Book picks similar to
Dark Tides (Warhammer 40,000, Wrath & Glory) by Ross Watson
warhammer-40-000
40k
40k-rpg
rpg
Ahriman: The Omnibus
John French - 2017
The greatest sorcerer of the Thousand Sons, and protege to the primarch Magnus the Red, Ahriman's deepest flaw is hubris. His mistaken belief in casting the Rubric to cure his Legion of their curse has seen him exiled. Though spurned by his kin, Ahriman has not given up on his quest to restore his brothers from the fleshless husks they have become, and he will brave the worst horrors of the galaxy, and the Eye of Terror itself, to obtain the knowledge to achieve it. For to bring about salvation, Ahriman must risk his own further damnation and the wrath of his primarch.
Horus Heresy: Visions of Heresy
Alan Merrett - 2013
Always first among the superhuman primarchs, the newly dubbed Warmaster Horus turned his back upon the Emperor and embraced the dark powers of Chaos. With fully half the military might of the fledgling Imperium at his command, he set his sights upon the throne of Holy Terra and waged a war which would divide the galaxy forever... Visions of war, visions of darkness, of treachery and death – all of this and more is contained within this heretical volume. Iconic depictions of the Space Marine Legions and the heroes that commanded them are presented alongside artwork from renowned artists Neil Robert, as well as brand new historical notes on the Warhammer 40,000 universe by Alan Merrett. Witness the end of an era and the beginning of something far darker, as the Heresy continues to unfold.
Warhammer 40,000 Rulebook
Games Workshop - 1998
Warhammer 40,000 is set in a time when power-armoured Space Marines and the uncountable numbers of the Imperial Guard must stand against the slavering hordes of alien warriors.This 320-page hardback rulebook contains all the information you need to get started with Warhammer 40,000, including: full rules for fighting tabletop battles, a history of the 41st Millennium, and a guide to the races and armies that can be found in the far future. Also included is a comprehensive hobby section with advice on choosing, collecting and painting a Warhammer 40,000 army of Citadel miniatures and tips on setting-up a battlefield to fight over.
The Beginning After the End: Publisher's Pack #3-4
TurtleMe - 2020
Beckoning Fates (book 3):Was I taking this life for granted? Having this amount of power at my age had made me lose some of the sense of rationality I’d had in my former life. No longer a king, no longer tied down by rules and politics, I’d become careless. In this world, my potential was boundless.Though Arthur Leywin would like nothing more than to pursue his studies at the esteemed Xyrus Academy, where he hopes to push his already potent magical abilities to new plateaus and perhaps discover something more about his reincarnation into this world, he finds the politics of the school’s halls even more challenging to navigate than those of the council chambers he once inhabited as King Grey. Arthur faces inept professors, jealous classmates, and an overeager director while fending off the affection of an old friend and the aggression of an old enemy. Then a routine class trip into a low-level dungeon turns out to be anything but, and Arthur discovers something that will change his life forever.Horizon's Edge (book 4):In my past life I hadn’t had anyone I would have given my life to protect. I had that now, but I didn’t have the strength to protect them - not against what was about to come.In another life, Arthur Leywin was a king and no stranger to war. He was not ready, however, to find himself at the heart of a conflict that will reshape his entire new world. Despite his abilities, it seems as if the danger only increases with every discovery he makes. His oldest friend succumbs to a power that may destroy her, a power Arthur gave her. His most constant foe accepts a dark gift to challenge Arthur’s strength, an act that threatens all of Xyrus Academy. How can he keep his family safe if his very presence is the thing that draws danger to them? Can he dispel the specters of war before it is too late?©2016 TurtleMe (P)2020 Podium Publishing
Dream
R.W. Krpoun - 2015
They did their time in Iraq, hold regular jobs, and spend some of their free time playing RPGs on their game platforms and at the table. Until the day they wake up in a different world, caught up in a half-understood web of events and personalities, hatreds and loyalties that goes back millennia. All wrapped up in a place where magic is real and far too many concepts of the role-playing game are not just real, but also a deadly serious business. Dropped into a world with little in the way of personal resources and a surplus of powerful enemies and dangerous strangers, the four must find their way home while learning all too well the concept of ‘first-level abilities’. Very little is certain in their new environment save that death is very real and the opportunities to meet it are commonplace. Four gamers with military backgrounds are thrust into a world where magic is real and the five toughest individuals on the planet want them dead: it is the worst campaign hook imaginable.
The Complete Book of Gnomes & Halflings
Douglas Niles - 1993
Brilliant burglars and easygoing farmers. Now The Complete Book of Gnomes and Halflings reveals the secrets of these two popular races - their culture, beliefs, and subraces (including two new subraces), as well as twenty-eight new character kits, from the gnome Goblinsticker to the halfling Forestwalker. If you enjoy playing gnome or halfling characters, or if you're a DM interested in creating an all-gnome or all-halfling campaign, this is the book for you!
