HTML Pocket Reference


Jennifer Niederst Robbins - 1999
    In this pocket reference, Jennifer Niederst, the author of the best-selling Web Design in a Nutshell, delivers a concise guide to every HTML tag.Each tag entry includes:Detailed information on the tag's attributes Support information on browsers such as Netscape Navigator, Microsoft Internet Explorer, Opera, and WebTV HTML 4.0 support information, including whether the tag is deprecated in the current spec In addition to tag-by-tag descriptions, you'll find useful charts on such topics as:Character entities Decimal-to-hexadecimal conversions Color names Niederst also provides context for the tags, indicating which tags are grouped together and bare-bones examples of how standard web page elements are constructed.This pocket reference is targeted at web designers and web authors and is likely to be the most dog-eared book on every web professional's desk.

Advanced Scala with Cats


Noel Welsh - 2017
    This means designing systems as small composable units, expressing constraints and interactions via the type system, and using composition to guide the construction of large systems in a way that maintains the original architectural vision.The book also serves as an introduction to the Cats library. We use abstractions from Cats, and we explain the structure of Cats so you can use it without fear in your own code base. The broad ideas are not specific to Cats, but Cats provides an excellent implementation that is beneficial to learn in its own right.

The Art of UNIX Programming


Eric S. Raymond - 2003
    This book attempts to capture the engineering wisdom and design philosophy of the UNIX, Linux, and Open Source software development community as it has evolved over the past three decades, and as it is applied today by the most experienced programmers. Eric Raymond offers the next generation of hackers the unique opportunity to learn the connection between UNIX philosophy and practice through careful case studies of the very best UNIX/Linux programs.

Beginning Programming All-In-One Desk Reference for Dummies


Wallace Wang - 2007
    If programming intrigues you (for whatever reason), Beginning Programming All-In-One Desk Reference For Dummies is like having a starter programming library all in one handy, if hefty, book.In this practical guide, you'll find out about algorithms, best practices, compiling, debugging your programs, and much more. The concepts are illustrated in several different programming languages, so you'll get a feel for the variety of languages and the needs they fill.Inside you'll discover seven minibooks:Getting Started: From learning methods for writing programs to becoming familiar with types of programming languages, you'll lay the foundation for your programming adventure with this minibook. Programming Basics: Here you'll dive into how programs work, variables, data types, branching, looping, subprograms, objects, and more. Data Structures: From structures, arrays, sets, linked lists, and collections, to stacks, queues, graphs, and trees, you'll dig deeply into the data. Algorithms: This minibook shows you how to sort and search algorithms, how to use string searching, and gets into data compression and encryption. Web Programming: Learn everything you need to know about coding for the web: HyperText. Markup Language (better known simply as HTML), CSS, JavaScript, PHP, and Ruby. Programming Language Syntax: Introduces you to the syntax of various languages - C, C++, Java, C#, Perl, Python, Pascal, Delphi, Visual Basic, REALbasic - so you know when to use which one. Applications: This is the fun part where you put your newly developed programming skills to work in practical ways. Additionally, Beginning Programming All-In-One Desk Reference For Dummies shows you how to decide what you want your program to do, turn your instructions into "machine language" that the computer understands, use programming best practices, explore the "how" and "why" of data structuring, and more. And you'll get a look into various applications like database management, bioinformatics, computer security, and artificial intelligence. After you get this book and start coding, you'll soon realize that -- wow! You're a programmer!

Oracle PL/SQL Programming


Steven Feuerstein - 1993
    Packed with examples and helpful recommendations, the book has helped everyone--from novices to experienced developers, and from Oracle Forms developers to database administrators--make the most of PL/SQL. The fourth edition is a comprehensive update, adding significant new content and extending coverage to include the very latest Oracle version, Oracle Database 10g Release 2. It describes such new features as the PL/SQL optimizing compiler, conditional compilation, compile-time warnings, regular expressions, set operators for nested tables, nonsequential collections in FORALL, the programmer-defined quoting mechanism, the ability to backtrace an exception to a line number, a variety of new built-in packages, and support for IEEE 754 compliant floating-point numbers. The new edition adds brand-new chapters on security (including encryption, row-level security, fine-grained auditing, and application contexts), file, email, and web I/O (including the built-in packages DBMS_OUTPUT, UTL_FILE, UTL_MAIL, UTL_SMTP, and UTL_HTTP) and globalization and localization. Co-authored by the world's foremost PL/SQL authority, Steven Feuerstein, this classic reference provides language syntax, best practices, and extensive code, ranging from simple examples to complete applications--making it a must-have on your road to PL/SQL mastery. A companion web site contains many more examples and additional technical content for enhanced learning.

