Descendants


Stephen R. King - 2016
    King’s mysterious and thriller packed story vaults. Open up your imagination and let the vivid writing and frightening tales awaken your mind. Scream late into the night with more great horror for all your senses. Evil comes in many forms. Travel through the desert, speak with others from another world, and smell the roses in these incredible journeys and wild realities. WARNING: Not the famous Stephen King from Maine.

Fiend Folio


Don Turnbull - 1981
    The Fiend Folio is a collection of monsters for use with Advanced Dungeons & Dragons, similar in format to the original Monster Manual and effectively a supplement to that book.

Vampire Diary: The Embrace


Robert E. Weinberg - 1994
    Slowly but surely, Auston succumbs to the dark call. Can he resist the Embrace, the gateway to an eternity of damnation? And will his master's dark command threaten the most beautiful, most perfect love he has ever felt?

Clanbook: Toreador Revised


Heather Grove - 2000
    More than any other Kindred, they feel the damnation of the Embrace, as it extinguishes the flame of creativity for which they long. But what passions inspire the Toreador after they receive the Embrace?The Undead Find Their MuseAs part of the revised lineup of clanbooks, Toreador takes one of the classic sourcebooks for the game and brings it into a modern context. All-new information accompanies a re-examination of earlier concepts, allowing you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each 32 pages longer than the first-edition series) permits Storytellers to round out their chronicles.

Draconomicon: The Book of Dragons


Andy Collins - 2003
    It includes information on playing dragons and dragon-like creatures, how to run a dragon in a fight, and how to both fight dragons and work with them as allies.There are statistics on dragons of every type and at every age category, in addition to examples of lairs, hoards, and dragon minions. There are new rules, feats, spells, prestige classes, magic items, and other materials associated specifically with interaction with dragons including illustrated lairs and rules for creating treasure hoards. The book itself is designed in a prestige format, with heavy use of art throughout and constructed of premium materials.To use this supplement, a Dungeon Master also needs the Player's Handbook, Dungeon Master's Guide, and Monster Manual. A player needs only the Player's Handbook.

Strategies Against Nature


Cody Goodfellow - 2015
    The lone survivor of a hellish Interstate pile-up follows an otherworldly sound to its source. A father desperate to cure his daughter’s condition uncovers a multinational corporation’s unspeakable plan for solving world hunger. In these eleven stories, Cody Goodfellow explores the bizarre and the deeply human, using the kaleidoscopic language only he is capable of.

Delta Green: Strange Authorities


John Scott Tynes - 2012
    But he's keeping a secret that may unlock a darker destiny. FINAL REPORT “Entry One has been breached. Time to get this show on the road. They have no idea the kind of Hell I've prepared for them. May God have mercy on my soul.” MY FATHER’S SON A Delta Green agent with a mysterious past may learn more than he ever wanted to know when his current case leads where he never dared to go. THE DARK ABOVE In the face of madness and horror, two lonely Delta Green agents reach out to each other. Can they really afford such fragile bonds when the secrets of the night surf roll in? THE RULES OF ENGAGEMENT An agent’s disappearance pulls a Delta Green team into a vortex of horror in this novel of personal apocalypse. The secrets they uncover threaten to ignite a war between the Delta Green conspiracy and its bitterest enemy, Majestic-12 — secrets buried within time itself. Foreword by Kenneth Hite.

He Waits - A Book of Strange and Disturbing Horror


Luke Smitherd - 2015
    Why else would he be so talented at expertly crafting stories that defy expectations? For me there is no greater joy than seeing an artist excel at his craft." - Aintitcoolnews.com Quite literally, no escape. Because he's always with you. And in the real world -the world of you, the reader - HE WAITS will stay in your mind in a way that you won't expect ...PLUS THE SECOND STORY, 'KEEP YOUR CHILDREN CLOSE'A campsite. A family holiday. A broken down car. And an approaching breakdown truck that is just the start of Shelley's nightmare. By the time the sun sets, someone in that field will be dead, and Shelley must somehow make sure it isn't one of her children ... KEEP YOUR CHILDREN CLOSE is a story that you will find impossible to predict.PRAISE FOR LUKE SMITHERD'S WRITING:"... a novel that intrigues, enthralls, horrifies, thrills, and hits the reader with an emotional resonance as only the best stories can." - Ain't It Cool News.com"... strong characterization, moral quandaries, mystery, and a whole lot of tense moments. Reading the final sentence was truly a bittersweet moment." - SFsignal.com, Hugo award-winning websiteWant to download the first few pages of this book for FREE so that you can try before you buy? Click the 'Send sample now' button on the upper right hand side of this page to do just that!AMAZON REVIEWS OF LUKE SMITHERD'S WORK:"I couldn't help myself and read this is one sitting." - simon211175, Amazon Vine Voice"It was one of those books where you tell yourself you will read just one more page, then look at the clock and realise that it's 2 hours later. I would thoroughly recommend it." - Elaine Hosegood"I have owned a Kindle for about 2 years and downloaded some excellent books for very little cost but Luke Smitherd's works beat the lot." - Silversmith, Amazon UK Review"As soon as I started reading I was completely sucked in, which very rarely happens for me. I couldn't wait to get home and read it each night. I laughed. I cried. I did actual real life gasps of horror." - Katie, Amazon Review

The Prison


Amy Cross - 2014
    Now the prison is being re-opened, but as a new generation of prisoners arrive to fill the cells, something evil is waiting in the shadows. Amanda Weir doesn't remember killing her children. All she knows is that she woke up with their bloody bodies in her arms. Sentenced to life in prison, she arrives at Hardstone and tries to adjust to her new life. All she wants is to forget her old self, and to find some way to live with what she did. After all, there's no way she could be innocent... There's something else at Hardstone, however. Something lost and alone, something angry. The ghost of a little girl has been spotted several times, and the prisoners have learned a valuable lesson: whenever the ghost is seen, anyone who looks into its eyes will be dead within a matter of days. But what does the ghost want, and exactly how far has its influence spread in the lives of the prisoners? The Prison is a dark horror story about a woman who finds herself facing the truth about her own past, and about a dead little girl who refuses to accept that her life is over.

