Book picks similar to
Pathfinder Campaign Setting: The First World, Realm of the Fey by James L. SutterRoberto Pitturru
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Dark Ages Vampire
Mark Rein-Hagen - 2002
The vampires of this bygone age ride the dark as lords, play their games with the crowned heads of Europe, and travel to the mysterious lands of the East as they wage their ages-old war.The diablerie of saulot, the waking of Mithras, the destruction of Michael the patriarch, the return of the Dracon -- it all means the time of reflection is over. The Inquisition stirs and the time to act is now. Across Europe, monarchs of the night set princes and barons at each other's undying throats. Young vampires take to the field ready to claim their domain and become powerful lords in their own right. Blood calls to blood.The Dark Medieval is a very different time than the modern Final Nights. Cainites group in clans high and low, swear fealty to ancient vampiric monarchs and follow their roads of enlightenment in the same way mortals do religions. Ashen priests and princes face off in a violent world lit only by torches and fear. Dark Ages: Vampire Revised Edition is your complete guide to this time.
Pathfinder Roleplaying Game: Bonus Bestiary
Jason Bulmahn - 2009
These creatures won't be making an appearance in the Pathfinder RPG for at least a year and will thus only be available in this book for a long while. Showcasing the new rules and flexibility of the Pathfinder Roleplaying Game, this collection of creatures draws from more than 30 years of gaming history and includes:- Deadly beasts and familiar allies, such as allips, caryatid columns, faerie dragons, huecuvas, shadow mastiffs, and more!- New rules for monstrous companions, arcane creations, sinister traps, variant creatures, and other options for use with both 3.5 and the Pathfinder Roleplaying Game.- Explanations of never-before-seen rules being included in the Pathfinder Roleplaying Game.- A preview listing of nearly every monster to be included in the upcoming Pathfinder Bestiary.- Reimaginings of some of the most iconic creatures in gaming, vibrantly illustrated by some of the best artists in fantasy.- Add a taste of the Pathfinder Roleplaying Game to your campaign today with this official manual of Pathfinder monstrosities!This 16-page supplement was initially made available for Free RPG Day on June 20, 2009.Cover art by Tyler Walpole
The Enduring Flame Trilogy: The Phoenix Unchained, The Phoenix Endangered, The Phoenix Transformed
Mercedes Lackey - 2014
Jumping one thousand years in time, Lackey and Mallory tell the compelling story of Harrier Gillain, the first Knight-Mage in a thousand years; Tiercel Rolfort, the first High Mage in hundreds of years; and Shaiara, the young leader of a desert tribe who takes both boys under her wing but finds that she has a special affection for Harrier. These three young people are their world's main defense against the evil called up by the rogue Wild Mage, Bisochim.Included in The Enduring Flame Trilogy are The Phoenix Unchained, The Phoenix Endangered, and The Phoenix Transformed.
Buckles, Boots & Mistletoe
Maggie Shayne - 2015
Even more exciting, each of these stories will spin off into a series of its own. Maggie Shayne’s CHRISTMAS BLUESA true believer returns the music to a lonesome drifter’s soul.Miranda’s Shayne’s FINDING CHRISTMASA small-town coffee shop owner melts a humbug hero’s wounded heart.River Shayne’s A HERO FOR HANNAHCan a woman in grave danger learn to trust one more time?Jessica Lewis’s THE SOLDIER’S CHRISTMAS BABYA lonely serviceman comes home for a holiday he’ll never forget.Grab a cup of eggnog, curl up near the tree, and fall in love with the holidays all over again!
White Plume Mountain
Lawrence Schick - 1979
WHITE PLUME MOUNTAIN is from the Special ("S") series; like others in this series, it is meant to stand on its own and is a complete ADVANCED DUNGEONS & DRAGONS adventure. The recommended number of players is four to ten, with levels ranging from fifth to tenth.Introduction:White Plume Mountain has always been a subject of superstitious awe to the neighboring villagers. People still travel many miles to gaze upon this natural wonder, though few will approach it closely, as it is reputed to be the haunt of various demons & devils. The occasional disappearance of those who stray too close to the Plume reinforces this belief.Thirteen hundred years ago, the wizard Keraptis was searching for a suitable haven where he could indulge his eccentricities without fear of interference. He visited White Plume Mountain, going closer than most dared to, & discovered the system of old lava-tubes that riddle the cone & the underlying strata.With a little alteration, he thought, these would be perfect for his purposes. The area already had a bad reputation, & he could think of a few ways to make it worse. So, taking with him his fanatically loyal company of renegade gnomes, he disappeared below white Plume Mountain & vanished from the knowledge of men...
