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Curse of the Assassin (Gamebook Adventures, #8) by S.P.Osborne
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Battletech: Technical Readout 3050. Revised Edition.
Andrew Keith - 1994
It supplanted the original Technical Readout: 3050 (even keeping the same product number), dropping the Unseen designs and replacing them with newer (at the time) high technology weapons and equipment, which were available (at this title's printing) via some of the rulebooks. Thirty-one combat assets were included in this revised edition, most being Level 2 versions of the 'Mechs and combat vehicles introduced in Technical Readout: 2750.In-character, it purports to be a 3058 revision of the original 3052 document.Each 'Mech includes detailed technical illustrations, background information, and game rules.
Warhammer 40,000: Rulebook
Adam Troke - 2012
No respite. No forgiveness.There is only WAR!In the nightmare future of the 41st Millennium, Mankind teeters upon the brink of destruction. The galaxy-spanning Imperium of Man is beset on all sides by ravening aliens and threatened from within by Warp-spawned entities and heretical plots. Only the strength of the immortal Emperor of Terra stands between humanity and its annihilation, and in his name, countless warriors and agents do battle against the encroaching darkness. Foremost amongst them stand the Space Marines, the ultimate protectors of Mankind.Across airless moons, within the depths of dark, twisted hive worlds and even in the immaterial realm of Warp space, battles rage that will shape the future of the galaxy forever. It is a universe that you can enter today, if you dare. But remember that this is a dark and terrible era, and there is no peace amongst the stars...The Warhammer 40,000 Rulebook is your essential guide to playing atmospheric battles in the 41st Millennium. It helps you field majestic armies of Citadel miniatures across the war-ravaged battlefields of the far-future, in the ultimate contest of strategy and skill. With 452 full-colour pages, this hardback Rulebook is packed with rich background and contains all the rules for fighting pulse-pounding tabletop battles. The Rulebook includes exciting features such as dynamic close-combat, flyers, psychic devastation and interactive scenery. As well as jaw-dropping artwork, contained within is a history of the 41st Millennium and a richly detailed guide to the races and weapons of the far-future. It also features a comprehensive hobby section to set you on the path to choosing, collecting and building your own Warhammer 40,000 army of Citadel miniatures.
Tinderella
M.S. Harkness - 2018
Harkness, who has been self publishing work in Minnesota for a number of years now. Tinderella is an autobiographical comic about online dating, living poor and being a dumb 20-something. Over confident and crude, Harkness's work is hilarious and emotionally agonizing to sit through.
Dungeons & Dragons Fantasy Roleplaying Game: An Essential D&D Starter Set
James Wyatt - 2010
Learning the game has never been so easy! Several different character races (dwarf, elf, halfling, and human) and classes (cleric, fighter, rogue, and wizard) are presented, along with powers for each race and class. As the players’ heroes advance in level, they acquire new abilities, and the adventures become more challenging. This boxed game is designed for characters of levels 1–3. Game components: • 32-page book for players, with rules for character creation and a solo adventure• 64-page book for Dungeon Masters, with the rules of the game, advice on how to run the game, and adventure content• 2 sheets of die-cut tokens for characters and monsters• Cardstock character sheets and power cards• Double-sided dungeon map• 6 polyhedral dice
NYC Basic Tips and Etiquette
Nathan W. Pyle - 2013
Nathan decided to draw his favorite tips and etiquette lessons and post them on the internet, where his 12 original panels went viral immediately and became the basis for this hilarious illustrated book (check out the fully animated ebook, too!).In NYC Basic Tips and Etiquette, Pyle reveals the secrets and unwritten rules for living in and visiting New York including the answers to such burning questions as, which cabs should I try to hail? What is a bodega? Which way is Uptown? Why are there so many doors in the sidewalk? How do I walk on an escalator? Do we need to be touching right now? Where should I inhale or exhale while passing sidewalk garbage? How long should I honk my horn? If New York were a game show, how would I win? What happens when I stand in the bike lane? Who should get the empty subway seats? How do I stay safe during a trash tornado? Each tip is a little story illustrated in simple black and white drawings.Visitors and newcomers to New York will love it because the advice is smart, funny, and not condescending. New Yorkers will love it for its strategic and humorous approach to mastering the daily chaos of the city.
Don't Rest Your Head
Fred Hicks - 2006
days? Or is it weeks now? It's hard to remember. You've been so busy with... well, whatever it is that's been keeping you awake. Then one night you're walking down the block toward your apartment, when you realize there's a new building on your street. A new building, somehow... in between two buildings that used to be side by side... that's impossible, isn't it? You pause to take a closer look. It's a bar. The sign says "Serious Moonlight", and a bright white moon blinks through the phases from new to full and back again, waxing and waning with the buzz of neon. It's been a stressful week. Or is it month now? It's hard to remember. But you could sure use a drink. So you cross the street and step inside.The citizens of The City welcome you with open arms. After all, you're one of them now. With all the gifts and curses that come with being Awake in a world of sleepers.Just be careful. The Nightmares you've been dodging haven't forgotten about you. They're waiting, just around the corner; waiting for you to nod off- and then they'll have you.They won't wait much longer.Whatever you do... don't rest your head.
