Book picks similar to
Stealing Fire from the Gods: The Complete Guide to Story for Writers and Filmmakers by James Bonnet
writing
non-fiction
screenwriting
storytelling
Improv Wisdom: Don't Prepare, Just Show Up
Patricia Ryan Madson - 2005
No matter how carefully we formulate a “script,” it is bound to change when we interact with people with scripts of their own. Improv Wisdom shows how to apply the maxims of improvisational theater to real-life challenges—whether it’s dealing with a demanding boss, a tired child, or one of life’s never-ending surprises. Patricia Madson distills thirty years of experience into thirteen simple strategies, including “Say Yes,” “Start Anywhere,” “Face the Facts,” and “Make Mistakes, Please,” helping readers to loosen up, think on their feet, and take on everything life has to offer with skill, chutzpah, and a sense of humor.
Creativity, Inc.: Overcoming the Unseen Forces That Stand in the Way of True Inspiration
Ed Catmull - 2009
Creativity, Inc. is a book for managers who want to lead their employees to new heights, a manual for anyone who strives for originality, and the first-ever, all-access trip into the nerve center of Pixar Animation—into the meetings, postmortems, and “Braintrust” sessions where some of the most successful films in history are made. It is, at heart, a book about how to build a creative culture—but it is also, as Pixar co-founder and president Ed Catmull writes, “an expression of the ideas that I believe make the best in us possible.” For nearly twenty years, Pixar has dominated the world of animation, producing such beloved films as the Toy Story trilogy, Monsters, Inc., Finding Nemo, The Incredibles, Up, and WALL-E, which have gone on to set box-office records and garner thirty Academy Awards. The joyousness of the storytelling, the inventive plots, the emotional authenticity: In some ways, Pixar movies are an object lesson in what creativity really is. Here, in this book, Catmull reveals the ideals and techniques that have made Pixar so widely admired—and so profitable. As a young man, Ed Catmull had a dream: to make the first computer-animated movie. He nurtured that dream as a Ph.D. student at the University of Utah, where many computer science pioneers got their start, and then forged a partnership with George Lucas that led, indirectly, to his founding Pixar with Steve Jobs and John Lasseter in 1986. Nine years later, Toy Story was released, changing animation forever. The essential ingredient in that movie’s success—and in the thirteen movies that followed—was the unique environment that Catmull and his colleagues built at Pixar, based on philosophies that protect the creative process and defy convention, such as: • Give a good idea to a mediocre team, and they will screw it up. But give a mediocre idea to a great team, and they will either fix it or come up with something better. • If you don’t strive to uncover what is unseen and understand its nature, you will be ill prepared to lead. • It’s not the manager’s job to prevent risks. It’s the manager’s job to make it safe for others to take them. • The cost of preventing errors is often far greater than the cost of fixing them. • A company’s communication structure should not mirror its organizational structure. Everybody should be able to talk to anybody. • Do not assume that general agreement will lead to change—it takes substantial energy to move a group, even when all are on board.
Plot
Ansen Dibell - 1988
"They aren't laws. They're an array of choices, things to try, once you've put a name to the particular problem you're facing now."That's what this book is about: identifying those choices (whose viewpoint? stop and explain now, or wait? how can this lead to that?), then learning what narrative problems they are apt to create and how to choose an effective strategy for solving them. The result? Strong, solid stories and novels that move.Inside you'll discover how to:test a story idea (using four simple questions) to see if it worksconvince your reader that not only is something happening, but that something's going to happen and it all matters intenselyhandle viewpoint shifts, flashbacks, and other radical jumps in your storyline weave plots with subplotsget ready for and write your Big Scenesbalance scene and summary narration to produce good pacinghandle the extremes of melodrama by "faking out" your readers--making them watch your right hand while your left hand is doing something sneakyform subtle patterns with mirror characters and echoing incidentschoose the best type of ending--linear or circular, happy or downbeat, or (with caution!) a trick endingWhether your fiction is short or long, subtle or direct, you'll learn to build strong plots that drive compelling, unforgettable stories your readers will love.
