The End of Print: The Graphic Design of David Carson


Lewis Blackwell - 1995
    His tortured typography prompted a vocal camp of critics to accuse him of being flippant and of destroying the communicative basis of design. But now the techniques of David Carson (and those of his countless imitators) dominate advertising, design, the Web, and even motion pictures. With 35,000 copies of the original sold, this revised edition of The End of Print includes a striking new cover and first chapter that puts Carson's work in context. The rest is vintage Carson—cutting edge and explosive. The End of Print tracks his career from skateboard and surf magazines, to the landmark Beach Culture magazine and his groundbreaking grid-breaking work for Ray Gun, and finally to handling major corporate identity accounts. The End of Print marks a turning point in design that ushered in the look of today.

John Howe: Forging Dragons


John Howe - 2008
    Each dragon is gloriously presented on a double page spread followed by John's working sketches, explorations of his creation process, and the mythology behind each dragon. From fire dragons erupting from molten depths, to sea dragons churning stormy waters, every medieval, celtic, gothic and sci-fi icon is represented in this celebration of these legendary beasts by a true master.

Raw Art Journaling


Quinn McDonald - 2011
    You don't need worry about messing up techniques you've never attempted before inside your raw-art journal. You just need to be you because raw art is you and it thrives on creative play, on experimentation and even on making mistakes.Raw Art Journaling will teach you how to embrace your art, confront negative self-talk (a.k.a., your gremlin) and make meaning with your words and with your art. Inside Raw Art Journaling you'll discover how to:Write meaningful thoughts with a single sentenceCreate thought-provoking poems through found poetryUncover images hidden in your photosMake personal meaning with the simplest of linesFinally feel free to make mistakesUse clever techniques to keep your secrets secretQuiet your gremlin, grab your permission slip (it's on page 19) and start making meaning in your own raw-art journal today!

The Animation Book: A Complete Guide to Animated Filmmaking--From Flip-Books to Sound Cartoons to 3- D Animation


Kit Laybourne - 1979
    Now, as we enter the twenty-first century, the explosion in computer technology has created a corresponding boom in animation. Using desktop hardware and software, animators can easily produce high-quality, high-artistry animation and mix the aesthetics of traditional cel animation with dazzling 3-D effects. Kit Laybourne's digital revision to The Animation Book brings you to the cutting edge of animation technology. Richly illustrated with frame-grabs, production stills, and diagrams, this volume shares Kit's infectious enthusiasm for the limitless possibilities of today's hybrid techniques, and it provides beginning animators with all the information they need to jump in and start their own animation projects. More advanced animators will find The Animation Book to be an invaluable resource with detailed descriptions of filmmaking gear, computer hardware and software, art supplies, plus Internet and other resources.Using an innovative case-study approach, Kit deconstructs how a range of digital projects were carried out at some of today's hottest animation studios, including Wildbrain, Blue Sky, Protozoa, Fantome, Broderbund, Nicktoons, and Klasky Csupo. These step-by-step studies show how desktop animators can follow the same creative process in their own films.

A Face to the World: On Self Portraits


Laura Cumming - 2009
    Self-portraits catch your eye. They seem to do it deliberately. Walk into any art gallery and they draw attention to themselves. Come across them in the world's museums and you get a strange shock of recognition, rather like glimpsing your own reflection. For in picturing themselves artists reveal something far deeper than their own physical looks: the truth about how they hope to be viewed by the world, and how they wish to see themselves. In this beautifully written and lavishly illustrated book, Laura Cumming, art critic of the Observer, investigates the drama of the self-portrait, from Durer, Rembrandt and Velazquez to Munch, Picasso, Warhol and the present day. She considers how and why self-portraits look as they do and what they reveal about the artist's innermost sense of self -- as well as the curious ways in which they may imitate our behaviour in real life. Drawing on art, literature, history, philosophy and biography to examine the creative process in an entirely fresh way, Cumming offers a riveting insight into the intimate truths and elaborate fictions of self-portraiture and the lives of those who practise it. A work of remarkable depth, scope and power, this is a book for anyone who has ever wondered about the strange dichotomy between the innermost self and the self we choose to present for posterity -- our face to the world.

