Arbiter of Worlds: A Primer for Gamemasters


Alexander Macris - 2019
    This primer will teach you how to build living, breathing worlds for your players to explore; how to host game and manage game sessions; and how to create powerful experiences of adventure that your players will talk about for years to come. Learn the secret to becoming a judge, an adversary, a worldbuilder, and a storyteller and become an arbiter of worlds! “Every Macris campaign starts with a rich, open world; the edge of a massive map; and the ability to find adventure in any direction. After playing in a dozen of his campaigns, I can assure you that Macris is the best prepared, most thorough GM on the prime material plane. He balances “deadly adversary” and “the party’s greatest supporter” perfectly. I’ve been lucky to contribute to some renowned video game worlds, and to discus world design with some of the most accomplished writers alive. And I’m honestly not sure there’s been someone more thorough at and passionate for world building than Macris since ... maybe Tolkien? (Okay, maybe G.R.R. Martin, but he’s not as organized or efficient.) It takes organization, creativity, and careful technique to build a massive world efficiently and deliver it effectively, and Macris can show you how he does it.” - Dr. Michael Capps, award-winning videogame executive, writer, designer (*Gears of War*, *Fortnite*, *Unreal Tournament, Unreal Championship*) “Armed with decades of experience as both a player and a designer, Macris cuts to the marrow with razor sharp insights in an unapologetic and often painfully insightful analysis of every imaginable facet of being a Game Master. From implication of play inherent in a game’s design, to world building, to the often delicate nature of unspoken social contracts inherent in the hobby, the guidance found in Arbiter of Worlds is a much-needed breath of fresh air to veterans of the hobby and a forged-in-the-fire bootcamp for those taking their first steps behind the screen.” - James M. Spahn, Ennie and Origins Award Winning RPG designer “A superb read. He makes his points the way you would expect a Harvard-trained lawyer to do. If you read this book, you are going to come out knowing real things you did not know before that will help you run games at the table…” - Courtney Campbell, Hack & Slash

Steading of the Hill Giant Chief


E. Gary Gygax - 1978
    It provides a complete module for play of ADVANCED DUNGEONS & DRAGONS, and it can be used alone or as the first of a three-part expedition adventure which also employs DUNGEON MODULE G2 (GLACIAL RIFT OF THE FROST GIANT JARL) and DUNGEON MODULE G3 (HALL OF THE FIRE GIANT KING).

Rampant Destruction (Cerberus #10)


Andy Peloquin - 2021
    The Protection Bureau’s day of reckoning has come!Armed with the proof that Agent Styver betrayed him and locked him in the Vault, Nolan is determined to sever ties with the Protection Bureau once and for all.If only it was that simple or easy…Even with a small army of fellow Silverguards and a newly upgraded Taia, he’s taking on the most powerful secret government organization in the Nyzarian Empire, one that possesses unlimited resources and technology beyond anything he’s encountered or defeated.The battle is already fierce, but things will get really ugly when the Protection Bureau decides to threaten everything and everyone Nolan loves. Don't miss Book 10 in the explosive Cerberus Series!

Twisting the Truth: The Heart-Stopping Sequel to One Man Crusade (DCI Miller Book 8)


