Clanbook: Malkavian


Daniel Greenberg - 1995
    No they don't. Madness is often only a step away from enlightenment and, for some, is a step beyond. No it isn't. Now learn how the Malkavians twist the world for their benefit. You won't learn a thing. Discover the truth of their madness. It's too late for that. Clanbook: Malkavian includes: * The history of the clan and the true depth of its member's insanities;* 10 sample characters suitable for players and Storytellers; and* ιφ ψου χαν ρεαδ τηισ, ψου αρε οφφιχιαλλψ τραγιχαλλψ ηιπ.

The Assassination of Orange: A Foreworld SideQuest


Joseph Brassey - 2013
    They can be read in any order with or without prior knowledge of The Foreworld Saga.There’s a bounty out for Prince William of Orange…and “alive” is not an option.The Dutch are trying to free themselves from the Spanish yoke, and the dynamic and charismatic revolutionary, William of Orange, is risking life and limb for the nation he so desperately loves. But when the Spanish monarch offers glory, titles, and twenty thousand crowns for the man who can silence William, the battle for the Netherlands becomes an assassin's game.Celebrated Welsh mercenary Roger Williams is ordered by the crown of England to protect the prince at all costs, and while the Welsh mercenary has many years of battlefield experience, the cat and mouse of political assassination is a much different fight. The enemy is faceless, its tactics are unknown, and there will be little or no warning before the attempt is made. Roger's skills are drawn from the legacy of the Shield-Brethren--the one true art of the sword--and he may be unprepared for the dawning of the age of the gun.A thrilling new tale set in the Renaissance Era of the Foreworld Saga, The Assassination of Orange is an exciting addition written by one of The Mongoliad authors, Joseph Brassey.

New Tales of the Yellow Sign


Robin D. Laws - 2012
    A slim, sinister text called The King in Yellow drove those who read it to madness. Despite suppression by anxious authorities, it spread through global culture, and history itself, like a virus. Now the contagion bears hideous fruit.New Tales of the Yellow Sign expands the classic horror mythos of weird tales pioneer and Lovecraft precursor Robert W. Chambers into new vistas of unease and imagination. Over the course of eight troubling stories, writer and visionary game designer Robin D. Laws lures you into diseased timelines, impossible pasts, and the all-too-terrifying present.Sterilize your suicide chamber, harken to the remorseless clicking of your black box, and whistle for the monstrous creature that lives in your basement. The pallid mask awaits.

Clanbook: Tremere Revised


Jess Heinig - 2000
    Bound not only by the traditions of the Camarilla but by those of her clan, the Tremere must find a place for herself in her own hierarchy and in the deadly world of vampires. Learn the magic of the Tremere and the rigors of earning status in the clan.The Ways of WarlocksAs part of the revised lineup of clanbooks, Tremere takes one of the classic sourcebooks for the game and brings it into a modern context. All-new information accompanies a re-examination of earlier concepts, allowing you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each 32 pages longer than the first-edition series) permits Storytellers to round out their chronicles.

Hail! Hail!


Harry Turtledove - 2018
     Fresh from Duck Soup (1933), Julius, Leonard, Arthur and Herbert Marx - or as the world knows them, Groucho, Chico, Harpo and Zeppo - are transported by a freak electrical storm to Nacogdoches, Texas in the year 1826. Landing in the midst of the Fredonian Rebellion (the first attempt by settlers in Texas to secede from Mexico) and into the company of the only other Jewish person in town, they are in deep dreck. Falling in with Stephen F. Austin and inadvertently filling his head with knowledge of what is to come, our heroes risk tampering with the future of Texas, and perhaps the entire U.S.A., in their quest to return to their own time. Will they find their way back? Or will they be doomed to live out their lives without indoor plumbing?

