Defender of Gallowind


J Donald - 2019
    In the industrial wasteland of future America, Solomon Herrick spends his day wandering the streets and getting into trouble. Staying one step ahead of the local PD, his life is mostly spent immersed in history or aimless exploring -- until Shyft comes along. Whether that's a good thing or not is still up in the air... Shyft 2.0, an immersive open-world RPG, just entered beta, and though Solomon Herrick wasn't on the list, his friends knew a guy who could get them in. A chase and a gunfight later and Sol is deposited into the world with nothing but a few rags on his back and a nearby stick to defend himself. With his friends gone, no knowledge of the game world and zero guidance available, Solomon will have to rely on his ability to learn fast if he wants to not only figure out how to play the game, but figure out how to get out - if he even can. Shyft is a new Gamelit / LitRPG series created by Mike Kraus and Justin Bell, writing under the M Kraus and J Donald pen names. Defenders of Gallowind is the first in a 3-book crunchy LitRPG series in the world, though two more shorts (available for free through signing up for the Shyft newsletter at www.shyft.gg) exist and a range of soft and crunchy stories are already planned for this vast, varied and complex universe.

Legend of the Five Rings RPG


Rich Wulf - 2005
    For one thousand years, the Empire of Rokugan has stood as a bastion of nobility, honor, and virtue. These lands are ruled by the samurai, powerful heroes who carry the katana and wakizashi as their badge of rank. Eight Great Clans vie with one another for supremacy over these lands, all under the eye of the mighty Emperor. And to the south, the Shadowlands, the eternal enemy of Rokugan, waits for the next opportunity to disrupt all that these foolish mortals have built. It is a land of intrigue, wonder, and adventure. Welcome to the third iteration of the Legend of the Five Rings Role-Playing Game. This player's guide will provide players and GM's with all of the setting, culture, and rules needed to create characters in the Legend of the Five Rings world and stage ongoing campaigns in Rokugan. While this book contains an updated version of the familiar rules, conversion rules will be included so that none of the many previous volumes set in this world will ever be obsolete. The best Asian style fantasy setting roleplaying game of this generation returns to its roots with its release this summer. Legend of the Five Rings 3rd Edition returns focus to the Roll and Keep(R&K) system originally released in 1996. Conveying a deeper sense of realism, the R&K system best simulates the tension, reality, and lethality of Samurai drama. Look for it more information in the coming weeks here at L5R.com. * Thrilling fantasy setting based on the myths and culture of Japan, China, and other Asian nations * A new generation of the beloved Legend of the Five Rings roll and keep system.* Streamlines existing rules without making previous products obsolete.* Excellent sourcebook for Rokugani culture and history

BioShock Infinite Strategy Guide


Brady Games - 1996
    Learn the location of every Vigor, vending machine, and static piece of Gear for 100% completion.THE ENEMIES OF THE PEOPLEExpert strategies and tactics for dealing with the denizens of Columbia. Learn the strengths and weaknesses of every heavy hitter so you can dispatch them when the need arises.THE GUNS OF LIBERTYDetailed data and information for all of the arms and armament of BioShock Infinite. Learn the best uses for every gun and Vigor in this dangerous world.AND MUCH, MUCH MORE!Special supplementary information by the Irrational Games’ staff, information for unlocking every Achievement and Trophy, transcriptions of every Voxophone, and a vast collection of images you won’t find anywhere else!

Towns and Towers: A New Land


Shawn Kass - 2016
    He soon finds out how unique the model is when after downloading his newest game he is transported into the system and expected to play through the role of his character without access to the real world, or any of the informationally packed strategy guides he is used to using. Handicapped by his own impatience to start playing, Sam is left to figure out the new world which he has fallen into. He has no weapons, no armor, no save points, and no way home. The only thing he has going in his favor is his experience, and his willingness to game more.

Book of the Damned: A Hellraiser Companion


Clive Barker - 1991
    A Hellraiser Companion, first in a 4 volume set.

The Complete Book of Gnomes & Halflings


Douglas Niles - 1993
    Brilliant burglars and easygoing farmers. Now The Complete Book of Gnomes and Halflings reveals the secrets of these two popular races - their culture, beliefs, and subraces (including two new subraces), as well as twenty-eight new character kits, from the gnome Goblinsticker to the halfling Forestwalker. If you enjoy playing gnome or halfling characters, or if you're a DM interested in creating an all-gnome or all-halfling campaign, this is the book for you!