Adobe Illustrator CS6 Classroom in a Book: The Official Training Workbook from Adobe Systems [With CDROM]


Adobe Creative Team - 1993
    The 15 project-based lessons in this book show readers step-by-step the key techniques for working in Illustrator CS6 and how to create vector artwork for virtually any project and across multiple media: print, websites, interactive projects, and video. In addition to learning the key elements of the Illustrator interface, this completely revised CS6 edition covers the new tracing engine with improved shape and color recognition, a new pattern toolset with on-artboard controls and one-click tiling, a completely overhauled performance engine and modernized user interface for working more efficiently and intuitively, and more. "The Classroom in a Book series is by far the best training material on the market. Everything you need to master the software is included: clear explanations of each lesson, step-by-step instructions, and the project files for the students." --Barbara Binder, Adobe Certified Instructor, Rocky Mountain Training Classroom in a Book(R), the best-selling series of hands-on software training workbooks, helps you learn the features of Adobe software quickly and easily. Classroom in a Book offers what no other book or training program does--an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts.

Monograph by Chris Ware


Chris Ware - 2017
    While illustrator Chris Ware's singular body of work is often categorized as comics, his trailblazing work defies genre. Whether he is writing graphic novels, making paintings, or building sculptures, Ware explores universal themes of social isolation, emotional torment, and depression with his trademark self-effacing voice. The end result is wry, highly empathetic, and identifiable to all walks of life. Ware, like Charles Schulz, Art Spiegelman, and R. Crumb, has elevated cartooning to an iconic art form. This volume is a personal, massive, never-before-seen look at how the artist's life and work combine, beginning with his newspaper family and the influence of their work; his art-school days in Austin and Chicago; to his career from the early 1990s to the present day. It also delves into how, as a storyteller and builder, his near-compulsion to build in three dimensions feeds into the thinking of his innovative narrative art. The book contains a comprehensive collection of his work, including many previously unpublished examples, and is an intimate window into a comics master sure to appeal to fans of art and storytelling.

The Art Spirit


Robert Henri - 1929
    While it embodies the entire system of his teaching, with much technical advice and critical comment for the student, it also contains inspiration for those to whom the happiness to be found through all the arts is important.No other American painter attracted such a large, intensely personal group of followers as Henri, whose death in 1929 brought to an end a life that has been completely devoted to art. He was an inspired artist and teacher who believed that everyone is vitally concerned in the happiness and wisdom to be found through the arts. Many of his paintings have been acquired by museums and private collectors. Among them are the Baltimore Museum of Art, the Metropolitan Museum of Art, the National Gallery of Art, the Whitney Museum of American Art, the Wichita Art Museum, and Yale University Art Gallery.

Cartoon Animation


Preston Blair - 1980
    By following his lessons, you can make any character—person, animal, or object—come to life through animated movement!Animation is the process of drawing and photographing a character in successive positions to create lifelike movement. Animators bring life to their drawings, making the viewer believe that the drawings actually think and have feelings. Cartoon Animation was written by an animator to help you learn how to animate. The pioneers of the art of animation learned many lessons, most through trial and error, and it is this body of knowledge that has established the fundamentals of animation. This book will teach you these fundamentals. Animators must first know how to draw; good drawing is the cornerstone of their success. The animation process, however, involves much more than just good drawing. This book teaches all the other knowledge and skills animators must have. In chapter one, Preston Blair shows how to construct original cartoon characters, developing a character’s shape, personality, features, and mannerisms. The second chapter explains how to create movements such as running, walking, dancing, posing, skipping, strutting, and more. Chapter three discusses the finer points of animating a character, including creating key character poses and in-betweens. Chapter four is all about dialogue, how to create realistic mouth and body movements, and facial expressions while the character is speaking. There are helpful diagrams in this chapter that show mouth positions, along with a thorough explanation of how sounds are made using the throat, tongue, teeth, and lips. Finally, the fifth chapter has clear explanations of a variety of technical topics, including tinting and spacing patterns, background layout drawings, the cartoon storyboard, and the synchronization of camera, background, characters, sound, and music. Full of expert advice from Preston Blair, as well as helpful drawings and diagrams, Cartoon Animation is a book no animation enthusiast should be without.

