Beginning C++ Through Game Programming


Michael Dawson - 2004
    If you aspire to move from game player to game creator, it all starts with learning the fundamentals of C++ and game-programming basics. With BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION, you will find an up-to-date and thorough introduction to everything you need to get started—with no previous programming experience required. In the new fourth edition of this popular guide to learning C++, you will work with a complete program while learning each new concept and a game program at the end of each chapter. A final game project at the end of the book draws together everything you’ve learned. Written with the beginning programmer in mind, BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION is a great way to get started in game programming

Mud, Sweat and Tears


Bear Grylls - 2011
    After leaving school, he spent months hiking in the Himalayas as he considered joining the Indian Army. Upon his return to England after a change of heart, he passed SAS selection and served with 21 SAS for three years. During this time, he broke his back in several places in a free-fall parachuting accident and it was questionable whether he would ever walk again. However, after months of rehabilitation, focusing always on his childhood dream of climbing Everest, he slowly became strong enough to attempt the ultimate ascent of the world's highest peak. At 7.22 a.m. on 26 May 1998, Bear entered the Guinness Book of Records as the youngest Briton to have successfully climbed Everest and returned alive. He was only twenty-three years old and this was only the beginning of his extreme adventures...Known and admired by millions - whether from his prime-time TV adventures, as a bestselling author or as a world-class motivational speaker - Bear has been there and done it all. Now, for the first time and in his own words, this is the story of his action-packed life

Attack of the Flickering Skeletons: More Terrible Old Games You’ve Probably Never Heard Of


Stuart Ashen - 2017
    You will probably wish you still didn’t.YouTube sensation Stuart Ashen is back with his second instalment of terrible old computer games you’ve probably never heard of... because what the world needs right now is to know exactly how bad Domain of the Undead for the Atari 8-bit computers was.Attack of the Flickering Skeletons is even bigger than the original Terrible Old Games You’ve Probably Never Heard Of – this second excavation of gaming’s buried past will not only unearth more appalling excuses for digital entertainment, but also feature guest contributors and several special interest chapters not based around single specific games.These are NOT the games you’ve heard of a million times in YouTube videos. This is a compilation of truly obscure and dreadful games. Dripping with wry humour and featuring the best, worst graphics from the games themselves, this book encapsulates the atrocities produced in the days of tight budgets and low quality controls.These are even more appalling games that leaked from the industry’s tear ducts, taken down from the dusty shelves of history by the man who has somehow made a living by sticking rubbish on a sofa and talking about it.

Up, Up, and Away: The Kid, the Hawk, Rock, Vladi, Pedro, le Grand Orange, Youppi!, the Crazy Business of Baseball, and the Ill-fated but Unforgettable Montreal Expos


Jonah Keri - 2014
         2014 is the 20th anniversary of the strike that killed baseball in Montreal, and the 10th anniversary of the team's move to Washington, DC. But the memories aren't dead--not by a long shot. The Expos pinwheel cap is still sported by Montrealers, former fans, and by many more in the US and Canada as a fashion item. Expos loyalists are still spotted at Blue Jays games and wherever the Washington Nationals play (often cheering against them). Every year there are rumours that Montreal--as North America's largest market without a baseball team--could host Major League Baseball again.     There has never been a major English-language book on the entire franchise history. There also hasn't been a sportswriter as uniquely qualified to tell the whole story, and to make it appeal to baseball fans across Canada AND south of the border. Jonah Keri writes the chief baseball column for Grantland, and routinely makes appearances in Canadian media such as The Jeff Blair Show, Prime Time Sports and Off the Record. The author of the New York Times baseball bestseller The Extra 2% (Ballantine/ESPN Books), Keri is one of the new generation of high-profile sports writers equally facile with sabermetrics and traditional baseball reporting. He has interviewed everyone for this book (EVERYONE: including the ownership that allowed the team to be moved), and fans can expect to hear from just about every player and personality from the Expos' unforgettable 35 years in baseball. Up, Up, and Away is already one of the most anticipated sports books of next year.

Japanese Mythology


Juliet Piggott - 1969
    Discusses the mythology of Japan, its origins in Shintoism and Buddhism, and the gods, spirits, men, and animals that appear in the many legends and stories.

The Naked Ape


Desmond Morris - 1967
    Here is the Naked Ape at his most primal in love, at work, at war. Meet man as he really is: relative to the apes, stripped of his veneer as we see him courting, making love, sleeping, socializing, grooming, playing. The Naked Ape takes its place alongside Darwin’s Origin of the Species, presenting man not as a fallen angel, but as a risen ape, remarkable in his resilience, energy and imagination, yet an animal nonetheless, in danger of forgetting his origins. With its penetrating insights on man's beginnings, sex life, habits and our astonishing bonds to the animal kingdom, The Naked Ape is a landmark, at once provocative, compelling and timeless.