The Accidental Creative: How to Be Brilliant at a Moment's Notice
Todd Henry - 2011
It isn't enough to just do your job anymore. In order to thrive in today's marketplace, all of us-even the accountants-have to be ready to generate brilliant ideas on demand. Business creativity expert Todd Henry explains how to establish effective practices that unleash your creative potential. Born out of his consultancy and his popular podcast, Henry has created a practical method for discovering your personal creative rhythm. He focuses on five key elements: *Focus: Begin with your end goal in mind. *Relationships: Build stimulating relationships and ideas will follow. *Energy: Manage it as your most valuable resource. *Stimuli: Structure the right "inputs" to maximize creative output. *Hours: Focus on effectiveness, not efficiency. This is a guide for staying inspired and experiencing greater creative productivity than you ever imagined possible.
The Artist's Rule: Nurturing Your Creative Soul with Monastic Wisdom
Christine Valters Paintner - 2011
Benedict" provides the inspiration for Christine Valters Paintner's newest exploration of the mutually nourishing relationship between contemplative practices and creative expression. Artists of all stripes and stations in lifepoets or painters, potters or photographerswill discover how traditions of Benedictine, Celtic, and desert spirituality can offer new sources of inspiration for their work. Through this twelve-week course, themes like "Sacred Tools and Sacred Space," "Creative Solitude and Community," and "Nature as a Source of Revelation and Inspiration" are enriched by Paintner's perceptive discussion and enhanced by insightful quotations from well-known artists and writers. Each week offers suggestions for grounding both the creative and the spiritual life through three basic practices: walking, lectio divina, and journaling. In sync with Paintner's vibrant Internet presence, The Artist's Rule is supplemented with online resources, including guided meditation podcasts, video lessons, and discussions.
For Writers Only
Sophy Burnham - 1994
The truth about the act of writing is much more varied, even violent. In fact, there seem to be as many contradictory admonitions about how to go about doing it as there are writers themselves.With that in mind, writer Sophy Burnham has collected the thoughts of some of the greatest writers and laced them with her own observations and experiences of the writer's life. With an emphasis on the emotions that writing wrings from those who practice it, Burnham writes about beginning a work prematurely, the ecstasy when the writing is really flowing, the crash that can follow the flight and how to pick yourself up and continue.Here you will find the motto Zola kept in his workroom (No day without lines), where Agatha Christie plotted her books (in the bathtub eating apples), and what James Thurber's wife replied when a dinner guest observed a strange expression on her husband's face (Don't be concerned. He's only writing). Most of all, you will be reassured, enlightened, and inspired to learn that, in your own writing struggles, you are not alone.
The Art of the Novel
Milan Kundera - 1986
He is especially penetrating on Hermann Broch, and his exploration of the world of Kafka's novels vividly reveals the comic terror of Kafka's bureaucratized universe.Kundera's discussion of his own work includes his views on the role of historical events in fiction, the meaning of action, and the creation of character in the post-psychological novel.
The Woman's Dictionary of Symbols and Sacred Objects
Barbara G. Walker - 1988
Sticking out the tongue is still a polite sign of greeting in northern India and Tibet (see Body Parts).Cosmic Egg In ancient times the primeval universe-or the Great Mother-took the form of an egg. It carried all numbers and letters within an ellipse, to show that everything is contained within one form at the beginning (see Round and Oval Motifs).
Long Story Short: The Only Storytelling Guide You'll Ever Need
Margot Leitman - 2015
Did you ever wish you could tell a story that leaves others spellbound? Storytelling teacher and champion Margot Leitman will show you how! With a fun, irreverent, and infographic approach, this guide breaks a story into concrete components with ways to improve content, structure, emotional impact, and delivery through personal anecdotes, relatable examples, and practical exercises.
