Applying Domain-Driven Design and Patterns : With Examples in C# and .NET
Jimmy Nilsson - 2006
While the examples in this guide are in C# and .NET, the principles can be used by developers using any language and IDE.
Design Patterns: Elements of Reusable Object-Oriented Software
Erich Gamma - 1994
Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves.The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently. Each pattern describes the circumstances in which it is applicable, when it can be applied in view of other design constraints, and the consequences and trade-offs of using the pattern within a larger design. All patterns are compiled from real systems and are based on real-world examples. Each pattern also includes code that demonstrates how it may be implemented in object-oriented programming languages like C++ or Smalltalk.
Her Off-Limits Cowboy: Book One at Sweet Mist Ranch
Christie Starr - 2021
But that’s exactly who his perfect woman is, and his affections are soon returned. Will Drew find the courage to break his own rule, or will he break Willow's heart?Drew is new at Sweet Mist Ranch, where folks love the land, the Lord, and family–just like him. His promotion to foreman has driven a wedge between him and his brother, which Drew aims to fix–he can't handle a rift with another sibling. Drew's sister is still furious with him after dating his philandering friend, Zac, and Drew has sworn he will never make the same mistake.Willow grew up on the Ranch, but she left when her mom died last fall. Now, she’s finally found the courage to return home and throw her mom the party she asked for–a grand celebration of her life.Drew and Willow are instantly drawn to each other from the very first time they meet. So, when Drew learns Willow is actually his best friend’s sister, his past family grievances threaten to extinguish the spark between them.Can Willow help Drew to follow his heart, or will he remain enchained by the fear of past mistakes, breaking her heart in the process?Come spend time with Willow and Drew at Sweet Mist Ranch and be one of many readers who are discovering Christie Starr, the rising star of Inspirational Romance.
Ghosts of Gods
Sydney Allen - 2019
After my time in the army and then finding myself in the mountains of Tibet, I was ready to lay low, to relax. It was time to go home. Or so I thought. No sooner had I set about returning to the normal life then I found myself swept up in a mission to kill the gods in order to save the life of someone very dear to me. The only problem with killing gods aside from, well, having to kill gods? First I had to be able to reach them through a ritual of intimacy and death. Yeah, you can see where that might be problematic. What follows is a tale of godly proportions with harem elements and downright dirty deeds.
Adult Coloring Book: Stress Relieving Designs Animals, Mandalas, Flowers, Paisley Patterns And So Much More: Coloring Book For Adults
Cindy Elsharouni - 2017
⭐️⭐️⭐️⭐️⭐️ over a 19,000 reviews! Join the hundreds of thousands of happy colorists that really appreciate good quality artwork.Various Levels Of Intricacy Keeping You Excited and Inspired To Color!So Many Different Themes To Choose From: Garden Designs, Animals, Mandalas, and Paisley Patterns, Decorative Art.Perfect For Every Skill Level: Great For Growing Your Skills.Perfect With Your Choice Of Coloring Tools (Crayon, Gel Pens, Markers, Colored Pencils).High Resolution Crisp Clean Printing Of Illustrations.Each Coloring Page Is On One Sheet. Printed One Sided. Don't Worry About Bleed Through.Frequently Gifted. This Book Makes The Perfect Gift For Christmas Holidays, Birthday and More. Grab a Set of Pencils To Go With It!Create Your Own Frame-Worthy Masterpieces!This adult coloring book from Cindy Elsharouni has over 60 animal patterns and provides hours of stress relief through creative expression. It features small and big creatures from forests, oceans, deserts, and woodland.
About Selah Works
Selah Works and Cindy Elsharouni create a wide range of coloring books, journal and sketchbooks that help you relax, unwind, and express your creativity. Explore the entire Selah Works collection to find your next coloring or creative adventure.Buy Now & Relax. Scroll to the top of the page and click the Add to Cart button.
Wastewater Treatment Plants: Planning, Design, and Operation
Syed R. Qasim - 1985
The design should incorporate flexibility for dealing with seasonal changes, as well as long-term changes in wastewater quality and future regulations. Good planning and design, therefore, must be based on five major steps:characterization of the raw wastewater quality and effluent, pre-design studies to develop alternative processes and selection of final process train, detailed design of the selected alternative, contraction, and operation and maintenance of the completed facility. Engineers, scientists, and financial analysts must utilize principles from a wide range of disciplines: engineering, chemistry, microbiology, geology, architecture, and economics to carry out the responsibilities of designing a wastewater treatment plant. The objective of this book is to present the technical and nontechnical issues that are most commonly addressed in the planning and design reports for wastewater treatment facilities prepared by practicing engineers. Topics discussed include facility planning, process description, process selection logic, mass balance calculations, design calculations, and concepts for equipment sizing. Theory, design, operation and maintenance, trouble shooting, equipment selection and specifications are integrated for each treatment process. Thus delineation of such information for use by students and practicing engineers is the main purpose of this book.
Dark Cultivation: A Dark Fantasy LitRPG
Avery Stevenson - 2019
Elliot is transported to Eden because he's their last hope: A man filled with a power not seen in centuries. He has the rare ability to learn talents from all talent trees, not just one. Only he's not the man everyone thinks he is. Downtrodden his entire life, he's been harboring dark desires deep inside him for years. And now he's finally been given the opportunity to live them. Instead of a hero's journey, Elliot is about to embark on the ultimate villain's journey. Dark Cultivation is a work of fiction exploring what happens when a dark character takes power, not endorsing it. There's sex, violence, gore and profanity. Don't read if you trigger easily.
Awaken Your Power Within: Let Go of Fear. Discover Your Infinite Potential. Become Your True Self.