Blood Angels: The Second Omnibus
James Swallow - 2012
While they are renowned for their 10,000 year history of glorious battle and honourable deeds, these secretive Space Marines seek to hide the dark flaws at the core of their being from the rest of the Imperium.
Tales from the Dark Millennium
Marc GascoigneMatt Keefe - 2006
GotoThe Prisoner by Graham McNeillThe Invitation by Dan AbnettA Balance of Faith by Darren-Jon AshmoreGate of Souls by Mike LeeFate's Masters, Destiny's ServantsTears of Blood by C.S. Goto
Arbiter of Worlds: A Primer for Gamemasters
Alexander Macris - 2019
This primer will teach you how to build living, breathing worlds for your players to explore; how to host game and manage game sessions; and how to create powerful experiences of adventure that your players will talk about for years to come. Learn the secret to becoming a judge, an adversary, a worldbuilder, and a storyteller and become an arbiter of worlds! “Every Macris campaign starts with a rich, open world; the edge of a massive map; and the ability to find adventure in any direction. After playing in a dozen of his campaigns, I can assure you that Macris is the best prepared, most thorough GM on the prime material plane. He balances “deadly adversary” and “the party’s greatest supporter” perfectly. I’ve been lucky to contribute to some renowned video game worlds, and to discus world design with some of the most accomplished writers alive. And I’m honestly not sure there’s been someone more thorough at and passionate for world building than Macris since ... maybe Tolkien? (Okay, maybe G.R.R. Martin, but he’s not as organized or efficient.) It takes organization, creativity, and careful technique to build a massive world efficiently and deliver it effectively, and Macris can show you how he does it.” - Dr. Michael Capps, award-winning videogame executive, writer, designer (*Gears of War*, *Fortnite*, *Unreal Tournament, Unreal Championship*) “Armed with decades of experience as both a player and a designer, Macris cuts to the marrow with razor sharp insights in an unapologetic and often painfully insightful analysis of every imaginable facet of being a Game Master. From implication of play inherent in a game’s design, to world building, to the often delicate nature of unspoken social contracts inherent in the hobby, the guidance found in Arbiter of Worlds is a much-needed breath of fresh air to veterans of the hobby and a forged-in-the-fire bootcamp for those taking their first steps behind the screen.” - James M. Spahn, Ennie and Origins Award Winning RPG designer “A superb read. He makes his points the way you would expect a Harvard-trained lawyer to do. If you read this book, you are going to come out knowing real things you did not know before that will help you run games at the table…” - Courtney Campbell, Hack & Slash
The Unwanted Hero
Cristian Madalin Dragomir - 2019
However, from time to time, the chance of heroism goes hand in hand with the rhapsody of tragedy. Chosen by a force far beyond his imagination, a man from modern day Earth finds himself sent to a world of myth and legend, of magic and fantasy, yet… just as quickly as he was summoned, he was rejected by the people there and sent back in a violent way. Then he was summoned again and again and again… a whole 118 times, until the very Gods who governed those 118 different worlds had enough and unanimously decided to cut the man from a life of heroism and instead grant him a peaceful and stress-free reincarnated life! Or, at the very least… that was supposed to be the plan.
Lucius: The Faultless Blade
Ian St. Martin - 2017
His name is whispered and cursed across both time and space, a peerless blademaster who even death cannot threaten. He is Lucius the Eternal, blessed by Slaanesh and the greatest swordsman of all the fell Legions imprisoned within the Eye of Terror. With his armies exhausted by unending war and consumed by their own twisted iniquities, Lucius turns to an erstwhile brother of the Emperor's Children to rebuild his strength. Faced with betrayal from without and even from within his own flesh, will Lucius discover something that even one who cannot know death should fear?
Rites of Passage
Mike Brooks - 2019
His widow and murderer, the Lady Chettamandey, stands to inherit his power and influence. Her plans for ascension are curtailed when she’s drawn into a dark world of ritual killings and cult murders, with planets being dragged into the warp seemingly at a whim, the threat to Chettamandey’s legacy is dire, and only she can avert potential disaster.
Celestine: The Living Saint
Andy Clark - 2019
Her halo blazes like a star upon the smog wreathed, blood-soaked battlefields of the 41st millennium; its holy light leading the faithful to victory time and time again. As heretics and daemons tear at her flesh, she calls down fires of retribution from on high to smite the wicked and unrighteous. If she is to fall in battle, none should mourn as she is Celestine, the Living Saint, and death is her duty. Though it comes at a great cost. For each time she is slain, Saint Celestine finds herself trapped in a terrible realm of suffering and torment. There her faith in the God-Emperor will be put to the test so she may prove herself worthy of life once more.