Flushed: A funny short story


Svingen and Pedersen - 2018
    What’s the man to do? Leave the bathroom and say nothing on the matter? Or, take matters into his own hands?THE MEANTIME STORIES is a funny short read series that draws inspiration from Terry Pratchett, Monty Python, and Douglas Adams, all combined with a twist of Nordic Noir (human folly, abrupt and plentiful deaths, snappy dialogue, quirky deep thoughts, and absurd outcomes). It’s glittering darkness, and clouded light.Each story is a stand-alone, ready to be enjoyed when you yearn for 30 minutes of wacky, brainy, and laugh-out-loud entertainment. Longing for surprises, unexpected twists, and silliness with an edge? Look no further, because in the Meantime, anything can happen!

Schrodingers Caterpillar


Zane Stumpo - 2012
    One morning he misses his bus when he stops to put a strange caterpillar in a matchbox. As the bus passes he’s shocked to spot himself inside. Like Schrödinger’s Cat in the famous quantum thought experiment, the caterpillar's spawned parallel possibilities. This comic novel explores Graham’s search for a better life among the various overlapping alternatives.Another clone, Grim Dupeint, is a loathsome international arms dealer. Graham infiltrates Grim’s corporation, then embezzles cash for charity. When a furious Grim realises, Graham must act fast. And right now he's acting like fish food.Graham launches upon a new lifestyle (and sex life) as he dons the designer suits of power. But sinister figures soon see through Graham’s clothing. Now Graham’s under attack from the corporation, the police, his ex-wife’s private detective, and an infuriatingly pompous water-colourist who Graham might have been if he’d gone to art college rather than business school. To survive (and steal the artist’s wonderful woman) Graham needs to find hidden resources. By definition Dopplegraham’s equally resourceful. Bugger...Schrödinger's Caterpillar - a stupid book for brainy people!

How to Fly a Pig


Willow Mason - 2021
    As a witch, albeit a weak example, it's a pleasure to reconnect with my mother's old coven. Unfortunately, the welcome home sours when we find a body in the woods behind my house.With a newly appointed supreme keen to avoid the attention of the governing national coven, I volunteer to uncover the culprit behind the despicable crime. A decision made before my oversized familiar and a handsome paranormal investigator start to trample all over the crime scene.As the case widens, and leads tangle, I must call on all the powers at my disposal to rid the coven of a threat worse than any sanction the national coven could apply. I mean, everything will probably work out okay… then again, pigs might fly.

The Good Wife Guide: 19 Rules for Keeping a Happy Husband (Gift for Husbands and Wives, Adult Humor, Vintage Humor, Funny Book)


Ladies' Homemaker Monthly - 2007
    When he returns home from his demanding job, a man rightfully deserves a bit of pampering. A happy smile, a warm kiss, and a pair of cozy slippers are just the start. Here are all the secrets for helping him feel comfortable and content:  - Advice on cooking from scratch - The lowdown on why a clean home makes hubby feel better - Valuable hints on making yourself more attractive to him The Good Wife is a great and humorous gift for brides-to-be or happily married wives, for Valentine’s Day, and bridal showers and bachelorette parties.

Pathfinder Roleplaying Game: Mythic Adventures


Jason BulmahnTracy Hurley - 2013
    Many adventurers pick up swords or call upon strange powers in times of trouble, yet only a few are chosen by fate or the gods to change the course of history. These are mythic heroes—legendary figures whose every footstep shakes the heavens. With Pathfinder Roleplaying Game: Mythic Adventures, it's your turn to change the world. Choose a mythic path and take on unbelievable powers by completing mythic trials tied to your character's story. Each mythic path works in parallel with your character class, allowing you to continue advancing in your chosen calling even as you seek a greater destiny. Best of all, you can start playing a mythic character at any point—even as early as 1st level!Pathfinder Roleplaying Game: Mythic Adventures is a must-have companion volume to the Pathfinder RPG Core Rulebook. This imaginative tabletop game builds on more than 10 years of system development and open playtests featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.Pathfinder Roleplaying Game: Mythic Adventures is a 256-page hardcover book that includes:- Complete rules for playing mythic characters of six different paths: archmage, champion, guardian, hierophant, marshal, and trickster.- New mythic feats for every class, such as Powerful Shape, which allows druids to transform into enormous animals, or Deadly Stroke, which lets a mythic character dispatch even a formidable enemy with a single blow.- A whole grimoire of new and supercharged spells. Bring down a castle with a mythic meteor swarm, transform the landscape with terraform, or make every memory and record of someone disappear with mythic modify memory!- Tons of monsters enhanced with mythic abilities and ready to challenge your heroes, from dragons to vampires!- A hoard of new mythic magic items and artifacts. Brandish the sword of inner fire, capable of burning even elemental creatures, or turn your enemies to stone with the medusa-headed shield aegis!- A complete mythic adventure for 7th-level characters.- Advice on running a mythic game and forging your own legends.... and much, much more!Cover art by Wayne Reynolds

