Things We Think About Games


Will Hindmarch - 2008
    It is essential reading for designer, critic, and straight-up rank 'n' file gamer alike." --Robin D. Laws, creator of HeroQuest and Feng Shui Will Hindmarch and Jeff Tidball think a lot about games. At their commentary website, Gameplaywright.net, they think out loud about what it means to play games, make games, sell games, and love games. They are gamers. Here, with fellow game designers and notable game players, they think out loud on paper in the first Gameplaywright book. Things We Think About Games collects dozens on dozens of bite-sized thoughts about games. From the absurd to the magnificent, the demonstrable to the dogmatic, this collection spans both the breadth of games--board, card, roleplaying and more--and the depth of gaming, offering insights about collecting, playing, critiquing, designing, and publishing.

Code Complete


Steve McConnell - 1993
    Now this classic book has been fully updated and revised with leading-edge practices--and hundreds of new code samples--illustrating the art and science of software construction. Capturing the body of knowledge available from research, academia, and everyday commercial practice, McConnell synthesizes the most effective techniques and must-know principles into clear, pragmatic guidance. No matter what your experience level, development environment, or project size, this book will inform and stimulate your thinking--and help you build the highest quality code. Discover the timeless techniques and strategies that help you: Design for minimum complexity and maximum creativity Reap the benefits of collaborative development Apply defensive programming techniques to reduce and flush out errors Exploit opportunities to refactor--or evolve--code, and do it safely Use construction practices that are right-weight for your project Debug problems quickly and effectively Resolve critical construction issues early and correctly Build quality into the beginning, middle, and end of your project

The Lighter Step-By-Step Instant Pot Cookbook: Easy Recipes for a Slimmer, Healthier You—With Photographs of Every Step


Jeffrey Eisner - 2021
    Now, in this new cookbook featuring 85 delicious dishes that have been lightened up for guilt-free everyday eating, Eisner shows how the Instant Pot can be a part of your plan to slim down and keep the weight off--without losing any of the flavor.Building on the wild success of Eisner's popular Pressure Luck Cooking website and YouTube channel, every recipe in this book is illustrated with clear photographs showing exactly what to do in each step. There are no hard-to-find ingredients or fussy techniques, and each dish takes advantage of the time-saving benefits of the Instant Pot.

Head First Design Patterns


Eric Freeman - 2004
     At any given moment, somewhere in the world someone struggles with the same software design problems you have. You know you don't want to reinvent the wheel (or worse, a flat tire), so you look to Design Patterns--the lessons learned by those who've faced the same problems. With Design Patterns, you get to take advantage of the best practices and experience of others, so that you can spend your time on...something else. Something more challenging. Something more complex. Something more fun. You want to learn about the patterns that matter--why to use them, when to use them, how to use them (and when NOT to use them). But you don't just want to see how patterns look in a book, you want to know how they look "in the wild". In their native environment. In other words, in real world applications. You also want to learn how patterns are used in the Java API, and how to exploit Java's built-in pattern support in your own code. You want to learn the real OO design principles and why everything your boss told you about inheritance might be wrong (and what to do instead). You want to learn how those principles will help the next time you're up a creek without a design pattern. Most importantly, you want to learn the "secret language" of Design Patterns so that you can hold your own with your co-worker (and impress cocktail party guests) when he casually mentions his stunningly clever use of Command, Facade, Proxy, and Factory in between sips of a martini. You'll easily counter with your deep understanding of why Singleton isn't as simple as it sounds, how the Factory is so often misunderstood, or on the real relationship between Decorator, Facade and Adapter. With Head First Design Patterns, you'll avoid the embarrassment of thinking Decorator is something from the "Trading Spaces" show. Best of all, in a way that won't put you to sleep! We think your time is too important (and too short) to spend it struggling with academic texts. If you've read a Head First book, you know what to expect--a visually rich format designed for the way your brain works. Using the latest research in neurobiology, cognitive science, and learning theory, Head First Design Patterns will load patterns into your brain in a way that sticks. In a way that lets you put them to work immediately. In a way that makes you better at solving software design problems, and better at speaking the language of patterns with others on your team.

