Fading Suns


Bill Bridges - 1999
    It's far-future setting allows stories from many genres: fantasy, horror, post-apocalypse, and more. Characters wield swords and blasters and fly starships to lost worlds, ancient ruins, verdant jungles or blasted wastelands. They encounter conniving nobles, vain priests, cunning merchants, bizarre alien creatures, evil occultists, and bodiless entitites from across gulfs of space and time. In other words, Fading Suns has everything a roleplaying game setting could possibly need. The Second Edition hardcover rulebook includes new rules adjustments based on the extensive playtesting and suggestions by players from all over the world, as well as new history, psychic powers and rites, and extensive equipment rules.

Another Rainy Night


Patrick Goodman - 2013
    Every day blood is spilled. Every place that rain falls, it washes away some of the red that stains the streets.Eliminating every killer in the Sixth World is as impossible as drying up every raindrop in a storm, but Thomas McAllister doesn’t want to get rid of all of them. Just one. He’s been on this killer’s trail for a while, and he knows he’s getting closer. The only question is if he’ll be able to handle getting as close as he’s about to be, or if his blood will join the stream that regularly flows into the gutters of the sprawls.

Synchronicity


Michaelbrent Collings - 2021
    Off the grid, out of sight of the authorities. Hoping to escape a terrifying secret; to outrun what he has seen and what he has done. Kane is an assassin who, with the help of the Machine, possesses the ability to assume the identity of anyone he wishes. He can strike without warning, and kill without mercy. Stronger than a dozen men, faster than sight itself, he can be anywhere, anytime.When Book catches Kane’s eye, he discovers the world is even more dangerous than he knew. Book must ally himself with people who, like him, know that Kane is on the verge of remaking the world in his image.But how do you know who to trust, when the man who wants you dead can be anyone he pleases? How can you fight for the ones you love......when you can’t even believe who you see?

Werewolf: The Wild West: A Storytelling Game of Historical Horror


Richard Kane Ferguson - 1997
    Corruption from without and within has caused the destruction not only of the Garou's environment, but also of their families, friends and culture, which extends in an unbroken line to the very dawn of life. No matter how righteously the Garou hold themselves, no matter how they prey on their destroyers, the corruption spreads.Now the time for reconciliation is past. This grave insult against Gaia can end in only one way: blood, betrayal... and rage.Werewolf: The Wild West is a complete rulebook, containing everything you need to play the Garou of the Savage West, whether Pure One or newcomer, human-born or wolf-blood. Fight the undead parasites who maneuver to control fledgling towns, or tear into the corrupt humans who have gone where nobody should. The frontier is a savage battleground, where both glory and death await you. Welcome to the Wild Times.

World of Darkness: Armory


Chuck Wendig - 2006
     Nothing. I mean it. It's the golden rule, my man, the golden rule. "Thou shalt SHOOT the CRAZIES in the HEART BEFORE they come bite the heart out of YOU." It's hard times, man. Hard times. Better be prepared. Hafta be Now gimme that duct tape and those tinsnips." —Larry Crenshaw, monster-hunter This book includes: • A broad and detailed listing of every weapon, vehicle or piece of equipment a character might need in the World of Darkness • Optional rules and new Merits that reflect combat styles suitable for the weapons contained within • A hardware companion to Vampire, Werewolf and Mage chronicles 216 page hardcover. For use with the World of Darkness Rulebook.

Repulse: Europe at War 2062-2064


Chris James - 2016
    The climactic engagement of this war, Operation Repulse, took place from August 2063 to February 2064, and was the most significant clash of arms on European soil in four hundred years.

एक दिवा विझताना [Ek Diwa Vizatana]


Ratnakar Matkari
    ‘Chauthi khidaki’ is a fantastic scientific tale built around the concept of Time. ‘Porkhel’ uses theanalogy of a childat play with her dolls, to highlight that human beings are mere pawns in the hands of Fate. ‘Sucheta Chakrapani ani Ticha Kokilkanth’ tackles the tangle between an artiste and her art – a fantastic rendering reminiscent of magical realism. Matkari’s stories give us the feeling of entering a jungle at dusk. The reader begins his journey along the border that separates reality from fantasy. Matkari employs different narrative styles and structure to lead the reader along familiar as well as unfamiliar paths in this jungle.While being immensely attractive, this journey takes the reader into ever deeper regions.