Tricknomancy


Michael A. Stackpole - 2010
    This collection includes If Vanity Doesn't Kill Me and The Devil Within which have not been previously released or collected with these other stories. Tricknomancy tells the story of Patrick Molloy, a magick-using ex-cop who was busted off the force on trumped up bribery charges. He works as a bouncer in a Gentlemen's Club, Club Flesh, where all the women use magick to conjure dollars out of the patrons' pockets. His only true friend is the coroner; his family hates him with a passion, and the cop who busted him off the force is just itching to find a way to send him to jail. Trick Molloy's world is one in which magick-users are feared and hated. Televangelists make bank on casting them as the devil's tools. Gangsters often use magick more readily than guns. Respectable magickers use their skills for seduction, robbery and murder. No one in power really cares about what befalls the criminal class, which Trick Molloy as the one man smart enough to discover the truth, and tough enough to administer justice.

The Kormak Saga


William King - 2013
    In reality Kormak is a Guardian, one of an ancient order sworn to protect humanity from the servants of the gathering darkness.Kormak is a sword and sorcery hero in the tradition of Conan, Solomon Kane and Druss the Legend, a driven man with a mission to hunt down the ancient demons who slaughtered his family. His fast-paced, action-packed adventures take him from one end of his richly detailed fantasy world to the other. THE KORMAK OMNIBUS The Kormak Omnibus compiles all of Kormak’s adventures so far into one massive volume packed with high adventure. It contains the first three novels, the short story Guardian of the Dawn and many extras such as a map of the Kingdoms of the Sun and the author’s notes for all of the stories. If you’ve never entered Kormak’s world of danger and excitement, here is the perfect opportunity to do so at a special bargain price. GUARDIAN OF THE DAWNIn this chilling tale, Kormak seeks refuge for the night in an isolated peasant home only to find himself thrown into a terrifying confrontation with an ancient evil. STEALER OF FLESHThe Ghul are the Stealers of Flesh, an ancient race of demons who possess the bodies of humans to work great evil. Now one of them has been freed from its ancient prison using Kormak's own dwarf-forged sword and the Guardian must pursue it to a haunted city on the edge of the world to end its reign of terror.DEFILER OF TOMBSAn open tomb, a dead child and an unleashed ancient horror send Kormak on a path of vengeance through the haunted northlands of Taurea. He seeks Morghael, a necromancer with a plan for resurrecting the dark empire of Kharon and the power to bring the dead swarming back to life. WEAVER OF SHADOWWar brews along the border of the Elvenwood. The prophet of an ancient evil has corrupted the nation of Mayasha, reducing the once proud elves to feral slaves of the Shadow. Allied with the monstrous Spider Folk she is poised to sweep away the human settlements in the ancient forests and spread her Blight across the lands. Only one man stands between her and absolute victory; Kormak. ABOUT THE AUTHOR William King lives in Prague, Czech Republic with his lovely wife Radka and his two sons Dan and William Karel. He has been a professional author and games developer for almost a quarter of a century. He is the creator of the bestselling Gotrek and Felix series for Black Library and the author of the Space Wolf books which between them have sold over three quarters of a million copies in English and been translated into 8 languages.His novel Blood of Aenarion made the shortlist for the 2012 David Gemmell Legend Award, the premier award in the field of heroic fantasy. His short fiction had appeared in Year’s Best SF and Best of Interzone. He has twice won the Origins Awards For Game Design. His hobbies include role-playing games and MMOs as well as travel.

World of Darkness: Armory


Chuck Wendig - 2006
     Nothing. I mean it. It's the golden rule, my man, the golden rule. "Thou shalt SHOOT the CRAZIES in the HEART BEFORE they come bite the heart out of YOU." It's hard times, man. Hard times. Better be prepared. Hafta be Now gimme that duct tape and those tinsnips." —Larry Crenshaw, monster-hunter This book includes: • A broad and detailed listing of every weapon, vehicle or piece of equipment a character might need in the World of Darkness • Optional rules and new Merits that reflect combat styles suitable for the weapons contained within • A hardware companion to Vampire, Werewolf and Mage chronicles 216 page hardcover. For use with the World of Darkness Rulebook.

