Diary of a Wimpy Villager: Book 2 (An unofficial Minecraft book)


Cube Kid - 2015
    In this diary of a villager boy, you'll catch a glimpse of their secretive lives and find out how they survive in their hostile world. What's behind the calm expressions? What mystical knowledge do they possess? You'll never know by asking them. Dive into this book for the answer. This is Book 2 of the Wimpy Villager series—a great series for gaming fans of all ages! Grab the first book before starting this one! Disclaimer: This is book is not official. It is not endorsed, authorized, sponsored, licensed or supported by Mojang AB, Microsoft Corp. or any other entity owning or controlling rights to the Minecraft name, trademarks or copyrights.

Ancient Magic


Bob Blink - 2013
    No one would have believed him had he chosen to reveal his true nature, unless he'd showed some of what he could do. Then there would have been problems. The ability to perform magic was the stuff of children's tales, yet for reasons Rigo couldn't understand, he was blessed, or perhaps cursed, with the ability. Asking others why he was different would have been of no use. He had been found at a young age wandering the flats near the isolated village where he grew up, his memory gone. His background, his true family, where he might have come from were all unknown.Wizard! The word hinted at something important. It made no sense that an insignificant orphan could be a person of such power. Yet Rigo could do things that could only be explained as magic. He had an indestructible staff, with its own unusual powers. There had to be a reason he'd been chosen. When the opportunity presented itself to explore the three kingdoms, Rigo set off in hopes of finding answers.Months later he had yet to find anyone who believed in magic. Circumstances pushed him together with another youth, with whom he was forced to share his secret. Together they ventured on. Neither was prepared for what they found, which required abilities far beyond the primitive magic Rigo could muster. Fortunately, someone had a plan, and Rigo was the key to its execution.

4th Edition Core Rulebook Collection


Wizards of the Coast - 2008
    In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master.This gift set provides all three 4th Edition Dungeons & Dragons core rulebooks (Player's Handbook, Dungeon Master's Guide, and Monster Manual) in a handsome slipcase that looks great on any bookshelf.

Getting Started with Dwarf Fortress: Learn to Play the Most Complex Video Game Ever Made


Peter Tyson - 2012
    The trick is getting started. In this guide, Fortress geek Peter Tyson takes you through the basics of this menacing realm, and helps you overcome the formidable learning curve.The book’s focus is the game’s simulation mode, in which you’re tasked with building a dwarf city. Once you learn how to establish and maintain your very first fortress, you can consult the more advanced chapters on resource management and training a dwarf military. You’ll soon have stories to share from your interactions with the Dwarf Fortress universe.Create your own world, then locate a site for an underground fortressEquip your party of dwarves and have them build workshops and roomsProduce a healthy food supply so your dwarves won’t starve (or go insane)Retain control over a fortress and dozens of dwarves, their children, and their petsExpand your fortress with fortifications, stairs, bridges, and subterranean hallsConstruct fantastic traps, machines, and weapons of mass destruction

Homefront: The Voice of Freedom


John Milius - 2011
    The enemy’s massive cyberattack is followed by the detonation of an electromagnetic pulse that destroys technology across the United States. Communications, weapons, and defense systems are rendered useless; thousands perish as vehicles suddenly lose power and passenger jets plummet to the ground.  Fleeing the chaos of Los Angeles, Walker discovers that although America’s military has been scattered, its fighting spirit remains. Walker joins the soldiers as they head east across the desert, battling Korean patrols—and soon finds his own mission. Walker reinvents himself as the Voice of Freedom, broadcasting information and enemy positions to civilian Resistance cells via guerrilla radio.  But Walker’s broadcasts have also reached the ears of the enemy. Korea dispatches its deadliest warrior to hunt the Voice of Freedom and crush the ever-growing Resistance before it can mount a new war for American liberty.