Tooth and Nail
Domino Finn - 2020
Don't let anyone tell you different.My name is Shyla Crowe, and I'm in hock to a demon I never met. My father started me off early, robbing magical antiquities from rich bastards. Thieving was the family business, and business was humming.Until my father got himself dragged to the pits of Hell. Now the only thing staving off his eternal torment is a monthly cash delivery to my new devil employer.Fortunately, not all hellions are evil, and thanks to an old family grimoire, I have the power to summon them. So I'm flush with enemies, sure, but I also have a few friends, like a furry know-it-all gremlin and my staunch gargoyle familiar.Summoning, like thieving, is about tools, technique, and team, and I've got them in spades. So it's only a matter of time until I work my father free.It's a good plan until the discovery of an ancient relic uncovers a sinister plot, rigged from the start. Turns out, I'm not fighting for my freedom... I'm fighting for my destiny.
Arcana Unearthed: A Variant Player's Handbook
Monte Cook - 2003
IntroductionChapter 1 - AbilitiesChapter 2 - RacesChapter 3 - ClassesChapter 4 - SkillsChapter 5 - Feats and TalentsChapter 6 - EquipmentChapter 7 - Playing the GameChapter 8 - MagicChapter 9 - SpellsAppendix (Index)Intended as a full (drop-in) replacement for D&D 3.x PHB; published under the Open Game License.
Volo's Guide to Waterdeep (Forgotten Realms)
Ed Greenwood - 1992
Where Waterdeep's ghosts walk. Legends and clues about famous, as-yet-unrecovered treasures. A typical Waterdhavian menu. The best moon-kissed spots to meet Waterdhavians of the opposite sex. Waterdeep's best shops and craftsmen. The best places to dine, stay, see -- and, of course, avoid!
Dungeons & Dragons Core Rulebook Gift Set
Jonathan Tweet - 2003
In the 30-year history of the Dungeons & Dragons game, this type of boxed set has never been available -- until now. Enjoy the foundation of the Dungeons & Dragons roleplaying game in one product that is a great gift for someone you want to introduce to the hobby or as a gift to yourself. With these three books in one case, the entire world of Dungeons & Dragons is yours to explore and share with others.
Called to Darkness
Richard Lee Byers - 2012
When her clan is slaughtered by a frost giant she considered her adopted brother, honor demands that she, the last surviving Blacklion, track down her old ally and take the tribe’s revenge. This is no normal betrayal, however, for the murderous giant has followed the whispers of a dark god down into the depths of the earth, into a primeval cavern forgotten by time. There, he will unleash forces capable of wiping all humans from the region—unless Kagur can stop him first.From acclaimed author Richard Lee Byers comes a tale of bloody revenge and subterranean wonder, set in the award-winning world of the Pathfinder Roleplaying Game.
Dungeons & Dragons Fantasy Roleplaying Game: An Essential D&D Starter Set
James Wyatt - 2010
Learning the game has never been so easy! Several different character races (dwarf, elf, halfling, and human) and classes (cleric, fighter, rogue, and wizard) are presented, along with powers for each race and class. As the players’ heroes advance in level, they acquire new abilities, and the adventures become more challenging. This boxed game is designed for characters of levels 1–3. Game components: • 32-page book for players, with rules for character creation and a solo adventure• 64-page book for Dungeon Masters, with the rules of the game, advice on how to run the game, and adventure content• 2 sheets of die-cut tokens for characters and monsters• Cardstock character sheets and power cards• Double-sided dungeon map• 6 polyhedral dice
Vampire Diary: The Embrace
Robert E. Weinberg - 1994
Slowly but surely, Auston succumbs to the dark call. Can he resist the Embrace, the gateway to an eternity of damnation? And will his master's dark command threaten the most beautiful, most perfect love he has ever felt?
Superman H'el On Earth Preview Book
Scott Lobdell
He grew up on Earth convinced he was the last of his kind. He was wrong. Superman, Supergirl, and the half-Kryptonian, half-human clone Superboy must now face their biggest threat: H'El on Earth.