Deadlands: The Weird West Roleplaying Game


Shane Lacy Hensley - 1996
    The American Civil War rages on, neither side able to establish a clear advantage. Most of California has fallen into the sea. The Sioux Nations have reclaimed the Dakotas. And the dead walk among us. In Deadlands: The Weird West Roleplaying Game, players take on the roles of hexslinging hucksters, mad scientists armed with weird, steampunk gizmos, deadly gunfighters, fearless Indian braves, and wizened shamans. In 1863, a vengeful warband called the Last Sons unleashed the manitous upon humanity, and nothing has been the same since.

Player's Option: Spells and Magic (Advanced Dungeons & Dragons, First Printing, Rulebook/2163)


Richard Baker - 1995
    Within these pages you will find new spells and proficiencies for wizards and priests, plus further rules on spell research and magical item creation, new options for designing spellcasters, an alternate system of gaining and using spells, and much more. Use this book to bring out the full power and potential of any spellcasting character!

Adventure of Sinbad: Prototype


Shinobu Ohtaka - 2013
    It was released with the first DVD & Blu-ray, on January 30, 2013, and tells the story of Sinbad's conquest of the first Dungeon, Baal.

The Complete Bard's Handbook


Blake Mobley - 1992
    The Complete Bard's Handbook gives you everything you need to create a bard the world will never forget!

Ononokin Book Bundle #1


John P. Logsdon - 2015
    At the perpetual age of 650, this is really no longer an option. The Full Moon Event Paulie Vergen is a Vampire living the daily grind of life until a fateful day when a newly infected Werewolf landed on his doorstep. All Paulie wanted was peace and quiet, but life didn't often seem to care about his plans. He's now faced with helping the poor Werewolf navigate through the Underworld in order to find the help that he needs. Bob the Zombie Bob is a Zombie who was just going about his business when a band of thieves stole his hand so that they could make a batch of Elfagra in the Upperworld. While it's bad enough that they've stolen Bob's hand for such a purpose, it comes to the Zombie's attention that if the bad guys use the wrong technique it could cause a cosmic rift that will spell the real death of Bob...not just the long, drawn out one that's part of being a Zombie. Gappy's Gadgets Gappy Whirligig is an industrious Gnome who has yet to reach the Age of Tinkering. In a flash, Gappy's life flips upside down, leaving him to make the decision to either strike out on his own or become a 42-year-old foster child. Gappy demonstrates his industrious spirit as he leaves Hubintegler's rules and regulations behind and instead seeks to make his mark in the seedy town of Planoontik.These stories get their influence from Terry Pratchett's Discworld, Robert Asprin's Myth Adventures, Monty Python, and countless other comedic mediums. This omnibus edition includes the first four books in the Tales from the Land of Ononokin series. You'll get wizards, vampires, werewolves, dwarves, elves, gnomes, orcs, ogres, giants, gorgans, humans, trolls, zombies, and more ... and it's all set in a fantastical world that will keep you giggling for weeks.

Tales of the Old World


Marc Gascoigne - 2007
    It features work from established and popular authors such as Graham McNeill and Nathan Long.

Avenger!


Mark Smith - 1985
    Trained in the Way of the Tiger, you are now an outstanding master of the martial arts, ready to use your deadly skills to overturn evil and to avenge the death of your foster-father, Naijishi.Naijishi's assassin has stolen the Scrolls of Kettsuin, a guardian of the secret Word of Power, which could imprison Kwon in the Inferno forever, unleashing the forces of evil throughout the World of Orb. Your quest is to find the assassin before he reaches the Pillars of Change.Are you ready for the Way of the Tiger?

Knights of the Old Republic Campaign Guide


Rodney Thompson - 2008
    This campaign guide offers both players and Gamemasters a wide array of new options that can be used to craft a unique roleplaying game experience. As the galaxy plunges into one war after another, the forces of the Republic, along with their Jedi allies, struggle to protect themselves from hordes of invading Mandalorians, tyrannical Sith lords, and traitorous allies on every front. Featuring new game material drawn from a variety of sources, and including characters, weapons, vehicles, and droids, this book presents an entire campaign during the violent days of the Old Republic. This book also contains new Force powers, Force techniques, and Force secrets for Jedi and Sith characters, as well as new options for characters of all classes. Players can take advantage of new talents, feats, and other options to play a Mandalorian neo-crusader, a Republic soldier battling against the forces of Darth Revan and Darth Malak, or a Jedi in exile on the run from the Sith.