The Coilhunter Chronicles - Omnibus Books 1-3


Dean F. Wilson - 2018
    Or the dangers of something else. Meet Nox, the Coilhunter. A mechanic and toymaker by trade, a bounty hunter by circumstance. He isn't in it for the money. He's in it for justice, and there's a lot of justice that needs to be paid. Between each kill, he's looking for someone who has kept out of his crosshairs for quite a while—the person who murdered his wife and children. The trail has long gone cold, but there are changes happening, the kind of changes that uncover footprints and spent bullet casings. Plagued by nightmares, he's made himself into a living one, the kind the criminals and conmen fear. So, welcome, fair folk, to the Wild North. If the land doesn't get you, the Coilhunter will. RUSTKILLER Welcome to the Rust Valley. The Wild North is full of nasty places, but there are some places you just don’t go. One of them is that scrapyard desert known as the Rust Valley. It’s where vehicles go to die. That’s why you don’t go in after them. The bounty hunter Nox made a promise to himself that he’d never be caught dead there. Yet, when a couple of kids end up wandering inside that metal maze, he finds himself with no other choice. He decks himself out in his finest armour. He’ll need it. That land is where the rust-covered Clockwork Commune live, and if they don’t scavenge the metal off you, they’ll scavenge the flesh instead. Nox is used to being called the Coilhunter, but this time he’s saddling up with a new, more fitting title: the Rustkiller. DUSTRUNNER Nox is a wanted man. While searching for a criminal, the fabled Coilhunter wanders into a tribal village massacre. He didn’t do it, but that doesn’t matter. The clues point to him, and he’s made a lot of enemies over the years. Many would happily see the tables turned. His pleas of innocence fall on deaf ears. No sooner does he try to find the real killers than posters go up across the Wild North—posters with his face and his name. He isn’t the only bounty hunter out there. Dozens assemble to cash him in. Tasked with finding out who’s framed him, Nox must also survive the constant onslaught of frontier law. He’s used to hunting others. He’s not so used to life on the run.

Tiberium Wars (Command & Conquer, #1)


Keith R.A. DeCandido - 2005
    -In-depth faction stats and descriptions reveal health, attacks, damage, and defensive values for all units and structures, with data on unit special abilities-Comprehensive control scheme analysis teaches the fundamentals of commanding forces with speed and mastery on both PC and Xbox 360-Step-by-step walkthroughs for all 27 Campaign missions, complete with labeled battlefield maps for each stage-Dedicated multiplayer section provides introductory strategies for C&C beginners and advanced faction-specific tactics for veterans-Quick-reference appendix tables for swift cross-faction unit and structure comparisons-Covers both PC and Xbox 360 versions of Red Alert 3

Dungeons & Dragons Core Rulebook Gift Set


Jonathan Tweet - 2003
    In the 30-year history of the Dungeons & Dragons game, this type of boxed set has never been available -- until now. Enjoy the foundation of the Dungeons & Dragons roleplaying game in one product that is a great gift for someone you want to introduce to the hobby or as a gift to yourself. With these three books in one case, the entire world of Dungeons & Dragons is yours to explore and share with others.

Sunward: The Inner System


Rob BoyleBrian Cross - 2009
    Stations and plot seeds are provided for each of the inner worlds and the factions that occupy them. Background and information on the Planetary Consortium, the most powerful political and economic force in the solar system, is also provided.

Life of a Miner


Jamie McFarlane - 2016
    As grateful as Priloe might be, he can't imagine why Hoffen would give up his family to go careening around the stars, when family is all he's ever wanted.A chance encounter with Silver, Liam's mother, offers Priloe a new life on the family's asteroid mining operation. He seizes the opportunity, not realizing that trouble is just around the corner. Before he has his feet under him, he's dragged into a mystery at an abandoned mining claim.Though just a kid, Priloe has a lifetime of difficult decisions behind him, but those he faces now could well separate him from the family he's desperate to join. When another's life hangs in the balance, he must make a choice, no matter the consequences.Life of a Miner is a quick, enjoyable read that was originally conceived, written, and released on Jamie McFarlane's blog at fickledragon.com.Interview with the AuthorQ - What exactly makes the Privateer Tales series special?A - When I set out to write Privateer Tales, I wanted to create a modern take on the SF books I read as a teenager and that I still love reading today. My focus is, therefore, space opera with a heavy emphasis on starships, pirates, space combat, inter-galactic travel and exciting, sometimes unexpected technology, all with a strong sense of exploration and discovery.Privateer Tales stories have a strong component of evolving relationships between the members of the crew and the people they encounter. Throughout the series, we continually pick up new crew members; some stick around while others are only aboard for a short time.Mostly, I want to feel like I'm right there with my characters - exploring new worlds, interacting with alien species and sailing through the deep dark of space on an important mission.Q - What order should I read the books in?A - While each story is written to be a complete, no-cliffhanger adventure, following the numeric series order will be helpful. We're constantly adding crew, switching ships and discovering new planets and species. There are several shorter stories that are quick reads and focus on specific events outside of our hero's view. The following order is recommended: Rookie Privateer Fool Me Once Parley Big Pete (order is unimportant) Smuggler's Dilemma Out of the Tank Cutpurse Buccaneers A Matter of Honor Give No Quarter Q - So, why should readers give these books a try?A - Privateer Tales stories are a great mix of space opera, exploration, fleet combat, colonization and just plain old action and adventure. Listen to what other readers have said:"The books are well written, highly entertaining, and the plots are both interesting and imaginative." - Amazon Reader"Fun stories, interesting characters, action and best of all, some fun to go with the drama and serious situations. " - Amazon Reader"Good basic science fiction which is hard to come by these days." - Amazon ReaderQ - Can readers try the series before fully committing?A - Sure.

