Book picks similar to
Triangulations and Applications by Øyvind Hjelle
computational-geometry
mathematics
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Symbolic Logic And The Game Of Logic
Lewis Carroll - 1958
Written by the 19th-century mathematician who also gave us "Alive in Wonderland", they are among the most entertaining logical works ever written, and contain some of the most thought-provoking puzzles ever devised.
The Möbius Strip: Dr. August Möbius's Marvelous Band in Mathematics, Games, Literature, Art, Technology, and Cosmology
Clifford A. Pickover - 2007
Escher -- goes to some of the strangest spots imaginable. It takes us to a place where the purely intellectual enters our daily world: where our outraged senses, overloaded with grocery bills, the price of gas, and what to eat for lunch, are expected to absorb really bizarre ideas. And no better guide to this weird universe exists than the brilliant thinker Clifford A. Pickover, the 21st century's answer to Buckminster Fuller. Come along as Pickover traces the origins of the Mobius strip from the mid-1800s, when the visionary scientist Dr. August Mobius became the first to describe the properties of one-sided surfaces, to the present, where it is an integral part of mathematics, magic, science, art, engineering, literature, and music. It has become a metaphor for change, strangeness, looping, and rejuvenation. Touching on everything from molecules and metal sculptures to postage stamps, architectural structures, and models of our entire universe, The Mobius Strip is lavishly illustrated and gives readers a glimpse into other worlds and new ways of thinking as Pickover reaches across cultures and dimensions.
Elementary Solid State Physics: Principles and Applications
M. Ali Omar - 1975
I also hope that it will serve as a useful reference too for the many workers engaged in one type of solid state research activity or another, who may be without formal training in the subject.
The Haskell Road to Logic, Maths and Programming
Kees Doets - 2004
Haskell emerged in the last decade as a standard for lazy functional programming, a programming style where arguments are evaluated only when the value is actually needed. Haskell is a marvellous demonstration tool for logic and maths because its functional character allows implementations to remain very close to the concepts that get implemented, while the laziness permits smooth handling of infinite data structures.This book does not assume the reader to have previous experience with either programming or construction of formal proofs, but acquaintance with mathematical notation, at the level of secondary school mathematics is presumed. Everything one needs to know about mathematical reasoning or programming is explained as we go along. After proper digestion of the material in this book the reader will be able to write interesting programs, reason about their correctness, and document them in a clear fashion. The reader will also have learned how to set up mathematical proofs in a structured way, and how to read and digest mathematical proofs written by others.
Quantitative Aptitude for Competitive Examinations
R.S. Aggarwal - 2017
The item is Brand New Paperback International/South Asian Edition textbook with 100 % identical Contents as US Edition. Shipped Same Day. Will be dispatched fast. 100% Satisfaction. Great Customer Service, Buy with Confidence, Front Cover May Differ. Ships to PO or APO. May have printed "NOT FOR SALE OUTSIDE of INDIA" or Territorial Disclaimer.
Elements of the Theory of Computation
Harry R. Lewis - 1981
The authors are well-known for their clear presentation that makes the material accessible to a a broad audience and requires no special previous mathematical experience. KEY TOPICS: In this new edition, the authors incorporate a somewhat more informal, friendly writing style to present both classical and contemporary theories of computation. Algorithms, complexity analysis, and algorithmic ideas are introduced informally in Chapter 1, and are pursued throughout the book. Each section is followed by problems.
Applied Statistics and Probability for Engineers [With Free Access to Online Student Resources]
Douglas C. Montgomery - 1994
The text shows you how to use statistical methods to design and develop new products, and new manufacturing systems and processes. You'll gain a better understanding of how these methods are used in everyday work, and get a taste of practical engineering experience through real-world, engineering-based examples and exercises. Now revised, this Fourth Edition of "Applied Statistics and Probability for Engineers" features many new homework exercises, including a greater variation of problems and more computer problems.
Numerical Methods for Scientists and Engineers
Richard Hamming - 1973
Book is unique in its emphasis on the frequency approach and its use in the solution of problems. Contents include: Fundamentals and Algorithms; Polynomial Approximation — Classical Theory; Fourier Approximation — Modern Theory; and Exponential Approximation.
Computational Geometry: Algorithms and Applications
Mark de Berg - 1997
The focus is on algorithms and hence the book is well suited for students in computer science and engineering. Motivation is provided from the application areas: all solutions and techniques from computational geometry are related to particular applications in robotics, graphics, CAD/CAM, and geographic information systems. For students this motivation will be especially welcome. Modern insights in computational geometry are used to provide solutions that are both efficient and easy to understand and implement. All the basic techniques and topics from computational geometry, as well as several more advanced topics, are covered. The book is largely self-contained and can be used for self-study by anyone with a basic background in algorithms. In the second edition, besides revisions to the first edition, a number of new exercises have been added.
Operations Research: An Introduction
Hamdy A. Taha - 1976
The applications and computations in operations research are emphasized. Significantly revised, this text streamlines the coverage of the theory, applications, and computations of operations research. Numerical examples are effectively used to explain complex mathematical concepts. A separate chapter of fully analyzed applications aptly demonstrates the diverse use of OR. The popular commercial and tutorial software AMPL, Excel, Excel Solver, and Tora are used throughout the book to solve practical problems and to test theoretical concepts. New materials include Markov chains, TSP heuristics, new LP models, and a totally new simplex-based approach to LP sensitivity analysis.
Mathematics With Applications in Management and Economics/Solutions Manual
Earl K. Bowen - 1987
Mathematics: The Core Course For A Level (Core Course)
Linda Bostock - 1981
Worked examples and exercises support the text. An ELBS/LPBB edition is available.
Introduction to Graph Theory
Douglas B. West - 1995
Verification that algorithms work is emphasized more than their complexity. An effective use of examples, and huge number of interesting exercises, demonstrate the topics of trees and distance, matchings and factors, connectivity and paths, graph coloring, edges and cycles, and planar graphs. For those who need to learn to make coherent arguments in the fields of mathematics and computer science.
Tell Me The Odds: A 15 Page Introduction To Bayes Theorem
Scott Hartshorn - 2017
Essentially, you make an initial guess, and then get more data to improve it. Bayes Theorem, or Bayes Rule, has a ton of real world applications, from estimating your risk of a heart attack to making recommendations on Netflix But It Isn't That Complicated This book is a short introduction to Bayes Theorem. It is only 15 pages long, and is intended to show you how Bayes Theorem works as quickly as possible. The examples are intentionally kept simple to focus solely on Bayes Theorem without requiring that the reader know complicated probability distributions. If you want to learn the basics of Bayes Theorem as quickly as possible, with some easy to duplicate examples, this is a good book for you.
3D Math Primer for Graphics and Game Development
Fletcher Dunn - 2002
The Authors Discuss The Mathematical Theory In Detail And Then Provide The Geometric Interpretation Necessary To Make 3D Math Intuitive. Working C++ Classes Illustrate How To Put The Techniques Into Practice, And Exercises At The End Of Each Chapter Help Reinforce The Concepts. This Book Explains Basic Concepts Such As Vectors, Coordinate Spaces, Matrices, Transformations, Euler Angles, Homogenous Coordinates, Geometric Primitives, Intersection Tests, And Triangle Meshes. It Discusses Orientation In 3D, Including Thorough Coverage Of Quaternions And A Comparison Of The Advantages And Disadvantages Of Different Representation Techniques. The Text Describes Working C++ Classes For Mathematical And Geometric Entities And Several Different Matrix Classes, Each Tailored To Specific Geometric Tasks. Also Included Are Complete Derivations For All The Primitive Transformation Matrices.