Steven Suttie - 2020
    A major Manchester gangster called Tommy McKinlay is on remand and it looks as though he will be going away for a long stretch. But he knows something that DCI Miller can't possibly afford to be made public. Something about the infamous "Pop" case from three years earlier. Something that could see Miller behind bars, for a very long time. It was supposed to be a very closely guarded secret. As far as Miller was aware, only a handful of people knew the details which are now threatening to destroy his career, and his life. What does McKinlay want in return for his silence? More importantly, can McKinlay be trusted to keep this explosive information silent if Miller agrees to his demands? Twisting the Truth is a heart-stopping DCI Miller page-turner which promises to keep readers guessing until the very last page. Can Miller get out of this? Or is Tommy McKinlay going to be Miller's puppet-master for the rest of time? Will Miller manage to keep his team together as the gravity of the situation rocks his officers who also face disgrace and prison time if McKinlay's information ever became public? This is a very deep hole that Manchester's best known detective has found himself in, one which threatens everything. Twisting the Truth will be released on May 18th. It is advisable to read the first DCI Miller story: One Man Crusade, in order to fully enjoy this nail-biting thriller. Twisting the Truth is the 8th DCI Miller adventure and is a sequel to Miller 1: One Man Crusade. Miller 1 is "One Man Crusade" Miller 2 is "Neighbours From Hell" Miller 3 is "Road To Nowhere" Miller 4 is "Gone Too Far" Miller 5 is "The Final Cut" Miller 6 is "Proof of Life" Miller 7 is "Nothing to Lose" WARNING, Contains frequent bad language, including the worst one a few times. Please do not purchase if offended by swearing. On Amazon's "customers also bought" function, Steven Suttie's books are ranked alongside titles by Ian Rankin, Val McDermid, Kerry Wilkinson, Ben Cheetham, Martina Cole, Karen Woods, Paul Finch, Heather Burnside, Rachel Abbott, Kimberley Chambers, Anna Smith, David Menon, Ed James, Robin Roughley. Lisa Hartley, D.S. Butler, Helen Durrant, RC Bridgestock, Col Bury, Lisa Hall, Pam Howes, Iain Cameron, Jessie Keane, Val McDermid, Adam Croft, P.F Ford, Matt Brolly, Mel Sherratt, Angela Clarke, Leigh Russell, Derek Fee, Janice Frost, Paul Gitsham, Steven Dunne, Katherine Pathak, Oliver Tidy, T.M.E Walsh, Peter Grainger, Dave Sivers, Tony Black, Mike Craven, Peter Grainger, Angie Smith, Stephen Puleston, Michael Murray, Angela Marsons, Mark Edwards, LJ Ross, Kathryn Croft, Graham Masterton, Caroline Mitchell, Nick Alexander, CL Taylor, Louise Voss, Jenny Blackhurst, Marnie Riches, Michael Wood, Luca Veste, Damien Boyd, Paula Hawkins, Lynwood Barclay, Ann Cleeves, M.A. Comley, Mark Sennen, Tara Lyons, Louise Voss, Squid McFinnigan, Rob Sinclair, Jane Isaac, Nicky Black, Faith Mortimer, Dreda Say Mitchell, Michael Kerr, Stephen Edger, John Nicholl, Ruth Dugdall, Robert Bryndza, B.A. Paris, Katerina Diamond, Maggie James, Lisa Hall, Georgie Logan, Tammy Robinson and Linda Tweedie

Battle World


Cassius Lange - 2022
    They didn’t come for oil or minerals, but us. They collected our strongest warriors and shipped them off to a world called Hadran—a one-of-a-kind artificial planet, a cosmic gladiatorial arena where the slave races engage in blood sports for the Great Ones' entertainment. But Earth has lost the last of its real champions and now risks losing its candidate status. If that happens, it will become less than a slave colony, a target to be cleansed. Clint Rogan is a man fighting to survive in this new world. After a series of unfortunate events, he's ripped from his home, shipped off-world, and forcibly merged with a faulty symbiote. Power, speed, endurance, and the drive to kill are all at his fingertips. That is, if Sarien, his symbiote, doesn’t kill him first. Dropped into Terraria One, Clint and the other human contestants discover the human starting zone resembles the middle ages. With humanity’s fate in the balance, Clint and the newcomers first need to rebuild the base, conquer the surrounding territory, and fight off alien enemies. Can they survive long enough to give Earth a fighting chance? Or will the Battle World consume them just like the others before them?

Filthy Little Thing: A Hotwife Fantasy


Jason Lenov - 2019
    Adam worries how his shy wife, Mercy, will cope with having to share the only room left. Bored at having to ride out the storm with only two channels on TV, Nelson suggests an innocent game of truth or dare. As Mercy sheds her usual bashful demeanor, the situation turns explosive. How low will Adam let his wife descend?

Classic Battletech: Total Warfare


Randall N. Bills - 2006
    As star empires clash, these epic wars are won and lost by BattleMechs, 30-foot-tall humanoid metal titans bristling with lasers, autocannons and dozens of other lethal weapons; enough firepower to level entire city blocks. Your elite force of MechWarriors drives these juggernauts into battle, proudly holding your faction s flag high, intent on expanding the power and glory of your realm. At their beck and call are the support units of armored vehicles, power armored infantry, aerospace fighters and more, wielded by a MechWarrior's skillful command to aid him in ultimate victory. Will they become legends, or forgotten casualties? Only your skill and luck will determine their fate! October of 2006 sees the unveiling of a whole new look and presentation for Classic BattleTech. The basic rules and concepts of the game have not changed: thirty-foot tall metal titans of doom piloted by feudal MechWarrior knights firing lightning bolts, coherent lasers and autocannons in an orgy of destruction across a futuristic landscape of thousands of worlds. These concepts have made Classic BattleTech/MechWarrior one of the most successful science fiction lines ever created, spawning millions of sold MechWarrior PC games, almost a hundred full-length novels, more than ten million sold MechWarrior: Dark Age Collectable Miniatures Game figures, comic books, toys, a cartoon, virtual reality centers, over five-thousand fan-based websites and more. Yet it all began with the original board game, which still conveys all the best the universe has to offer, presented in a whole new way with the publication of the first in a new series of core rulebooks, Total Warfare. TOTAL WARFARE The product of more than twenty years of gaming experience, Total Warfare presents the rules of the Classic BattleTech game system as never before. For the first time, all the rules for various units that have a direct impact

