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The Golden Age of Comic Books, 1937-1945 by Richard O'Brien
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Alien: The Weyland-Yutani Report
S.D. Perry - 2016
Although all attempts to harness the beast’s abilities have ended in appalling bloodshed, the acquisition of the Xenomorph remains a priority. As such, Weyland-Yutani has granted you access to their detailed files on the alien in the hope that you will be able to help capture and subjugate one of these fascinating yet deadly creatures.This exclusive in-world book utilizes specially commissioned illustrations and thirty-five years of Alien movie concept art and film stills to create a deeply engrossing reading experience that explores the nature of the Xenomorph in unparalleled detail. Alien: The Weyland-Yutani Report contains extensive information on the characters, locations, vehicles, and weapons from the movies, along with an in-depth breakdown of the Xenomorph’s life cycle, to give readers the most comprehensive look at one of movie history's greatest monsters.Covering all aspects of this hugely popular franchise’s thirty-five-year history, Alien: The Weyland-Yutani Report is the ultimate book for fans.Aliens TM & © 2016 Twentieth Century Fox Film Corporation. All Rights Reserved.
Vintage Tattoos: The Book of Old-School Skin Art
Carol Clerk - 2008
They are enjoying a renaissance, with graphic designers and artists creating specialty tattoos for a growing audience, unleashing a revival of interest in the bawdy vintage tattoo. Old school tattoos are being rediscovered (sometimes ironically, sometimes not) by a new generation. Originally embraced by rebels, sailors, and gangsters, these tattoos—broken hearts, naked girls, floral motifs, and maritime emblems—are now showing up on the fashion runway and in music videos. This book chronicles vintage motifs in thematic chapters interspersed with profiles of influential tattoo artists and their distinctive designs: Sailor Jerry Collins, Don Ed Hardy ("the Godfather of Tattoos"), Mike "Rollo Banks" Malone, Bert Grimm, Japan’s Horiyoshi III, and Shanghai’s Pinky Yun.
Comic Wars: How Two Tycoons Battled Over the Marvel Comics Empire--And Both Lost
Dan Raviv - 2002
In the late 1980s, financier Ronald Perelman, worth billions and riding high after his hostile takeover of the cosmetics firm Revlon, bought Marvel Entertainment–legendary creator of Captain America, the Incredible Hulk, Spider-Man, the X-Men, and other superheroes–and he had big plans. He not only began churning out more comic books, he also acquired sports cards and other subsidiaries, impressing Wall Street so much that after he took the company public, Marvel’s market value ballooned to over $3 billion. Perelman took advantage of the company’s inflated valuation by selling junk bonds, and personally pocketing nearly $500 million. Meanwhile, Marvel’s bank debt rose to more than $600 million. And then came the collapse of the comic-book and trading-card markets.Enter rival corporate raider, Carl Icahn, who sank a fortune into Marvel’s bonds in an effort to wrest away control of Marvel–and to beat Perelman at his own game. As the competing tycoons went head-to-head, Ike Perlmutter and Avi Arad, two entrepreneurs who ran Toy Biz, a company that depended on Marvel superheroes, realized that their fate hung in the balance. They soon put in motion plans to take control themselves.Bunkered in The Townhouse, his high-security Manhattan corporate headquarters, Perelman had Marvel declare bankruptcy. Icahn, an avid poker player, had to figure out if his foe was bluffing; the Toy Biz entrepreneurs needed to find a way to save the company they loved from ruin; and a team of killer lawyers representing the banks was faced with recouping their colossal debt. Thus, in United States Bankruptcy Court, began the comic war–as ferocious and outlandish as any of Marvel’s tales of good vs. evil.Combining meticulous investigative reporting with entertaining storytelling, Comic Wars exposes the actions and motives of two Goliath-style corporate raiders, two innovative Davids, and some of the world’s most prominent banks. It is the rollicking true tale of a unique Wall Street showdown, of Marvel’s surprising emergence from the ashes of bankruptcy, and of its triumphant reinvention as the producer of such hit Hollywood movies as X-Men and Spider-Man.
Life in Five Seconds
Matteo Civaschi - 2012
and then cuts away all the useless details.