Thinking in Java


Bruce Eckel - 1998
    The author's take on the essence of Java as a new programming language and the thorough introduction to Java's features make this a worthwhile tutorial. Thinking in Java begins a little esoterically, with the author's reflections on why Java is new and better. (This book's choice of font for chapter headings is remarkably hard on the eyes.) The author outlines his thoughts on why Java will make you a better programmer, without all the complexity. The book is better when he presents actual language features. There's a tutorial to basic Java types, keywords, and operators. The guide includes extensive source code that is sometimes daunting (as with the author's sample code for all the Java operators in one listing.) As such, this text will be most useful for the experienced developer. The text then moves on to class design issues, when to use inheritance and composition, and related topics of information hiding and polymorphism. (The treatment of inner classes and scoping will likely seem a bit overdone for most readers.) The chapter on Java collection classes for both Java Developer's Kit (JDK) 1.1 and the new classes, such as sets, lists, and maps, are much better. There's material in this chapter that you are unlikely to find anywhere else. Chapters on exception handling and programming with type information are also worthwhile, as are the chapters on the new Swing interface classes and network programming. Although it adopts somewhat of a mixed-bag approach, Thinking in Java contains some excellent material for the object-oriented developer who wants to see what all the fuss is about with Java.

So, You Want to Join the Peace Corps: What to Know Before You Go


Dillon Banerjee - 2000
    As you contemplate the reality of volunteering, your mind races with questions. Which programs are my skills best suited to? How will the culture shock affect me? What will my life overseas be like? Will my work really make a difference? Written by a returned Peace Corps volunteer, SO, YOU WANT TO JOIN THE PEACE CORPS...is a candid, straightforward guide that answers all these questions and many more. Author Dillon Banerjee shares his personal insights--and those of returned volunteers who served all over the world--to help prepare you for the experience of a lifetime. Whether you're thinking of joining, or have already been accepted and are getting ready to leave, this book provides answers you simply can't find elsewhere.

sed and awk Pocket Reference: Text Processing with Regular Expressions


Arnold Robbins - 2000
    sed, awk, and regular expressions allow programmers and system administrators to automate editing tasks that need to be performed on one or more files, to simplify the task of performing the same edits on multiple files, and to write conversion programs.The sed & awk Pocket Reference is a companion volume to sed & awk, Second Edition, Unix in a Nutshell, Third Edition, and Effective awk Programming, Third Edition. This new edition has expanded coverage of gawk (GNU awk), and includes sections on:An overview of sed and awk's command line syntaxAlphabetical summaries of commands, including nawk and gawkProfiling with pgawkCoprocesses and sockets with gawkInternationalization with gawkA listing of resources for sed and awk usersThis small book is a handy reference guide to the information presented in the larger volumes. It presents a concise summary of regular expressions and pattern matching, and summaries of sed and awk.Arnold Robbins, an Atlanta native now happily living in Israel, is a professional programmer and technical author and coauthor of various O'Reilly Unix titles. He has been working with Unix systems since 1980, and currently maintains gawk and its documentation.

Robot Building for Beginners


David Cook - 2002
    Not only does author David Cook assist you in understanding the component parts of robot development, but he also presents valuable techniques that prepare you to make new discoveries on your own.Cook begins with the anatomy of a homemade robot and gives you the best advice on how to proceed successfully. General sources for tools and parts are provided in a consolidated list, and specific parts are recommended throughout the book. Also, basic safety precautions and essential measuring and numbering systems are promoted throughout.Specific tools and parts covered include digital multimeters, motors, wheels, resistors, LEDs, photoresistors, transistors, chips, gears, nut drivers, batteries, and more. "Robot Building for Beginners" is an inspiring book that provides an essential base of practical knowledge for anyone getting started in amateur robotics.

