Total Engagement: How Games and Virtual Worlds Are Changing the Way People Work and Businesses Compete


Byron Reeves - 2009
    Games can not only stem boredom and decrease turnover, but also enhancee collaboration and encourage creative leadership. Games require extraordinary teamwork, elaborate data analysis and strategy, recruitment and retention of top players, and quick decision making. Recreating some elements of games - such as positioning tasks within stories, creating internal economies, and implementing participant-driven communication systems - can not only boost employee engagement but overall productivity.Of course, the strong psychological power of games can have both positive and negative consequences for the workplace. That's why it's important to put them into practice correctly from the beginning - and Reeves and Read explain how by showing which good design principles are a powerful antidote to the addictive and stress-inducing potential of games. Supported by specific case studies and years of research, Total Engagement will completely change the way you view both work and play.

Songs that Shook the Planet


Chuck D - 2022
    Part history lesson and part memoir, Songs That Shook the Planet spans genres and decades to call out the brave artists who continue to inspire necessary change in the world. You’ll hear the stories behind legendary tracks as well as the songs themselves, performed by Billie Holiday, Marvin Gaye, Stevie Wonder, Too Short, and more. Listening is both empowering and haunting; too often the artists paid a shocking price for their ability to articulate injustice so forcefully. Chuck D makes the experience even more revelatory by adding his own reminiscences about how the songs - many heard on the record player at home that his mother kept spinning with a stunning range of music - influenced his early life and his own career as an agent of change. Songs That Shook the Planet reintroduces listeners to indelible songs from artists who literally put their lives on the line to speak truth to power and provides a soundtrack of civil uprising that is perhaps even more powerful and relevant today. Songs That Shook the Planet was conceived, written, and produced, by Chuck D & Lorrie Boula as the latest installment of Audible’s Words + Music franchise, with additional writing by Arthur Turnbull and Gia'na M.Garel.

Fundamentals of Piano Practice


Chuan C. Chang - 2007
    Mental play impacts every aspect of piano playing: memorizing, controlling nervousness, developing performance skills, playing musically, acquiring absolute pitch, composing, improvisation, etc. Genius is more created than born; most of what had been attributed to talent are simple knowledge-based solutions that we can all learn. Improved memory can raise the effective IQ; memory is an associative process based on algorithms -- music is such an algorithm, enabling us to memorize hours of repertoire. Learning piano makes you smarter and teaches project management. Includes chapter on tuning your own piano; the chromatic scale, temperaments, circle of fifths, etc., are explained.

To a Young Jazz Musician: Letters from the Road


Wynton Marsalis - 2004
    He writes that having humility is a way to continue to grow, to listen, and to learn; that patience is necessary for developing both technical proficiency and your own art rather than an imitation of someone else’s; and that rules are indispensable because “freedom lives in structure.” He offers lessons learned from his years as a performer and from his great forebears Duke Ellington, Charlie Parker, and others; he explores the art of swing; he discusses why it is important to run toward your issues, not away; and he talks about what to do when your integrity runs up against the lack thereof in others and in our culture. He poetically expresses our need for healers: “All of it tracks back to how you heal your culture, one patient at a time, beginning with yourself.”This is a unique book, in which a great artist offers his personal thoughts, both on jazz and on how to live a better, more original, productive, and meaningful life. To a Young Jazz Musician is sure to be treasured by readers young and old, musicians, lovers of music, and anyone interested in being mentored by one of America’s most influential, generous, and talented artists.From the Hardcover edition.

Ironsworn: A Tabletop RPG Of Perilous Quests


Shawn Tomkin - 2018
    You will explore untracked wilds, fight desperate battles, forge bonds with isolated communities, and reveal the secrets of this harsh land.Are you ready to swear iron vows and see them fulfilled—no matter the cost?

