may never want to leave!Don't miss this terrifying in-world guidebook, your key to unlocking the mysteries of Bendy and the Ink Machine!
The Grand History of the Realms
Brian R. James - 2007
Although not a game supplement, it serves as a handy reference guide for players and Dungeon Masters seeking information on specific historical events. In addition, the book features an exclusive Forgotten Realms short story by best-selling author R.A. Salvatore and new revelations for Realmslore aficionados.
Dragon Age: Blue Wraith #1
Christina Weir - 2020
Find out what Fenris has been up to since the incident in Kirkwall. Brought to you by the team behind both Dragon Age: Knight Errant and Dragon Age: Deception.
Time Guardian, Vol 1
Tamao Ichinose - 2007
Here, the only item for trade is time itself. Everyone always searches for extra time, but are they willing to exchange something that is more valuable and irreplaceable -- their most precious memories? These memories could be wiped out forever if the borrowed time is not returned. Tokiya, the shop owner, recruits Miu to work part time as a "Time Mediator." Her new boss is sweet, but he has his own motives regarding the time he trades. And Miu must always remember the most important rule: never speak of the shop to anyone.
Pathfinder Roleplaying Game: NPC Codex
Jason BulmahnJason Nelson - 2012
You spend hours setting up the perfect encounter, your players are out for blood, the swords are drawn—and then you realize that you've forgotten to build statistics for the enemy characters. Or perhaps your players go left when you expect them to go right, leaving you without any encounters prepared.Such problems are a thing of the past with the NPC Codex. Inside this tome, you'll find hundreds of ready-made stat blocks for nonplayer characters of every level, from a lowly forest poacher to the most majestic knight or ancient spellcaster. Whether you're planning out future adventures or throwing together encounters right at the table, this book does the work so you can focus on playing the game.Pathfinder RPG NPC Codex is a must-have companion volume to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds on more than 10 years of system development and open playtests featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.The 320-page Pathfinder RPG NPC Codex includes:- Statistics for more than 300 characters, including at least one for every level of every class in the Pathfinder RPG Core Rulebook.- Tactical suggestions for every character, ensuring that you get the most out of each individual's gear and abilities in a fight.- Tons of flavorful names and backgrounds to give characters personality, plus ideas for using them in both combat and roleplaying situations.- Statistics for characters with lower-powered NPC classes to help populate your world with ordinary people, as well as characters with specialized prestige classes.- Animal companion statistics for druids and rangers, from level 1 through level 20.- Multiple versions of each Pathfinder iconic character, perfect for pregenerated player characters.- Encounter groups for conveniently crafting battles on the fly.... and much, much more!Cover art by Wayne Reynolds
Diary of a Zombie Hunter (Book 1): The Zombie Specialist (An Unofficial Minecraft Book for Kids Age 9-12)
Mark Mulle - 2015
His job is to protect the citizens of Minecraft by capturing zombies. Pretty easy, yes? Or, so you thought! What if, something really BIG appears and come your way? Unlike most of Rick’s hunting adventure, his enemy this time is a terrifying Mega Zombie, or Uber-Zombie - probably the largest and most powerful Zombie you’ll ever see! With a power that outmatched Rick’s, can he think of a way to overcome this monstrous enemy? Can he actually capture this Uber-Zombie and save the people? Or, is it going to be Rick’s last mission?
Grab this book today and find out how Rick will capture the Uber-Zombie… well, can he??? Don’t miss out on this chance to experience a fun-filled adventure with our new hero, Rick the Zombie Hunter!
Other books in the Diary of a Zombie Hunter series Book 2: Zombie or Griefers Book 3: The Captain of Overwatch Author’s Note: This unofficial Minecraft book is not authorized, endorsed or sponsored by Microsoft Corp., Mojang AB, Notch Development AB or any other person or entity owning or controlling the rights of the Minecraft name, trademark or copyrights. All characters, names, places and other aspects of the game described herein are trademarked and owned by their respective owners. Minecraft®/ /TM & ©2009-2016 Mojang/Notch.
World of Warcraft Cataclysm - Signature Series Guide
Joe Branger - 2010
In this high-fantasy guide, you will be introduced to two new races, the Worgen and Goblins, and learn all about the unique races and classes that will help you complete your quests. You'll also discover how to battle enemies for gear and glory and how to join guilds with other players. There is a dedicated step-by-step guide, designed for brand-new players, to help you start your journey into World of Warcraft game. This "World of Warcraft: Cataclysm Signature Series Guide" features official artwork, designed for beauty and ease-of-use. It's a must-have guide for any World of Warcraft player.
Werewolf: The Wild West: A Storytelling Game of Historical Horror
Richard Kane Ferguson - 1997
Corruption from without and within has caused the destruction not only of the Garou's environment, but also of their families, friends and culture, which extends in an unbroken line to the very dawn of life. No matter how righteously the Garou hold themselves, no matter how they prey on their destroyers, the corruption spreads.Now the time for reconciliation is past. This grave insult against Gaia can end in only one way: blood, betrayal... and rage.Werewolf: The Wild West is a complete rulebook, containing everything you need to play the Garou of the Savage West, whether Pure One or newcomer, human-born or wolf-blood. Fight the undead parasites who maneuver to control fledgling towns, or tear into the corrupt humans who have gone where nobody should. The frontier is a savage battleground, where both glory and death await you. Welcome to the Wild Times.