The Art of Brom
Brom - 2013
Brom has collected together the very best of his art spanning his 30 year career. Many pieces have never before been published. Brom has written an insightful autobiography sharing his artistic journey from his earliest childhood drawings, his frustrations with commercial art, challenges breaking into the industry, to his years working in games and film, and insights into his latest personal works. Brom's art is a harmony of extremes: dark and beautiful, haunting and inspiring, majestic and raw. The Art of Brom is equally diverse. Here are images made iconic through his illustrated novels and his work in film and games. Many of the book's images, including those previously published, have been rescanned from the original artwork, and color-corrected by the artist himself, ensuring meticulous reproduction quality. Furthermore, this collection is designed by Brom allowing him the opportunity to arrange his art in a personal manner, with large full-color images and details to show his brush work.
From Myst to Riven: The Creations and Inspirations
Richard Kadrey - 1997
With full-color photographs, MYST / RIVEN: The Art of the Game gives readers a behind-the-scenes look at the luminous art and fantastic creation of the world's bestselling CD-ROM phenomenon, MYST, and its stunning sequel, RIVEN.
How to Draw and Paint Fairies: From Finding Inspiration to Capturing Diaphanous Detail, a Step-By-Step Guide to Fairy Art
Linda Ravenscroft - 2005
How to Draw and Paint Fairies confronts the fairy labor shortage directly, explaining all the techniques needed to bring fairy art to life. For beginners, explanations of basic techniques and easy-to-follow constructional drawings, plus information on materials, sketching, forms, and color make starting out easy and pleasant. As artists progress, the book offers detailed descriptions and beautiful illustrations of little people--from flower, water, and moon fairies, to nymphs and sprites, to sirens. Basic to advanced techniques on watercolor and mixed media are covered step-by-step, and finished images from leading fairy artists provide inspiration. This beautiful book will make every artist believe in fairies.
The Mad Art of Caricature!: A Serious Guide to Drawing Funny Faces
Tom Richmond - 2011
He examines what really makes a caricature successful, what to look for in a face, and how to draw it. Readers also learn how to apply this skill, whether it's drawing live, theme-park-style caricatures, or creating caricature for publication work. Loaded with everything from basic theories and drawing instruction to professional tips and tricks, this book contains something for novices and experts alike. The Mad Art of Caricature! is the most comprehensive and complete how-to guide on the art of caricature ever published. With over 500 illustrations, it's the definitive guide to the art of caricature.
Life Lessons from Bob Ross
Bob Ross - 2020
Chapters range from Blank Canvas: It's Your World, which illuminates how to approach each day, to Bravery Tests: Challenging Yourself, which draws upon your inner strength, to Happy Little Accidents: Creating Success from Failure, which affirms the power of positive thinking.Bob Ross's lessons gently encourage everyone to live their best Bob Ross life--an aspiration more important now than ever before.
The Freelancer's Bible: Everything You Need to Know to Have the Career of Your Dreams—On Your Terms
Sara Horowitz - 2012
Now help is here, and consultants, independent contractors, the self-employed, “solopreneurs,” and everyone else living a freelancer’s life will never be alone again but instead can be part of a strong and vibrant community.Written by the authority on freelance working, Sara Horowitz, MacArthur “Genius” Fellow and founder of the national Freelancers Union and, most recently, the Freelancers Insurance Company, The Freelancer’s Bible will help those new to freelancing learn the ropes, and will help those who’ve been freelancing for a while grow and expand. It’s the one-stop, all-encompassing guide to every practical detail and challenge of being a nimble, flexible, and successful freelancer: the three essentials of getting clients and the three most important ways to keep them happy. Five fee-setting strategies. Thirteen tactics for making it through a prolonged dry spell. Setting up a home office vs. renting space. The one-hour contract. A dozen negotiating dos and don’ts. Building and maintaining your reputation. Dealing with deadbeats. Health Insurance 101. Record-keeping and taxes. Productivity, including a quiz: “What Is Your Ideal Day?” Building a community. Subcontracting and other strategies for taking your freelancing career to the next level. Retirement plans, plans for saving for education, and how to achieve financial freedom.
Journal Bliss: Creative Prompts to Unleash Your Inner Eccentric
Violette - 2009
Not only will Violette inspire you with her own journal pages, she'll teach you techniques for creating your own unique pages.You'll learn to:Create juicy backgrounds and whimsical borders for your pages to help get the ideas flowingLove doodling, even if you think you can't drawMake image transfers of photos or even your own artworkDevelop your own fanciful lettering and so much more!Create freely, express yourself and enjoy the journey with Journal Bliss!
Illustration Now! Volume 3
Julius Wiedemann - 2009
A fascinating mix of established master draftsmen and neophytes, working in a vast range of techniques, Illustration Now! Vol. 3 features illustrators from 30 countries, including information about their career paths, and lists of selected exhibitions. Also included is an introduction by specialist Steven Heller on current trends in the field. This book is perfect for graphic artists, creative professionals and illustration students, as well as anyone with an appreciation for draftsmanship and visual language.
