Keeper vs. Reaper


Jennifer Malone Wright - 2014
    She has known all of her life that she would be in line to watch over the souls of the recently passed, keeping them safe from the Reapers. The soul eating Reapers have been a plague upon the Earth, stealing souls and leaving the Keepers as the only thing that stands between Heaven and Hell. The factions despise each other and have warred for generations. Then Lucy discovers an ancient legend predicting the arrival of the Chosen One, destined to bring forth an end to the Reapers. The surprises continue when she realizes she is that person. For Lucy, being the Chosen One doesn’t change much. Fighting Reapers is just another day in the life of a Keeper. When she meets Jack Walker, they both realize they have an insane, mutual attraction. Too bad that he’s been sent to prevent the prophecy from coming true. His only mission: to kill the Chosen One.

Pathfinder Roleplaying Game: Advanced Class Guide


Jason BulmahnTim Hitchcock - 2014
    Incredible powers also await existing characters, with more than a hundred new archetypes and class options. Prepare characters for their most legendary adventure ever with massive selections of never-before-seen spells, magic items, and more!The Pathfinder Roleplaying Game Advanced Class Guide is a must-have companion volume to the Pathfinder Roleplaying Game Core Rulebook. This imaginative tabletop game builds upon more than 15 years of system development and an open playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.Pathfinder Roleplaying Game Advanced Class Guide includes:- Ten new base classes—the magic-twisting arcanist, the ferocious bloodrager, the cunning investigator, the daring swashbuckler, the formidable warpriest, and others.- Variant class abilities and thematic archetypes for all 29 base classes, such as the counterfeit mage and the mutagenic mauler.- Nearly a hundred new feats for characters of all classes, including style feats, teamwork feats like Coordinated Shot, and more.- Hundreds of new spells and magic items, such as feast on fear and skullcrusher gauntlets.- An entire armory of amazing equipment, from vital new adventuring gear to deadly alchemical weapons.... and much, much more!Cover art by Wayne Reynolds

The Samantha Project


Stephanie Karpinske - 2012
    Then one horrible night a sudden tragedy sparks a series of events that change her life forever. Soon she’s told she’s part of a top secret genetics experiment run by a global corporation that’s been watching her for years and waiting for the right time to take her back. That time is now.Samantha’s enhanced genetics are finally starting to express the powers the corporation wants and her only chance for freedom is to go on the run, leaving behind her old life and the people she loves. Using her new abilities to help her, she makes her way to a town far from home where she encounters two people who are eerily familiar. These two people will give her clues to her past but also warnings for her future. It’s the beginning of a journey in which Samantha will learn all the secrets of who she really is and why she was created.

Warhammer 40,000


Games Workshop - 2017
    No forgiveness. No respite. There is only war.The Dark Millenium takes a horrific toll upon Mankind's realm, for the galaxy is beset by the flames of war. In this nightmare future, Humanity faces utter damnation. The galaxy has split along its length, torn by apocalyptic acts of violence to disgorge the horrors of the warp. Every one of the Imperium's million worlds is beset by Chaos incarnate. Scenting blood, warmongering alien races descend to conquer even as the enemy within rises up, utter disaster stayed only by the daily sacrifice of untold billions. Only the armies of the Immortal Emperor stand between Humanity and midnight-black oblivion. Foremost amongst them are the Space Marines of the Adeptus Astartes, dauntless champions forged anew as the ultimate protectors of Mankind.You can enter this universe of horrors, today, if you dare. But remember this is a a more terrible era than ever before, and there is no peace amongst the stars...The Games Workshop hobby allows you to collect, build, paint and play within worlds of boundless creativity and imagination. Warhammer 40,000 is a tabletop game for two or more players, where you control an army of Citadel Miniatures representing the Imperium of Man or one of its many enemies. As well as telling the story of the Dark Millenium, this books provides all the rules you need to fight a variety of battles in this dystopian setting, and has essential information about collecting, painting and gaming with Citadel Miniatures.(publisher's description)

Clanbook: Malkavian Revised


Ethan Skemp - 2000
    From emotionless sociopaths to raving lunatics and everything in between, the Malkavians nonetheless command startling insight. Does what they know drive them to madness or does their insanity allow them too peer into a world the rest of us fear to see?The Method of MadnessAs part of the revised lineup of clanbooks, Malkavian takes one of the classic sourcebooks for the game and brings it into a modern context. All-new information accompanies a re-examination of earlier concepts, allowing you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each 32 pages longer than the first-edition series) permits Storytellers to round out their chronicles.

DC Adventures Hero's Handbook: Super-Hero Roleplaying in the DC Universe


Steve Kenson - 2010
    This handbook provides everything you need for hours of adventure in the DC Universe, including all the rules of the game, an overview of the original comic-book setting, and details on major heroes and villains, complete with game information.

The Starseed Universe, omnibus


Ashley McLeo - 2018
    Celtic mythology like you've never seen before. And a battle to save us all. Magically bound and separated from birth, sisters Lily, Evelyn, and Sara are reunited in the rolling hills of Ireland to save Earth as we know it. Their opponents? The fata—otherworldly magical beings whose abilities far surpass any supernatural on earth.  That is until the sisters can master their magic. With their magic restored, the sisters must fulfill an ancient prophecy lost during the fire of the Library of Alexandria. If they don’t all of humanity will be enslaved. The sisters’ varied pasts create friction but they work to find common ground, master their magic, trust their estranged birth family, and fight together.  Even after Lily’s adoptive family survives a tragedy, and heiress Evelyn undergoes a trial of her own, it seems as though they are strong. That nothing worse can happen.  But when one rises the other falls, and occult academic Sara is forced to face her demons. With help from their family, new love interests, and unexpected links from souls long lost, the sisters push the limits of magic and bring together a culture of supernaturals—a supernatural army—like the world has never seen. The Starseed Universe Novellas Accompanying novellas Rogue Fae and Siren Falling follow the adventures of fan-favorite secondary characters Gwenn, Rena, Emily, and Selma as they discover their powers, find each other, and learn who they really are. The Starseed Universe Boxset  Full of action, romance, mythology, engaging characters you want to know, and sisterhood, The Starseed Universe is sure to keep you up all night!

