Book picks similar to
Understanding Video Game Music by Tim Summers
games
music
musicology
nonfiction
Life on Two Legs
Norman J. Sheffield - 2013
For the next 15 years, Trident Studios, was at the epicentre of the music industry, recording some of the era's greatest artists, from The Beatles and David Bowie to Elton John and Genesis. Trident also developed their own talent, including a raw and demanding four-piece band called Queen. After an acrimonious split with Trident, their volatile leader Freddie Mercury famously dedicated a song to Norman: Death On Two Legs. In Life On Two Legs, this legendary music figure breaks his forty year silence and sets the record straight, not just about Freddie and Queen but also about artists from John Lennon and Marc Bolan to Harry Nilsson and Phil Collins and the recording of such classics as Hey Jude by The Beatles and Space Oddity by David Bowie. Funny, fascinating and occasionally irreverent - and with a foreword by Sir Paul McCartney - this is an unmissable memoir that brings to vivid life some of rock's greatest characters as well as the era and the studio that produced some of its classic music.
You Can Drum But You Can't Hide
Simon Wolstencroft - 2014
You'd expect a drummer to have better timing. Yes, he parted ways before The Patrol became the Stone Roses. Yes, he turned down The Smiths because he didn't like Morrissey's voice. Right place, right time, wrong choices. Timing is everything.But the beat goes on and while Simon Wolstencroft can see what might have been, cultivating bitterness bears no fruit. And 'Funky Si' has tasted the nectar. Spending an unlikely 11 years in The Fall and hooking up with his old mate Ian Brown during his solo days, 'You Can Drum But You Can't Hide' reflects on a life driven by a passion for playing. Taking you from the warehouses of Manchester and the beaches of Rio de Janeiro to the high rises of Tokyo, this book hands you a backstage pass to an evocative age that restored pride to the city of Manchester. With humour and detail, Si recounts a fascinating tale of drumming and drugs, friendships and fall outs, but, above all, a love of music.
Rogue Leaders: The Story of LucasArts
Rob Smith - 2008
Twenty-five years and dozens of award-winning games later, LucasArts has earned a prestigious place in the industry and in the hearts of gamers everywhere. Rogue Leaders is the first substantive survey of a videogame companya deluxe compilation that traces its history through never-before-published interviews. In addition, more than 300 pieces of concept art, character development sketches, and storyboards have been lavishly reproduced to showcase the creative talent behind such videogame classics as The Secret of Monkey Island, Grim Fandango, and Star Wars: Knights of the Old Republic, as well as games that were never publicly released. A thrill for millions of videogame and LucasArts fans around the world.
Play Between Worlds: Exploring Online Game Culture
T.L. Taylor - 2006
L. Taylor examines multiplayer gaming life as it is lived on the borders, in the gaps--as players slip in and out of complex social networks that cross online and offline space. Taylor questions the common assumption that playing computer games is an isolating and alienating activity indulged in by solitary teenage boys. Massively multiplayer online games (MMOGs), in which thousands of players participate in a virtual game world in real time, are in fact actively designed for sociability. Games like the popular Everquest, she argues, are fundamentally social spaces.Taylor's detailed look at Everquest offers a snapshot of multiplayer culture. Drawing on her own experience as an Everquest player (as a female Gnome Necromancer)--including her attendance at an Everquest Fan Faire, with its blurring of online--and offline life--and extensive research, Taylor not only shows us something about games but raises broader cultural issues. She considers "power gamers," who play in ways that seem closer to work, and examines our underlying notions of what constitutes play--and why play sometimes feels like work and may even be painful, repetitive, and boring. She looks at the women who play Everquest and finds they don't fit the narrow stereotype of women gamers, which may cast into doubt our standardized and preconceived ideas of femininity. And she explores the questions of who owns game space--what happens when emergent player culture confronts the major corporation behind the game.
Essentials of Contemporary Management
Gareth R. Jones - 2003
Jones and George are dedicated to the challenge of "Making It Real" for students. The authors present management in a way that makes its relevance obvious even to students who might lack exposure to a "real-life" management context. This is accomplished thru a diverse set of examples, and the unique, and most popular feature of the text, the "Manager as a Person" Chapter 2. This chapter discusses managers as real people with their own personalities, strengths, weaknesses, opportunities, and problems and this theme is carried thru the remaining chapters. This text also discusses the importance of management competencies--the specific set of skills, abilities, and experiences that gives one manager the ability to perform at a higher level than another in a specific context. The themes of diversity, ethics, globalization, and information technology are integrated throughout.
Rivers' Edge: The Weezer Story
John D. Luerssen - 2004
Welcome to Weezer’s weird world, steered by brainchild Rivers Cuomo — perhaps the world’s most unlikely rock star. Exhaustively researched, Rivers’ Edge documents the rise of the band from Cuomo’s beginnings as a failure on Hollywood’s hair metal scene to his reinvention of himself as the undeniable ruler of Weezer. Luerssen uncovers what really happened during Weezer’s strange hiatus and subsequent re-emergence in 2000, which was one of the most successful comebacks in music history. Through key interviews with friends, associates, members of Weezer, and bandmates in their solo projects, Rivers’ Edge is a must-own for any Weezer fan.