A Crowdfunder's Strategy Guide: Build a Better Business by Building Community


Jamey Stegmaier - 2015
    In this book he goes beyond the nuts and bolts of how it works to a deeper level—crowdfunding not just as a cool way to raise money but as a better way to build and run a business.This book features over forty illustrative examples of crowdfunding campaigns. Some succeeded wildly—like the high-tech cooler designer whose first attempt faltered but whose second raised $13 million. Some were sobering disasters, like the board game maker (not the author!) whose mistakes caused his project to collapse in two months, forcing him to return over $100,000. Stegmaier uses these stories to make points about topics such as preparation, timing, what kind of offers to make and what kind to avoid, what to spend money on and when, and more.But he insists it’s not just about the money—if you follow Stegmaier’s advice, crowdfunding can enable you to build a loyal following before you even have a product. He shows that if you treat your backers as people, not pocketbooks—communicate regularly with them, ask their opinions, attend to their needs—they’ll become advocates as well as funders, exponentially increasing your and your projects’ chances of succeeding.

Gaming: Essays On Algorithmic Culture


Alexander R. Galloway - 2006
    Yet there have been relatively few attempts to understand the video game as an independent medium. Most such efforts focus on the earliest generation of text-based adventures (Zork, for example) and have little to say about such visually and conceptually sophisticated games as Final Fantasy X, Shenmue, Grand Theft Auto, Halo, and The Sims, in which players inhabit elaborately detailed worlds and manipulate digital avatars with a vast—and in some cases, almost unlimited—array of actions and choices. In Gaming, Alexander Galloway instead considers the video game as a distinct cultural form that demands a new and unique interpretive framework. Drawing on a wide range of disciplines, particularly critical theory and media studies, he analyzes video games as something to be played rather than as texts to be read, and traces in five concise chapters how the “algorithmic culture” created by video games intersects with theories of visuality, realism, allegory, and the avant-garde. If photographs are images and films are moving images, then, Galloway asserts, video games are best defined as actions. Using examples from more than fifty video games, Galloway constructs a classification system of action in video games, incorporating standard elements of gameplay as well as software crashes, network lags, and the use of cheats and game hacks. In subsequent chapters, he explores the overlap between the conventions of film and video games, the political and cultural implications of gaming practices, the visual environment of video games, and the status of games as an emerging cultural form. Together, these essays offer a new conception of gaming and, more broadly, of electronic culture as a whole, one that celebrates and does not lament the qualities of the digital age. Alexander R. Galloway is assistant professor of culture and communication at New York University and author of Protocol: How Control Exists after Decentralization.

Minecraft Redstone Handbook: Ultimate Guide to Redstone: Learn to Create Awesome Redstone Devices (Unofficial Minecraft Handbook)


BlockBoy - 2014
    Messing about with these circuits is a lot of fun and can be very rewarding. People have built amazingly complex electronic circuits using Redstone. However while every thing is easy to get into, to advance and understand some of the more complex circuits can be a little daunting for someone who does not have some background knowledge.This guide will remedy that. Through this guide you will be able to understand the ins and outs of Redstone circuits with the least amount of electronic mumbo jumbo. It is written with the average Minecraft gamer in mind, but includes advanced concepts and some helpful in game implementations like automated farms that will make the game play more fun.So whether you are just a casual player looking to make your first redstone circuit based arrow trap, or a hardcore techie aspiring to make a huge redstone based adder, we are certain you will find this guide a fun and informative companion through the long days spent designing redstone contraptions in the enchanting world of Minecraft. Scroll Up, Click "Buy Now" and Build Some Cool Redstone Devices!

1500 General Knowledge Quiz Questions and Answers


Terry Dolan - 2012
    1500 General Knowledge Quiz Questions and Answers100 x 15 questions together with answersWritten by a member of the High IQ Society MENSA