Tripura


Luis Fernandes - 2010
    Maya, their gifted architect, had created for them three cities fortified with iron, silver and gold and the great lord Brahma himself had decreed that these cities would be indestructible, unless struck by a single arrow. The three cities, known together as Tripura, orbited the earth and only once in a thousand years fell in a straight line, directly one above the other. Would Shiva be waiting to destroy them with a twang of his deadly bow?

Pathfinder Roleplaying Game: Advanced Player's Guide


Jason BulmahnSean K. Reynolds - 2010
    Whether you're designing your own monstrous helpers as an enigmatic summoner, brewing up trouble with a grimy urban alchemist, or simply teaching an old rogue a new trick, this book has everything you need to make your heroes more heroic.The Pathfinder RPG Advanced Player's Guide is a must-have companion volume to the Pathfinder RPG Core Rulebook. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.The 336-page Pathfinder RPG Advanced Player's Guide includes:- Six new base classes: the monster-hunting inquisitor, the explosive alchemist, the noble cavalier, the prophecy-haunted oracle, the monster-crafting summoner, and the hex-weaving witch.- More than a hundred innovative new feats and combat abilities for characters of all classes, including Steal, Point-Blank Master, and Bouncing Spell.- Variant class abilities, rules subsystems, and thematic archetypes for all 11 core classes, such as the antipaladin, the hungry ghost monk, and the urban ranger- Hundreds of new spells and magic items, from phantasmal revenge to the Storm King's Cloud Castle.- A wealth of fantastic equipment, such as fireblast rods and fortune-tellers' cards.- New prestige classes like the Master Chymist and the Battle Herald.... and much, much more!Cover art by Wayne Reynolds

Challenges of a Scribe: A LitRPG Duology: Book Two


Michael Deyhim - 2021
    On their travels, Edward works to overcome the challenge of reintegrating with his siblings and parents. They try to work together in search of a brighter future, all feel the strain of losing their home and livelihood. Edward is not the same boy as when he left home and must balance his hard-fought independence with his role as brother and son.Despite optimism for the future and escaping the destruction of Azalon, a dark threat looms over the family’s hope of rebuilding. Edward’s skills continue to progress, but will it be enough to protect the family’s fragile beginnings? Overcoming his own fears and personal demons is the biggest challenge Edward must face as he chooses a future with his family, or one of an adventurer.

Rise of the Weakest Summoner: Volume III


J. R. Saileri - 2022
    

The Twice-Dead Boy (Teen Shapechangers Book 2)


Laer Carroll - 2020
     Freed by a freak of nature after a century he is in modern-day Santa Monica and must navigate it--as an apparent 17-year old boy. How does an immortal shapechanger deal with being a teenager once again? Why, he must go to high school!

The Watchman's Daughter


Alexandra Connor - 2007
    With her father unable to do his night watchman rounds, Kate does all she can to help her family survive. But when Andrew Pitt comes into her life, everything changes. True happiness seems to be on the horizon for Kate as she and Andrew make plans to marry. Then tragedy strikes and Kate takes the only course she can to protect the people who depend on her. With her future looking hopeless, Kate must find a way to escape – and to get back the man she loves.

Assassination: Classroom - Vol 2 Great Comic Manga Graphic Novels For Young & Teens , Adults


Julia B Beckiea Publisher - 2020
    

Battle World


Cassius Lange - 2022
    They didn’t come for oil or minerals, but us. They collected our strongest warriors and shipped them off to a world called Hadran—a one-of-a-kind artificial planet, a cosmic gladiatorial arena where the slave races engage in blood sports for the Great Ones' entertainment. But Earth has lost the last of its real champions and now risks losing its candidate status. If that happens, it will become less than a slave colony, a target to be cleansed. Clint Rogan is a man fighting to survive in this new world. After a series of unfortunate events, he's ripped from his home, shipped off-world, and forcibly merged with a faulty symbiote. Power, speed, endurance, and the drive to kill are all at his fingertips. That is, if Sarien, his symbiote, doesn’t kill him first. Dropped into Terraria One, Clint and the other human contestants discover the human starting zone resembles the middle ages. With humanity’s fate in the balance, Clint and the newcomers first need to rebuild the base, conquer the surrounding territory, and fight off alien enemies. Can they survive long enough to give Earth a fighting chance? Or will the Battle World consume them just like the others before them?

Atlas Rising


Blake Severson - 2021
    Picking a druid, he charges forward into an unknown land as he tries to master an odd combat system. Luckily for him, the crafting system is ripe to make money and the game’s currency is tied to the real-world market.But a strange dungeon forces him to reevaluate everything he thought he knew. Is the company behind this game truly what it seems to be, or is there a nefarious purpose hidden below the surface?