Hellboy: The First 20 Years


Mike Mignola - 2014
    Selected finished pieces are shown alongside sketches and raw scans from the last twenty years. * Never-before-seen art! * Mignola's best pieces from the last twenty years! "Nothing is better than having Mignola himself rendering Hellboy's world."—IGN "I envy the sheer variety and invention Mignola brings to Hellboy's world. [He] consistently manages to depict even the most grotesque monstrosity and make it somehow beautiful."—Peter de Sève, award-winning New Yorker cover artist and character designer for Ice Age film series, from his introduction

Traditional Oil Painting: Advanced Techniques and Concepts from the Renaissance to the Present


Virgil Elliott - 2007
    How did the Old Masters create their masterpieces? What kind of education allowed these great artists to create such beautiful work, and how can an artist learn these lessons today? Traditional Oil Painting answers those questions and many more. This comprehensive sourcebook explores the most advanced levels of oil painting, with full information on the latest scientific discoveries. Author and distinguished artist Virgil Elliott examines the many elements that let artists take the next step in their work: mental attitude, aesthetic considerations, the importance of drawing, principles of visual reality, materials, techniques, portraiture, photographic images versus visual reality, and color. Traditional Oil Painting helps artists master the secrets of realistic painting to create work that will rival that of the masters.

Batman Cover to Cover: The Greatest Comic Book Covers of the Dark Knight


Robert GreenbergerBrad Meltzer - 2005
    Get ready for BATMAN COVER TO COVER a 240-page hardcover, oversized, coffee-table extravaganza spotlighting over 250 of the best BATMAN covers of all time! Organized by theme, readers can see the Batman Family, Fearsome Foes, Death Traps, Bizarre Settings and much, much more in this lavish collection culled from eight decades of the Dark Knight's exploits!Commentary on personal favorites is provided by Batman Begins director Christopher Nolan, TV's first Batman Adam West, the voice of the Joker Mark Hamill, as well as comic book creators Neil Gaiman, Alex Ross, Brad Meltzer, Mark Waid, Jeph Loeb, Brian Bolland, Paul Levitz, Sheldon Moldoff, Jim Lee, Jim Aparo, Neal Adams, Jerry Robinson and many more!

Drawing Portraits: Faces and Figures


Giovanni Civardi - 1994
    A practical easy-to-follow guide, which shows how to observe and draw portraits of children and adults - and how to capture a likeness.

Kabuki Reflections


David W. Mack - 2010
    Ever wonder how David Mack does his artwork? How his pages and covers go from sketches and drawings to finished art? How he uses models and figure drawings? It's all in here with tons of extras Collects Kabuki Reflections #5-10.

The Art of Harry Potter


Marc Sumerak - 2017
    Beautifully crafted and presented in a deluxe, large-format with lavish production values, these pages present a visual chronicle of the work by artists and filmmakers to bring the wizarding world to life onscreen. Bursting with hundreds of rare and unpublished works of art, including production paintings, concept sketches, storyboards, blueprints, and more, this collectible book is the definitive tome on the visual legacy of the Harry Potter films. Fans will recognise beloved characters, creatures, locations, and more as they embark on a journey through the wizarding world, from Gringotts to the Quidditch pitch.

The Sketchbook of Loish: Art in Progress


Lois van Baarle - 2018
    Peek inside Loish’s sketchbook and discover how she explores gesture, stylization, and sketching for animation. Learn the different techniques she uses when sketching with traditional and digital tools, and follow the book’s two detailed tutorials on character construction and sketching digitally to improve your own processes. The book also features handy quick tips for capturing movement, using different line weights, shading, and using textured brushes. Including an insight into Loish’s character sketching, development sketches, landscape, and reference studies this book will show you how Loish captures the spirit of her finished artworks in her exquisite preliminary work.In addition to showcasing a comprehensive collection of Loish’s sketches, this book features exclusive artwork, and a special chapter exploring Loish’s personal concepts to give an in-depth look at how her initial ideas evolve through sketches to culminate in her accomplished concept designs. A truly inspiring and informative book with a high-quality finish and slipcase, The Sketchbook of Loish will have you itching to get sketching!

The Secret Art of Dr. Seuss


Dr. Seuss - 1995
    Dr. Seuss) in a whole new light. Depicting outlandish creatures in otherworldly settings, the paintings use a dazzling rainbow of hues not seen in the primary-color palette of his books for children, and exhibit a sophisticated and often quite unrestrained side of the artist. 65 color illustrations.

Art of Atari


Tim Lapetino - 2016
    Since its formation in 1972, the company pioneered hundreds of iconic titles including Asteroids, Centipede, and Missile Command. In addition to hundreds of games created for arcades, home video systems, and computers, original artwork was specially commissioned to enhance the Atari experience, further enticing children and adults to embrace and enjoy the new era of electronic entertainment. The Art of Atari is the first official collection of such artwork. Sourced from private collections worldwide, this book spans over 40 years of the company's unique illustrations used in packaging, advertisements, catalogs, and more. Co-written by Robert V. Conte and Tim Lapetino, The Art of Atari includes behind-the-scenes details on how dozens of games featured within were conceived of, illustrated, approved (or rejected), and brought to life! Includes a special Foreword by New York Times bestseller Ernest Cline author of Armada and Ready Player One, soon to be a motion picture directed by Steven Spielberg. Whether you're a fan, collector, enthusiast, or new to the world of Atari, this book offers the most complete collection of Atari artwork ever produced! "For me, revisiting the beautiful artwork presented in this book is almost as good as taking a trip in Doc Brown's time machine back to that halcyon era at the dawn of the digital age. But be warned, viewing these images may leave you with an overwhelming desire to revisit the ancient pixelated battlefields they each depict as well." -- from the Foreword by Ernest Cline, author of READY PLAYER ONE