10,000 Ways to Say I Love You: The Biggest Collection of Romantic Ideas Ever Gathered in One Place


Gregory J.P. Godek - 1999
    . . This little book of love is the biggest collection of loving ideas ever gathered in one place. Express your true affection with secret love notes, perpetual bouquets, secluded picnics, outrageous gifts . . . . . . and 9,996 more ways to say ""I love you!"

Refactoring: Improving the Design of Existing Code


Martin Fowler - 1999
    Significant numbers of poorly designed programs have been created by less-experienced developers, resulting in applications that are inefficient and hard to maintain and extend. Increasingly, software system professionals are discovering just how difficult it is to work with these inherited, non-optimal applications. For several years, expert-level object programmers have employed a growing collection of techniques to improve the structural integrity and performance of such existing software programs. Referred to as refactoring, these practices have remained in the domain of experts because no attempt has been made to transcribe the lore into a form that all developers could use... until now. In Refactoring: Improving the Design of Existing Software, renowned object technology mentor Martin Fowler breaks new ground, demystifying these master practices and demonstrating how software practitioners can realize the significant benefits of this new process.

Secrets of Productive People: 50 Techniques To Get Things Done: Teach Yourself


Mark Forster - 2015
    Each chapter outlines one of the 50 ideas and gives three strategies for putting it into practice. Some ideas will surprise you, all will inspire you. Put these simple strategies together and you have a recipe for a better life, a formula that will unlock a more productive you. Whether you want to improve your efficiency, clear your desk, or be on top of your work, this book provides the tools and techniques you need to be more productive. With dedicated sections on having a productive attitude, managing specific projects, aids to productivity and productivity in action, it gives you everything you need to know.

See You at the Campground: A Guide to Discovering Community, Connection, and a Happier Family in the Great Outdoors


Stephanie Puglisi - 2020
    Whether you're new to camping or a seasoned pro, hit the road with Stephanie and Jeremy, hosts of the popular The RV Atlas podcast, as they show you the different ways that camping can lead to a happier, healthier family. From hiking with infants to navigating RV camping in state parks and camping in national parks—these outdoor lovers have tried it all, and See You at the Campground is a beautifully illustrated camping book for adults packed with personal anecdotes, packing lists, site recommendations, and recipes that will help you create a one-of-a-kind vacation on a family-friendly budget.Tips include: Reasons camping vacations are better Buying an RV Trip planning tips Road trip tips Campground etiquette Camping with family and friends National park adventuresThe perfect resource for parents—and a great gift for campers at any level—this is the ultimate family vacation book to bring the family closer every time you set up camp—whether it's in a cabin, tent, or RV.

Hoyle's Rules of Games


Albert H. Morehead - 1946
     More than 250 years later, Hoyle is still the definitive name when it comes to the rules of games, from bridge to backgammon, Scrabble to blackjack. This handy reference guide has now been updated and expanded and includes rules, strategies, and playing odds for more than 250 games. Readers will learn how to play, hone their strategies, and settle disputes with this newest edition of the classic reference guide.

Just a French Guy Cooking: Easy Recipes and Kitchen Hacks for Rookies


Alexis Gabriel Ainouz - 2018
    A Frenchman living in Paris, Alexis loves to demystify cooking by experimenting with food and cooking methods to take the fear factor out of cooking, make it fun and accessible, and charm everyone with his geeky approach to food.In this, his debut cookbook, he shares 100 of his absolute favorite recipes - from amazingly tasty toast ideas all the way to some classic but super-simple French dishes. Along the way, he shares ingenious kitchen hacks - six ways with a can of sardines, a cheat's guide to wine, three knives you need in your kitchen - so that anyone can throw together great food without any fuss.