Excelsior!: The Amazing Life of Stan Lee
Stan Lee - 2002
Stan Lee is the most legendary name in the history of comicbooks. The leading creative force behind the rise of Marvel Comics, he brought to life some of the world's best-known heroes and most infamous villains. His stories, featuring super- heroes who struggled against personal hang-ups and bad guys who possessed previously unseen psychological complexity, added wit and subtlety to a field previously locked into flat portrayals of good vs. evil. Lee put the human in the super-human. In the process, he created a new mythology for the twentieth century. In this treasure trove of marvelous memories, Stan tells the story of his life with the same inimitable wit, energy, and offbeat spirit that he brought to the world of comicbooks. He moves from his impoverished childhood in Manhattan to his early days writing comicbooks, followed by military training films during World War II, through the rise of the Marvel empire in the 1960s to his recent adventures in Hollywood. The story of a man who earned respect by blazing new creative trails in a storytelling form once dismissed as just for kids, Excelsior! is an inspirational story about following one's vision, no matter the odds. Yet it's also the story of how some of the most exciting and memorable characters in the pop-culture universe came to thrill a generation.
The Illusion of Life: Disney Animation
Frank Thomas - 1981
The authors, Frank Thomas and Ollie Johnston, worked with Walt Disney himself as well as other leading figures in a half-century of Disney films. They personally animated leading characters in most of the famous films and have decades of close association with the others who helped perfect this extremely difficult and time-consuming art form. Not to be mistaken for just a "how-to-do-it," this voluminously illustrated volume (like the classic Disney films themselves) is intended for everyone to enjoy.Besides relating the painstaking trial-and-error development of Disney's character animation technology, this book irresistibly charms us with almost an overabundance of the original historic drawings used in creating some of the best-loved characters in American culture: Mickey Mouse and Donald Duck, Snow White and Bambi (among many, many others) as well as early sketches used in developing memorable sequences from classic features such as Fantasia and Pinocchio. With the full cooperation of Walt Disney Productions and free access to the studio's priceless archives, the authors took unparalleled advantage of their intimate long-term experience with animated films to choose the precise drawings to illustrate their points from among hundreds of thousands of pieces of artwork carefully stored away.The book answers everybody's question about how the amazingly lifelike effects of Disney character animation were achieved, including charming stories of the ways that many favorite animated figures got their unique personalities. From the perspective of two men who had an important role in shaping the art of animation, and within the context of the history of animation and the growth of the Disney studio, this is the definitive volume on the work and achievement of one of America's best-known and most widely loved cultural institutions. Nostalgia and film buffs, students of popular culture, and that very broad audience who warmly responds to the Disney "illusion of life" will find this book compelling reading (and looking!).Searching for that perfect gift for the animation fan in your life? Explore more behind-the-scenes stories from Disney Editions:The Art of Mulan: A Disney Editions ClassicWalt Disney's Ultimate Inventor: The Genius of Ub IwerksOne Day at Disney: Meet the People Who Make the Magic Across the GlobeThe Walt Disney Studios: A Lot to RememberFrom All of Us to All of You: The Disney Christmas CardInk & Paint: The Women of Walt Disney's AnimationOswald the Lucky Rabbit: The Search for the Lost Disney Cartoons, Revised Special EditionDisney Villains: Delightfully Evil - The Creation, The Inspiration, The FascinationThe Art and Flair of Mary Blair: An Appreciation, Updated Edition
Lament from Epirus: An Odyssey into Europe's Oldest Surviving Folk Music
Christopher C. King - 2018
King uncovered some of the strangest—and most hypnotic—sounds he had ever heard. The 78s were immensely moving, seeming to tap into a primal well of emotion inaccessible through contemporary music. The songs, King learned, were from Epirus, an area straddling southern Albania and northwestern Greece and boasting a folk tradition extending back to the pre-Homeric era. To hear this music is to hear the past.Lament from Epirus is an unforgettable journey into a musical obsession, which traces a unique genre back to the roots of song itself. As King hunts for two long-lost virtuosos—one of whom may have committed a murder—he also tells the story of the Roma people who pioneered Epirotic folk music and their descendants who continue the tradition today.King discovers clues to his most profound questions about the function of music in the history of humanity: What is the relationship between music and language? Why do we organize sound as music? Is music superfluous, a mere form of entertainment, or could it be a tool for survival? King’s journey becomes an investigation into song and dance’s role as a means of spiritual healing—and what that may reveal about music’s evolutionary origins.
Metal Gear Solid V: The Phantom Pain: The Complete Official Guide Collector's Edition
Piggyback - 2015
A Must Have for the Metal Gear Solid Collector!!EXCLUSIVE TO THE COLLECTOR’S EDITION GUIDE: A lithograph by Yoji Shinkawa, an art gallery, an exclusive hardcover and additional content.THE ULTIMATE GUIDE TO 100% COMPLETION: All missions, all side quests, all secrets, all collectibles, all Achievements and Trophies – at your fingertips!TURNKEY WALKTHROUGH: An at-a-glance, map-based walkthrough steers you through the entire adventure supported by annotated hi-res screenshots.ALL GAME SYSTEMS DECODED: Statistics, diagrams and analysis from our experts provide a comprehensive understanding of all game systems and features, including the Mother Base management metagame.
