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Painting Abstracts: Ideas, Projects and Techniques
Rolina van Vliet - 2008
All the basic information relating to picture elements, composition, theme and design is provided at the start of the book, together with an exploration of the meaning of abstract painting, and its importance as a means of self-expression and creativity.
The Art of Fullmetal Alchemist
Hiromu Arakawa - 2005
The Art of Fullmetal Alchemist contains over 90 pages of gorgeous painted illustrations, including all the title pages as printed in color in the Japanese magazine Shonen Gangan; Japanese tankobon (graphic novel) and promotional artwork, with source listings; portraits of the main characters; and character designs from the PS2 game Fullmetal Alchemist and the Broken Angel. Includes a special two-page message from Hiromu Arakawa.
Paul Strand: Masters of Photography Series
Paul Strand - 1987
Purity, elegance, and passion are the hallmarks of Strand's imagery. This inaugural volume of Aperture's "Masters of Photography" series presents 41 of Strand's greatest photographs, drawn from a career that spanned six decades. Included are his earliest experimental efforts, created from 1915 to 1917, which Alfred Stieglitz declared had begun to redefine the medium. Subsequent photographs reveal the artist's impeccable vision in locales as diverse as New England and the Outer Hebrides, France and Ghana. During Strand's last years, he concentrated on still lifes and the poignant beauty of his own garden at Orgeval, France.In an introductory essay, Mark Haworth-Booth, Curator of Photography at the Victoria and Albert Museum, London, provides an overview of the artist's life and his enduring contribution to photography.
Acrylic Revolution: New Tricks and Techniques for Working with the World's Most Versatile Medium
Nancy Reyner - 2007
With over 101 of the most popular, interesting, and indispensable tricks for working with acrylic-each with its own step-by-step demonstration-there is literally page after page of acrylic instruction and inspiration for readers to discover. A gallery of finished art at the back of the book will show readers how to combine different tricks to use in their artwork offering them real-life applications for acrylic techniques.
The Art of Rock: Posters from Presley to Punk
Paul Grushkin - 1984
King, and Howlin' Wolf; the multicolored psychedelic hallucinations promoting the Grateful Dead, Dylan, and the Doors; the deliciously tasteless art for the Sex Pistols, Crime, and the Clash. From the Red Dog Saloon in San Francisco, where the psychedelic scene started, to CBGB, New York's punk Mecca, and beyond. 1,500 images searched out world-wide from clubs, attics, and bedrooms—as well as more formal collections—are reproduced in their original blazing colors. Replete with firsthand history—including exclusive interviews with scores of insiders, poster artists, musicians, and promoters—this is the ultimate high for the rock music fan, required reading for the poster collector, a treasure trove for the graphic artist, and a riotous feast for anyone who digs pop culture.
Sketching: Drawing Techniques for Product Designers
Koos Eissen - 2008
It goes without saying that the book is suited for the classroom, but every design studio will also find this manual an asset, because in spite of the ascendancy of the computer, hand-drawn sketches are still a very much used.
The Skillful Huntsman: Visual Development of a Grimm Tale at Art Center College of Design
Khang Le - 2005
Guided by their instructor, the artists create original design solutions for the environment, characters, props and much more.
Views
Roger Dean - 1975
Views (1975) went straight to number one in the Sunday Times bestseller list and went on to sell over a million copies. Magnetic Storm (1984) sold over 650,000 copies. These new editions, reworked to accompany the publication of the third book in the trilogy, Dragon's Dream, showcase the instantly recognizable work of Roger Dean. Views showcases the first seven years of Roger Dean's work after his graduation from the Royal College of Art in 1968. It includes paintings and graphics; branding such as the Yes typography and the first Virgin Records logo; groundbreaking stage sets; and album art including iconic early Yes covers such as the award-winning Tales From Topographic Oceans. The new edition streamlines the original square format and retains the combination of concept sketches and brilliantly displayed finished work. Featuring a new foreword, revised typography, and graphic openers and identifying icons, Views showcases and celebrates the art that defined an era.
Art Fundamentals: Color, Light, Composition, Anatomy, Perspective, and Depth
Gilles Beloeil - 2013
Art Fundamentals addresses key basic subjects such as color and light, composition, perspective and depth, anatomy, and portraying emotions in a series of insightful chapters. Find out about color relationships and how to choose colors that work well together. Learn about the Rule of Thirds, Rule of Odds, Golden Triangle, and Divine Proportions, all of which are key when it comes to creating a realistic and dynamic composition. Discover the power of storytelling in an image and how the slightest tilt of an eyebrow can transform happiness into anger.Written by some of the most experienced artists in the games and film industries, including Gilles Beloeil (Assassin's Creed series) and Andrei Riabovitchev (Prometheus and X-Men: First Class), this title gives newcomers the tools they need to get them started on their artistic journey and offers veterans a chance to brush up on their theory.Gilles Beloeil is a senior concept artist and matte painter at Ubisoft Montreal who has spent the last several years working on titles in the best-selling Assassin's Creed video game series.Andrei Riabovitchev works for MPC in the United Kingdom as a concept artist and has an impressive résumé that includes Prometheus, X-Men: First Class, and Snow White and the Huntsman.
The Artist's Way: A Spiritual Path to Higher Creativity
Julia Cameron - 1992
An international bestseller, millions of readers have found it to be an invaluable guide to living the artist’s life. Still as vital today—or perhaps even more so—than it was when it was first published one decade ago, it is a powerfully provocative and inspiring work. In a new introduction to the book, Julia Cameron reflects upon the impact of The Artist’s Way and describes the work she has done during the last decade and the new insights into the creative process that she has gained. Updated and expanded, this anniversary edition reframes The Artist’s Way for a new century.
Vanishing Point: Perspective for Comics from the Ground Up
Jason Cheeseman-Meyer - 2007
This complete guide helps you build your understanding of perspective to an intuitive level so you can draw anything you can imagine. Inside you'll find:Complete instruction on drawing in one-, two- and three-point perspective and four- and five-point curvilinear perspective (where "straight" lines are drawn as curves). Curvilinear perspective has not been taught in any other perspective book - until now!Full-color, step-by-step demonstrations move you beyond the theories and let you practice the techniques in real scenes.A special chapter on drawing curves helps you break out of the box and draw cylinders, ellipses, cars and, most importantly, people in perfect perspective.Shortcuts and tips show you how to create believable perspective in no time flat.No matter what your skill level, Vanishing Point offers you a new way of looking at perspective and lets you draw as though you have decades of drawing experience - even if you don't. You'll learn everything you need to know to pour your imagination on the page with power and confidence.
Light for Visual Artists: Understanding & Using Light in Art & Design
Richard Yot - 2011
It is a valuable resource for animators, digital illustrators, painters, photographers, and artists working in any medium. Clearly written by a practicing illustrator, this book is essentialreading for both students and professional artists.