Clanbook: Toreador Revised


Heather Grove - 2000
    More than any other Kindred, they feel the damnation of the Embrace, as it extinguishes the flame of creativity for which they long. But what passions inspire the Toreador after they receive the Embrace?The Undead Find Their MuseAs part of the revised lineup of clanbooks, Toreador takes one of the classic sourcebooks for the game and brings it into a modern context. All-new information accompanies a re-examination of earlier concepts, allowing you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each 32 pages longer than the first-edition series) permits Storytellers to round out their chronicles.

Hall of the Fire Giant King


E. Gary Gygax - 1978
    

The Dragon Blood Collection, Books 1-3


Lindsay Buroker - 2014
    Science and technology have replaced magic, which has dwindled until it has become little more than an element of myth and legend. There are those who still have dragon blood flowing through their veins, distant descendants of the mighty creatures of old. These rare humans have the power to cast magic, the power to heal, and the power to craft alchemical weapons capable of starting wars… or ending them. But they are feared for those powers, and in recent centuries, they have been hunted nearly to extinction. The few remaining survivors must find a way to change how humanity perceives them or be lost to the world forever. The Dragon Blood Collection includes three full-length novels of action, magic, and romance: Balanced on the Blade’s Edge Deathmaker Blood Charged

Pathfinder Roleplaying Game: Bonus Bestiary


Jason Bulmahn - 2009
    These creatures won't be making an appearance in the Pathfinder RPG for at least a year and will thus only be available in this book for a long while. Showcasing the new rules and flexibility of the Pathfinder Roleplaying Game, this collection of creatures draws from more than 30 years of gaming history and includes:- Deadly beasts and familiar allies, such as allips, caryatid columns, faerie dragons, huecuvas, shadow mastiffs, and more!- New rules for monstrous companions, arcane creations, sinister traps, variant creatures, and other options for use with both 3.5 and the Pathfinder Roleplaying Game.- Explanations of never-before-seen rules being included in the Pathfinder Roleplaying Game.- A preview listing of nearly every monster to be included in the upcoming Pathfinder Bestiary.- Reimaginings of some of the most iconic creatures in gaming, vibrantly illustrated by some of the best artists in fantasy.- Add a taste of the Pathfinder Roleplaying Game to your campaign today with this official manual of Pathfinder monstrosities!This 16-page supplement was initially made available for Free RPG Day on June 20, 2009.Cover art by Tyler Walpole

Fate of Perfection


K.F. Breene - 2017
    But her daughter inherits more than superior genetics…little Marie has a rare ability that the world has never seen, and her conglomerate, Moxidone, will stop at nothing to have sole possession of the child.Teamed with Ryker, the formidable master of security, Millicent must risk everything in a life-and-death struggle to tear her daughter away from the ruling force who wants to own them all. The odds are stacked against them, but Moxidone will learn that the pursuit of perfection comes at a perilous cost—and that love can’t be bought at any price.

From the Heart: Tonight and Always / Endings and Beginnings / A Matter of Choice


Nora Roberts - 1996
    This collection will appeal to a new generation of Nora Roberts fans.Tonight and AlwaysWhen a renowned anthropologist agreed to help a writer research his new novel, she wasn't prepared for the passion their collaboration would spark...A Matter of ChoiceAn international smuggling ring traps a beautiful antiques dealer and a New York City cop in a web of danger and desire...Endings and BeginningsTwo Washington television reporters try to protect their love from their own professional rivalry-and the hazards of their celebrity...

Parched


Z.L. Arkadie - 2011
    I nod stiffly to give no indication I know exactly, who that is. I’m shocked to hear that name in this setting, at this stage of my life, the one far away from Cambridge, Massachusetts over five years later.”Advertising Exec, Clarity Parker thought she’d never see Baron Ford again. Five years ago, they shared the date of her life and then he literally vanished into thin air. Now he’s back and has asked that she, exclusively, be assigned to his multi-million dollar account.On the day the fog rolls in, not only can she no longer avoid him but she can no longer avoid herself. See, Clarity has an ability that she’s run away from her entire life. She’s learning an ability like hers doesn’t come for free, and something or someone is trying to make her pay for it with her life.Her world is soon turned upside down after she escapes to a place called Enu. It’s here Clarity learns who and what she truly is. She also learns that Baron Ford is Baron Ze Feldis; he’s a vampire, and what bonds them runs deeper than anything she can ever imagine. Their bond is further tested when they end up not only battling Baron’s psycho ex-vampire girlfriend, who wants Clarity dead but also “the evil” as they journey in search of the book which holds the Prophecy of the Seven Seeds. One thing’s for sure, from this point on, their lives will never be the same.**Edited on 10/24/2011 – If you have the previous version, please email Customer Service to request the most updated version. If you purchased the Ebook on Smashwords, you can simply download the most up-to-date version.

Dungeons & Dragons Player's Handbook 2: A 4th Edition D&D Core Rulebook


Jeremy Crawford - 2009
    New classes, races, and other options for your D&D(R) game.This book builds on the array of classes and races presented in the first Player's Handbook (R), adding both old favorites and new, never-before-seen options to the game.The book adds a new power source for 4th Edition D&D; classes using the new primal power source include the barbarian and the druid. Player's Handbook 2 expands the range of options available to D&D players with new classes, races, powers, and other material.