Warhammer 40,000: Rulebook


Adam Troke - 2012
    No respite. No forgiveness.There is only WAR!In the nightmare future of the 41st Millennium, Mankind teeters upon the brink of destruction. The galaxy-spanning Imperium of Man is beset on all sides by ravening aliens and threatened from within by Warp-spawned entities and heretical plots. Only the strength of the immortal Emperor of Terra stands between humanity and its annihilation, and in his name, countless warriors and agents do battle against the encroaching darkness. Foremost amongst them stand the Space Marines, the ultimate protectors of Mankind.Across airless moons, within the depths of dark, twisted hive worlds and even in the immaterial realm of Warp space, battles rage that will shape the future of the galaxy forever. It is a universe that you can enter today, if you dare. But remember that this is a dark and terrible era, and there is no peace amongst the stars...The Warhammer 40,000 Rulebook is your essential guide to playing atmospheric battles in the 41st Millennium. It helps you field majestic armies of Citadel miniatures across the war-ravaged battlefields of the far-future, in the ultimate contest of strategy and skill. With 452 full-colour pages, this hardback Rulebook is packed with rich background and contains all the rules for fighting pulse-pounding tabletop battles. The Rulebook includes exciting features such as dynamic close-combat, flyers, psychic devastation and interactive scenery. As well as jaw-dropping artwork, contained within is a history of the 41st Millennium and a richly detailed guide to the races and weapons of the far-future. It also features a comprehensive hobby section to set you on the path to choosing, collecting and building your own Warhammer 40,000 army of Citadel miniatures.

Codex: Space Marines


Matthew Ward - 1998
    They are barely human at all, but superhuman, having been made superior, in all respects, to a normal man by a harsh regime of genetic modification, psycho-conditioning and rigorous training. Organised into small independent armies called Chapters, their unswerving loyalty is to the Emperor of Mankind and no other.This 144-page Warhammer 40,000 Codex contains all the rules you'll need to field a Space Marine army, as well as detailed background information, bestiary, accompanying artwork and 'Eavy Metal showcase.You must possess a copy of Warhammer 40,000 in order to use the contents of this book.

Declination


David Derrico - 2002
    Now, the Confederation's crises are spawned from within, and one brave woman struggles against all odds to keep mankind united amidst a hailstorm of rebellion, war, and moral declination.* * * * *The Lucani Ibron have yet to return, but all is not well within the Alpha Sector. Internal strife, terrorism, and ever-escalating conflicts with several neighboring species have spread the Confederation's resources dangerously thin. Captain Anastasia Mason, together with an eclectic group of humanity's most decorated heroes, struggles to hold the Confederation together against powerful forces that threaten to rip it apart at its very core. Then, at what appears to be mankind’s most desperate hour, an old enemy returns from a ten-year hiatus, casting humanity to the brink of civil war... and outright annihilation.

Flesh of Cretacia


Andy Smillie - 2012
    Chapter Master Amit leads his warriors to a feral world in pursuit of orks, but discovers something far more ancient and deadly in the depths of the jungle. Already battle-weary, the Flesh Tearers must master the dark legacy of their primarch Sanguinius if they are to prevail... and perhaps find a world worthy of being called their home.

The Core


Aaron Dembski-Bowden - 2011
    Harried by genestealers and Space Marines of the Salamanders Chapter, they must protect the traitor tech-priest Deltrian as he completes his mission. But something is hunting them through the shadows, a predator that is more than their match... A short story from the Fear the Alien anthology.

Battletech: Technical Readout 3050. Revised Edition.


Andrew Keith - 1994
    It supplanted the original Technical Readout: 3050 (even keeping the same product number), dropping the Unseen designs and replacing them with newer (at the time) high technology weapons and equipment, which were available (at this title's printing) via some of the rulebooks. Thirty-one combat assets were included in this revised edition, most being Level 2 versions of the 'Mechs and combat vehicles introduced in Technical Readout: 2750.In-character, it purports to be a 3058 revision of the original 3052 document.Each 'Mech includes detailed technical illustrations, background information, and game rules.

