Book picks similar to
Bugs In The System (Star Frontiers Module Sfad5) by Graeme Morris
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Anne Tyler: Three Complete Novels: A Patchwork Planet / Ladder of Years / Saint Maybe
Anne Tyler - 2001
Anne Tyler is both literary and popular, one of the few writers whose high sales match her critical acclaim. Now you can enjoy three of her more recent bestsellers in one low-priced, attractively packaged hardcover.
Vampire Diary: The Embrace
Robert E. Weinberg - 1994
Slowly but surely, Auston succumbs to the dark call. Can he resist the Embrace, the gateway to an eternity of damnation? And will his master's dark command threaten the most beautiful, most perfect love he has ever felt?
RuneScape: Official Handbook And Strategy Guide
Tracey West - 2007
Includes detailed maps and information on all the characters and creatures contained in the medieval world of RuneScape.
Starfinder: Alien Archive
Jason KeeleySteve Kenson - 2017
What's more, player rules for a host of creatures let players not just fight aliens, but be them!Inside Starfinder Alien Archive, you'll find the following:- Over 80 bizarre life-forms both classic and new, from the reptilian ikeshtis and energy-bodied hallajins to robotic anacites and supernatural entities from beyond the realms of mortals.- Over 20 races with full player rules, letting you play everything from a winged dragonkin to a hyperevolved floating brain.- New alien technology to help give your character an edge, including weapons, armor, magic items, and more.- A robust NPC-creation system to let Game Masters build any aliens or creatures they can imagine.- New rules for magical monster summoning, quick templates to modify creatures on the fly, and more!Cover art by Remko Troost
Kissinger: A Biography Part 1 Of 2
Walter Isaacson
It draws on extensive interviews with Kissinger, as well as 150 other sources, including Richard Nixon and Gerald Ford. In addition, it makes use of many of Kissinger's private papers. The result is an intimate narrative, filled with surprising revelations, that takes this century's most colorful statesman from his childhood as a persecuted Jew in Nazi Germany, through his tortured relationship with Richard Nixon, to his twilight years as a globe-trotting business consultant.
Tooth and Nail
Domino Finn - 2020
Don't let anyone tell you different.My name is Shyla Crowe, and I'm in hock to a demon I never met. My father started me off early, robbing magical antiquities from rich bastards. Thieving was the family business, and business was humming.Until my father got himself dragged to the pits of Hell. Now the only thing staving off his eternal torment is a monthly cash delivery to my new devil employer.Fortunately, not all hellions are evil, and thanks to an old family grimoire, I have the power to summon them. So I'm flush with enemies, sure, but I also have a few friends, like a furry know-it-all gremlin and my staunch gargoyle familiar.Summoning, like thieving, is about tools, technique, and team, and I've got them in spades. So it's only a matter of time until I work my father free.It's a good plan until the discovery of an ancient relic uncovers a sinister plot, rigged from the start. Turns out, I'm not fighting for my freedom... I'm fighting for my destiny.
Or Even Eagle Flew
Harry Turtledove - 2021
As these units join their RAF cousins during the Battle of Britain, famous woman aviator Amelia Earhart (who survived her world-circling flight) emerges as a rallying point for those willing to stand against fascism.
The Space Opera Megapack: 20 Modern and Classic Science Fiction Tales
John W. Campbell Jr. - 2014
"Doc" Smith and John W. Campbell, Jr. to modern interpretations by Jay Lake, Kristine Kathryn Rusch, Tim Sullivan, and more! Included are:BREATH’S DUTY, by Sharon Lee and Steve MillerSPAWN OF JUPITER, by E. C. TubbKILLER ADVICE, by Kristine Kathryn RuschTHE WORLD WITH A THOUSAND MOONS by Edmond HamiltonTHE SKYLARK OF SPACE, by E.E. “Doc” SmithDEADLINE IN SPACE, by John Russell FearnPLANETESIMAL DAWN, by Tim SullivanTHE WEIGHT OF HISTORY, THE LIGHTNESS OF THE FUTURE, by Jay LakeBIG PILL, by Raymond Z. GallunWHERE ARE YOU, MR. BIGGS?, by Nelson S. BondTHE SKY TRAP, by Frank Belknap LongCHANGE OF COMMAND, by Jean LorrahTULAN, by C.C. MacAppTHE BLACK STAR PASSES, by John W. Campbell, Jr.THE GALAXY PRIMES, by E.E. “Doc” SmithTARRANO THE CONQUEROR, by Ray CummingsTHE SARGASSO OF SPACE, by Edmond HamiltonSALVAGE IN SPACE, by Jack WilliamsonTHE ULTIMATE WEAPON, by John W. Campbell, Jr.INVADERS FROM THE OUTER SUNS, by Frank Belknap Long, Jr.
Deathwatch Core Rulebook
Ross Watson - 2010
Only the most exceptional candidates from the fighting forces of the Adeptus Astartes are invited to join the Deathwatch, and take on a new oath to safeguard the Imperium from the darkest of threats. United in this newly forged brotherhood, all Deathwatch Marines must learn to put aside their differences and work together to succeed in the most extraordinary operations - whether facing the threat of total annihilation when confronted by implacable alien foes, or fighting against the foul daemon menace that crawls forth hungrily from beyond the Warp. Deathwatch offers a brand-new roleplaying experience by focusing on elite, special-missions style action at the furthest fringes of Imperial space, involving some of the greatest heroes and deadliest opponents the Warhammer 40,000 universe has to offer!