Rifts Mercenaries


C.J. Carella - 1994
    Rift Mercenaries is a Rifts source book focusing of Mercenaries

Edge Case (Cassidy Book 3)


M.R. Forbes - 2021
    Gaining mastery of his past has unlocked his full potential, and the final fight against the Immortals is about to begin. But will his next move free humankind…....or destroy an entire universe?

The Burning Wheel: Character Burner


Luke Crane - 2004
    The Burning Wheel is an award winning fantasy roleplaying game in which player take on the roles of vibrant, dynamic characters whose very beliefs propel the story forward.

H. P. Lovecraft's Dreamlands


Chris Williams - 1986
    Lovecraft's Dreamlands provides everything needed for Call of Cthulhu investigators to travel down the seven hundred steps, through the Gates of Deeper Slumber, and into the realm of dreams. Includes a travelogue of the dreamlands, a huge gazetteer, dreamlands character creation rules, over thirty prominent NPC's, over 60 monsters who dwell within the dreamlands, descriptions of the dreamlands gods and their cults, six adventures to help jump start a dreamlands campaign, and a new fold-out map of the Dreamlands by Andy Hopp.

Palace of the Silver Princess


Tom Moldvay - 1981
    

Sly Flourish's Dungeon Master Tips


Michael E. Shea - 2010
    You’ve read both Dungeon Master’s guides. You’ve run a few games. You pick up ideas here and there on the net. Or maybe you're an old grizzled vet who has run games for 20 years.Maybe your game is feeling a little stale. Maybe your encounters didn’t run exactly as you wanted them too. Maybe you feel like you're stuck in a rut. Maybe you feel a bit overwhelmed when you have to come up with an exciting, creative game every week.You’re not looking for a huge tome on game theory. You don’t need yet another take on world-building. You’re looking for some practical tips you can use today to help you focus your energy in the right places and make some kick-ass D&D games for you and your friends. You want something you can read quick and start using right away.My friend, here is the book for you.This book was written to give you solid usable tips to help you build your story, design exciting encounters, and run a great game when you’re at the table. It’s a short book, designed to be read quickly and referenced often.Oh yeah, and it’s got some awesome original artwork by Jared Von Hindman of Head Injury Theater.This is a completely original book. Every chapter was written from scratch to help you focus on what’s important and get past some of the roadblocks we all face when designing a D&D game.

Sunward: The Inner System


Rob BoyleBrian Cross - 2009
    Stations and plot seeds are provided for each of the inner worlds and the factions that occupy them. Background and information on the Planetary Consortium, the most powerful political and economic force in the solar system, is also provided.

Legend of the Five Rings RPG


Shawn Carman - 2010
    Bushido’s staunch and unyielding code of conduct binds samurai to duty, strengthening their character and defining their choices. While some samurai serve the greater good, others use the strictures of Bushido to manipulate the lower ranks and advance their own power.Eight Great Clans form the heart of Rokugan’s culture. Each is defined by its own principles, values, and agendas. Each sees the Code of Bushido in its own way. Each seeks to serve the Emperor with its own unique talents. Take up the soul of your ancestors — the samurai’s daisho — and fight for the glory and honor of your family and Clan. Now is the time for heroes, in a world where Honor is a force more powerful than Steel.The Fourth Edition of L5R is the ultimate edition of the award-winning role-playing game. Inside this tome, you will find:• A game unlike any you’ve played elsewhere. Honor and service are valued more than magic swords taken from wandering ogres. Prepare for the glorious life of the samurai!• A unique Character Sheet. Legend of the Five Rings rules have never been more easy to learn and to play. No more need to flip through pages of rules while fighting your enemies!• A toolbox approach to role-playing in Rokugan. Fourth Edition encourages gamemasters of Legend of the Five Rings to customize their game, adding or removing from their campaigns as they see fit, customizing the game to fit their story lines and players.• A broad history of the Emerald Empire and the beliefs of all the Great Clans, with play options not only the major clans but also for outlying groups such as Imperials, Minor Clans, and the infamous Spider Clan.Draw your blade and join the fight for Rokugan.