Carnival Chaos


Ron Bates - 2020
    Join them on their adventure as they make merry mischief in the vibrant and topsy-turvy world of the Inkwell Isles! It's a special day on the Inkwell Isles: Elder Kettle's birthday! Yes, sirree, it's a very special day. So Cuphead and Mugman need to find the perfect gift to honor their beloved mentor. But along the way, the brothers and their new friend Ms. Chalice are captivated by the sights and sounds of the carnival that just rolled into town. Despite Elder Kettle's warning that the attraction is filled with liars and thieves, the trio gets reeled in.At the carnival, the friends are bamboozled and burgled by enemies, old and new. Will they escape the chaos and get their gift before it's too late?Includes over 20 never-before-seen illustrations drawn by Studio MDHR's Lance Miller that feature hidden items for an interactive treasure hunt!Cuphead in Carnival Chaos is the first book in an original series and perfect for players of Cuphead, and readers of Hello Neighbor, Bendy and the Ink Machine, and Five Nights at Freddy's.© 2020 StudioMDHR Entertainment Inc. All Rights Reserved. Cuphead(TM), the Cuphead(TM) logo, StudioMDHR(TM) and the StudioMDHR(TM) logo are trademarks and/or registered trademarks of StudioMDHR Entertainment Inc. throughout the world.

Buffy the Vampire Slayer Core Rulebook


C.J. CarellaAndrew Cairns - 2002
    and more?Buffy the Vampire Slayer is a complete roleplaying game. In it, you will find:• An introduction to roleplaying and the Buffyverse.• A roleplaying guide to all seven season of Buffy the Vampire Slayer.• Detailed character creation, including pre-constructed Heroes and White Hats, for your quick-play pleasure.• Roleplaying specifics for the entire Original Cast, from Buffy to Dawn, including their wild and wacky changes.• The Buffy Unisystem, streamlined for cinematic slayage and sneakage.• A primer on magic mojo, for those who dare.• A guide to the hotspots of Sunnydale.• The monsters of mayhem, all stat-ed out and ready-to-slay, and the skinny every season's Big Bad.• Blow-by-blow instructions for creating Buffy roleplaying Episodes, Seasons, and Series.• A complete Episode to get slaying fast and easy.• A guide to Buffyspeak to add sparkle to your dialogue .

Patriotic Treason


Christopher G. Nuttall - 2011
    The United Nations is locked into a war with the Colonies, entire worlds are being devastated by war, civilisation is on the verge of falling apart and Earth is on the verge of complete environmental collapse. The war is unwinnable, yet the UN has no choice, but to keep fighting. The Political Class will not accept a defeat. It would mean the end of their power.A new recruit into the United Nations Peace Force, John Walker, is the only man who can save humanity – at the cost of everything he’d ever loved. This is his story.

The Lazy Dungeon Master


Michael E. Shea - 2012
    As an experienced dungeon master you've run dozens, if not hundreds of games. You put a lot of work into making your games great. What if there's another way to look at how you prepare your game? What if it turned out you could spend less time, less energy, and have a better game as a result?It's time to unleash the Lazy Dungeon Master.Written in the style of Sly Flourish's Dungeon Master Tips and Running Epic Tier D&D Games, The Lazy Dungeon Master shows a new approach to game preparation, one that takes less time and gives your game the freedom to grow at the table. This book will help dungeon master prepare awesome games for any version of D&D.Based on the real-world experiences of hundreds of dungeon masters and dozens of professional game designers, the Lazy Dungeon Master includes interviews with veteran D&D DMs and a complete toolkit to help you improvise an entire game.Whether you play 1st, 2nd, 3rd, 4th, Pathfinder, or the D&D Next playtest; The Lazy Dungeon Master has tips, techniques, and advice to make preparation easier and help you run a flexible and entertaining game.

Scion of Abacus: Part One


Brondt Kamffer - 2011
    For a millennia, the Eikos caste has been subject to him and to the Synths, who consume the powerful hyma drug in order to awaken their ether and work magic. Toven Aimis is a poor Eikos boy who passes a test and is taken to be trained as one of the Hymage's Synths. At the University where he is schooled, Toven begins to understand that his ether is quite different than that of the others around him, for he is able to do things with magic that should be impossible.He finds himself at the center of a thousand-year-old conspiracy, though what his part is in that plot, he does not yet know. What he does know, however, is that he is no mere Synth. A thousand years ago, the true mages died out, but all evidence points to Toven possessing their superhuman ability to manipulate the physical world.The question now is whether Toven can use his power to right the many wrongs of the Hymage and bring equality and justice to the Aarian Dominion, or whether he will simply become the next in a long line of tyrants. Because power tends to corrupt, and absolute power corrupts absolutely.

