Best of
Role-Playing-Games
1996
The Planewalker's Handbook: Planescape Accessory
Monte Cook - 1996
Mage: The Ascension
Kevin Murphy - 1996
Mage is the 3rd game in t he Storyteller Series. '
Monstrous Compendium Annual: Volume Three
Keith Parkinson - 1996
Welcome to Year Three! Drawn from our best adventures! Drawn from our best adventures of 1995 - not to mention the award-winning DRAGON DUNGEON, and POLYHEDRON Magazines - this annual also marks the return of many old classics and introduces some nifty new critters.
Star Wars Gamemaster Screen Revised
Stephen Crane - 1996
The Imperial speeder bike rounds the corner and opens fire! Wait a minute. I know there's something in the rules about maneuvers ..."It's hard to run a great Star Wars adventure when you're busy flipping through the rulebook. Keep your game moving with this easy-to-use screen, which summarizes rules, charts and game statistics.The 64-page booklet is filled with information that can be used in any adventure:• Over a dozen player character templates.• Lists of skills and Force powers.• Game stats for common characters, starships and vehicles.• Customized forms for creating starships, planets, sector maps, and much more. • Information on Imperial laws (and punishments for breaking them).• A Star Wars timeline!
The Golden Dawn
Scott David Aniolowski - 1996
Yeats, Alister Crowley, and others. This book includes extensive source material (including rules for astral projection and Hermetic Magick) and four Call of Cthulhu scenarios offering a look at the dark side of Victoria's Empire.