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Five Nights at Freddy's (The Begining) (Volume 1)


Gavin Azurin - 2015
    

Dungeon Master's Guide


Mike Mearls - 2014
     - An excellent resource for new and existing Dungeons Masters to engage in both adventure and world creation, with rules, guidelines, and sage advice from the game's experts. - Created as part of a massive public playtest involving more than 170,000 fans of the game.

Slay the Dragon: Writing Great Video Games


Robert Denton Bryant - 2015
    "Slay the Dragon" will help you understand the challenges and offer creative solutions to writing for a medium where the audience not only demands a great story, but to be a driving force within it. Aimed at traditional writers who want to learn interactive narrative as well as game creators who want to tell better, more emotionally involving stories, the book is written by two creative veterans of both Hollywood and "Nerdyhood." Through lively discussions and self-paced-exercises, Bryant and Giglio step you such topics as: the "no-act" structure of video games; writing great game characters; making gameplay emotionally meaningful; and bringing your game world alive.

Glued to Games: How Video Games Draw Us In and Hold Us Spellbound


Scott Rigby - 2011
    It is the first truly balanced research-based analysis on the games and gamers, addressing both the positive and negative aspects of habitual playing by drawing on significant recent studies and established motivational theory.Filled with examples from popular games and the real experiences of gamers themselves, Glued to Games gets to the heart of gaming's powerful psychological and emotional allure--the benefits as well as the dangers. It gives everyone from researchers to parents to gamers themselves a clearer understanding the psychology of gaming, while offering prescriptions for healthier, more enjoyable games and gaming experiences.

1001 Video Games You Must Play Before You Die


Tony MottMitch Krpata - 2010
    The video game has arrived as entertainment and as an art form. This is the first serious critical evaluation ever published of the best video games and is a testament to the medium’s innovativeness and increasing emphasis on aesthetics. Organized chronologically and for all platforms (PC, Xbox, PlayStation, etc.) and covering all genres from the bold (Grand Theft Auto and Halo) and dark (Resident Evil and Silent Hill) to the spiritual (Final Fantasy) and whimsical (Legend of Zelda), the book traces the video game from the rough early days of Pong to the latest visual fantasia.

Walking With Purpose: Seven Priorities That Make Life Work


Lisa Brenninkmeyer - 2013
    As a mother of seven, she knows we don't just need to be told what kind of women we should be. We need some help getting there.Drawing from her own experience of balancing marriage, motherhood, and work inside and outside the home, Lisa helps you uncover the key to living a busy life with inner calm. What's the secret? Identifying key priorities and doing first what matters most.With humor and wisdom, Lisa will help you:• Stop striving and rest in God's unconditional love.• Experience new hope in your marriage.• Reach your child's heart.• Create clarity in a cluttered home.• Find friendships that go below the surface and satisfy.• Discover your passion and purpose.Once in a while, things may seem as if they're under control, but we want to walk with purpose regardless of our circumstances. God wants us to daily experience the joy and contentment that comes from knowing we have given our all to what he considers most important. The abundant and purposeful life we were created to live is just around the corner.

Citizen Somerville


Bobby Martini - 2010
    Over sixty men were murdered, including the leader of the Winter Hill Gang, James "Buddy" McLean. The leadership of one of the most influential non-Italian crime organizations in the United States was inherited by his childhood friend, Howard T. "Howie" Winter. In CITIZEN SOMERVILLE the events during his tenure offer a true picture of an era in Boston's pre-Whitey Bulger history when the streets were protected by a close-knit group of Irish-Italian "businessmen." The son of one of Winter's closest friends, BOBBY MARTINI has laid his own history bare to depict a life of survival in the rough streets of Somerville, stopping just short of entering the Mob life. The death of Martini's two brothers as well as the murders and suicides of scores of others reveal the darker personal side of a small New England town. CITIZEN SOMERVILLE slices a layer deeper than a crime memoir by allowing a usually ostracized faction to speak - the women. After decades of silence, three strong and very different females lift the Mob veil and voice their own struggle to survive in Somerville's criminal circle. Often painfully poignant and yet frequently hilarious, CITIZEN SOMERVILLE is a microscopic view of a generation struggling to walk the moral tightrope between societal decency and the loyalty of criminality.

