Book picks similar to
Partial Differential Equations I: Basic Theory by Michael E. Taylor
mathematics
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King of Infinite Space: Donald Coxeter, the Man Who Saved Geometry
Siobhan Roberts - 2006
Yet geometry is so much more than shapes and numbers; indeed, it governs much of our lives—from architecture and microchips to car design, animated movies, the molecules of food, even our own body chemistry. And as Siobhan Roberts elegantly conveys in The King of Infinite Space, there can be no better guide to the majesty of geometry than Donald Coxeter, perhaps the greatest geometer of the twentieth century.Many of the greatest names in intellectual history—Pythagoras, Plato, Archimedes, Euclid— were geometers, and their creativity and achievements illuminate those of Coxeter, revealing geometry to be a living, ever-evolving endeavor, an intellectual adventure that has always been a building block of civilization. Coxeter's special contributions—his famed Coxeter groups and Coxeter diagrams—have been called by other mathematicians "tools as essential as numbers themselves," but his greatest achievement was to almost single-handedly preserve the tradition of classical geometry when it was under attack in a mathematical era that valued all things austere and rational.Coxeter also inspired many outside the field of mathematics. Artist M. C. Escher credited Coxeter with triggering his legendary Circle Limit patterns, while futurist/inventor Buckminster Fuller acknowledged that his famed geodesic dome owed much to Coxeter's vision. The King of Infinite Space is an elegant portal into the fascinating, arcane world of geometry.
The Calculus Direct
John Weiss - 2009
The calculus is not a hard subject and I prove this through an easy to read and obvious approach spanning only 100 pages. I have written this book with the following type of student in mind; the non-traditional student returning to college after a long break, a notoriously weak student in math who just needs to get past calculus to obtain a degree, and the garage tinkerer who wishes to understand a little more about the technical subjects. This book is meant to address the many fundamental thought-blocks that keep the average 'mathaphobe' (or just an interested person who doesn't have the time to enroll in a course) from excelling in mathematics in a clear and concise manner. It is my sincerest hope that this book helps you with your needs.Show more Show less
Quantum Mechanics: Concepts and Applications
Nouredine Zettili - 2001
It combines the essential elements of the theory with the practical applications. Containing many examples and problems with step-by-step solutions, this cleverly structured text assists the reader in mastering the machinery of quantum mechanics. * A comprehensive introduction to the subject * Includes over 65 solved examples integrated throughout the text * Includes over 154 fully solved multipart problems * Offers an indepth treatment of the practical mathematical tools of quantum mechanics * Accessible to teachers as well as students
An Introduction to Game Theory
Martin J. Osborne - 2003
An Introduction to Game Theory, by Martin J. Osborne, presents the main principles of game theory and shows how they can be used to understand economic, social, political, and biological phenomena. The book introduces in an accessible manner the main ideas behind the theory rather than their mathematical expression. All concepts are defined precisely, and logical reasoning is used throughout. The book requires an understanding of basic mathematics but assumes no specific knowledge of economics, political science, or other social or behavioral sciences. Coverage includes the fundamental concepts of strategic games, extensive games with perfect information, and coalitional games; the more advanced subjects of Bayesian games and extensive games with imperfect information; and the topics of repeated games, bargaining theory, evolutionary equilibrium, rationalizability, and maxminimization. The book offers a wide variety of illustrations from the social and behavioral sciences and more than 280 exercises. Each topic features examples that highlight theoretical points and illustrations that demonstrate how the theory may be used. Explaining the key concepts of game theory as simply as possible while maintaining complete precision, An Introduction to Game Theory is ideal for undergraduate and introductory graduate courses in game theory.
Classical Mechanics
John R. Taylor - 2003
John Taylor has brought to his new book, Classical Mechanics, all of the clarity and insight that made his introduction to Error Analysis a best-selling text.
Computability and Logic
George S. Boolos - 1980
Including a selection of exercises, adjusted for this edition, at the end of each chapter, it offers a new and simpler treatment of the representability of recursive functions, a traditional stumbling block for students on the way to the Godel incompleteness theorems.
