I Heart Me: The Science of Self-Love


David R. Hamilton - 2015
    The type of love that enables you to feel safe and secure in who you are and inspires you to make choices that are good for your authentic self. When scientist David Hamilton realized that his own lack of self-love was sabotaging him in hundreds of subtle ways and more than a handful of major ways, he devised an experiment using himself as the guinea pig. For more than a year David studied the latest research into brain chemistry, neuroscience, and psychotherapeutic and personal development techniques. He realized that self-love was as much about biology as psychology - that self-worth is in our genes, but trained out of us. The biological drive to seek connection with others often leads us to try to be 'someone else' to win love and approval. But the brain can be reprogrammed, and David devised 27 powerful exercises that he tested on himself and presents in the book to help you: ·      Increase your own level of self-worth ·      Connect powerfully with your authentic self ·      Attain a greater sense of happiness and general wellbeing ·      Create stronger and more real connections with others

The Ultimate RPG Gameplay Guide: Role-Play the Best Campaign Ever—No Matter the Game!


James D’Amato - 2019
    Whatever RPG game you play, from D&D to Call of Cthulu to licensed games like Star Wars, every detail is important. From setting the scene to choosing the right music or even adjusting the lighting to create the right atmosphere, every choice helps maximize your gaming experience. The Ultimate RPG Gameplay Guide provides practical advice for everything from pre-game preparations and in-game improvisation to working out a plan of attack with your teammates to learning how to lean into the setting of your game. Including instructions, prompts, and activities, it offers everything you need for successful, fun role-playing with your friends every time you play. Create hours of narrative and make the most out of your storytelling skills by setting the perfect scene for your adventure. Whether you need advice on your character or working better with your gaming group, James D’Amato includes everything you’ll need to take your game to the next level.

Deities and Demigods


Rich RedmanJeff Easley - 2002
    With abilities that reach nearly beyond the scope of mortal imagination, the splendor of the gods humbles even the greatest of heroes.This supplement for the D&D game provides everything you need to create and call upon the most powerful beings in your campaign. Included are descriptions and statistics for over seventy gods from four fully detailed pantheons. Along with suggestions for creating your own gods, Deities and Demigods also includes information on advancing characters to godhood.To use this supplement, a Dungeon Master also needs the Player's Handbook, the Dungeon Master's Guide, and the Monster Manual. A player needs only the Player's Handbook.

Endgame: Bobby Fischer's Remarkable Rise and Fall—From America's Brightest Prodigy to the Edge of Madness


Frank Brady - 2011
    and remarkable powers of concentration, Bobby memorized hundreds of chess books in several languages, and he was only 13 when he became the youngest chess master in U.S. history.   But his strange behavior started early.  In 1972, at the historic Cold War showdown in Reykjavik, Iceland, where he faced Soviet champion Boris Spassky, Fischer made headlines with hundreds of petty demands that nearly ended the competition.  It was merely a prelude to what was to come. Arriving back in the United States to a hero’s welcome, Bobby was mobbed wherever he went—a figure as exotic and improbable as any American pop culture had yet produced.  No player of a mere “board game” had ever ascended to such heights.  Commercial sponsorship offers poured in, ultimately topping $10 million—but Bobby demurred.  Instead, he began tithing his limited money to an apocalyptic religion and devouring anti-Semitic literature.   After years of poverty and a stint living on Los Angeles’ Skid Row, Bobby remerged in 1992 to play Spassky in a multi-million dollar rematch—but the experience only deepened a paranoia that had formed years earlier when he came to believe that the Soviets wanted him dead for taking away “their” title.  When the dust settled, Bobby was a wanted man—transformed into an international fugitive because of his decision to play in Montenegro despite U.S. sanctions.  Fearing for his life, traveling with bodyguards, and wearing a long leather coat to ward off knife attacks, Bobby lived the life of a celebrity fugitive – one drawn increasingly to the bizarre.  Mafiosi, Nazis, odd attempts to breed an heir who could perpetuate his chess-genius DNA—all are woven into his late-life tapestry.  And yet, as Brady shows, the most notable irony of Bobby Fischer’s strange descent – which had reached full plummet by 2005 when he turned down yet another multi-million dollar payday—is that despite his incomprehensible behavior, there were many who remained fiercely loyal to him.  Why that was so is at least partly the subject of this book—one that at last answers the question: “Who was Bobby Fischer?”