City of Secrets
Nick Horth - 2017
Within its winding streets and shadowy back alleys, merchants deal in raw prophecy mined from an ancient fragment of the World That Was, and even the poorest man may earn a glimpse of the future. Yet not all such prophecies can be trusted. When Corporal Armand Callis of the city guard stumbles upon a dark secret, he finds himself on the run from his former comrades, framed for a crime he did not commit. Only the Witch Hunter Hanniver Toll knows the truth of his innocence. Together the pair must race against time to save Excelsis from a cataclysm that would drown the city in madness and fear.
Toon: The Cartoon Roleplaying Game Deluxe Edition
Greg Costikyan - 1991
Remember those great Saturday morning cartoons? Now they're back – and you're the star!Toon lets you be a rabbit, duck, mouse, moose, woodpecker, wombat, crocodile, caveman . . . whatever you want.In Toon, anything can happen, and nobody ever gets killed. Been punched? Blown up? Steamrollered? Don't worry – you'll bounce back in the next scene, ready for more!This book includes quick, simple rules, plenty of silly charts and tables, and lots of cartoon adventures – a joker's dozen! This edition of Toon includes all the material from the original version, plus everything from Toon Silly Stuff, Son of Toon, and Toon Strikes Again – and lots of brand-new material, including two new Feature Films!Ready to get silly? Get in Toon!
Kult: Death is Only the Beginning...
Gunilla Jonsson - 1991
Reality is not what we think. Around us the world is dark and dangerous and nothing is what it seems to be. Our reality is an illusion, created to keep us captive. We are imprisoned since ages past by a dictatorial creator. The true world, invisible to us, is ruled by creatures who dominate behind the false facades, our prison wardens and torturers. The characters in 'Kult' are dark heroes, governed by Destiny. When the illusions shatter, they face the true reality. Kult is a complete role-playing game and includes 1) The Lie - rules for creating player characters with abilities, dark secrets, advantages and disadvantages and skills. 16 ready-made archetypes (each infull color) will enable you to create an interesting character speedily and commence playing. 2) The Madness: Rules for encountering terror; advanced, realistic combat rules; and a comprehensive, logical magic system 3) The Truth: A consistent background to help you to recreate different horror atmospheres. Our illusion and dark realilty are described in detail, together with the creatures and cults who lurk behind the veil.
The SF Collection
Richard K. Morgan - 2013
Dick award and was optioned by Hollywood. He followed this up with two further novels continuing the adventures of Takeshi Kovacs - BROKEN ANGELS and WOKEN FURIES. He also wrote two further standalone SF novels, MARKET FORCES and BLACK MAN (which won the Arthur C. Clarke award).All five of these novels are collected here as the perfect introduction to Richard's work, or a welcome reminder of his power as a writer. Richard has also written two computer games (CRYSIS 2 and SYNDICATE), comics for MARVEL and is currently working on a fantasy trilogy comprising OF THE STEEL REMAINS, THE COLD COMMANDS, THE DARK DEFILES.
Typhon Pact: The Khitomer Accords Saga: Plagues of Night, Raise the Dawn, and Brinkmanship
David R. George III - 2012
For almost three years, the Federation and the Klingon Empire, allied under the Khitomer Accords, have contended with the nascent coalition on a predominantly cold-war footing. But as Starfleet rebuilds itself, factions within the Typhon Pact grow restive, concerned about their own inability to develop a quantum slipstream drive to match that of the Federation. Will leaders such as UFP President Bacco and RSE Praetor Kamemor bring about a lasting peace across the Alpha and Beta Quadrants, or will the cold war between the two alliances deepen, and perhaps even lead to an all-out shooting war?
Raise the Dawn
After the disastrous events in the Bajoran system, Captain Benjamin Sisko must confront the consequences of the recent choices he has made in his life. At the same time, the United Federation of Planets and its Khitomer Accords allies have come to the brink of war with the Typhon Pact. While factions within the Pact unsuccessfully used the recent gestures of goodwill—the opening of borders and a joint Federation-Romulan exploratory mission—to develop quantum-slipstream drive, they have not given up their goals. Employing a broad range of assets, from Romulus to Cardassia, from Ab-Tzenketh to Bajor, they embark on a dangerous new plan to acquire the technology they need to take control of the Alpha and Beta Quadrants. While UFP President Bacco and Romulan Praetor Kamemor work feverishly to reestablish peace, Captains Sisko, Jean-Luc Picard, and Ro Laren stand on the front lines of the conflict...even as a new danger threatens the Bajoran wormhole as it once more becomes a flashpoint of galactic history.
Brinkmanship
The Venette Convention has always remained independent, but it is about to become the flashpoint for a tense military standoff between the two power blocs now dominating interstellar space—the United Federation of Planets and the recently formed Typhon Pact. The Venetan government turns to the Typhon Pact’s Tzenkethi Coalition for protection in the new order, and has agreed to allow three of their supply bases for Tzenkethi use. But these bases—if militarized—would put Tzenkethi weapons unacceptably close to Federation, Cardassian, and Ferengi space. While Captain Ezri Dax and the crew of the U.S.S. Aventine are sent to investigate exactly what is happening at one of the Venette bases, Captain Jean-Luc Picard and the U.S.S. Enterprise are assigned to a diplomatic mission sent to the Venette homeworld in order to broker a mutually acceptable resolution. But the Cardassian delegates don’t seem particularly keen on using diplomacy to resolve the situation, which soon spirals out of control toward all-out war. . .