Planning Your Novel: Ideas and Structure
Janice Hardy - 2014
Over 100 different exercises lead you through the novel-planning process, building upon each other to flesh out your idea as much or as little as you need to do to start writing. Find Exercises On: - Creating Characters - Choosing Point of View - Determining the Conflict - Finding Your Process - Developing Your Plot - And So Much More! Planning Your Novel: Ideas and Structure is an easy-to-follow guide to planning your novel, as well as a handy tool for revising a first draft, or fixing a novel that isn’t quite working.
The Art of Noticing: 131 Ways to Spark Creativity, Find Inspiration, and Discover Joy in the Everyday
Rob Walker - 2019
Our lives are in constant tether to phones, to email, and to social media. In this age of distraction, the ability to experience and be present is often lost: to think and to see and to listen.Enter Rob Walker's The Art of Noticing--an inspiring volume that will help you see the world anew. Through a series of simple and playful exercises--131 of them--Walker maps ways for you to become a clearer thinker, a better listener, a more creative workplace colleague, and finally, to rediscover what really matters to you.
How to Be a Writer: Building Your Creative Skills Through Practice and Play
Barbara Baig - 2010
Musicians practice. As a writer you need to do the same. Whether you have dreams of writing a novel or a memoir or a collection of poems, or you simply want to improve your everyday writing, this innovative book will show you how to build your skills by way of practice.Through playful and purposeful exercises, you'll develop your natural aptitude for communication, strengthening your ability to come up with things to say, and your ability to get those things into the minds (and the hearts) of readers. You'll learn to:- Train and develop your writer's powers--creativity, memory, observation, imagination, curiosity, and the subconscious - Understand the true nature of the relationship between you and your readers - Find your writer's voice - Get required writing projects done so you have more time for the writing you want to do - And much more Empowering and down-to-earth, How to Be a Writer gives you the tools you need, and tells you what (and how) to practice so that you can become the writer you want to be.
How to Write Funny: Your Serious, Step-By-Step Blueprint For Creating Incredibly, Irresistibly, Successfully Hilarious Writing
Scott Dikkers - 2014
You'll learn... • The 3 sure-fire ways to generate material • The 11 different kinds of jokes and how to tell them • The secret to permanently overcoming writer's block • And many more tips, tricks, and techniques Table of Contents 1 Introduction Use the techniques in this book to reliably create top-notch humor writing (page 9) 2 Your Brain’s Comedy Engine Access both hemispheres of your brain to eliminate writer’s block and tap an endless reserve of comedy ideas (page 19) 3 The Humor Writer’s Biggest Problem Overcome this one devastating obstacle to reach the widest possible audience (page 27) 4 How To Get Laughs Understand the different kinds of laughs, and how to generate the best one (page 37) 6 Subtext: The Secret Ingredient Infuse your humor with this vital component to create writing that makes people laugh (page 51) 6 The 11 Funny Filters Create any joke using the 11 fundamental building blocks of humor (page 61) Funny Filter 1: Irony (page 62) Funny Filter 2: Character (page 64) Funny Filter 3: Shock (page 70) Funny Filter 4: Hyperbole (page 74) Funny Filter 5: Wordplay (page 77) Funny Filter 6: Reference (page 81) Funny Filter 7: Madcap (page 85) Funny Filter 8: Parody (page 90) Funny Filter 9: Analogy 9(page 4) Funny Filter 10: Misplaced Focus (page 96) Funny Filter 11: Metahumor (page 99) 7 Using The Funny Filters Layer the building blocks to create increasingly hilarious jokes (page 105) 8 Process Overview Master this simple system to become a prolific humor writer (page 127) Click "Look inside" to see more!
Elephant Bucks: The Inside Guide to Writing the TV Sitcom
Sheldon Bull - 2007
Includes detailed inside information on how to choose the right series to spec, how to pick the right story, and detailed, step by step instruction on how to write the scripts that will get you work.