Chaise Longue
Baxter Dury - 2021
One experience that would take some beating is that endured by Baxter Dury.When punk rock star Ian Dury disappeared to make films in the late 80s, he left his teenage son in the care of his roadie, in a rundown flat in Hammersmith. But this was no ordinary roadie; this was the Sulphate Strangler. The Strangler, having taken a lot of LSD in the 60s, was prone to depression, anger and hallucinations. He was also, as the name suggests, a drug dealer. What could possibly go wrong?In a period that we can now only imagine, a young Baxter ricocheted from one adventure to another, narrowly swerving one disaster only immediately to collide with another. At times, his situation was perilous in the extreme - the world is lucky to have him at all. CHAISE LONGUE is an intimate account of those escapades, evocatively illuminating a bohemian west London populated with feverishly grubby characters. Narrated in Dury's candid tone, both sad and funny, this moving story will leave an indelible imprint on its readers.
Social Work ASWB Masters Exam Guide
Dawn Apgar - 2015
Written by a prominent social work leader and trainer for social work licensing exams in the U.S., this guide is based on years of time-tested exam prep workshops conducted by the author. It mirrors the ASWB Masters’ "Knowledge, Skills, and Abilities” upon which the exam is based, as well as incorporates information from the DSM-5, which will be included in the exam starting in mid-2015. The guide is comprehensive yet focuses on the material most likely to be included on the exam, so that students can prioritize information as they study. A self-assessment section helps readers identify their strengths and weaknesses before they tackle the material. The author shares her extensive knowledge of the exam by providing useful test-taking strategies and tips for overcoming test anxiety. The 170-question practice test at the end of the guide (with explanations of the correct answers) mirrors the actual exam in both length and structure. Information covered includes human development, diversity, abuse and neglect, assessment and intervention planning, direct and indirect (micro and macro) practice, and professional values and ethics. This book will be a valuable asset for students and aspiring social workers throughout the U.S. and Canada. Key Features: Developed by a highly respected educator of social work licensure candidates Covers all the content areas on the examination, as well as new content added in 2015 Begins with a self-assessment section to help identify areas of strength and weakness Offers a wealth of test-taking tips and strategies to foster exam confidence Includes a practice test (with explanations of the correct answers) that mirrors the exam ASWB is a registered service mark of the Association of Social Work Boards, which neither sponsors nor endorses this product.
Super Mario: How Nintendo Conquered America
Jeff Ryan - 2011
Nintendo has continually set the standard for video-game innovation in America, starting in 1981 with a plucky hero who jumped over barrels to save a girl from an ape. The saga of Mario, the portly plumber who became the most successful franchise in the history of gaming, has plot twists worthy of a video game. Jeff Ryan shares the story of how this quintessentially Japanese company found success in the American market. Lawsuits, Hollywood, die- hard fans, and face-offs with Sony and Microsoft are all part of the drama. Find out about: * Mario's eccentric yet brilliant creator, Shigeru Miyamoto, who was tapped for the job because was considered expendable. * Minoru Arakawa, the son-in-law of Nintendo's imperious president, who bumbled his way to success. * The unexpected approach that allowed Nintendo to reinvent itself as the gaming system for the non-gamer, especially now with the Wii. Even those who can't tell a Koopa from a Goomba will find this a fascinating story of striving, comeuppance, and redemption.
Theory of Games and Economic Behavior
John von Neumann - 1944
What began more than sixty years ago as a modest proposal that a mathematician and an economist write a short paper together blossomed, in 1944, when Princeton University Press published Theory of Games and Economic Behavior. In it, John von Neumann and Oskar Morgenstern conceived a groundbreaking mathematical theory of economic and social organization, based on a theory of games of strategy. Not only would this revolutionize economics, but the entirely new field of scientific inquiry it yielded--game theory--has since been widely used to analyze a host of real-world phenomena from arms races to optimal policy choices of presidential candidates, from vaccination policy to major league baseball salary negotiations. And it is today established throughout both the social sciences and a wide range of other sciences.This sixtieth anniversary edition includes not only the original text but also an introduction by Harold Kuhn, an afterword by Ariel Rubinstein, and reviews and articles on the book that appeared at the time of its original publication in the New York Times, tthe American Economic Review, and a variety of other publications. Together, these writings provide readers a matchless opportunity to more fully appreciate a work whose influence will yet resound for generations to come.