Deco Devolution: The Art of BioShock 2
Jordan Thomas - 2010
Contains concept art and models of the game's characters, locations, and weapons, as well as artists' comments on the work and the game.Note:The Rapture Edition Art book is a reduced version of the Special Edition Art book made to be a value against the Special Edition. It is reduced to 96 pages, and scaled down to the dimensions of the game case itself.The Special Edition Art book is the main version of BioShock 2's art book. It is 168 pages and is composed of 10 chapters.♢Chapter 1 - Citizens of Rapture♢Chapter 2 - Big Daddies♢Chapter 3 - Big Sisters♢Chapter 4 - Little Sisters♢Chapter 5 - Environments♢Chapter 6 - Weapons♢Chapter 7 - User Interface♢Chapter 8 - Advertisements♢Chapter 9 - Storyboards♢Chapter 10 - Credits
The Accidental Creative: How to Be Brilliant at a Moment's Notice
Todd Henry - 2011
It isn't enough to just do your job anymore. In order to thrive in today's marketplace, all of us-even the accountants-have to be ready to generate brilliant ideas on demand. Business creativity expert Todd Henry explains how to establish effective practices that unleash your creative potential. Born out of his consultancy and his popular podcast, Henry has created a practical method for discovering your personal creative rhythm. He focuses on five key elements: *Focus: Begin with your end goal in mind. *Relationships: Build stimulating relationships and ideas will follow. *Energy: Manage it as your most valuable resource. *Stimuli: Structure the right "inputs" to maximize creative output. *Hours: Focus on effectiveness, not efficiency. This is a guide for staying inspired and experiencing greater creative productivity than you ever imagined possible.
The Dark Knight Manual: Tools, Weapons, Vehicles Documents from the Batcave
Brandon T. Snider - 2012
Here, for the first time, is an in-world exploration of Christopher Nolan's Batman: The Dark Knight Manual, the definitive guide to his tools, vehicles, and technologies. Following the destruction of Wayne Manor, Bruce Wayne began to assemble key sketches, diagrams, observations, and other top-secret documents germane to becoming Batman; he then entrusted this manual to his faithful butler, Alfred. Every defining moment is detailed here, charting Wayne's collaborations with Lucius Fox at Wayne Enterprises on the latest cutting-edge technology. This package features a distressed vintage cover design and includes removable documents, including the design and capability of the famed utility belt, the hi-tech functions of Batman’s cowl, and every detail of his amazing arsenal of weapons and gadgets, The Dark Knight Manual reveals how Bruce Wayne operates as Gotham's greatest protector. BATMAN and all related characters and elements are trademarks of and © DC Comics. (s12)
The Fundamentals of Drawing: A Complete Professional Course for Artists
Barrington Barber - 2002
More than 350 illustrations and comprehensive instructions teach all the basic techniques. Other lessons focus on still life, plants, landscapes, animals, figure drawing and portraiture, and composition. From capturing perspective and motion to adding details, you’ll be able to create beautiful, realistic drawings.
Views
Roger Dean - 1975
Views (1975) went straight to number one in the Sunday Times bestseller list and went on to sell over a million copies. Magnetic Storm (1984) sold over 650,000 copies. These new editions, reworked to accompany the publication of the third book in the trilogy, Dragon's Dream, showcase the instantly recognizable work of Roger Dean. Views showcases the first seven years of Roger Dean's work after his graduation from the Royal College of Art in 1968. It includes paintings and graphics; branding such as the Yes typography and the first Virgin Records logo; groundbreaking stage sets; and album art including iconic early Yes covers such as the award-winning Tales From Topographic Oceans. The new edition streamlines the original square format and retains the combination of concept sketches and brilliantly displayed finished work. Featuring a new foreword, revised typography, and graphic openers and identifying icons, Views showcases and celebrates the art that defined an era.
Writing for Comics with Peter David
Peter David - 2006
He offers guidance for beginners, as well as advice for intermediate comic writers and includes illustrations, demonstrating the creation process from in its entirety.
The Elements of Landscape Oil Painting: Techniques for Rendering Sky, Terrain, Trees, and Water
Suzanne Brooker - 2015
In The Elements of Landscape Oil Painting, established Watson-Guptill author and noted instructor/painter Suzanne Brooker presents the fundamentals necessary for mastering landscape oil painting, breaking landscapes down into component parts: sky, terrain, trees, and water. Each featured element builds off the previous, with additional lessons on the latest brushes, paints, and other tools used by artists. Key methods like observation, rendering, and color mixing are supported by demonstration paintings and samples from a variety of the best landscape oil painters of all time. With The Elements of Landscape Oil Painting, oil painters looking to break into landscape painting or enhance their work will find all the necessary ingredients for success.