One Brain Cell Left: Inside a Classic Rock and Roll Journalist's Storied Vault


Rosy Steve Rosenthal - 2016
    He interviewed 82 inductees into the Rock and Roll Hall of Fame ... 174 recording artists who had at least one No. 1 hit. His interviews were heard daily on radio stations around the globe during much of the late ‘70s and ‘80s, until severe bipolar disorder took full control. In One Brain Cell Left, Rosy doesn’t always paint a rosy picture of the Mega-Stars he interviewed. Some were absolute sweethearts; others were absolute assholes. And they’re not always the ones you’d expect. He’s never asked what he talked about with celebrities. People only want to know what the stars were like in person. This book answers the “What were they like?” questions about a cross-section of superstar entertainers, newsmakers and athletes that Rosy interviewed. But it’s equally about the unique and unusual life that he’s led outside the entertainment industry. He REALLY didn’t want to like Paul McCartney. He found George Harrison to be completely down-to-earth. Unfortunately, he can’t say the same about Ringo. He found Madonna to be “Queen Shit with a muffin top.” Mickey Mantle swore at him. Mel Brooks ran after him. Kareem Abdul-Jabbar intentionally treated him like shit. His first words to Lionel Richie were, “So they tell me you’ve become a real asshole since you’ve gotten all this success.” And you’ll laugh at his self-deprecating chapters “Always wear a cup when you play tennis” and “Free drinks, a blind hockey goalie and a goat.” You’ll likewise be drawn in by the poignant “I’m no Belushi, but I’ve become Joe Cocker” and the riveting “A machine gun and explosives.” His stories aren’t always pretty. But they’re always pretty interesting. And he’s got the brain cell to prove it.

Atari Inc.: Business is Fun


Marty Goldberg - 2012
    - Business is Fun, the book that goes behind the company that was synonymous with the popularization of 'video games.'Nearly 8 years in the making, Atari Inc. - Business is Fun is comprised of thousands of researched documents, hundreds of interviews, and access to materials never before available.An amazing 800 pages (including nearly 300 pages of rare, never before seen photos, memos and court documents), this book details Atari's genesis from an idea between an engineer and a visionary in 1969 to a nearly $2 billion dollar juggernaut, and ending with a $538 million death spiral during 1984. A testament to the people that worked at this beloved company, the book is full of their personal stories and insights. Learn about topics like:* All the behind the scenes stories surrounding the creation of the company's now iconic games and products.* The amazing story of Atari's very own "Xerox PARC" research facility up in the foothills of the Sierra Mountains* The full recounting of Steve Jobs's time at Atari, with comments from the people he worked with on projects and the detailed story of the creation of Atari Breakout, including input by Steve Wozniak on his development of the prototype, and how it couldn't be used and another Atari engineer would have to make the final production Breakout arcade game instead.* The creation of "Rick Rats Big Cheese Restaurants" which later became "Chuck E. Cheese's"* How Atari Inc. faltered and took down an entire industry with it before being put on the chopping block.If you've ever wanted to learn about the truth behind the creation of this iconic company told directly by the people who made FUN for a living, then this is the book for you!

Generation Decks: The Unofficial History of Gaming Phenomenon Magic The Gathering


Titus Chalk - 2017
    The brainchild of misfit maths genius Richard Garfield, Magic combines fiendishly complex gameplay with collectability. When it came out in the early '90s it transformed the lives of gamers who had longed for a game that combined challenging mechanics and kick-ass artwork with a chance to connect and compete with likeminded people. Titus Chalk's tale is part biography, charting the author's own relationship with the game, part history, and part love letter to the card game that made it cool to be a geek. Prepare to meet Generation Decks, a community like no other...

Eagles: Before the Band


Rik Forgo - 2019
    

Wicked Songbook: A New Musical - Piano/Vocal Selections (Melody in the Piano Part)


Stephen Schwartz - 2004
    Nominated for a whopping 10 Tony Awards in 2005, Wicked is an undeniable Broadway smash! A prequel to the all-American classic The Wizard of Oz , this new musical is a character study of Elphaba and Glinda, school roommates who grow up to become the Wicked Witch and the Good Witch, respectively. This songbook, in standard piano/vocal format with the melody in the piano part, feature a color photos from the production, a note from composer/lyricist Stephen Schwartz, and these fantastic tunes: As Long as You're Mine * Dancing Through Life * Defying Gravity * For Good * I Couldn't Be Happier * I'm Not That Girl * No Good Deed * No One Mourns the Wicked * One Short Day * Popular * What Is This Feeling? * The Wizard and I * Wonderful.

Justin Bieber


Kristen Rajczak - 2011
    In this book, readers will discover how he got his start in the entertainment industry through fascinating facts and a timeline of his career so far. Exciting concert photographs and cute close-ups enhance the accessible text. Reluctant readers will have Bieber fever after reading this high-interest book.