The Book of Awesome


Neil Pasricha - 2010
    With a 24/7 news cycle reporting that the polar ice caps are melting, hurricanes are swirling in the seas, wars are heating up around the world, and the job market is in a deep freeze, it's tempting to feel that the world is falling apart. But awesome things are all around us-sometimes we just need someone to point them out.The Book of Awesome reminds us that the best things in life are free (yes, your grandma was right). With laugh-out-loud observations from award- winning comedy writer Neil Pasricha, The Book of Awesome is filled with smile-inducing moments on every page that make you feel like a kid looking at the world for the first time. Read it and you'll remember all the things there are to feel good about. The Book of Awesome reminds us of all the little things that we often overlook but that make us smile. With touching, warm, and funny observations, each entry ends with the big booming feeling you'll get when you read through them: AWESOME!

Don't Rest Your Head


Fred Hicks - 2006
    days? Or is it weeks now? It's hard to remember. You've been so busy with... well, whatever it is that's been keeping you awake. Then one night you're walking down the block toward your apartment, when you realize there's a new building on your street. A new building, somehow... in between two buildings that used to be side by side... that's impossible, isn't it? You pause to take a closer look. It's a bar. The sign says "Serious Moonlight", and a bright white moon blinks through the phases from new to full and back again, waxing and waning with the buzz of neon. It's been a stressful week. Or is it month now? It's hard to remember. But you could sure use a drink. So you cross the street and step inside.The citizens of The City welcome you with open arms. After all, you're one of them now. With all the gifts and curses that come with being Awake in a world of sleepers.Just be careful. The Nightmares you've been dodging haven't forgotten about you. They're waiting, just around the corner; waiting for you to nod off- and then they'll have you.They won't wait much longer.Whatever you do... don't rest your head.

Lords of Darkness (Dungeons & Dragons d20 3.0 Fantasy Roleplaying, Forgotten Realms Setting)


Sean K. Reynolds - 2001
    Explore the inner workings of infamous factions such as the Red Wizards and the Zhentarim. Discover more recently unveiled enemies, including the shades and the People of the Black Blood. With detailed descriptions of key villains, secret headquarters, and more, this guide covers everything a Dungeon Master needs to conspire against the heroes of the Forgotten Realms game setting.28 villainous groups Maps of evil strongholds New spells, feats, and magic items To use this accessory, you also need the Player's Handbook, the Dungeon Master's Guide, the Monster Manual, and the Forgotten Realms Campaign Setting.

The Firsts: The Women Who Shook Capitol Hill


Jennifer Steinhauer - 2020
    In November 2018, the largest number of women ever was elected to the 116th Congress, resulting in a grand total of 87 in the House and 23 in the Senate. Ushered in on a groundswell of grassroots support, diverse in background, age, professional experience, and ideology, the new freshmen immediately began making history—and noise. These include Alexandria Ocasio-Cortez, the youngest woman to be elected to the House; Sharice Davids and Deb Haaland, the first Native American women in Congress; Rashida Tlaib and Ilhan Omar, the first Muslim women representatives; and Abigail Spanberg, a former CIA agent. The Firsts will tell their stories--their triumphs and obstacles, alliances and controversies--as they arrive in Washington, D.C., ready to carry their historic legacy into institutional change.  Veteran Hill reporter Jennifer Steinhauer will follow these women’s attempts to transcend the partisan rancor and dysfunction of Congress from their positions as upstarts and backbenchers in a Democratic caucus directed by leaders old enough to be their grandparents. Moving on from their trailblazing campaigns to the daily work of governance, these women will confront whether a gender and generational shift in the House can overcome institutional inertia. Will they work with their party’s leadership, or will they work to overthrow it? Will their protests of the power structure fizzle, or will they create a lasting legislative framework for their ideas? How will they get on with their older peers, some of whom may feel resentful or pushed aside? What do their new roles mean for their lives back home, and how do they adjust to the weird, exciting, and often toxically seductive trappings of public office in the age of the twenty-four-hour news cycle?  Above all, will Washington change the changemakers—or will these women, many already social media stars and political punching bags, truly rock the boat?

Player's Option: Combat & Tactics (Advanced Dungeons & Dragons, Rulebook/2149)


L. Richard Baker III - 1995
    Illustrations.

A Geek in Japan: Discovering the Land of Manga, Anime, Zen, and the Tea Ceremony


Hector Garcia Puigcerver - 2011
    Designed to appeal to the generations of Westerners who grew up on Pokemon, manga and video games, A Geek in Japan reinvents the culture guide for readers in the Internet age.Spotlighting the originality and creativity of the Japanese, debunking myths about them, and answering nagging questions like why they're so fond of robots, author Hector Garcia has created the perfect book for the growing ranks of Japanophiles in this inspired, insightful and highly informative guide.