Meal Prep for Weight Loss: Weekly Plans and Recipes to Lose Weight the Healthy Way


Kelli Shallal - 2019
    Eat for a week. Lose weight for the long term. Losing weight can be as easy as cooking one day per week. Meal Prep for Weight Loss equips you with the knowledge to properly prepare balanced meals ahead of time, so you can lose weight and keep it off. No crash diets, no spending hours in the kitchen.Balanced meals lead to better energy levels and fewer cravings, which lays the foundation for sustainable weight loss. And it’s easier to make these meals consistently if you plan ahead. Meal Prep for Weight Loss shows you how, with 3-recipe and 6-recipe weekly meal plans, accessible ingredients, and a wide range of fun, flavorful, batch-friendly recipes.Meal Prep for Weight Loss offers: Take back control—With meal prep, you are always in control of what you eat, how much you eat, and when you eat. Everything you need—Get started right away with detailed shopping lists, and instructions for cooking, portioning, storing, and reheating. Customizable plans—Switch up the different plans with a variety of tasty, meal prep ready recipes. Shed weight the healthy way—with full meal prep plans for well-portioned meals every day of the week.

The Hope Valley Hubcap King


Sean Murphy - 2002
    Bibi, the first male in twelve generations of Browns not to have taken his own life, has a furious crush on a beautiful nine-fingered woman and an unbearable urge to understand the meaning of Time, the Universe, and America. So Bibi begins his quest--careening through a world of bizarre cults, gravity-defying crones, and lunatics of every stripe--all for a chance to meet his long-lost uncle Otto, a legendary junk-dealer who lives on the Hope Valley Hubcap Ranch. Because in a world that is spinning a little too fast, and a little too wildly, Bibi’s destiny is to find the essence of hope, the beauty of hubcaps, and the meaning of life in the Valley of the Hubcap King....With a touch of Candide, a dash of Don Quixote, and healthy dose of Zen, Sean Murphy’s wondrous, riotous novel is the story of an ordinary man searching through a hilariously off-kilter world--for the truths that might just save us all.From the Paperback edition.