Rogue Trader: Core Rulebook


Owen Barnes - 2009
    Your ship will take you to new worlds and uncharted reaches of the void, where you will encounter rivals, pirates, aliens, and possibly even creatures of the warp. You will acquire and spend great wealth and riches, and fame or infamy will follow. You will discover ancient and forgotten mysteries and search out the unknown to find lost human worlds or never-before-seen celestial phenomena. You must survive the dangers of space, for beyond the threat of vacuum and deadly radiation lurk things Man was never meant to find... To be part of a Rogue Trader's crew is to stand on the threshold of nearly unlimited opportunity. Vast profits await for you and your fellow Explorers to find and claim. Fame and fortune reward the bold, but the unwary find only an anonymous death. Begin your players' path to wealth and glory with a complete starting adventure that puts the Explorers right into the middle of the action. The Rogue Trader core rulebook contains everything you need to start your adventure in the Warhammer 40,000 universe.

Pokémon Platinum Version - The Official Pokémon Guide


Lawrence Neves - 2009
    A fully-loaded all-inclusive Pok dex c ompletes this all-in-one strategy guide with information on moves locations and data for all Sinnoh Pok mon./li> A separate bonus Pok dex includes annotated data on all 492 Pok mon in the National Pok dex.Format: VIDEO GAME ACCESSORIES Genre: STRATEGY GUIDES Age: 050694327051 UPC: 050694327051 Manufacturer No: 9780761562085

Clanbook: Toreador Revised


Heather Grove - 2000
    More than any other Kindred, they feel the damnation of the Embrace, as it extinguishes the flame of creativity for which they long. But what passions inspire the Toreador after they receive the Embrace?The Undead Find Their MuseAs part of the revised lineup of clanbooks, Toreador takes one of the classic sourcebooks for the game and brings it into a modern context. All-new information accompanies a re-examination of earlier concepts, allowing you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each 32 pages longer than the first-edition series) permits Storytellers to round out their chronicles.

The Bond: Dragonlinked Chronicles Volume 2


Adolfo Garza Jr. - 2014
    To do so, he and Anaya fly to House Yaot, the dragon warren that was home to her mother, but the effort fails so spectacularly that he worries he's ruined the company's chance at success. His concerns are compounded when they learn that a mysterious enemy actively works against them, and increasing tension amongst the dragonlinked trainees only adds to his problems.As their enemy continues to interfere with every move they make, the masters disclose their true plan, a much more ambitious undertaking. Then, an unknown dragonlinked is discovered, and a shocking revelation makes it even more important that the new plan succeeds.In order for that to happen, however, the group is going to have to somehow mend their differences, come together, and prove they're capable of their expanded purpose. Because their future, the future of dragons and dragonlinked, rests squarely on their shoulders.In THE BOND, sequel to DRAGONLINKED, author Adolfo Garza Jr. takes readers back to the world of Lethera, where magic and a nascent Industrial Revolution are the the backdrop for tales about dragons and the brave souls who are their bond-mates, the dragonlinked.

Pathfinder Adventure Path: Rise of the Runelords Anniversary Edition


James JacobsMichael Kortes - 2012
    An attack by crazed goblins reveals the shadows of a forgotten past returning to threaten the town—and perhaps all of Varisia. The Rise of the Runelords Adventure Path begins with this goblin raid and takes players on an epic journey through the land of Varisia as they track a cult of serial killers, fight backwoods ogres, stop an advancing army of stone giants, delve into ancient dungeons, and finally face off against a wizard-king in his ancient mountaintop city. This hardcover compilation updates the fan-favorite campaign to the Pathfinder Roleplaying Game rules with revised and new content in more than 400 pages packed with mayhem, excitement, and adventure!Celebrating both the fifth anniversary of the Pathfinder Adventure Path and the tenth anniversary of Paizo Publishing, this new edition expands the original campaign with new options and refined encounters throughout, incorporating 5 years of community feedback.The Rise of the Runelords Anniversary Edition contains:- All six chapters of the original Adventure Path, expanded and updated for use with the Pathfinder Roleplaying Game.- Articles on the major locations of Rise of the Runelords: sleepy Sandpoint, the ancient Thassilonian city of Xin-Shalast, and others.- Revelations on the sinister magic of Thassilon, with updated spells, magic items, and details on tracking sin points throughout the campaign.- A bestiary featuring eight monsters updated from the original Adventure Path, plus an all-new terror.- Dozens of new illustrations, never-before-seen characters, location maps, and more!Cover art by Wayne Reynolds