Probabilistic Robotics
Sebastian Thrun - 2005
Building on the field of mathematical statistics, probabilistic robotics endows robots with a new level of robustness in real-world situations. This book introduces the reader to a wealth of techniques and algorithms in the field. All algorithms are based on a single overarching mathematical foundation. Each chapter provides example implementations in pseudo code, detailed mathematical derivations, discussions from a practitioner's perspective, and extensive lists of exercises and class projects. The book's Web site, www.probabilistic-robotics.org, has additional material. The book is relevant for anyone involved in robotic software development and scientific research. It will also be of interest to applied statisticians and engineers dealing with real-world sensor data.
Probability And Statistics For Engineers And Scientists
Ronald E. Walpole - 1978
Offers extensively updated coverage, new problem sets, and chapter-ending material to enhance the book’s relevance to today’s engineers and scientists. Includes new problem sets demonstrating updated applications to engineering as well as biological, physical, and computer science. Emphasizes key ideas as well as the risks and hazards associated with practical application of the material. Includes new material on topics including: difference between discrete and continuous measurements; binary data; quartiles; importance of experimental design; “dummy” variables; rules for expectations and variances of linear functions; Poisson distribution; Weibull and lognormal distributions; central limit theorem, and data plotting. Introduces Bayesian statistics, including its applications to many fields. For those interested in learning more about probability and statistics.
Applied Multivariate Statistical Analysis
Richard A. Johnson - 1982
of Wisconsin-Madison) and Wichern (Texas A&M U.) present the newest edition of this college text on the statistical methods for describing and analyzing multivariate data, designed for students who have taken two or more statistics courses. The fifth edition includes the addition of seve
Doing Math with Python
Amit Saha - 2015
Python is easy to learn, and it's perfect for exploring topics like statistics, geometry, probability, and calculus. You’ll learn to write programs to find derivatives, solve equations graphically, manipulate algebraic expressions, even examine projectile motion.Rather than crank through tedious calculations by hand, you'll learn how to use Python functions and modules to handle the number crunching while you focus on the principles behind the math. Exercises throughout teach fundamental programming concepts, like using functions, handling user input, and reading and manipulating data. As you learn to think computationally, you'll discover new ways to explore and think about math, and gain valuable programming skills that you can use to continue your study of math and computer science.If you’re interested in math but have yet to dip into programming, you’ll find that Python makes it easy to go deeper into the subject—let Python handle the tedious work while you spend more time on the math.
Classical Mechanics
Herbert Goldstein - 1950
KEY TOPICS: This classic book enables readers to make connections between classical and modern physics - an indispensable part of a physicist's education. In this new edition, Beams Medal winner Charles Poole and John Safko have updated the book to include the latest topics, applications, and notation, to reflect today's physics curriculum. They introduce readers to the increasingly important role that nonlinearities play in contemporary applications of classical mechanics. New numerical exercises help readers to develop skills in how to use computer techniques to solve problems in physics. Mathematical techniques are presented in detail so that the book remains fully accessible to readers who have not had an intermediate course in classical mechanics. MARKET: For college instructors and students.
Introduction to Computation and Programming Using Python
John V. Guttag - 2013
It provides students with skills that will enable them to make productive use of computational techniques, including some of the tools and techniques of "data science" for using computation to model and interpret data. The book is based on an MIT course (which became the most popular course offered through MIT's OpenCourseWare) and was developed for use not only in a conventional classroom but in in a massive open online course (or MOOC) offered by the pioneering MIT--Harvard collaboration edX.Students are introduced to Python and the basics of programming in the context of such computational concepts and techniques as exhaustive enumeration, bisection search, and efficient approximation algorithms. The book does not require knowledge of mathematics beyond high school algebra, but does assume that readers are comfortable with rigorous thinking and not intimidated by mathematical concepts. Although it covers such traditional topics as computational complexity and simple algorithms, the book focuses on a wide range of topics not found in most introductory texts, including information visualization, simulations to model randomness, computational techniques to understand data, and statistical techniques that inform (and misinform) as well as two related but relatively advanced topics: optimization problems and dynamic programming.Introduction to Computation and Programming Using Python can serve as a stepping-stone to more advanced computer science courses, or as a basic grounding in computational problem solving for students in other disciplines.