HR Giger


Taschen - 2002
    Born in 1940 in Chur Switzerland, he studied architecture and industrial design at the School of Applied Arts in Zurich. By 1964 he was producing his first artworks, mostly ink drawings and oils, leading to his first solo exhibition in 1966, followed by the world-wide distribution of his first published posters in 1969. Shortly after, he discovered the airbrush and his own signature freehand style, and created his most well known works, the Biomechanical dreamscapes which formed the cornerstone of his fame. Giger's first book, Necronomicon, published in 1977, servers as the visual inspiration for director Ridley Scott's blockbuster movie Alien, Giger's first film assignment, earning him the 1980 Oscar for "Best Achievement in Visual Effects," for his designs of the film's title character and otherworldly environment. Giger's album covers for Debbie Harry and the band ELP were voted among the 100 best in music history in a survey of rock journalists. Throughout his career, Giger also worked in sculpture and, in 1992, created his first total environment, the Giger Bar in Chur. The Museum H.R. Giger in Chateau Saint-Germain was opened in Gruyeres in 1998. Today, Giger continues to live and work in Zurich with his companion in life Carmen, where his current projects include the realization of his museum bar in Gruyeres.

Teenage Mutant Ninja Turtles: The Ultimate Visual History


Andrew Farago - 2014
    Bringing together the rarest art and artifacts from three decades of TMNT comics, TV shows, and films, Teenage Mutant Ninja Turtles: The Ultimate Visual History leaves no shell unturned!

Rackham's Color Illustrations for Wagner's "Ring"


Arthur Rackham - 1979
    I have seldom coveted anything as I coveted that book." — C.S. LewisBefore portraying Wagner's "Ring," Arthur Rackham (1867–1939) had become England's leading illustrator through his interpretations of fairy and fantastic books: Grimm's Fairy Tales, Rip van Winkle, Peter Pan in Kensington Gardens, A Midsummer-Night's Dream. With his insight into elves, twisted oaks, and bearded heroes, Wagner was the logical step: with the "Ring," Rackham brought his talent for ethereal watercolor and line into new realms of adult mythology.This edition reproduces, in full color, all 64 watercolor illustrations from Siegfried & The Twilight of the Gods (1911) and The Rhinegold & The Valkyrie (1912). The original English and American editions also contained black-and-white vignettes and tailpieces, a selection of which appear here: the original text, a dated English translation of the libretto, has been replaced by comprehensive descriptive captions and an introduction by James Spero.Rackham poured all his mature fancy into the "Ring." The gnarled Nibelung Alberich sports with teasing Rhinemaidens, fiery Loge and lordly Wotan tussle with giants and serpents. An ecstatic Brünnhilde is finally consumed on Siegfried's funeral pyre in perhaps the most successful representation of this scene anywhere, either graphically or theatrically. Wagner's Teutonic forests and caves give Rackham free reign for his brooding, haunting nature backgrounds; characters, costumes, and all the tiny details are painted with such textual accuracy and empathy that today's opera companies who wish to return to staging the "Ring" in the traditional manner turn to Rackham's paintings for guidance.The painstaking reproduction of these artworks brings Arthur Rackham's most heroic visions to the many collectors and admirers who cannot obtain the expensive out-of-print editions. With the aid of the clear captions, the Wagnerian cycle may be followed once again in its most time-honored and rich interpretation.

Tim Burton's Nightmare Before Christmas: The Film, the Art, the Vision


Frank T. Thompson - 1993
    He seems so real, so alive, that we believe both he and his fantastical worl must somehow exist.But in reality it is not Jack who is the star of the show; it is the over 140 artists and technicians who spent more than two years bringing Jack and all his cohorts to life on the sceen. Every gesture Jack makes was created by a human hand, by an animator who moved the puppet in tiny increments from fram to frame. Every character, every set, every prop - even the candy dances - had to be designed and then actually fabricated by someone. This book tells the true story of the film, highlighting the art and the vision that make the movie so memorable.

EVE: Source


Ccp Games - 2014
    * A beautifully designed resource chronicling one of gaming's most massive, dynamic universes! * MMORPG.com's Game of the Year 2009–2011! * 2014 marks the entry of EVE Online into its second decade!

New York Sketches 2004


Adrian Tomine - 2005
    New York Sketches features 15 full-color reproductions of the beautiful ink-and-watercolor drawings that Tomine began after moving from California to the city. Each shows his unparalleled eye for detail: a police officer scrutinizes a stylish young mother; a girl remains content but completely motionless through four subway stops; a disgruntled worker kicks a chair while he sweeps. This remarkable portfolio is printed on finely textured 130-lb. Cougar paper, accordion folded so that images can be detached for framing or displayed upright together. It is the only full-color project featuring new art from Adrian Tomine, one of the most respected and perhaps the most widely visible alternative cartoonists of our time.