Nobilis


R. Sean Borgstrom - 1999
    Once human, each character has been forever changed, imbued with awesome power and terrible responsibility. Heaven and Hell, angels and devils, the Giants and the Old Gods - in Nobilis, all are united in the Great War against the Excrucians, whose goal is to destroy all Creation - but all are divided by their own plots and ancient rivalries, as well.

Empire of Imagination: Gary Gygax and the Birth of Dungeons & Dragons


Michael Witwer - 2015
    Michael Witwer has written a dynamic, dramatized biography of Gygax from his childhood in Lake Geneva, Wisconsin to his untimely death in 2008.Gygax's magnum opus, Dungeons & Dragons, would explode in popularity throughout the 1970s and '80s and irreversibly alter the world of gaming. D&D is the best-known, best-selling role-playing game of all time, and it boasts an elite class of alumni--Stephen Colbert, Robin Williams, and Junot Diaz all have spoken openly about their experience with the game as teenagers, and some credit it as the workshop where their nascent imaginations were fostered. Gygax's involvement in the industry lasted long after his dramatic and involuntary departure from D&D's parent company, TSR, and his footprint can be seen in the genre he is largely responsible for creating. But as Witwer shows, perhaps the most compelling facet of his life and work was his unwavering commitment to the power of creativity in the face of myriad sources of adversity, whether cultural, economic, or personal. Through his creation of the role-playing genre, Gygax gave two generations of gamers the tools to invent characters and entire worlds in their minds. Told in narrative-driven and dramatic fashion, Witwer has written an engaging chronicle of the life and legacy of this emperor of the imagination.

The Lazy Dungeon Master


Michael E. Shea - 2012
    As an experienced dungeon master you've run dozens, if not hundreds of games. You put a lot of work into making your games great. What if there's another way to look at how you prepare your game? What if it turned out you could spend less time, less energy, and have a better game as a result?It's time to unleash the Lazy Dungeon Master.Written in the style of Sly Flourish's Dungeon Master Tips and Running Epic Tier D&D Games, The Lazy Dungeon Master shows a new approach to game preparation, one that takes less time and gives your game the freedom to grow at the table. This book will help dungeon master prepare awesome games for any version of D&D.Based on the real-world experiences of hundreds of dungeon masters and dozens of professional game designers, the Lazy Dungeon Master includes interviews with veteran D&D DMs and a complete toolkit to help you improvise an entire game.Whether you play 1st, 2nd, 3rd, 4th, Pathfinder, or the D&D Next playtest; The Lazy Dungeon Master has tips, techniques, and advice to make preparation easier and help you run a flexible and entertaining game.

Legend of the Five Rings RPG


Rich Wulf - 2005
    For one thousand years, the Empire of Rokugan has stood as a bastion of nobility, honor, and virtue. These lands are ruled by the samurai, powerful heroes who carry the katana and wakizashi as their badge of rank. Eight Great Clans vie with one another for supremacy over these lands, all under the eye of the mighty Emperor. And to the south, the Shadowlands, the eternal enemy of Rokugan, waits for the next opportunity to disrupt all that these foolish mortals have built. It is a land of intrigue, wonder, and adventure. Welcome to the third iteration of the Legend of the Five Rings Role-Playing Game. This player's guide will provide players and GM's with all of the setting, culture, and rules needed to create characters in the Legend of the Five Rings world and stage ongoing campaigns in Rokugan. While this book contains an updated version of the familiar rules, conversion rules will be included so that none of the many previous volumes set in this world will ever be obsolete. The best Asian style fantasy setting roleplaying game of this generation returns to its roots with its release this summer. Legend of the Five Rings 3rd Edition returns focus to the Roll and Keep(R&K) system originally released in 1996. Conveying a deeper sense of realism, the R&K system best simulates the tension, reality, and lethality of Samurai drama. Look for it more information in the coming weeks here at L5R.com. * Thrilling fantasy setting based on the myths and culture of Japan, China, and other Asian nations * A new generation of the beloved Legend of the Five Rings roll and keep system.* Streamlines existing rules without making previous products obsolete.* Excellent sourcebook for Rokugani culture and history

Son of Anger: A fast-paced Viking Saga filled with action and adventure


Donovan Cook - 2020
    This tale of vengeance is nothing short of exciting." Reedsy ReviewUlf is like a storm, slowly building up its power, he grows more dangerous with each passing moment. And like all storms, he will eventually break. When he does, he will destroy everything in his path.Ulf is one of a long line of famous Norse warriors. His ancestor Tyr was no ordinary man, but the Norse God of War. Ulf, however, knows nothing about being a warrior.Everything changes when a stranger arrives on Ulf’s small farm in Vikenfjord. The only family he’s ever known are slaughtered and the one reminder of his father is stolen -- Ulf’s father’s sword, Ormstunga. Ulf’s destiny is decided.Are the gods punishing him? All Ulf knows is that he has to avenge his family. He sets off on an adventure that will take him across oceans, into the eye of danger, on a quest to reclaim his family’s honour.The gods are roused. One warrior can answer to them. The Son of Anger.