Seven-Card Stud for Advanced Players


David Sklansky - 1989
    Deciding on exactly the right strategy in any particular situation can be very difficult. Perhaps this is why very few authors have attempted to analyze this game even though it is widely played. In 1989, the first edition of this text appeared. Many ideas, which were only known to a small, select group of players, were now made available to anyone who was striving to become an expert, and a major gap in the poker literature was closed. It is now a new century, and the authors have again moved the state of the art forward by adding over 100 pages of new material, including an extensive section on "loose games." Anyone who studies this text, is well disciplined, and gets the proper experience should become a significant winner. Some of the other ideas discussed in this 21st century edition include the cards that are out, the number of players in the pot, ante stealing, playing big pairs, playing little and medium pairs, playing three-flushes, playing three-straights, randomizing your play, fourth street, pairing your door card on fourth street, proper play on fifth, sixth, and seventh streets, defending against a possible ante steal, playing against a paired door card, scare card strategy, and buying a free card.

Remote: Office Not Required


David Heinemeier Hansson - 2013
    Moms in particular will welcome this trend.  A full 60% wish they had a flexible work option. But companies see advantages too in the way remote work increases their talent pool, reduces turnover, lessens their real estate footprint, and improves the ability to conduct business across multiple time zones, to name just a few advantages.  In Remote, inconoclastic authors Fried and Hansson will convince readers that letting all or part of work teams function remotely is a great idea--and they're going to show precisely how a remote work setup can be accomplished.

Game Project Completed: How Successful Indie Game Developers Finish Their Projects


Thomas Schwarzl - 2014
    They teach you how to make games. This book does not show you how to make games. It shows you how to take your game project to the finish line. Many game projects never make it beyond the alpha state.Game Development Success Is All About The Inner Game.Being a successful game developer does not (just) mean being a great programmer, a smart game designer or a gifted artist. It means dominating the inner game of game making. This separates the pros from the wannabes. It's the knowledge of how to stay focused, motivated and efficient during your game projects. It's the skillset of keeping things simple and avoiding misleading dreams of the next overnight success. Finally it's about thinking as a salesperson, not just as a designer, programmer or artist.

C++ Programming: From Problem Analysis to Program Design


D.S. Malik - 2002
    Best-selling author D.S. Malik employs a student-focused approach, using complete programming examples to teach introductory programming concepts. This third edition has been enhanced to further demonstrate the use of OOD methodology, to introduce sorting algorithms (bubble sort and insertion sort), and to present additional material on abstract classes. In addition, the exercise sets at the end of each chapter have been expanded, and now contain several calculus and engineering-related exercises. Finally, all programs have been written, compiled, and quality-assurance tested with Microsoft Visual C++ .NET, available as an optional compiler with this text.

C Primer Plus


Stephen Prata - 1984
    From extended integer types and compound literals to Boolean support and variable-length arrays, this book helps you learn to create practical and real-world applications with C programming. It contains review questions and programming exercises.

Shacking Up: The Smart Girl's Guide to Living in Sin Without Getting Burned


Stacy Whitman - 2003
    While living together can be an exciting way to take your relationship to the next level, it can also present a host of new questions and challenges. With its fresh, girlfriend-to-girlfriend manner, Shacking Up walks you through every step of the cohabitation process, from making the initial decision to breaking up or getting married. Beginning with a readiness quiz to help you decide if you and your honey are prepared to take the plunge, authors Stacy and Wynne Whitman provide a wealth of hands-on advice from lawyers, psychologists and financial planners as well as entertaining, true-life stories from couples with shacking up experience. Topics include: breaking the news to your family; managing and merging your finances; protecting yourself legally; real-estate decisions; and day-to-day dilemmas such as chores, privacy, and keeping the spark alive. Whether you opt for wedding bells or decide he’s not the one for you, Shacking Up is a stylish, empowering handbook for staying smart, savvy, and true to yourself along the road to happily ever after.