The Giraffe and the Pelly and Me & Esio Trot


Roald Dahl - 2013
    

The Utopia Experiment - Free Preview (first 9 chapters)


Robert Ludlum - 2013
    intelligence agencies wracked by internal power struggles and paralyzed by bureaucracy, the president has been forced to establish his own clandestine group--Covert-One. It's activated only as a last resort, when the threat is on a global scale and time is running out.THE UTOPIA EXPERIMENTWhen Dresner Industries unveils the Merge, a device that is destined to revolutionize the world and make the personal computer and smartphone obsolete, Covert-One operative Colonel Jon Smith is assigned to assess its military potential. He discovers that enhanced vision, real-time battlefield displays, unbreakable security, and near-perfect marksmanship are only the beginning of a technology that will change the face of warfare forever--and one that must be kept out of the hands of America's enemies at all costs.Meanwhile, in the mountains of Afghanistan, CIA operative Randi Russell encounters an entire village of murdered Afghans--all equipped with enhanced Merge technology that even the Agency didn't know existed. As Smith and Russell delve into the circumstances surrounding the Afghans' deaths, they're quickly blocked by someone who seems to have access to the highest levels of the military--a person that even the president knows nothing about.Is the Merge really as secure as its creator claims? And what secrets about its development is the Pentagon so desperate to hide? Smith and Russell are determined to learn the truth. But they may pay for it with their lives . . .

Star Wars: The New Jedi Order - Dark Journey


Elaine Cunningham - 2012
    In the process, she learns something new about how to fight the alien invaders, but she must also remember that revenge is not the way of the Jedi - even which it seems the only way to fight the enemy.

Space Jockey; The Green Hills of Earth


Robert A. Heinlein - 1947
    "The green hills of Earth" is the fascinating tale of the Blind Singer of the Spaceways, a legend from Marsopolis to the Jovian asteroids. Jake Pemberton is a "Space jockey" on the regular run from Earth to the moon-- when disaster strikes, it takes guts to ride his ship home safely.~~~Warner Audio Publishing : 2145.Duration: 70 mins.Reader: Colin Fox.

Ant-Man & Wasp: Small World


Tim Seeley - 2011
    But now, Eric is the only one who knows about a secret AIM plot to steal Pym's greatest invention! Can the two men get along long enough to save the day?Collects Ant-Man & Wasp #1-3.

The Alabaster Staff


Edward Bolme - 2003
    Each novel in the series will be a stand-alone adventure, but the overall setting for all of the titles will be the Old Empires, an area of the Forgotten Realms world never before explored in the novels.

Marvel Platinum: The Definitive Deadpool


Fabian NiciezaBrian Posehn - 2015
    

Queen of the Spiders (Supermodule GDQ1-7)


E. Gary Gygax - 1986
    

Conan the Formidable


Steve Perry - 1990
    A brush with the murderous Varg. A run-in with a treacherous hedge-wizard, complete with socery-twisted henchmen. Conan thought he was just passing through on his way to the wicked delights of fabled Shadizar, but others have different plans, some of which might leave the young Cimmerian dead. He really did not need to attract the attentions of two women at once, and neither of them entirely human. This time he may not survive.

Rides a Dread Legion / At the Gates of Darkness


Raymond E. Feist - 2013
    Feist. This bundle includes the complete Demonwar Saga.The bundle includes: Rides a Dread Legion (1), At the Gates of Darkness(2).Ten years after the cataclysmic events of Wrath of a Mad God, Midkemia now faces a new danger thoughts buried in myth and antiquity…A lost race of elves, the Taredhel or ‘people of the stars’, have found a way across the universe to reach Midkemia.Hard pressed by a ravaging demon horde, what was once a huge empire has been reduced to a handful of survivors. The cornerstone of Taredhel lore is the tale of their lost origins on the world they simply call “Home”. They are convinced that Midkemia is that place. They are coming to reclaim it, and they intend to let nothing stand in their way.Pug and the Conclave, however, soon realise it’s not the elves, but the demon horde pursuing them that presents the greater danger…

Guilty Pleasures #3 (Anita Blake, Vampire Hunter)


Laurell K. Hamilton - 2007
    It is included in the graphic novels Anita Blake, Vampire Hunter: Guilty Pleasures, Volume 1 and Anita Blake, Vampire Hunter: Guilty Pleasures, which collect comics #1-6 and #1-12 respectively.