A WEALTH OF EXTRAS:
Includes an extensive story recap, a poster covering the immense game area and much more!DEVELOPMENT: Developed directly with Kojima Productions in Tokyo.
MAINTAINING TRADITION:
From the same team that brought you the highly acclaimed guides to Metal Gear Solid, Metal Gear Solid 2: Sons of Liberty, Metal Gear Solid 3: Snake Eater, Metal Gear Solid 4: Guns of the Patriots and Metal Gear Rising: Revengeance.QUALITY CONTROL: Carefully designed to avoid unnecessary story spoilers.
Sempe: Mixed Messages
Jean-Jacques Sempé - 2003
Each volume in the collection contains about 100 illustrations.
Dress Code: The Naked Truth About Fashion
Mari Grinde Arntzen - 2014
In this book, Mari Grinde Arntzen asks how and why this is—how can fashion simultaneously attract us to its glamour and repel us with its superficiality and how being called “fashionable” can be at once a compliment and an insult. Arntzen guides us through the major figures and brands of today’s fashion industry, showing how they shape us and in turn why we love to be shaped by them. She examines both everyday, affordable “fast fashion” brands, as well as the luxury market, to show how fashion commands a powerful influence on every socioeconomic level of our society. Stepping into our closets with us, she thinks about what happens when we get dressed: why fashion can make us feel powerful, beautiful, and original at the same time that it forces us into conformity. Stripping off the layers of the world’s fifth largest industry, garment by garment, she holds fashion up as a phenomenon, business, and art, exploring the questions it forces us to ask about the body, image, celebrity, and self-obsession. Ultimately, Arntzen asks the most direct question: what is fashion? How has it taken such a powerful hold on the world, forever propelling us toward its concepts of beauty?
Who's Afraid of Contemporary Art?
Kyung An - 2017
In this easy-to-navigate A to Z guide, the authors’ playful explanations draw on key artworks, artists, and events from around the globe, including how the lights going on and off won the Turner Prize, what makes the likes of Marina Abramovic and Ai Weiwei such great artists, and why Kanye West would trade his Grammys to be one.Packed with behind-the-scenes information and completely free of jargon, Who’s Afraid of Contemporary Art? is the perfect gallery companion and the go to guide for when the next big thing leaves you stumped.
The Extraordinary Works of Alan Moore
George Khoury - 2003
More than just a tribute book, The Extraordinary Works of Alan Moore tells Moore's story, as the reclusive British author speaks enthusiastically and passionately about his life and work in an extensive series of interviews.Moore displays his trademark wit and shares his unique insight on the comics that have shaped his legendary career - from his beginnings on Swamp Thing to the present day success of his own comic book universe in America's Best Comics.Within this tome, readers will find rare strips, scripts, artwork and photographs of the author, most never published before.Also features Moore's closest collaborators elaborating in comic strip form on their relationships with Moore, including Neil Gaiman (New York Times Best Selling Author of American Gods), Dave Gibbons (Artist of Watchmen), Sam Kieth (creator of MTV's The Maxx), Kevin O'Neill, Brian Bolland and others!
Watching the Watchmen: The Definitive Companion to the Ultimate Graphic Novel
Dave Gibbons - 2008
Featuring the breathtaking design of Chip Kidd and Mike Essl, WATCHING THE WATCHMEN is both a major art book in its own right, and the definitive companion to the graphic novel that changed an industry.Voted among Time magazine's 100 Best Novels from 1923 to the present, a perennial bestseller over the past twenty years and widely considered the greatest graphic novel of all time, WATCHMEN is a gripping, labyrinthine piece of comic art, which has earned an acclaimed place in modern literary history."I've had a great time, re-visiting the very beginnings of Watchmen and unearthing material I haven't set eyes on for many years. As a fan myself, this is the kind of stuff I eat up and I'm sure the many devotees of the graphic novel will do the same!" says Gibbons.© DC Comics 2008. All Rights Reserved.
Jazz In The Bittersweet Blues Of Life
Wynton Marsalis - 2001
Set in the studio, on the stage, and in great cities and small towns across the country, this book captures life on the road for Marsalis and his musicians, evoking its ritual and renewal, energy and spirituality. Describing the art of improvisation, the book's two voices mirror the interplay at the heart of jazz. "On the road and on the bandstand," Marsalis writes, "something great may happen at any moment, something that might even change your life." Alternately luminous and boisterous, often poignant, and always passionate, Marsalis and Vigeland's extraordinary dialogue is a must for fans, musicians, and anyone curious about America's only indigenous art form.