Veins of the Earth


Patrick Stuart - 2017
    Included in this essential work:- A detailed survey of over fifty new monsters and a half dozen cultures that lurk in the Veins.- Procedures for Referees to generate both small and large-scale maps and locations within.- Expanded rules for players navigating a realm that has never seen the sun.- Full descriptions of the different types of light and the different types of dark.- The worst kinds of fear, madness, and nightmare.

Recon: The Complete Series


Rick Partlow - 2017
    His mother has his life planned out, with a seat by her side, running the conglomerate. Tyler has other ideas. With the help of a great-grandfather who was a United States Marine when there used to be a United States, Tyler changes his face and his identity, becoming Randall Munroe and enlisting in the Fleet Marine Corps, qualifying for the point of the sword, Force Recon. Plunged into an interstellar war against the relentless Tahni Empire, Munroe is stranded alone on an occupied colony and forced to organize a civilian resistance to the enemy. The year of constant violence and death wears him down, yet sharpens him at the same time. After the war, Munroe once again takes up arms, this time against his will, when his uncle, Andre Damiani, the head of the Corporate Council, blackmails him into leading a special squad of trouble-shooters, eliminating threats to Council business among the criminal cabals in the Pirate Worlds. But the real enemy is still the Council, and Munroe vows to take the fight to them, no matter what the cost.

Down Amongst the Dead Men


Steve Lyons - 2013
    In the midst of a live-fire exercise, one of these human targets disobeys orders and follows the trail of a mysterious alien beast, one that could spell doom for all of Krieg if it is not stopped...ABOUT THE BOOKA brand new Death Korps of Krieg story by Steve Lyons, author of Dead Men Walking.

The Smallest Detail


Sandy Mitchell - 2012
    Just how much will the aide tell his master about what really happened?ABOUT THE BOOKA short story by Sandy Mitchell. Ties into the Ciaphas Cain series. Previously printed in the Black Library Weekender Anthology (Saturday) 2012.

Daemonology


Chris Wraight - 2014
    Finally, on Terathalion, the truth of Mortarion’s sinister heritage will be exposed, and the future of the XIV Legion will be written...READ IT BECAUSEThe Death Guard have already embraced treachery, but this story follows their Primarch as he continues upon the road that will eventually doom his Legion to a plague-wracked damnation.THE STORYChagrined by his defeat at the hands of Jaghatai Khan, Mortarion abandons the pursuit of the White Scars and instead leads the Death Guard in a spiteful, punitive rampage across the systems of the Prosperine empire. World after world has fallen to this horrific onslaught, and yet the insular and secretive primarch seems preoccupied by some other, unspoken goal. Finally, on Terathalion, the truth of Mortarion's sinister heritage will be exposed, and the future of the XIV Legion will be written...This story is also available in Blades of the Traitor.

Ahriman: The Omnibus


John French - 2017
    The greatest sorcerer of the Thousand Sons, and protege to the primarch Magnus the Red, Ahriman's deepest flaw is hubris. His mistaken belief in casting the Rubric to cure his Legion of their curse has seen him exiled. Though spurned by his kin, Ahriman has not given up on his quest to restore his brothers from the fleshless husks they have become, and he will brave the worst horrors of the galaxy, and the Eye of Terror itself, to obtain the knowledge to achieve it. For to bring about salvation, Ahriman must risk his own further damnation and the wrath of his primarch.

Savage Worlds Adventure Edition


Shane Lacy Hensley - 2019
    From the curious campus of East Texas University to the distant, untamed worlds of The Last Parsec.Or forge your own worlds, fully customized with setting specific rules to help you model everything from pulp adventure to sword and sorcery to hard science fiction and everything in between.

The Landing


Kellee L. Greene - 2016
     All Darcie wanted was a normal life... well and to be noticed by her secret crush. But when the aliens land without any warning the only thing that matters is getting somewhere safe. What do they want? Why are they here? Darcie and her friends will soon find out they do not come in peace. The reason for their arrival will threaten the existence of the entire human race. Just how much can Darcie and her friends endure to survive... The Landing.

EVE: Source


Ccp Games - 2014
    * A beautifully designed resource chronicling one of gaming's most massive, dynamic universes! * MMORPG.com's Game of the Year 2009–2011! * 2014 marks the entry of EVE Online into its second decade!