Gerry Hussey - 2021
What Women Want
Fanny Blake - 2011
And it's a good thing, too, because each is finding the latest phase in life . . . challenging. Bea's contending with a new boss, power-hungry colleagues, and a difficult teenage son, not to mention the anxieties of returning to the dating game. Stressed-out doctor Kate is coping with an empty nest and the growing realization that her marriage has lost its shine. But when Ellen, a widow who has devoted herself to her children and her art gallery for the last ten years, falls head over heels in love with Oliver, the long-term bonds of these three friends is put to the test. Bea and Kate are driven away from their friend and from each other as they react differently to this unfamiliar stranger in their midst.Fanny Blake's What Women Want is a novel about love and life and the challenges of female friendship that women face as they try to decide what they want—and come to realize what they really need.
The Kubernetes Book: Version 2.2 - January 2018
Nigel Poulton - 2017
Kubernetes has emerged as the hottest and most important container orchestration platform in the world. This book gets you up to speed fast, and it's constantly kept up-to-date!
Head First C#
Andrew Stellman - 2007
Built for your brain, this book covers C# 3.0 and Visual Studio 2008, and teaches everything from language fundamentals to advanced topics including garbage collection, extension methods, and double-buffered animation. You'll also master C#'s hottest and newest syntax, LINQ, for querying SQL databases, .NET collections, and XML documents. By the time you're through, you'll be a proficient C# programmer, designing and coding large-scale applications. Every few chapters you will come across a lab that lets you apply what you've learned up to that point. Each lab is designed to simulate a professional programming task, increasing in complexity until-at last-you build a working Invaders game, complete with shooting ships, aliens descending while firing, and an animated death sequence for unlucky starfighters. This remarkably engaging book will have you going from zero to 60 with C# in no time flat.
Think Like a Programmer: An Introduction to Creative Problem Solving
V. Anton Spraul - 2012
In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to:Split problems into discrete components to make them easier to solve Make the most of code reuse with functions, classes, and libraries Pick the perfect data structure for a particular job Master more advanced programming tools like recursion and dynamic memory Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.
Thomas Heatherwick: Making
Thomas Heatherwick - 2012
Heatherwick is known as one of the greatest innovators of our era, and for the first time, this publication provides an inside look at the creation and development of his projects. It answers the one question always asked of Heatherwick's work: How did he do that? The book covers the studio's complete output over more than fifteen years—some 170 projects—including designs large and small: zippered bags that can be expanded to five times their size, a bridge that rolls open and closed, the in-progress one-million-square-foot mall in Hong Kong and glass bridge in London.
The Rust Programming Language
Steve Klabnik
This is the undisputed go-to guide to Rust, written by two members of the Rust core team, with feedback and contributions from 42 members of the community. The book assumes that you’ve written code in another programming language but makes no assumptions about which one, meaning the material is accessible and useful to developers from a wide variety of programming backgrounds.Known by the Rust community as "The Book," The Rust Programming Language includes concept chapters, where you’ll learn about a particular aspect of Rust, and project chapters, where you’ll apply what you’ve learned so far to build small programs.The Book opens with a quick hands-on project to introduce the basics then explores key concepts in depth, such as ownership, the type system, error handling, and fearless concurrency. Next come detailed explanations of Rust-oriented perspectives on topics like pattern matching, iterators, and smart pointers, with concrete examples and exercises--taking you from theory to practice.The Rust Programming Language will show you how to: Grasp important concepts unique to Rust like ownership, borrowing, and lifetimes Use Cargo, Rust’s built-in package manager, to build and maintain your code, including downloading and building dependencies Effectively use Rust’s zero-cost abstractions and employ your ownYou’ll learn to develop reliable code that’s speed and memory efficient, while avoiding the infamous and arcane programming pitfalls common at the systems level. When you need to dive down into lower-level control, this guide will show you how without taking on the customary risk of crashes or security holes and without requiring you to learn the fine points of a fickle toolchain.You’ll also learn how to create command line programs, build single- and multithreaded web servers, and much more.The Rust Programming Language fully embraces Rust’s potential to empower its users. This friendly and approachable guide will help you build not only your knowledge of Rust but also your ability to program with confidence in a wider variety of domains.
Game Programming Patterns
Robert Nystrom - 2011
Commercial game development expert Robert Nystrom presents an array of general solutions to problems encountered in game development. For example, you'll learn how double-buffering enables a player to perceive smooth and realistic motion, and how the service locator pattern can help you provide access to services such as sound without coupling your code to any particular sound driver or sound hardware. Games have much in common with other software, but also a number of unique constraints. Some of the patterns in this book are well-known in other domains of software development. Other of the patterns are unique to gaming. In either case, Robert Nystrom bridges from the ivory tower world of software architecture to the in-the-trenches reality of hardcore game programming. You'll learn the patterns and the general problems that they solve. You'll come away able to apply powerful and reusable architectural solutions that enable you to produce higher quality games with less effort than before. Applies classic design patterns to game programming. Introduces new patterns specific to game programming. Brings abstract software architecture down to Earth with approachable writing and an emphasis on simple code that shows each pattern in practice. What you'll learn Overcome architectural challenges unique to game programming Apply lessons from the larger software world to games. Tie different parts of a game (graphics, sound, AI) into a cohesive whole. Create elegant and maintainable architecture. Achieve good, low-level performance. Gain insight into professional, game development. Who this book is forGame Programming Patterns is aimed at professional game programmers who, while successful in shipping games, are frustrated at how hard it sometimes is to add and modify features when a game is under development. Game Programming Patterns shows how to apply modern software practices to the problem of game development while still maintaining the blazing-fast performance demanded by hard-core gamers. Game Programming Patterns also appeals to those learning about game programming in their spare time. Hobbyists and aspiring professionals alike will find much to learn in this book about pathfinding, collision detection, and other game-programming problem domains.