The Complete Masks of Nyarlathotep
Larry DiTillio - 1984
Horrifying deeds and dangerous sorcery dog those who attempt to unravel the fate of the Carlyle Expedition. The non-linear narrative keeps players baffled and on their toes. This new edition is reset and corrected, and features many new illustrations, four new episodes, added keeper support material, and a new version of the lost Australia chapter.
Illuminae Files #1 - #3
Amie Kaufman
Too bad nobody thought to warn the people living on it. With enemy fire raining down on them Ezra and Kady have to make their escape on the evacuating fleet. But their troubles are just beginning. A deadly plague has broken out on one of the space ships and it is mutating with terrifying results. Their ships protection is seriously flawed. No one will say what is going on. Gemina: Hanna Donnelly is the station captain's pampered daughter and Nik Malikov is the reluctant member of a notorious crime family. Together they struggle with the realities of life aboard the galaxy s most boring space station, blissfully unaware that Kady Grant and the Hypatia are headed right toward Heimdall with news of the Kerenza invasion. Picking up about five minutes after Illuminae ends, Gemina is the electrifying sequel to the hottest YA novel of 2015. Obsidio: Grant came to Kerenza to escape her past. Too bad he just caught up with her. Asha survived BeiTech's initial assault and has been working undercover with the hopelessly outmatched resistance ever since. The last thing she expected to worry about was her ex-boyfriend, Rhys Lindstrom who just landed planetside. Is he her way out - or guarantee she never gets off this frozen rock alive?
Heroes of the Fallen Lands: An Essential Dungeons & Dragons Supplement
Mike Mearls - 2010
Each class comes with a set of new powers, class features, paragon paths, epic destinies, and more that beginning players can use to build the characters they want to play and experienced players can plunder for existing 4th Edition characters. In addition to new builds, this book presents expanded information and racial traits for some of the game’s most popular races, including dwarves, eladrin, elves, halflings, and humans.
Life's Lottery
Kim Newman - 1999
An adult role-playing novel where the reader can choose different narrative options which can result in very different plot resolutions, highlighting our existential lives, where seemingly small decisions have monumental consequences.
Ocean of Lard
Kevin L. Donihe - 2005
Luckily you happen across a secret ocean in the middle of Wyoming. An undiscovered world of zombies and pirates that, according to maps, couldn't possibly exist. But here it is, a vast white sea that is made of some kind of greasy blubber substance instead of water.
Gravity Falls: Dipper and Mabel and the Curse of the Time Pirates' Treasure!: A "Select Your Own Choose-Venture!"
Jeffrey Rowe - 2016
. . travel, Blendin Blandin searches for the legendary Time Pirates' Treasure, and he needs Dipper and Mabel's help! They journey through time, exploring the dragon-infested medieval era, the weird-and-wild west, and the laser-and-giant-baby-filled future. Will they make the right choices to find the greatest treasure ever known? Or is it only a matter of time before the twins and Blendin are clutched by the hands of time?! Dipper and Mabel's original time-travel story is sure to be a hit with fans of the show. This paper-over-board book features 272 pages of hilarious and thrilling adventures, original artwork, and a double-sided pull-out poster!
Trial of the Clone: An Interactive Adventure!
Zach Weinersmith - 2012
Readers can choose to simply read through the story or interact more fully with the book's game by keeping track of statistics, items, and battles. Readers are incentivized to reread the book many times to explore other pathways or to catch some of the many secrets the author has hidden throughout the book.The reader plays as a clone who sets out to find his place in the world, solving challenging puzzles and fighting monsters along the way. Weinersmith's writing is characteristically irreverent and satirical, painting a dystopian future world filled with comical, colorful characters and clever surprises. Trial of the Clone is Zach Weinersmith's first full-length book, and is evident of his sprawling understanding of literature, science, logic, philosophy, and technology. Weinersmith is the sole creator behind Saturday Morning Breakfast Cereal, a daily comic that boasts over 250,000 daily readers and served more than 500,000,000 comics in 2011.This book is published by Breadpig, whose publisher profits will be donated to Fight for the Future.
Frostgrave: Fantasy Wargames in the Frozen City
Joseph A. McCullough - 2015
Each of them must seek to discover the treasures of a fallen empire and master long-forgotten but incredibly powerful magical lore. Each player takes on the role of a wizard from one of ten schools of magic, and builds his band of followers. While the wizard's apprentice will usually accompany his master, more than a dozen other henchmen types are available for hire, from lowly thugs to heavily armored knights and stealthy assassins. Wizards can build their magical knowledge by unlocking ancient secrets, with the potential to learn up to 80 spells in total. As players gain power and wealth, they can develop their headquarters on the outskirts of the city, turning one of a dozen different basic locations into bastions of their art, equipping them with alchemical laboratories, mystical forges, astronomical telescopes and other magical resources. While individual games of Frostgrave are quick and can easily be played in an hour or two, it is by connecting these games into an ongoing campaign, that players will find the most enjoyment. The scenarios given in the book are merely the beginning of the limitless, thrilling adventures that can be found amidst the ruins of the lost city.
Ironsworn: A Tabletop RPG Of Perilous Quests
Shawn Tomkin - 2018
You will explore untracked wilds, fight desperate battles, forge bonds with isolated communities, and reveal the secrets of this harsh land.Are you ready to swear iron vows and see them fulfilled—no matter the cost?