Sandstorm: Mastering the Perils of Fire and Sand


Bruce R. Cordell - 2000
    This beautifully illustrated supplement continues a series of releases that focus on how the environment can affect D&D gameplay in every capacity. Sandstorm(TM) contains rules on how to adapt to hazardous hot and arid weather conditions, such as navigating desert terrain and surviving in fierce heat or harsh weather. There are expanded rules for environmental hazards and manipulation of hot weather elements, as well as new spells, feats, magic items, and prestige classes. New monsters associated with deserts and wastelands are included, as well as variants on current monsters. Sandstorm provides enough adventure material included for months of gameplay. AUTHOR BIO: Bruce R. Cordell, an Origins-award-winning author, has designed over 30 game titles, including the Expanded Psionics Handbook(TM). He also co-authored Libris Mortis: The Book of Undead(TM), the Planar Handbook(TM), the Epic Level Handbook(TM), and Underdark(TM).AUTHOR BIO: Jennifer Clarke-Wilkes is an editor for Wizards of the Coast, Inc. She works primarily on the Dungeons & Dragons(R) Miniatures line but has edited various roleplaying game books. She co-authored Savage Species(TM).AUTHOR: JD Wiker is currently freelancing while also working as president of The Game Mechanics, a d20 design studio. Some of JD's recent titles include d20 Future(TM), the Power of the Jedi Sourcebook(TM), the Star Wars(R) Hero's Guide(TM), and the Galactic Campaign Guide(TM).

Complete Ninja's Handbook


Aaron Allston - 1995
    This 128-page accessory gives you all the information you need to role-play exotic ninja, lone wolf operatives, and other character types - new character kits, special rules, and descriptions of the ninja's unique weapons and equipment. The Complete Ninja's Handbook brings life to these shadowy figures of myth and legend.

Rising Stars: Visitations


J. Michael Straczynski - 2002
    In the late Sixties a fireball struck the town of Pederson, Illnois granting fantastic powers to the 113 children who were in utero at the time of impact. They grew up as the world watched. Labeled the Specials by the Media, their powers were monitored and catalogued by the United States Government. Public perception of them changed often. Were they the future of mankind? A scourge? A random occurrence? Heroes? Villains? Role models or simply caricatures? What would be their impact on culture and society? They were a waried as kids and adults ever are; some were more powerful, some less. As adults they became many things: a policeman, a corporate symbol, a singer, an assassin, a writer, a painter, a thief, a preacher. Some found celebrity, some notoriety, while others simply went to work and raised families like everyone else. But they all carried inside them a seed of something great. Something special. Something that made them stars. As their epic stories unfolded, there were other stories as well...of their lives and the lives of those around them. This book is about those stories. Collected here are the short stories about the Specials, a bit about their beginnings, a bit about their middles and just a little bit about their end.

Fiendish Codex I: Hordes of the Abyss


Ed Stark - 2006
    They are as ancient and infinite as the multiverse itself. Even the bottomless Abyss could not contain their malice, and so they spread out across the planes, corrupting and destroying everything in their path. No living soul is beyond their reach, and with each conquered soul their numbers grow. What can stand against such a terrifying onslaught?This supplement for the D&D® game presents the definitive treatise on demons and their unspeakable home plane. Along with information about the physiology, psychology, society, and schemes of demonkind, you’ll find feats, spells, items, and tactics commonly employed by demons and those who oppose them. This book also provides detailed information on various demons, demon lords, and Abyssal layers.For use with these Dungeons & Dragons® core booksPlayer’s Handbook™ Dungeon Master’s Guide™ Monster Manual™