Sargent's Women: Four Lives Behind the Canvas


Donna M. Lucey - 2017
    Lucey illuminates four extraordinary women painted by the iconic high-society portraitist John Singer Sargent. With uncanny intuition, Sargent hinted at the mysteries and passions that unfolded in his subjects’ lives.Elsie Palmer traveled between her father’s Rocky Mountain castle and the medieval English manor house where her mother took refuge, surrounded by artists, writers, and actors. Elsie hid labyrinthine passions, including her love for a man who would betray her. As the veiled Sally Fairchild—beautiful and commanding—emerged on Sargent’s canvas, the power of his artistry lured her sister, Lucia, into a Bohemian life. The saintly Elizabeth Chanler embarked on a surreptitious love affair with her best friend’s husband. And the iron-willed Isabella Stewart Gardner scandalized Boston society and became Sargent’s greatest patron and friend.Like characters in an Edith Wharton novel, these women challenged society’s restrictions, risking public shame and ostracism. All had forbidden love affairs; Lucia bravely supported her family despite illness, while Elsie explored Spiritualism, defying her overbearing father. Finally, the headstrong Isabella outmaneuvered the richest plutocrats on the planet to create her own magnificent art museum.These compelling stories of female courage connect our past with our present—and remind us that while women live differently now, they still face obstacles to attaining full equality.

Why Fonts Matter


Sarah Hyndman - 2016
    But how do fonts affect what we read and influence the choices we make?This book opens up the science and the art behind how fonts influence you. It explains why certain fonts or styles evoke particular experiences and associations. Fonts have different personalities that can create trust, mistrust, give you confidence, make things seem easier to do or make a product taste better. They’re hidden in plain sight, they trigger memories, associations and multisensory experiences in your imagination.* Fonts can alter the meanings of words right before your very eyes.* See what personalities fonts have, and what they reveal about YOUR personality.* Explore how you respond to fonts emotionally and can make fonts work for your message.* Be amazed that a font has the power to alter the taste of your food.This book is for anyone who is interested in giving words impact, who loves words and how they influence us.

The Art of Creative Thinking: 89 Ways to See Things Differently


Rod Judkins - 2016
    You’ll learn about the most successful class in history (in which every student won a Nobel Prize), how frozen peas were invented, why J.K. Rowling likes to write in cafes, and how 95 percent of Apocalypse Now ended up on the cutting-room floor. Takeaways include:- Doubt everything all the time.- Plan to have more accidents.- Be mature enough to be childish.- Contradict yourself more often. - Be practically useless.- If it ain’t broke, break it.- Surprise yourself.- Look forward to disappointment.- Be as incompetent as possible.

Sculpture: From Antiquity To Present Day


Georges Duby - 2002
    Taking the sculptures out of the museum context (and thus off of their proverbial pedestals), this volume presents a completely new view which affords enlightening comparisons between eras and genres. This remarkable work is indispensable for artlovers of all tastes and disciplines.

Groo and Rufferto


Sergio Aragonés - 2000
    A bad run-in with the wizard Anakrony, Master of the Chronological Sciences, tests once and for all the bond between this barbarian and his best friend. Making another accidental stand against tyranny, Groo becomes separated from Rufferto, and an entire city is made to suffer. Will Groo be reunited with Rufferto, or will the little dog have to go get his own comic?

1000 Record Covers


Michael Ochs - 1996
    Like the music on the discs, they address such issues as love, life, death, fashion, and rebellion. For music fans the covers are the expression of a period, of a particular time in their lives. Many are works of art and have become as famous as the music they stand for such as Andy Warhol's covers, for example, including the banana he designed for The Velvet Underground. This special edition of Record Covers presents a selection of the best 60s to 90s rock album covers from music archivist, disc jockey, journalist, and ex-record publicity executive Michael Ochs's enormous private collection. Both a trip down memory lane and a study in the evolution of cover art, this is a sweeping look at an under-appreciated art form.This edition is in English, French and German.