Learn to Play Go: A Master's Guide to the Ultimate Game


Janice Kim - 1994
    In Volume 1 of this award-winning series, professional Go player Janice Kim 3 dan helps you brush up on the fundamentals, or learn the game from scratch. Suitable for children, de-mystifying for adults, with plenty of historical and cultural notes and resource lists to learn more about the game and get you started right away. Includes a complete Go set with punch-out stones.

Chess Bitch: Women in the Ultimate Intellectual Sport


Jennifer Shahade - 2005
    Chess Bitch, written by the 2004 U.S. Woman's Chess Champion, is an eye-opening account of how today's young female chess players are successfully knocking down the doors to this traditionally male game, infiltrating the male-owned sporting subculture of international chess, and giving the phrase "play like a girl" a whole new meaning. Through interviews with and observation of the young globetrotting women chess players who challenge male domination, Chess Bitch shines a harsh light on the game's gender bias. For those who think of chess as two people sitting quietly across a table, Shahade paints a colorful world that most chess fans never knew existed.

The Modern Mind: An Intellectual History of the 20th Century


Peter Watson - 2000
    Peter Watson has produced a fluent and engaging narrative of the intellectual tradition of the twentieth century, and the men and women who created it.

I Wear the Black Hat: Grappling With Villains (Real and Imagined)


Chuck Klosterman - 2013
    As a child, he rooted for conventionally good characters like wide-eyed Luke Skywalker in Star Wars. But as Klosterman aged, his alliances shifted—first to Han Solo and then to Darth Vader. Vader was a hero who consciously embraced evil; Vader wanted to be bad. But what, exactly, was that supposed to mean? When we classify someone as a bad person, what are we really saying (and why are we so obsessed with saying it)? In I Wear the Black Hat, Klosterman questions the very nature of how modern people understand the culture of villainy. What was so Machiavellian about Machiavelli? Why don’t we see Batman the same way we see Bernhard Goetz? Who’s more worthy of our vitriol—Bill Clinton or Don Henley? What was O.J. Simpson’s second-worst decision? And why is Klosterman still obsessed with some kid he knew for one week in 1985?Masterfully blending cultural analysis with self-interrogation and limitless imagination, I Wear the Black Hat delivers perceptive observations on the complexity of the anti-hero (seemingly the only kind of hero America still creates). I Wear the Black Hat is the rare example of serious criticism that’s instantly accessible and really, really funny. Klosterman is the only writer doing whatever it is he’s doing.

45 Master Characters: Mythic Models for Creating Original Characters


Victoria Lynn Schmidt - 2001
    This volume explores the most common male and female archetypes, provides instructions for using them to create original characters and gives examples of how other authors have brought such archetypes to life in novels, films and television.

Twisty Little Passages: An Approach to Interactive Fiction


Nick Montfort - 2003
    Twisty Little Passages (the title refers to a maze in Adventure, the first interactive fiction) is the first book-length consideration of this form, examining it from gaming and literary perspectives. Nick Montfort, an interactive fiction author himself, offers both aficionados and first-time users a way to approach interactive fiction that will lead to a more pleasurable and meaningful experience of it.Twisty Little Passages looks at interactive fiction beginning with its most important literary ancestor, the riddle. Montfort then discusses Adventure and its precursors (including the I Ching and Dungeons and Dragons), and follows this with an examination of mainframe text games developed in response, focusing on the most influential work of that era, Zork. He then considers the introduction of commercial interactive fiction for home computers, particularly that produced by Infocom. Commercial works inspired an independent reaction, and Montfort describes the emergence of independent creators and the development of an online interactive fiction community in the 1990s. Finally, he considers the influence of interactive fiction on other literary and gaming forms. With Twisty Little Passages, Nick Montfort places interactive fiction in its computational and literary contexts, opening up this still-developing form to new consideration.

The Unstoppable Keeper


Lutz Pfannenstiel - 2009
    A massive bestseller in Germany, this astonishing, fascinating and at times hilarious book relates a football career in which Lutz: Became the only person to have played professional football in all FIFA Confederations Was wrongly jailed for match fixing in Singapore spending 101 days in horrific conditions Signed for 25 teams (including Notts Forest, Wimbledon's Crazy Gang and Calgary) Stopped breathing three times after his heart stopped during a game Turned down mighty Bayern Munich to play in Malaysia Coached teams in such exotic locations as Norway, Namibia, Armenia and Cuba Kidnapped a Penguin! All this because he simply loved playing football and because, quite simply, goalkeepers are mad!"

Cheating Death, Stealing Life: The Eddie Guerrero Story


Eddie Guerrero - 2005
    This is the autobiography of one the top superstars of the WWE - offering a full and frank account of the charmed life of one of the most controversial characters in wrestling.

Spiral Dynamics


Don Edward Beck - 2005
    Focusing on cutting-edge leadership, management systems, processes, procedures, and techniques, the authors synthesize changes such as: Increasing cultural diversity.Powerful new social responsibility initiatives.The arrival of a truly global marketplace. This is an inspiring book for managers, consultants, strategists, and leaders planning for success in the business world in the 21st century.