The Inexplicable Universe: Unsolved Mysteries


Neil deGrasse Tyson - 2012
    And with the advent of modern science, great minds have turned to testing and experimentation rather than mere thought as a way of approaching and grappling with some of the universe's most pressing and vexing dilemmas. So what is our latest picture of some of the most inexplicable features of the universe? What still remains to be uncovered? What are some of the next avenues of exploration for today's chemists, physicists, biologists, and astronomers? Pondering the answers to these and other questions is a great way to appreciate the grandeur and complexity of the world around you, better understand and discuss news and developments in science, and spark further interest in some of science's many exciting areas of study. "We know a lot about the universe. But there's even more that we don't know,"says astrophysicist and Professor Neil deGrasse Tyson, director of the Hayden Planetarium, an award-winning lecturer, and one of the world's foremost experts on the secrets of the universe. And his course The Inexplicable Universe: Unsolved Mysteries is the perfect gateway into this mind-bending and eye-opening subject. Each of these six self-contained lectures is a marvelous journey to the frontiers of the known (and unknown) universe and introduces you to tantalizing questions being addressed by the world's top scientists. Undeniably engaging and fascinating, this lecture series is a wonderful entrée to scientific pursuits that lie at the very heart of the history and nature of our universe. An Informed Scientific Conversation Central to The Inexplicable Universe is the way it takes you deep into hidden layers of the universe in a manner that is extremely accessible. Rather than a stern lecture given before a podium complete with confusing mathematics, Professor Tyson's lectures have the feel of an informed conversation that manages to be both thorough and easy to grasp. With each of the inexplicable mysteries he lays bare for you, Professor Tyson introduces you to the history behind it, lays out the science that has helped us grasp it, explains what researchers have discovered to date, and reveals what we have yet to discover. And while the topics explore subjects in everything from quantum mechanics to cosmology to string theory, you'll never feel overwhelmed by what you're learning. In fact, you're more likely to find yourself intrigued by just how much we know-and curious about what the near future will possibly reveal. Explore Fascinating Territory So what territory will you chart in this course? Here are some of the inexplicable ideas you'll investigate in these lectures. Neutrinos: Discovered in 1956, these fast-moving, ghostlike particles are made in abundance in the sun's core. They hardly interact with matter; it takes a light-year's worth of lead (5.8 trillion miles) to stop a neutrino. Not only that, but 65 billion neutrinos pass through every centimeter of your body that's facing the sun every second of every day. String theory: This astounding theory offers the hope of unifying all the particles and forces of physics. In the past several decades since the dawn of string theory, it's been imagined that all the fundamental particles we see and measure are just the manifestation in our dimension of strings vibrating in higher dimensions and at different frequencies. Quantum foam: This idea posits that when the fabric of space and time is so tightly curved on itself, space-time is less a smooth curve and more like the froth on a latte. In this state of matter and energy, quantum fluctuations can spawn entire universes, each with slightly different laws of physics within them! In addition, you'll also get a peek at what it would be like to travel through a black hole, ponder the possibility that life on Earth originated in debris from Mars, probe the supposed existence of multiple universes, and even imagine the possible end of the universe itself. A One-on-One Chat with a Renowned Science Educator Professor Tyson is renowned throughout the scientific community and the media for his vast knowledge, his penetrating insights, and his amazing ability to make even the most intimidating areas of science accessible, engaging, and-most of all-enjoyable. He brings the same inviting tone and sharp intellect to The Inexplicable Universe as he does to his range of media appearances on popular television programs. Due to its unique subject matter The Inexplicable Universe takes a highly visual approach. Many of the fascinating subjects in the course, such as black holes, string theory, and multiple universes are best demonstrated visually and Professor Tyson's lectures feature expertly crafted computer animations, explanatory diagrams, high resolution photographs, and other instructive visual elements. In order to better explain to you some of the grand, intricate ideas being discussed, Professor Tyson personally interacts with many of these animations and graphics using greenscreen technology. Please note that, due to the highly visual nature of The Inexplicable Universe, the course does not come with a guidebook. We did not believe a simple book could adequately convey the information in the course, and rather than make a guidebook that did not do the course justice, we decided to not offer one. However, we believe that you will be very excited by how we produced this course and will find it to be an enriching and fulfilling experience in your educational journey.

Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology)


Ian Millington - 2006
    The commercial success of a game is often dependent upon the quality of the AI, yet the engineering of AI is often begun late in the development process and is frequently misunderstood. In this book, Ian Millington brings extensive professional experience to the problem of improving the quality of AI in games. A game developer since 1987, he was founder of Mindlathe Ltd., at the time the largest specialist AI company in gaming. Ian shows how to think about AI as an integral part of game play. He describes numerous examples from real games and explores the underlying ideas through detailed case studies. He goes further to introduce many techniques little used by developers today. The book's CD-ROM contains a library of C++ source code and demonstration programs, and provides access to a website with a complete commercial source code library of AI algorithms and techniques. * A comprehensive, professional tutorial and reference to implement true AI in games.* Walks through the entire development process from beginning to end.* Includes over 100 pseudo code examples of techniques used in commercial games, case studies for all major genres, a CD-ROM and companion website with extensive C++ source code implementations for Windows, and source code libraries for Linux and OS X available through the website.

The Algorithm Design Manual


Steven S. Skiena - 1997
    Drawing heavily on the author's own real-world experiences, the book stresses design and analysis. Coverage is divided into two parts, the first being a general guide to techniques for the design and analysis of computer algorithms. The second is a reference section, which includes a catalog of the 75 most important algorithmic problems. By browsing this catalog, readers can quickly identify what the problem they have encountered is called, what is known about it, and how they should proceed if they need to solve it. This book is ideal for the working professional who uses algorithms on a daily basis and has need for a handy reference. This work can also readily be used in an upper-division course or as a student reference guide. THE ALGORITHM DESIGN MANUAL comes with a CD-ROM that contains: * a complete hypertext version of the full printed book. * the source code and URLs for all cited implementations. * over 30 hours of audio lectures on the design and analysis of algorithms are provided, all keyed to on-line lecture notes.