The CRPG Book Project - Expanded Edition


Felipe Pepe - 2018
    The completed ebook was first released as a free PDF in 2018, getting over 160,000 downloads. A deal was then made with Bitmap Books, which published a limited hardcover version of the book in 2019. All of the author’s profits (£20.992 as of January 2022) were donated to Vocação, a Brazilian NGO that helps kids and teenagers from poor areas to get a better education and find employment.In 2022, a new expanded edition was released, now with 160 extra pages, addressing issues with the previous release and expanding it to include games that were never released in English, as well as MMOs, MUDs, RPG Maker titles and more.This expanded edition is freely available for download at the project's website.

The Dream Weaver: One Boy's Journey Through the Landscape of Reality


Jack Bowen - 2006
    Dreams aren't really anything like reality. Dreams are, well, they're more dreamy. You can just tell. Things happen in dreams that don't happen in reality. Usually, anyway. An intriguing tale that will instill readers with an abiding sense of philosophical wonder. If you're smitten with Sophie's World, you're sure to be entranced by The Dream Weaver. - Christopher Phillips, author, Socrates Cafe. Jack Bowen's novel is like traveling with Alice to a Wonderland inhabited by the greatest philosophers and scientists who ever lived... A triumph! - Wenda O'Reilly, Ph.D., President, Birdcage Press and author, The Impressionist Art Game. The Dream Weaver is an outstanding how-to-think book... This book is a philosophical odyssey that tackles the mysteries of life, of science, and of the meaning of reality. - Susanne Pari, author, The Fortune Catcher.

Happy Starts at Home: Change Your Space, Transform Your Life


Rebecca West - 2020
    Through aligning your heart, home, and health, experience first-hand how small changes make a big difference. What does it take to be happy at home? It’s not about buying or not buying a new sofa. It’s about whether your home is working for you in the best way. Your home can directly improve your well-being and contentment with better health, sleep, and relationships, and ultimately decrease your stress levels to increase your all-round happiness. Design expert Rebecca West helps you to learn how to achieve a geographical cure without actually relocating and how to redecorate so you can feel best in your space. Along with beautiful photographs, there are a variety of self-assessment activities to connect your financial, emotional and physical health to your space to ensure it nurtures your vision – and while doing so, investing your time and money more effectively too. With the valuable advice in Happy Starts at Home, you can commit to a philosophy of buying fewer things and doing more to discover what’s holding you back, in order to find joy and create a home that makes you smile.

Level Up!: The Guide to Great Video Game Design


Scott Rogers - 2010
    Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games.Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!

Embed with Games: A Year on the Couch with Game Developers


Cara Ellison - 2015
    The internet generously helped fund her travel costs through a subscription service, egging her on in the only way it could, the pledges going up each month. This is the collected work, called 'Embed With Games', with an exclusive introduction from Kieron Gillen, a cover from comics artist Irene Koh, and a conclusion exclusive to the ebook.From London to Los Angeles, from the Netherlands to Malaysia to Japan to Australia, the book reveals how people involved in games are taking what they see around them and expressing it in digital playgrounds for other people to experience.An emotional, weird, sometimes intimate experience, this is open ribcage writing about the side of making video games most people don't see or know about.

Final Fantasy Ultimania Archive Volume 1


Yoshitaka Amano - 2018
    Containing a total of over three hundred pages collected in a high-quality hard-cover binding, Final Fantasy Ultimania Archive Volume 1 remains faithful to its original Japanese source material while simultaneously offering unparalleled accessibility for Western readers. No Final Fantasy collection is complete without this beautiful tome of art, lore, and history.

Play Dirty


John Wick - 2006
    It was seen by some as revolutionary and dismissed by others as outright dangerous.Collected here for the first time are all eleven episodes including "Hit 'em Where it Hurts" (the Gaming Outpost article that served as a prelude to the mayhem that was to come), a new introduction closing statements by the author.

Seven Sins for a Life Worth Living


Roger Housden - 2005
    “The purpose of this book,” says Housden, “is to inspire you to lighten up and fall in love with the world and all that is in it.” Reading it is a pleasure indeed.“When you die,God and the angels will hold you accountablefor all the pleasures you were allowed in life that you denied yourself.”Roger Housden, author of the bestselling Ten Poems series, presents a joyously affirmative, warmly personal, and spiritually illuminating meditation on the virtues of opening ourselves up to pleasures like being foolish, not being perfect, and doing nothing useful, the pleasure of not knowing, and even (would you believe it?) the pleasure of being ordinary.