Mouse Guard Roleplaying Game


David Petersen - 2015
    This updated edition of the Origins Award-winning game contains new art, additional Action, Weapon, and Condition cards, and a revised and updated rule book.

The Complete Masks of Nyarlathotep


Larry DiTillio - 1984
    Horrifying deeds and dangerous sorcery dog those who attempt to unravel the fate of the Carlyle Expedition. The non-linear narrative keeps players baffled and on their toes. This new edition is reset and corrected, and features many new illustrations, four new episodes, added keeper support material, and a new version of the lost Australia chapter.

BattleTech: The Warrior Trilogy


Michael A. Stackpole - 2008
    

He Who Dares


Rob Buckman - 2013
    Even the man who raised him, his paternal grandfather, was a question mark. Beyond the love, understanding, and nurturing lay the unanswered question of why a disgraced ex-Royal Naval Admiral would pulled himself out of a bottle and take upon himself to bring a one year old child home as raise him as his own. The question of why his family, the Tregallion clan, refused to come to his aid went unanswered. Even so, between them they build a life for themselves until the fateful day he died. After that, Mike fled across the stars, swearing he would never again take the responsibility for another person’s death. Fate and destiny had other ideas, plunging him into one situation after the other where he had to take command, and decide the fate of others. With war on the horizon, and the future of the free stars hanging in the balance, Mike reluctantly accepted his destiny, and the part he must play. For better or worse, he would find the answered to his question, and make those responsible pay a terrible price.

Legend of the Five Rings RPG


Shawn Carman - 2010
    Bushido’s staunch and unyielding code of conduct binds samurai to duty, strengthening their character and defining their choices. While some samurai serve the greater good, others use the strictures of Bushido to manipulate the lower ranks and advance their own power.Eight Great Clans form the heart of Rokugan’s culture. Each is defined by its own principles, values, and agendas. Each sees the Code of Bushido in its own way. Each seeks to serve the Emperor with its own unique talents. Take up the soul of your ancestors — the samurai’s daisho — and fight for the glory and honor of your family and Clan. Now is the time for heroes, in a world where Honor is a force more powerful than Steel.The Fourth Edition of L5R is the ultimate edition of the award-winning role-playing game. Inside this tome, you will find:• A game unlike any you’ve played elsewhere. Honor and service are valued more than magic swords taken from wandering ogres. Prepare for the glorious life of the samurai!• A unique Character Sheet. Legend of the Five Rings rules have never been more easy to learn and to play. No more need to flip through pages of rules while fighting your enemies!• A toolbox approach to role-playing in Rokugan. Fourth Edition encourages gamemasters of Legend of the Five Rings to customize their game, adding or removing from their campaigns as they see fit, customizing the game to fit their story lines and players.• A broad history of the Emerald Empire and the beliefs of all the Great Clans, with play options not only the major clans but also for outlying groups such as Imperials, Minor Clans, and the infamous Spider Clan.Draw your blade and join the fight for Rokugan.

Lucky's Marines: The Complete Series


Joshua James - 2020
    

GURPS Illuminati: The World is Stranger Than You Think


Nigel Findley - 1995
    -- Ties in with current Hollywood hits...aliens and conspiracy -- Illustrated by award-winning cartoonist and satirist Alexis Gilliland.

Master Walk


Sharon Lee - 2003
    He faces pirates, politics, police, and plots. All he has to do is survive. . .In Master Walk, award-winning science fiction authors Sharon Lee and Steve Miller bring a new YA universe to life. Introducing The Advocacy, a rough-and-tumble civilization that has a mix of sentient races and a lot to learn."Sharon Lee and Steve Miller are so good, it's scary." -- S. L. Viehl, author of the StarDoc series"Nobody else in the field combines space opera and comedy of manners with the same deftness and brio as these two." -- Debra Doyle, co-author of the Mageworlds novels". . .classic space adventure. . .is full of action. . . The world building is outstanding. . ." -- Booklist

Stormbringer: Fantasy Roleplaying in the World of Elric


Ken St. Andre - 1981
    

Moving Targets


C.L. Werner - 2013
    Amid the last refugees fleeing the advance, the duo is caught up in an assignment that will prove to be either their salvation or undoing.From the stinking mists of the Bloodsmeath Marsh to the back alleys of Five Fingers, Taryn & Rutger will do everything in their power to survive a game of Moving Targets.