The Making of Prince of Persia: Journals 1985-1993--Illustrated Edition


Jordan Mechner - 2020
    

Play: How It Shapes the Brain, Opens the Imagination, and Invigorates the Soul


Stuart M. Brown Jr. - 2009
    Or the blissful abandon of a golden retriever racing with glee across a lawn. This is the joy of play. By definition, play is purposeless and all-consuming. And, most important, it’s fun. As we become adults, taking time to play feels like a guilty pleasure—a distraction from “real” work and life. But as Dr. Stuart Brown illustrates, play is anything but trivial. It is a biological drive as integral to our health as sleep or nutrition. In fact, our ability to play throughout life is the single most important factor in determining our success and happiness. Dr. Brown has spent his career studying animal behavior and conducting more than six thousand “play histories” of humans from all walks of life—from serial murderers to Nobel Prize winners. Backed by the latest research, Play explains why play is essential to our social skills, adaptability, intelligence, creativity, ability to problem solve, and more. Play is hardwired into our brains—it is the mechanism by which we become resilient, smart, and adaptable people. Beyond play’s role in our personal fulfillment, its benefits have profound implications for child development and the way we parent, education and social policy, business innovation, productivity, and even the future of our society. From new research suggesting the direct role of three-dimensional-object play in shaping our brains to animal studies showing the startling effects of the lack of play, Brown provides a sweeping look at the latest breakthroughs in our understanding of the importance of this behavior. A fascinating blend of cutting-edge neuroscience, biology, psychology, social science, and inspiring human stories of the transformative power of play, this book proves why play just might be the most important work we can ever do.

Garen: First Shield


Anthony Reynolds - 2020
    Demacia is mourning. And in the eyes of Garen Crownguard, it’s his fault.But can he rise to the challenge when Demacia needs him again?While on a peacetime expedition beyond the borders of Demacia, Garen, Quinn, and the Dauntless Vanguard uncover a plot that threatens to destroy long-standing alliances. As the knight-ranger Quinn tries to get word back to Demacia, Garen and his comrades make a desperate last stand. How long can they last, and at what cost?

Damon Runyon Omnibus


Damon Runyon - 1944
    A world of speakeasies and dancing girls where a gambler or bootlegger is perfectly normal and respectable in every way. Those familiar with "Guys and Dolls" know what to expect!

World of Warcraft: Ultimate Visual Guide


Kathleen Pleet - 2013
    Shaped by titans, ruled by ancient magic. Beset by demons and earth-shattering cataclysms. Where good, evil, the living, and the undead battle for supremacy.Created in close collaboration with Blizzard, World of Warcraft®: The Ultimate Visual Guide, Updated explores the major characters, key locations, and epic history of this battle-scarred realm, and will capture any adventurer's imagination with its breadth of detail. With 16 more pages, this updated guide delves into the new games and expansions from the world's most popular online role-playing game.Packed with original images and featuring the latest lore, World of Warcraft®: The Ultimate Visual Guide, Updated is both an ideal introduction and the perfect guide to the World of Warcraft universe.

Journal 29


Dimitris Chassapakis - 2017
    To solve the riddles, you need to think out of the box.You can write, draw, search, fold pages, combine different methods and try to get those riddles right. Journal 29 is a 148 pages book providing over 63 riddles you can solve.The Story: A top secret excavation did not bring any result for 28 weeks. It was on the 29th week that something unexpected happened. The team disappeared and the only thing that was left behind was their Journal. You must solve the riddles in order to solve the mystery.How to Play: Journal 29 is a book game of riddles and puzzles.To play, you will need: A copy of Journal 29 A pencil An internet connected device ( preferably a smartphone)Every two pages of Journal 29 have two elements: The riddle page and the key page.Step1 You solve the riddle on the riddle page.Step2 Visit the URL from the key page (you can type the URL on your browser or scan the unique QR code available on the page).Step3 Submit the answer of the riddle. Answer correctly, and get a key that is usually a word or a number.Step4 Write down the key. These keys are needed for solving the next riddles.To solve the riddles you will need to think out of the box. Write, draw, search, tear paper, fold pages, combine and more. You don't need any special app to play the game. Just a browser will do (preferably on your smartphone).

Fable III Signature Series Guide


Doug Walsh - 2010
    A highly acclaimed action strategy RPG, the guide covers the best tips for completing each quest along with information on multiple outcomes and how they will affect your hero. Learn what can befall your hero with each promise you make and discover what happens if you keep it. Also includes area information, illustrated maps and a real estate guide with prices, rents and repairs plus much more.

Queen of Thorns


Dave Gross - 2012
    Few of impure blood are allowed beyond the nation’s borders, and thus it’s a great honor for the half-elven Count Varian Jeggare and his hellspawn bodyguard Radovan to be allowed inside. Yet all is not well in the elven kingdom: demons stir in its depths, and an intricate web of politics seems destined to catch the two travelers in its snares. In the course of tracking down a missing druid, Varian and a team of eccentric elven adventurers will be forced to delve into dark secrets lost for generations—including the mystery of Varian’s own past.From fan favorite Dave Gross, author of Prince of Wolves and Master of Devils, comes a fantastical new adventure set in the award-winning world of the Pathfinder Roleplaying Game.