Agent of the Imperium: A Story of the Traveller Universe


Marc W. Miller - 2015
    In the service of the Empire, he has killed more people than anyone in the history of Humanity, to save a hundred times as many. He died centuries ago, but they re-activate his recorded personality whenever a new threat appears. When the crisis is over, they expect he will meekly return to oblivion. He has other ideas. The chronicle of Bland reveals secrets of the history of the star-spanning Third Imperium and spans 400 years from early Imperium (about year 300) through the mid-post Civil War period (about year 700) touching known and unknown events you may have encountered in your own reading of the Imperium: everyday events, political intrigue, deadly dangers, Arbellatra, Capital, Encyclopediopolis, the Karand's Palace, and a Tigress-class Dreadnought. If you know the Traveller science-fiction role-playing game, then some of this is already familiar; if not, no matter; this story introduces the vast human-dominated interstellar empire of the far future in ways only the designer and chronicler of this particular universe can.

Pathfinder Roleplaying Game: Ultimate Magic


Jason BulmahnRuss Taylor - 2011
    In addition to the brand-new magus class—a master of both arcane magic and martial prowess—you'll also find a whole new system for spellcasting, rules for spell duels and other magical specialities, and pages upon pages of new spells, feats, and more. Because when it comes to magic, why settle for less than absolute power?Pathfinder Roleplaying Game Ultimate Magic is a must-have companion volume to the Pathfinder Roleplaying Game Core Rulebook. This imaginative tabletop game builds on more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.Pathfinder Roleplaying Game Ultimate Magic includes:- The magus, a new base class combining deadly arcane magic with the skills and weapons of a trained warrior.- Words of power, an innovative and flexible new spellcasting system.- New options for dedicated casters, such as alchemist discoveries, alternative uses for channeled energy, druid companions, sorcerer bloodlines, eidolon abilities, witch hexes, and oracle mysteries.- Additional feats and magical abilities for martially oriented casters, including monk ki tricks, inquisitor archetypes, and ranger traps.- New magical conditions called spellblihgts, as well as systems for crafting constructs, binding outsiders, and spell-dueling.- More than 100 new spells, plus detailed guidelines for designing your own.... and much, much more!Cover art by Wayne Reynolds

Sherman's Library


Ron Ripley - 2015
    Sherman’s death sparks one of the wildest, weirdest adventures he’s ever had… Upon Mr. Sherman’s death, Charles learns the rich old gentleman gave away all his money, leaving only his Victorian mansion and the huge library in the house. His will clearly stipulates the new owner must keep the library intact. Of course, with Mr. Sherman being dead, how would he know or even care about the library? It isn’t until Charles buys the house and discovers someone has stolen items from the library that he understands the significance of keeping the library intact. Mr. Sherman’s letter to the new owner shares the secret of the library—every item in the library is haunted! But how can Charles ever imagine just how deadly the library keeper’s job is…or the blood bath that will follow if he fails to “protect and serve” according to Mr. Sherman’s will?

Minecraft: Zombie Escape - A Minecraft Novel


Minecraft Books - 2014
    Will he be able to turn back into a human or is he destined to stay a zombie forever? On sale for a limited time! Grab this best-selling Minecraft novel today!

Clanbook: Toreador


Steven C. Brown - 1995
    For millennia, their world-shaking battles within the clan have been just as intense as their relentless struggles against other Kindred. No other clan has had such an effect on the world of mortals. No other clan can match the effect of the Toreador. Clanbook: Toreador includes:* the history of the clan and the roles it has played in both human and vampiric culture;* ten sample characters suitable for players and Storytellers;* the secrets of how the Toreador use their arts to destroy their enemies.

Warhammer 40,000


Games Workshop - 2017
    No forgiveness. No respite. There is only war.The Dark Millenium takes a horrific toll upon Mankind's realm, for the galaxy is beset by the flames of war. In this nightmare future, Humanity faces utter damnation. The galaxy has split along its length, torn by apocalyptic acts of violence to disgorge the horrors of the warp. Every one of the Imperium's million worlds is beset by Chaos incarnate. Scenting blood, warmongering alien races descend to conquer even as the enemy within rises up, utter disaster stayed only by the daily sacrifice of untold billions. Only the armies of the Immortal Emperor stand between Humanity and midnight-black oblivion. Foremost amongst them are the Space Marines of the Adeptus Astartes, dauntless champions forged anew as the ultimate protectors of Mankind.You can enter this universe of horrors, today, if you dare. But remember this is a a more terrible era than ever before, and there is no peace amongst the stars...The Games Workshop hobby allows you to collect, build, paint and play within worlds of boundless creativity and imagination. Warhammer 40,000 is a tabletop game for two or more players, where you control an army of Citadel Miniatures representing the Imperium of Man or one of its many enemies. As well as telling the story of the Dark Millenium, this books provides all the rules you need to fight a variety of battles in this dystopian setting, and has essential information about collecting, painting and gaming with Citadel Miniatures.(publisher's description)