The Sky Riders (an Inventors World Novel)


Christopher Hopper - 2013
    Enter the avionic steampunk world of master storyteller Christopher Hopper as he takes readers on a fast-paced, death-defying adventure in the skies. Junar is a seventeen-year-old boy following in the footsteps of his Ace Pilot father, Leif, as a flyer in the Kili-Boranna Guild, better known as The Sky Riders. As if life couldn't get any better, Junar's First Year apprenticeship riding the massive birds of the sky, the majestic felrell, takes a fortuitous leap forward when his father is promoted to the most prestigious position in all of Aria-Prime-Timber Pilot. Upon moving to the capital city of Christiana with his family, Junar meets fellow apprentices Liv, a strong-headed and alluring confidant, and Erik, whose favorite pastime is making life miserable for Junar. Junar's world takes an unexpected turn, however, when his father has a startling change of heart about his promotion. Embarrassed by his father's weakness and his mother's past, Junar endeavors to excel in his apprenticeship, and distances himself from his family by making his own name in the Guild. He sets his sights on competing in the Champions Race-a cross-world gauntlet whose winner is listed among the greatest felrell pilots in history. But behind the scenes, political factions and government conspiracies collide with Junar's new plans. The young pilot suffers a horrific blow at the hands of the Zy-Adair-the notorious Sky Pirates. And soon, his perfect world is spiraling out of control. From his unsuspecting alliance with the Inventors-dubious tinkerers and social outcasts-to his unlikely associations with the Brologi-the Chancellory Police-Junar must find a way to plead his case before the Chancellor of Aria-Prime and piece together a puzzle that threatens his entire world's way of life.

Brahma Rakshas: The Monster Within


Sandiip N. Paatil - 2021
    At 11, he looks big and strong for his age. His kind mother, Geeta is a rural Indian archetype: the overworked, stressed-out, barely-keeping-it- together single mother. His father is in prison for multiple robbery cases. The villagers are cold and overbearing, and his schooldays are made hellish by bullies. If this wasn’t enough, he has nightmares and uncanny callings from the age-old monstrous Peepal tree that lays on his way to school. The legend is a monster called Brahma Rakshas, living under this tree, for years unknown to people, lures kids with the black devil fruits and then makes them wrestle until one dies.And, one stormy night, the legend comes true when Brahma Rakshas meets Sarja. Set in a fictional village of Deogiri; a small haven of human civilization, away from the din of city life, this story is an adventure ride filled with riddles and monster wrestling.

Through the Brown Mountain Lights: (Brown Mountain Lights Book 1)


C.C. Tillery - 2016
    When their van breaks down outside of Morganton, North Carolina, the group decides to hike up nearby Brown Mountain while they wait for the repairs to be finished. Lizzie’s interest in nature prompts her to go on a walk by herself, hoping to get a glimpse of the legendary Brown Mountain Lights. When she unexpectedly encounters one, she naively reaches out to touch it and is thrown back in time to a place and lifestyle she comes to hate—the Antebellum South. Lizzie is taken in by three sisters who are healers. With them, she is able to put her knowledge as a medical student to good use. She finds a trusted friend in Abbie, the youngest sister, and through a budding romance with the son of a plantation owner is drawn into the dangerous world of the Underground Railroad. With a bloody and violent war looming on the horizon, at a time when women are looked upon as less than equal, Lizzie struggles to accept the differences that surround her every day in this new and challenging world. Wanting nothing more than to return home, she and Abbie continually search for the light Lizzie travelled through, hoping it will take her back to her time. But if she finds it, will she decide to stay or go?

Starting a New Paige


Marilyn Foxworthy - 2020
    Page has certain operant conditioning and vaguely remembered instructionsthat will kick in at certain points as you get to know each other.Here is what you need to know at this point:I am the ‘Old Page’; she is the ‘New Page’.

Indian FolkTales (Illustrated)


Maple Press - 2018
    When it comes to Indian folk tales, the country of diverse religions, languages and cultures has a complete range of tales and short stories. This collection brings together stories of sacrifice, courage, might, deceit and righteousness that give a panoramic view of the rich cultural heritage of India. Read, absorb and enjoy this wonderful collection of all-time tales.

GURPS Magic


Steve Jackson - 2004
    Includes 300 new spells. There is information for the GM to create their own magic system. This book is a flexible magic system for playing the world of a favorite author or any type of wizard you can imagine.

फाशी बखळ [Phashi Bakhal]


Ratnakar Matkari - 1974
    How did he allow the other person to die? How did he help the other person to hang himself to death? He was terribly upset about this. The moment his eyes saw a rope in any form he used to remember everything.........

What Lies Beneath the Clock Tower


Margaret Killjoy - 2011
    Fly in air balloons, drink mysterious and pleasant cocktails, smoke opium with the dregs of gnomish society. Or dream and speak of liberation for all the races. Fall in love and abscond into the caverns. It's up to you, because this is an adventure of your own choosing.

The Monsters Know What They're Doing: Combat Tactics for Dungeon Masters


Keith Ammann - 2019
    In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat. Easy to read and apply, The Monsters Know What They're Doing is essential reading for every DM.

City of Splendors: Waterdeep (Forgotten Realms)


Eric L. Boyd - 2005
    An overview of thecity includes history, a whoâ��s who, information on laws, and rules for running and playing in a Waterdhavian campaign. Information on the people of Waterdeep covers non-player characters, arcane schools, armed forces, guilds, nobility, prestige classes specific to the city, and more. Also included in the book are discussions of specific Waterdeep locales, adventure locales, and new monsters. An extensive appendix gives information on new equipment, magic items, psionic powers, poisons, spells, and more. ERIC BOYD is a software developer who has written extensively about the Forgotten Realms setting for Wizards of the Coast, Inc. His most recent credits include Lost Empires of Faerûn â�¢, Faiths & Pantheons â�¢, Races of Faerûn â�¢, and Serpent Kingdoms â�¢.