Mental Math: Tricks To Become A Human Calculator
Abhishek V.R. - 2017
Just read this till the end You don’t have to buy this book. Just read this till end & you will learn something that will change the way you do math forever. Warning: I am revealing this secret only to the first set of readers who will buy this book & plan to put this secret back inside the book once I have enough sales. So read this until the very end while you still can.School taught you the wrong way to do mathThe way you were taught to do math, uses a lot of working memory. Working memory is the short term memory used to complete a mental task. You struggle because trying to do mental math the way you were taught in school, overloads your working memory. Let me show you what I mean with an example:Try to multiply the 73201 x 3. To do this you multiply the following:1 x 3 =0 x 3 =2 x 3 =3 x 3 =7 x 3 =This wasn’t hard, & it might have taken you just seconds to multiply the individual numbers. However, to get the final answer, you need to remember every single digit you calculated to put them back together. It takes effort to get the answer because you spend time trying to recall the numbers you already calculated. Math would be easier to do in your head if you didn’t have to remember so many numbers. Imagine when you tried to multiply 73201 x 3, if you could have come up with the answer, in the time it took you to multiply the individual numbers. Wouldn’t you have solved the problem faster than the time it would have taken you to punch in the numbers inside a calculator? Do the opposite of what you were taught in schoolThe secret of doing mental math is to calculate from left to right instead of from right to left. This is the opposite of what you were taught in school. This works so well because it frees your working memory almost completely. It is called the LR Method where LR stands for Left to Right.Lets try to do the earlier example where we multiplied 73201 x 3. This time multiply from left to right, so we get:7 x 3 = 213 x 3 = 93 x 2 = 60 x 3 = 03 x 1 = 3Notice that you started to call out the answer before you even finished the whole multiplication problem. You don’t have to remember a thing to recall & use later. So you end up doing math a lot faster. The Smart ChoiceYou could use what you learnt & apply it to solve math in the future. This might not be easy, because we just scratched the surface. I've already done the work for you. Why try to reinvent the wheel, when there is already a proven & tested system you can immediately apply. This book was first available in video format & has helped 10,000+ students from 132 countries. It is available at ofpad.com/mathcourse to enroll. This book was written to reach students who consume the information in text format. You can use the simple techniques in this book to do math faster than a calculator effortlessly in your head, even if you have no aptitude for math to begin with.Imagine waking up tomorrow being able to do lightning fast math in your head. Your family & friends will look at you like you are some kind of a genius. Since calculations are done in your head, you will acquire better mental habits in the process. So you will not just look like a genius. You will actually be one. Limited Time BonusWeekly training delivered through email for $97 is available for free as a bonus at the end of this book for the first set of readers. Once we have enough readers, this bonus will be charged $97. Why Price Is So LowThis book is priced at a ridiculous discount only to get our first set of readers. When we have enough readers the price will go up.
Multiple View Geometry in Computer Vision
Richard Hartley - 2000
This book covers relevant geometric principles and how to represent objects algebraically so they can be computed and applied. Recent major developments in the theory and practice of scene reconstruction are described in detail in a unified framework. Richard Hartley and Andrew Zisserman provide comprehensive background material and explain how to apply the methods and implement the algorithms. First Edition HB (2000): 0-521-62304-9
An Introduction to Thermal Physics
Daniel V. Schroeder - 1999
Part I introduces concepts of thermodynamics and statistical mechanics from a unified view. Parts II and III explore further applications of classical thermodynamics and statistical mechanics. Throughout, the emphasis is on real-world applications.