Book picks similar to
Sidney Sime: Master Of The Mysterious by Simon Heneage
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fantasy
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చలం ఆత్మకథ [Chalam Aatmakatha]
చలం (Chalam) - 2008
This is an autobiography of Chalam in his own words, recorded by Narthaki.He speaks about his inclination towards romance, how his laugh was always a struggle because of his opinions and questions life that lead only to more.
The Art of the Book of Life
Jorge Gutiérrez - 2014
They tether two friends, Manolo and Joaquin, into vying for the heart of the beautiful and fiercely independent Maria, with comical and sometimes dangerous consequences. This volume is an inspirational behind-the-scenes look at the making of the animated feature film The Book of Life, from visionary producer Guillermo del Toro (Pan's Labyrinth) and director Jorge R. Gutierrez (El Tigre: The Adventures of Manny Rivera).
Pills-A-Go-Go: A Fiendish Investigation into Pill Marketing, Art, History & Consumption
Jim Hogshire - 1999
To Hogshire, pills are the quintessence of Western culture, embodying our desires, fears, ambivalence about life and death, health and freedom -- as well as our faith in the quick fix.Hogshire muses on pill naming and marketing, presents up-to-the-minute pill news, and discusses celebrities and their pills of choice. Along the way, he provides histories of drug manufacturers and examines how pills are the product of decades of scientific exploration and the result of billions of dollars in research.
John Howe: Forging Dragons
John Howe - 2008
Each dragon is gloriously presented on a double page spread followed by John's working sketches, explorations of his creation process, and the mythology behind each dragon. From fire dragons erupting from molten depths, to sea dragons churning stormy waters, every medieval, celtic, gothic and sci-fi icon is represented in this celebration of these legendary beasts by a true master.
The Art of Tangled
Jeff Kurtti - 2010
Featuring the stunning concept art behind the newest Disney masterpiece, The Art of Tangled also includes a preface by John Lasseter, a foreword by Directors Nathan Greno and Byron Howard, and interviews with the artists, animators, and production team—including Art Director David Goetz—that shed light on the history and artistry of this landmark film.
Illustration Now! Vol. 2
Julius Wiedemann - 2007
Whereas the first volume brought together a fascinating mix of star illustrators and brand new faces that together formed the face of illustration around the world, Illustration Now! 2 is even more exciting, featuring illustrators from 25 countries, with styles ranging from cutting edge to traditional. Also included is a dialog between design specialist Steven Heller and German illustrator Christoph Niemann about illustration's role in the world today. This book is perfect not only for creative professionals and illustration students, but also artists and anyone with an appreciation for visual language.
The World of the Witcher
Marcin Batylda - 2015
This gorgeous, illustrated hardbound volume contains in-depth knowledge about the locales, the deadly beasts that inhabit them, and the lethal weapons used to put them down.
Unpleasant Ways to Die
Elan Fleisher - 1989
Black humor is used in a series of cartoons depicting ironic situations in which people meet their end.
Waiting for Nothing and Other Writings
Tom Kromer - 1986
It tells the story of one man drifting through America, east coast to west, main stem to side street, endlessly searching for "three hots and a flop"--food and a place to sleep. Kromer scans, in first-person voice, the scattered events, the stultifying sameness, of "life on the vag"--the encounters with cops, the window panes that separate hunger and a "feed," the bartering with prostitutes and homosexuals.In "Michael Kohler," Kromer's unfinished novel, the harsh existence of coal miners in Pennsylvania is told in a committed, political voice that reveals Kromer's developing affinity with leftist writers including Lincoln Steffens and Theodore Dreiser. An exploration of Kromer's proletarian roots, "Michael Kohler" was to be a political novel, a story of labor unions and the injustices of big management. Kromer's other work ranges from his college days, when he wrote a sarcastic expose of the bums in his hometown titled "Pity the Poor Panhandler: $2 an Hour Is All He Gets," to the sensitive pieces of his later life--short stories, articles, and book reviews written more out of an aching understanding of suffering than from the slick formulas of politics.Waiting for Nothing remains, however, Kromer's most powerful achievement, a work Steffens called "realism to the nth degree." Collected here as the major part of Kromer's oeuvre, Waiting for Nothing traces the author's personal struggle to preserve human virtues and emotions in the face of a brutal and dehumanizing society.