Called To Battle, Volume 1


Larry Correia - 2013
    While these epic figures lead armies and shape the futures of their nations, other powerful individuals, no less skilled, forge their own destinies in steam and steel.Called to Battle is a collection of stories focused on the Iron Kingdoms’ unsung heroes, its skilled mercenaries, and even the horrifying villains who haunt its darker reaches. Track a target through the frozen north with Kell Bailoch, a deadly sharpshooter who kills for the highest bidder; Hunt Down a group of corrupted human magic users with Narn, a merciless Iosan mage hunter; uncover a sinister sabotage plot with Arlan Strangewayes, Cygnar's premier arcane mechanik; and endure a terrifying journey into the mind of General Gerlak Slaughterborn, a monstrous blighted trollkin with a penchant for devouring his enemies whole and screaming. These stories draw you deeper into the wartorn landscape of western Immoren and the Iron Kingdoms, where heroes, villains, and those somewhere in between find themselves Called to Battle.

Clanbook: Toreador Revised


Heather Grove - 2000
    More than any other Kindred, they feel the damnation of the Embrace, as it extinguishes the flame of creativity for which they long. But what passions inspire the Toreador after they receive the Embrace?The Undead Find Their MuseAs part of the revised lineup of clanbooks, Toreador takes one of the classic sourcebooks for the game and brings it into a modern context. All-new information accompanies a re-examination of earlier concepts, allowing you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each 32 pages longer than the first-edition series) permits Storytellers to round out their chronicles.

Clanbook: Assamite


Graeme Davis - 1995
    Once hunted, these vampire assassins are now sought out by the Kindred to dispose of their enemies. Fearful tales are told of their skill in hunting the most dangerous prey, their bravery in combat, and their fierce loyalty to their clan. Yet the tellers of these tales do not guess at the truth: the millennia of warfare, the roots of the Jyhad, and the clan mysteries which no outsider has ever seen.Clanbook: Assamite includes:* The history of the clan, frmo the First City to the present day;* The clan's treasure, beliefs and internal culture; and* New Skills, Quitus powers and advanced combat rules.

Clanbook: Malkavian Revised


Ethan Skemp - 2000
    From emotionless sociopaths to raving lunatics and everything in between, the Malkavians nonetheless command startling insight. Does what they know drive them to madness or does their insanity allow them too peer into a world the rest of us fear to see?The Method of MadnessAs part of the revised lineup of clanbooks, Malkavian takes one of the classic sourcebooks for the game and brings it into a modern context. All-new information accompanies a re-examination of earlier concepts, allowing you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each 32 pages longer than the first-edition series) permits Storytellers to round out their chronicles.

Brides and Grooms Box Set: Marriage Wanted\Bride Wanted\Groom Wanted


Debbie Macomber - 2014
    A man from Alaska advertises for a bride in Seattleand finds one. A businesswoman marries her company's prize chemist to allow him to stay in the country. All unusual marriages. All couples who don't seem to be well-suited. And yet love can come about in unexpected ways!Three classic romance novels by Debbie Macomber. One great price!This bundle includes: MARRIAGE WANTEDBRIDE WANTEDGROOM WANTED

XDM X-Treme Dungeon Mastery


Tracy Hickman - 2009
    (Do-it-yourself secret initiation rites included.)Master the secrets of designing adventures that tell stories.Create magic illusions that can even make your players disappear!Use actual fire in your game properly.Hijack the game as a player, and how to deal with a player revolution as an XDM.Plus loads more!If I could go back in time and rewrite Dragonlance, it would be this book...only with more dragons in it. --Tracy HickmanI can say without any shame or bias, that this is one of the best books ever written and should be in every hotel room next to the bible. --Curtis HickmanPossessed by the spirits of Da Vinci, Van Gogh, and Jack Fred, I illustrated a book that you should buy two of...one to read and one to hang on your wall.--Howard Tayler

The Erciyes Fragments


C.S. Friedman - 1999
    There he finds fragments of the original Book of Nod in a language that has been dead for thousands of years. Who has led him to this place? What has he uncovered? And why has he been chosen to transcribe the words of one who could be Caine himself?Who Found it and Why?Written by noted science-fiction novelist C.S. Friedman, The Erciyes Fragments is a version of the Book of Nod that has never been seen before by mortal eyes. The most sage of vampiric scholars provide their commentary for your enlightenment. Revealed now for the first time are the prophecies of Nod and of Gehenna!