The Man in the Rockefeller Suit: The Astonishing Rise and Spectacular Fall of a Serial Impostor


Mark Seal - 2011
    Ripley, the unbelievable thirty-year run of a shape-shifting con man.The career con man who convincingly passed himself off as Clark Rockefeller was born in a small village in Germany. At seventeen, obsessed with getting to America, he flew into the country on dubious student visa documents and thus began his journey of deception.Over the next thirty years, boldly assuming a series of false identities, he moved up the social ladder through exclusive enclaves on both coasts, culminating in a stunning twelve-year marriage to a rising-star businesswoman with a Harvard MBA who believed she'd wed a member of the infamously wealthy Rockefeller family. The impostor charmed his way into exclusive clubs and financial institutions - working on Wall Street, showing off an extraordinary art collection - until his marriage ended, and he was arrested for kidnapping his daughter, which exposed his past of astounding deceptions as well as a connection to the bizarre disappearance of a California couple in the mid-1980s.

Made by Hand: A Collection of Projects to Print, Sew, Weave, Dye, Knit or Otherwise Create


Lena Corwin - 2013
    In Lena Corwin’s Made by Hand, she re-creates and builds upon her popular workshop series in order to reach crafters in Brooklyn and beyond. For this “best of” collection, she has chosen expert teachers and her favorite projects: Jenny Gordy introduces us to knitted socks and elegantly sewn tops and dresses; Cal Patch teaches how to make a modern embroidery sampler as well as a braided rag rug; and Corwin herself presents her favorite screen-printing and stamping techniques. In total, there are 26 lessons/projects, all presented with step-by-step photos and illustrations.Praise for Lena Corwin's Made By Hand:“Decorate with coffee table books. A few Glamour picks: Lena Corwin’s Made by Hand . . .” —Glamour Magazine“A must-have for anyone who wants to create unique décor.” —Decorating Shortcuts magazine“Made By Hand offers the perfect range of usable textile handiwork, presented by fourteen teachers who obviously enjoy their craft —ForeWord Reviews“The 385 detailed illustrations, along with excellent step-by-step photographs and clear instructions, make each project tempting and approachable.” —Studios magazine “Those messy hands alone are inspiring me to get creative.” —Modern Eve “I got a sneak peek at a mostly lovely book. I can’t contain my excitement over this book. The projects are varied and so much fun.” —The Stylish Nest “The photography and layout of the book is gorgeous: wide open with lots of white space, reminiscent of Japanese craft books. And there are people, whole people, sitting and doing crafts, not just disembodied hands. Isn’t that part of the reason we craft—for the human contact?” —Knitty.com “Made By Hand offers the perfect range of usable textile handiwork, presented by fourteen teachers who obviously enjoy their craft.” —ForeWord Reviews“Made By Hand is gorgeous . . . filled to the brim with beautifully executed diy tutorials from a host of talented artisans.” —Michelle S Blog

Dungeons & Dragons Core Rulebook Gift Set


Jonathan Tweet - 2003
    In the 30-year history of the Dungeons & Dragons game, this type of boxed set has never been available -- until now. Enjoy the foundation of the Dungeons & Dragons roleplaying game in one product that is a great gift for someone you want to introduce to the hobby or as a gift to yourself. With these three books in one case, the entire world of Dungeons & Dragons is yours to explore and share with others.

Mage: The Ascension


Phil Brucato - 1995
    From countless ages we have dreamed, from endless worlds we have beckoned, from infinite choices we have suffered. The world chokes under stifling conformity, hopes crumble in the fire of mediocrity, heroes die in the snare of pride. Armageddon is at hand. Reality is a lie. The truth is magic.Open your eyes and Awaken.

Clara's Kitchen: Wisdom, Memories, and Recipes from the Great Depression


Clara Cannucciari - 2009
    Her YouTube® Great Depression Cooking videos have an army of devoted followers. In Clara's Kitchen, she gives readers words of wisdom to buck up America's spirits, recipes to keep the wolf from the door, and tells her story of growing up during the Great Depression with a tight-knit family and a "pull yourself up by your bootstraps" philosophy of living. In between recipes for pasta with peas, eggplant parmesan, chocolate covered biscotti, and other treats Clara gives readers practical advice on cooking nourishing meals for less. Using lessons she learned during the Great Depression, she writes, for instance, about how to conserve electricity when cooking and how you can stretch a pot of pasta with a handful of lentils. She reminisces about her youth and writes with love about her grandchildren and great-grandchildren. Clara's Kitchen takes readers back to a simpler, if not more difficult time, and gives everyone what they need right now: hope for the future and a nice dish of warm pasta from everyone's favorite grandmother, Clara Cannuciari, a woman who knows what's really important in life.