Existentialism and Humanism: Jean-Paul Sartre


Gerald Jones - 2003
    It is suitable for both A Level and HE philosophy students. historical context; a section by section guide to Existentialism and Humanism including key quotes; tasks and activities to help you understand and evaluate Sartre's philosophy; and a critical analysis of the philosophical implications of Sartre's ideas. It also offers summaries of key points needed for exam questions about Sartre and existentialism plus an extensive glossary of key words and ideas focused coverage of AS and A2 Philosophy

Sly Flourish's Dungeon Master Tips


Michael E. Shea - 2010
    You’ve read both Dungeon Master’s guides. You’ve run a few games. You pick up ideas here and there on the net. Or maybe you're an old grizzled vet who has run games for 20 years.Maybe your game is feeling a little stale. Maybe your encounters didn’t run exactly as you wanted them too. Maybe you feel like you're stuck in a rut. Maybe you feel a bit overwhelmed when you have to come up with an exciting, creative game every week.You’re not looking for a huge tome on game theory. You don’t need yet another take on world-building. You’re looking for some practical tips you can use today to help you focus your energy in the right places and make some kick-ass D&D games for you and your friends. You want something you can read quick and start using right away.My friend, here is the book for you.This book was written to give you solid usable tips to help you build your story, design exciting encounters, and run a great game when you’re at the table. It’s a short book, designed to be read quickly and referenced often.Oh yeah, and it’s got some awesome original artwork by Jared Von Hindman of Head Injury Theater.This is a completely original book. Every chapter was written from scratch to help you focus on what’s important and get past some of the roadblocks we all face when designing a D&D game.

A Book of Surrealist Games


Mel Gooding - 1995
    Invented and played by such artists as André Breton, Rene Magritte, and Max Ernst, these gems still produce results ranging from the hilarious to the mysterious and profound.

Yeah Dave's Guide to Livin' the Moment: Getting to Ecstasy Through Wine, Chocolate and Your iPod Playlist


David Romanelli - 2009
    What's not to love?David “Yeah Dave” Romanelli is kinda hip, kinda goofy, and occasionally really outrageous, an unlikely guru who is reinventing the quest for enlightenment. For Yeah Dave, the path to ecstasy doesn't require any previous experience with yoga, meditation, or wellness. He shows us how to find transcendence through everyday pleasures, like admiring the sunset or rocking out to your favorite band. “There is a place where the chocolate tastes sweeter, the music sounds better, the inspiration feels richer, and the visions look clearer,” writes Dave. “That place is the Moment.”Yeah Dave’s Guide to Livin’ the Moment offers an alternative to the crazy, over-stimulating, distracted world we live in today, a world in which we watch the news while eating, eye our email while conversing, and forget to notice the full moon while texting. On our mission for speed, movement, and stimulation, we risk missing our life. Yeah Dave’s book gives us our life back, one beautiful, delicious, and funny moment at a time.Yeah Dave’s Guide will make you laugh out loud while taking you someplace totally unexpected. Through hilarious vignettes about his dorky moves on the dance floor, his Crackberry addiction, and his tryst with Hot Horny Married Woman, he shares fresh and unforgettable wisdom. Without dogma or anything too “out there,” Dave makes you want to slow down the blur of modern life and find the full flavor, power, and passion that can only be found in the Moment.

Ambiguity of Play (Revised)


Brian Sutton-Smith - 1998
    Is it a kind of adaptation, teaching us skills, inducting us into certain communities? Is it power, pursued in games of prowess? Fate, deployed in games of chance? Daydreaming, enacted in art? Or is it just frivolity? Brian Sutton-Smith, a leading proponent of play theory, considers each possibility as it has been proposed, elaborated, and debated in disciplines from biology, psychology, and education to metaphysics, mathematics, and sociology.Sutton-Smith focuses on play theories rooted in seven distinct "rhetorics"--the ancient discourses of Fate, Power, Communal Identity, and Frivolity and the modern discourses of Progress, the Imaginary, and the Self. In a sweeping analysis that moves from the question of play in child development to the implications of play for the Western work ethic, he explores the values, historical sources, and interests that have dictated the terms and forms of play put forth in each discourse's "objective" theory.This work reveals more distinctions and disjunctions than affinities, with one striking exception: however different their descriptions and interpretations of play, each rhetoric reveals a quirkiness, redundancy, and flexibility. In light of this, Sutton-Smith suggests that play might provide a model of the variability that allows for "natural" selection. As a form of mental feedback, play might nullify the rigidity that sets in after successful adaption, thus reinforcing animal and human variability. Further, he shows how these discourses, despite their differences, might offer the components for a new social science of play.

Being Dad: Father as a Picture of God's Grace


Scott Keith - 2015
    Dr. Keith brings his experience with family, students, great mentors, and friends to bear on a subject that is crying out for attention. Equally, he brings his Christian faith, a scholarly eye for detail, and an ear for story along on the journey and works with the reader to navigate a path to a better country where the Father blesses His children and is honored.

India an Introduction


Khushwant Singh - 1990
    Khushwant Singh tells the story of the land and its people from the earliest time to the present day. In broad, vivid sweeps he encapsulates the saga of the upheavals of a sub-continent over five millennia, and how their interplay over the centuries has molded the India of today. More, Khushwant Singh offers perceptive insights into everything Indian that may catch one's eye or arouse curiosity: its ethnic diversity, religions, customs, philosophy, art and culture, political currents, and the galaxy of men and women who have helped shape its intricately inlaid mosaic. He is also an enlightening guide to much else: India's extensive and varied architectural splendors, its art and classical literature. Khushwant Singh's own fascination with the subject is contagious, showing through on every page, and in every sidelight that he recounts. India: An Introduction holds strong appeal for just about anyone who has more than a passing interest in the country, Indians as well as those who are drawn to it from farther afield. And for a traveller, it is that rare companion: erudite, intelligent, lively