Creepypasta: The Comic


Vincent V. Cava - 2018
    This hardcover, double issue is a return to pulp horror comics of the 1950's, but stylized and written for a new generation of horror fans! The book is anchored by the mysterious Blueman, an intimidating phantom that lives in the deepest, darkest recesses of the net. Join him as he tells two spine-tingling tales full of twists and turns! He is The Rake:  Our first story features a creature that's inspired a massive fandom around the web. The Rake is a mysterious beast that appears to people in the night as a dark omen. When the strange entity's presence causes the death of one man's wife, he becomes obsessed with getting payback, but is his quest for vengeance misguided? He Is... is a classic tale of revenge with a sinister twist that will send chills through your body! I Waited Inside Her Closet: The account of a dangerous serial killer and his unhealthy obsession with fame. But there's more than meets the eye in this story. The homicidal maniac's grisly exploits soon lead him to a terrible truth when he comes face to face with something even more terrifying than himself. Pick up this CREATURE DOUBLE-FEATURE and you won't be disappointed!

The Extinct - A Novel of Prehistoric Terror


Shigeru Brody - 2019
     On the verge of entering adulthood, restless college student Eric Holden is told the heartbreaking news: his father has been killed in India. A mysterious guide who was with his father in his last moments tells Eric that the murderer is an unknown animal, one that is responsible for dozens of deaths in the region. He asks Eric to join him in the hunt for the beast and to find out what really happened to his father. Eric agrees and joins the team of hunters sent to find the creature. In a remote, forgotten region of the continent, he encounters the full darkness and violence of nature; and the tables are turned quickly as the mysterious beast is not what it seems. Soon, the hunters will become the hunted...

The Spinal Cord Perception


Joshua S. Porter - 2006
    It could be the depression or the hallucinations, or it could be the little black creature that crawls in his window at night. Whatever the case, it is becoming a problem.The debut novel from Joshua S. Porter is a dark, comic and moving story of self-realization in a contemporary moral free zone.

Tilted Axis


David Ryker - 2019
     To who, Michael 'Ward' Miller isn't exactly sure. Whoever killed his partner was a pro. She was shot at an impossible distance, by a weapon that isn't supposed to exist. But Sadler wasn't just his partner, she was the best person he knew. Now she's dead, and Ward won't rest until he finds out who was responsible. But on Mars, 2342 AD, anyone could be the killer. The Solar System is awash with spies, mercenaries and powerful, unaccountable corporations. After powerful aliens arrived a hundred years before, colonizing the red planet, our system was thrown into chaos. The Martians were stronger, more advanced, and remorseless. They could have wiped us out. Instead we struck a fragile, uneasy truce. And now someone wants to blow the whole thing up. And maybe, take humanity with it. Ward was supposed to be out of the espionage business. Now he has seven days to uncover the conspiracy that killed his partner. Or let the entire system go up in flames...

Star Wars: Force and Destiny Roleplaying Game Core Rulebook


Max Brooke - 2015
    Whatever your path, the Force and Destiny Core Rulebook contains all the information players and Game Masters need to launch a roleplaying campaign set in the Star Wars® universe.The beautifully illustrated, 448-page Core Rulebook details everything from using the narrative dice system in combat and creating Force-sensitive characters to the mythology of the Jedi order and locations inside Sith space. It is the fundamental book and launching point for any Force and Destiny campaign.The Force and Destiny Core Rulebook features:An introduction to roleplaying in the Star Wars universeClear and concise rules for skill checks, combat, and using the ForceSix careers, eight species, and eighteen specializations for Force-sensitive charactersDetailed background information on galactic geography, politics, and the Jedi and Sith ordersDescriptions and data for numerous starships, vehicles, weapons and other gearA catalogue of NPC adversaries to thwart players during your campaignA complete introductory adventure, Lessons from the PastHelpful advice for GMs about running games of Force and Destiny

Ars Magica, Third Edition, First Printing


Ken Cliffe - 1992
    

Hunter: The Vigil


Russell Bailey - 2008
    A fire is lit: is it a lamp perched over the inscription upon an ancient blade? Or a roaring conflagration consuming the house in which the howling fiends wait? Things will never be the same after this. You've set forth on a damning path. Carry the Vigil. Fight back the shadows.Rulebook for Hunter: The Vigil This book includes: * A rulebook for playing hunters, those humans who have seen the truth of the World of Darkness and are spurred to action. * A many-faced Vigil for many types of hunter: characters might choose a path of violence, of investigation, or even of rehabilitation. Decipher mysteries and confront the horrors. * Provides new player types and antagonists for crossover- intensive chronicles as well as those chronicles focused only on hunters.