Distraction Pieces
Scroobius Pip - 2016
Distraction Pieces features both curated highlights from the iTunes-chart-topping podcast - from Akala to Howard Marks via the likes of Adam Buxton, Romesh Ranganathan and Amanda Palmer - and exclusive new content, with chapters on politics, social media, music, comedy and more. Featuring illustrations by tattoo artist mr heggie, this is a must-have for fans of the Distraction Pieces podcast, and a must-read for anyone interested in the creative mind.
Subjects Matter: Exceeding Standards Through Powerful Content-Area Reading
Harvey Daniels - 2014
This book is about making those encounters as compelling as we can make them." -Harvey "Smokey" Daniels and Steven ZemelmanWe are specialists to the bone-in science, math, social studies, art, music, business, and foreign language. But now, the Common Core and state standards require us to help our students better understand the distinctive texts in our subject areas. "Nobody's making us into reading teachers," write Smokey Daniels and Steve Zemelman, "but we must become teachers of disciplinary thinking through our students' reading."If this shift sounds like a tough one, Subjects Matter, Second Edition is your solution. Smokey and Steve, two of America's most popular educators, share exactly what you need to help students read your nonfiction content closely and strategically: 27 proven teaching strategies that help meet-and exceed-the standards how-to suggestions for engaging kids with content through wide, real-world reading a lively look at using "boring" textbooks motivating instruction that's powered by student collaboration specifics for helping struggling readers succeed.Subjects Matter, Second Edition enables deep, thoughtful learning for your students, while keeping the irreverent, inspiring heart that's made the first edition indispensable. You'll discover fresh and re-energized lessons, completely updated research, and vibrant vignettes from new colleagues and old friends who have as much passion for their subjects as you do."We'll be using methods particular to our fields as well as engaging reading materials that help students understand and remember our content better," write Smokey and Steve. "We can realize that vision of the light going on in kids' heads and maybe fill them with enthusiasm about the amazing subject matter that we have to offer. Sound good? Let's get to work." Read a sample chapter from Subjects Matter, Second Edition.
Fretboard Theory
Desi R. Serna - 2008
Hands-on approach to guitar theory gives you total command of the fretboard and music's most critical elements by visualizing shapes, patterns and how they connect. Content includes: What scales to learn and how including pentatonic and major scale patterns Guitar CAGED chord system including inversions and arpeggio patterns Guitar chord progressions and playing by numbers (Nashville Number System) Roots, keys and applying scalesUnderstanding music modes and modal scales such as Ionian, Dorian, Phrygian, Lydian, Mixolydian, Aeolian and LocrianPlaying and using intervals including thirds, fifths and sixthsAdding extensions such as "add 9," "suspended 4," and "major 7" Details to how hundreds of popular songs were playedNot only does Fretboard Theory teach guitar music theory in a refreshing new manner, but it takes things a step farther by associating everything to your favorite songs. This is the ONLY GUITAR THEORY RESOURCE that includes important details to hundreds of popular songs. Pop, rock, acoustic, blues, metal and more!This new generation of guitar instruction is perfect whether you want to jam, compose or just understand the music you play better. For acoustic and electric guitar players. At 9x12 and 150 pages, Fretboard Theory includes twice the content of ordinary books. Four chapters are also available on DVD (see Getting Started with the Pentatonic Scale, CAGED Template Chord System, Guitar Chord Progressions and Playing By Numbers, Guitar Modes - The Modal Scales of Popular Music).
The Practical Skeptic: Core Concepts in Sociology
Lisa J. McIntyre - 1998
This title enables students to grasp key sociological concepts and learn the useful lesson that there is much that goes on in the social world that escapes the sociologically untrained eye.
Comrade Rockstar: The Life and Mystery of Dean Reed, the All-American Boy Who Brought Rock 'n' Roll to the Soviet Union
Reggie Nadelson - 2006
Failing to gain recognition for his music in his native United States, he achieved celebrity in South America in the early 1960s and then, unbelievably, became the biggest rock star in the Soviet Union, where he was awarded the Lenin Prize and his icons were sold alongside those of Josef Stalin. His albums went gold from Bulgaria to Berlin. He made highly successful movies and, naively earnest, was an unwitting acolyte for socialism; everywhere he went, he was mobbed by his fans. And then, in 1986, at the height of his fame, right after 60 Minutes had devoted a segment to him, finally giving him the recognition he had never attained at home, he drowned in mysterious circumstances in East Berlin.Drawn magnetically to his story, Reggie Nadelson pursued the mystery of Dean Reed's life and death across America and Eastern Europe, her own journey mirroring his. As she traveled, the Berlin Wall came down, the Soviet Union crumbled, and Reed became an increasingly alluring figure, his life an unrepeatable tale of the Cold War world. Encountering the characters— musicians and DJs, politicians and public figures, lovers and wives—who peopled Reed's life, Nadelson was drawn further and further into a seedy, often hilarious subculture of sex, politics, and rock 'n' roll. Part biography, part memoir and personal journey, Comrade Rockstar is an unforgettable chronicle of an utterly improbable life