Art Deco: The Golden Age of Graphic Art & Illustration
Michael Robinson - 2008
Divided into three sections – the movement, its fashion and advertising – the reader gains great insight into the artists and innovators that helped popularize the Art Deco movement, such as Georges Barbier, Erté, Cassandre and Paul Colin. While the main focus for this intriguing book is centred on graphic art, numerous examples of other forms of Art Deco are also featured. Nestled among the posters and paintings, sculpture, objets d'art and jewellery assert their similarity, whether through line, form or theme. These echoes serve to show the creativity fertility of the period as styles and ideas traversed artistic media.
The Fairy-Tale Princess: Seven Classic Stories from the Enchanted Forest
Su Blackwell - 2012
They are illustrated with glorious papercut sculptures specially created by Su Blackwell. The characters and the kingdoms they inhabit emerge from the pages through a series of exquisite paper sculptures. Each tale has a unique visual flavor: while Sleeping Beauty is blue and dreamy, The Princess and the Pea is green and summery. The magic and otherworldliness of traditional fairytale collections meet glorious, contemporary paper constructions in The Fairtytale Princess, which makes a charming addition to the shelf of bedtime stories.
Collected Poems
Stéphane Mallarmé - 1995
Leader of the Symbolist movement, he exerted a powerful influence on modern literature and thought, which can be traced in the works of Paul Valéry, W.B. Yeats, and Jacques Derrida. From his early twenties until the time of his death, Mallarmé produced poems of astonishing originality and beauty, many of which have become classics.In the Collected Poems, Henry Weinfield brings the oeuvre of this European master to life for an English-speaking audience, essentially for the first time. All the poems that the author chose to retain are here, superbly rendered by Weinfield in a translation that comes remarkably close to Mallarmé's own voice. Weinfield conveys not simply the meaning but the spirit and music of the French originals, which appear en face.Whether writing in verse or prose, or inventing an altogether new genre—as he did in the amazing "Coup de Dés"—Mallarmé was a poet of both supreme artistry and great difficulty. To illuminate Mallarmé's poetry for twentieth-century readers, Weinfield provides an extensive commentary that is itself an important work of criticism. He sets each poem in the context of the work as a whole and defines the poems' major symbols. Also included are an introduction and a bibliography.Publication of this collection is a major literary event in the English-speaking world: here at last is the work of a major figure, masterfully translated.
The Art of Blizzard Entertainment
Blizzard Entertainment - 2012
From its humble beginnings as a three-person console-game development studio in 1991 to the creation of the blockbuster Warcraft®, StarCraft®, and Diablo® series, Blizzard has a history of crafting stunning worlds of science fiction and fantasy. The company’s distinctive gameplay and storytelling styles have captivated an international audience numbering in the tens of millions whose passion cannot be quelled. Twenty years after Blizzard opened its doors, the company’s World of Warcraft® boasts the title of the world’s most popular subscription-based massively multiplayer online role-playing game, and the studio is widely recognized as one of the leaders in creatively driven game development. An epic volume of art and behind-the-scenes insights, The Art of Blizzard® celebrates the studio’s genesis by examining the creative forces behind these games and showcasing their artistry through more than 700 pieces of concept art, paintings, and sketches. Commentary on the art is provided by Blizzard Entertainment’s own Nick Carpenter, Sam Didier, and Chris Metzen, who’ve each played important roles in shaping Blizzard’s game universes over the years.
The Sober Girl Society Handbook: An empowering guide to living hangover free
Millie Gooch - 2021
Whether you're simply sober-curious or determined to make a more permanent change, this book shows not only why you should but also how you can, in a way that will change your life forever.Offering tips and advice on how to stay sober in a world that revolves around drinking, this handbook will empower you to transform your relationship with alcohol so you can lead your most fulfilling life.
It's time to join the Sober Girl Society:
'I LOVE this book already, just received today and I can't put it down!''I recommend this to anyone; whether they want to stop drinking permanently, or even would just like to cut down on their drinking.''I love how relatable and non-preachy this book is.''Approaches what can be a tricky and confusing subject for many with humour and wit.''Perfect for those reconsidering their relationship with alcohol. Brilliant book.'
Dragon Age: The World of Thedas Volume 1
David Gaider - 2013
The definitive guide!