Book picks similar to
Fantastic Adventures: Ruins of the Grendleroot: Ten short adventures for your 5e roleplaying game set in mysterious mountain of Blackclaw. by Michael Shea
fantasy
nonfiction
role-playing
roleplaying-games
The Goat
Roger L. Simon - 2019
Everest? And just who is Jay Reynolds - the mysterious twenty-year-old tennis prodigy who appears out of nowhere to battle Rafael Nadal at the French Open and Roger Federer at Wimbledon and become the new hope of American tennis, possibly "the greatest of all time"? Award-winning mystery writer (Moses Wine series) and Academy Award-nominated screenwriter ("Enemies, A Love Story," "The Big Fix". "Bustin' Loose,"), Roger L. Simon answers these questions and more in THE GOAT, his first standalone novel in years. If you love sports, if you love life, if you'd like a second life, this book - funny, touching and sometimes scary, already talked about as the greatest novel about tennis ever written - is a page-turning, can't-put-down must. Called the greatest mystery writer of his generation by Ross Macdonald (Lew Archer) and Nicholas Meyer ("The Seven Percent Solution") Roger L. Simon has won or been nominated for multiple awards for his fiction by the Crime Writers of Great Britain and the Mystery Writers of America. As a screenwriter, he has received an Oscar nomination for his adaptation of Nobel Prize-winning author Isaac Bashevis Singer's "Enemies, A Love Story" and written for such stars as Richard Pryor, Richard Dreyfuss and Angelica Huston. Also a journalist and columnist, Simon has written for The Wall Street Journal, The New York Times, The Washington Post, Real Clear Politics, PJMedia, and City Journal, among many others. He appears frequently as a commentator on talk radio and cable TV. What others have said about Roger L. Simon's work: "The writing, as always in Moses Wine books, is sharp, amusing, and sophisticated." New York Times Book Review "Simon’s new novel about Moses Wine tops his prize-winning The Big Fix and The Straight Man." Publisher's Weekly "Roger Simon writes with humor and real energy. Nobody around is better at caricature." San Jose Mercury News "... he can be genuinely funny and, at times, even sensitive and touching." Washington Post Book World "Simon is a brilliant, classy writer..." Cosmopolitan
White Plume Mountain
Lawrence Schick - 1979
WHITE PLUME MOUNTAIN is from the Special ("S") series; like others in this series, it is meant to stand on its own and is a complete ADVANCED DUNGEONS & DRAGONS adventure. The recommended number of players is four to ten, with levels ranging from fifth to tenth.Introduction:White Plume Mountain has always been a subject of superstitious awe to the neighboring villagers. People still travel many miles to gaze upon this natural wonder, though few will approach it closely, as it is reputed to be the haunt of various demons & devils. The occasional disappearance of those who stray too close to the Plume reinforces this belief.Thirteen hundred years ago, the wizard Keraptis was searching for a suitable haven where he could indulge his eccentricities without fear of interference. He visited White Plume Mountain, going closer than most dared to, & discovered the system of old lava-tubes that riddle the cone & the underlying strata.With a little alteration, he thought, these would be perfect for his purposes. The area already had a bad reputation, & he could think of a few ways to make it worse. So, taking with him his fanatically loyal company of renegade gnomes, he disappeared below white Plume Mountain & vanished from the knowledge of men...
Clanbook: Ravnos Revised
Deird're Brooks - 2001
A young, vibrant clan, the Ravnos adapt, making the most of a hostile world and turning it to their advantage as best they can. To that end, was their near-total annihilation a Biblical punishment or a rebirth from the ashes of the impending Gehenna?Blasphemies and DebasementAs the next entry in the revised lineup of clanbooks, Ravnos takes one of the classic Vampire sourcebooks and brings it into a modern context. All-new information accompanies revised material, inviting you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each with 32 more pages than the first-edition books) permits Storytellers to round out their chronicles.
Dungeon Master's Guide
Skip Williams - 2000
Run game, non-player characters, magic items (including intelligent and cursed items, and artifacts), dictionary of special abilities, item pricing, and more.
Rules Compendium
Chris Sims - 2007
The definitive reference guide of Dungeons & Dragons(R) core rules.Tired of hauling all of your D&D rules supplements to the gaming table? Having trouble finding the rule you need? The Rules Compendium supplement takes all of the game's most important rules and presents them in a single comprehensive, easy-to-reference volume for players and Dungeon Masters.In addition to presenting the rules of the game, the Rules Compendium incorporates official errata as well as behind-the-scenes designer and developer commentary explaining how the rules system has evolved and why certain rules work the way they do.