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Game Theory: A Nontechnical Introduction
Morton D. Davis - 1970
. . a most valuable contribution." — Douglas R. Hofstadter, author of Gödel, Escher, BachThe foundations of game theory were laid by John von Neumann, who in 1928 proved the basic minimax theorem, and with the 1944 publication of the Theory of Games and Economic Behavior, the field was established. Since then, game theory has become an enormously important discipline because of its novel mathematical properties and its many applications to social, economic, and political problems.Game theory has been used to make investment decisions, pick jurors, commit tanks to battle, allocate business expenses equitably — even to measure a senator's power, among many other uses. In this revised edition of his highly regarded work, Morton Davis begins with an overview of game theory, then discusses the two-person zero-sum game with equilibrium points; the general, two-person zero-sum game; utility theory; the two-person, non-zero-sum game; and the n-person game.A number of problems are posed at the start of each chapter and readers are given a chance to solve them before moving on. (Unlike most mathematical problems, many problems in game theory are easily understood by the lay reader.) At the end of the chapter, where solutions are discussed, readers can compare their "common sense" solutions with those of the author. Brimming with applications to an enormous variety of everyday situations, this book offers readers a fascinating, accessible introduction to one of the most fruitful and interesting intellectual systems of our time.
Unity 3.X Game Development Essentials
Will Goldstone - 2009
With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a full 3D mini-game. You'll learn scripting with C# or JavaScript and master the Unity development environment with easy-to-follow stepwise tasks. If you're a designer or animator who wishes to take their first steps into game development or prototyping, or if you've simply spent many hours sitting in front of video games, with ideas bubbling away in the back of your mind, Unity and this book should be your starting point. No prior knowledge of game production is required, inviting you to simply bring with you a passion for making great games.
World of Warcraft Cataclysm - Signature Series Guide
Joe Branger - 2010
In this high-fantasy guide, you will be introduced to two new races, the Worgen and Goblins, and learn all about the unique races and classes that will help you complete your quests. You'll also discover how to battle enemies for gear and glory and how to join guilds with other players. There is a dedicated step-by-step guide, designed for brand-new players, to help you start your journey into World of Warcraft game. This "World of Warcraft: Cataclysm Signature Series Guide" features official artwork, designed for beauty and ease-of-use. It's a must-have guide for any World of Warcraft player.
Once Upon Atari: How I made history by killing an industry
Howard Scott Warshaw - 2020
Project Arcade: Build Your Own Arcade Machine [With CDROM]
John St. Clair - 2004
Construct joysticks, buttons, and trackballs; build the console and cabinet; install and configure the software; crank up the speakers; and wham Step across the time-space continuum and enjoy all those classic games, plus dozens of new ones, whenever you like. Start Here 1. Plan for your space and budget2. Design and build the cabinet3. Construct the controllers4. Build the console5. Pick an old game's brain6. Install the emulator7. Convince a PC it's a game8. Connect a monitor and speakers9. Add a marquee10. GO PLAY Includes diagrams, detailed instructions, essential software, and more CD-ROM Includes* Complete cabinet plans and diagrams* MAME32 software* Paint Shop Pro? evaluation version* Links to hundreds of arcade cabinet projects
The Sword and the Spirits
Robert Denton III - 2018
Trained as a samurai warrior, she was to be the bodyguard of Isawa Tadaka, a powerful shugenja—and the man she loved. Although her new duties have drawn them apart, she refuses to stand by and watch as Tadaka falls to the darkness within him.Tsukune follows Tadaka north to Cliffside Shrine, home of the Kaito family, where he is investigating the mysterious death of a prominent priestess. All around them, the shrine shows signs of decay and desecration, and the wards that for centuries have bound an evil demon are fraying. What secrets are the Kaito family keeping? And can Tsukune save Tadaka from descending down a dark path before it’s too late?
Gaia's Gambit
D.L. Harrison - 2018
Had survived, as far as Jason knew.Jason lived the last millennia in a virtual utopia, which was slowly driving him insane. His mind suspended in a computer matrix, an ark of sorts, until they could grow new bodies and rejoin the real world, to rebuild. It would be a long time before the Earth recovered. Only four million out of billions had been saved in such a fashion, he was one of the lucky ones.At least, he’d been in a utopia until that morning, when he woke up in a new world on a bed of moss in the middle of a forest glade. Alone. No breakfast, no coffee, and no bacon. He wasn’t sure what to do, but he didn’t really have a choice but to move forward, it was either that or starve himself to death over and over. Not really a choice at all. Well, either that or be killed by monsters.He just wished he knew what the hell Gaia was thinking. Elves, dwarves, evil races, magic, swords, and bows? The A.I. must have lost her mind…
Minecraft: Battle of Legends Book 1 (An Unofficial Minecraft Book)
Alex Anderson - 2015
Grab this book!! This is the ultimate saga where 'Minecraft Ninja' & 'Minecraft Agent' series merge together. It is one of the rarest adventure that happened in the world of Minecraft. Get ready for jaw dropping, exhilarating, fast paced story with enough twist & turns to keep you interested till the end and on top of that this is just the beginning!!
Harrington on Online Cash Games: 6-Max No-Limit Hold 'em
Dan Harrington - 2010
But during the last decade, the game s growth has been fueled in part by the easy availability of online playing sites where participants can play cash games and tournaments 24 hours a day, every day. In Harrington on Online Cash Games, Dan Harrington shows you the key ideas and skills that will let you master the online poker world which differs in some significant ways from the world of casino games. You ll learn how to handle different stack sizes, how to play at 6-max tables, how to deal with increased levels of aggression, and how to use the poker databases and heads-up displays that give you unprecedented information on your opponent s tendencies. Harrington lays out detailed strategies for preflop and post-flop play in both the popular micro-stakes games and the more difficult small-stakes games. If you play online poker or you re looking to get started, you ll need to read this book. Dan Harrington won the gold bracelet and the World Champion title at the $10,000 buy-in No-Limit Hold em Championship at the 1995 World Series of Poker. And he was the only player to make the final table in 2003 (field of 839) and 2004 (field of 2,576) considered by cognoscenti to be the greatest accomplishment in WSOP history. In Harrington on Online Cash Games, Harrington and two-time World Backgammon Champion Bill Robertie have written the definitive books on no-limit cash games in the online world. This books will teach you what you need to know to be a winner playing on the Internet.
Go for Beginners
Kaoru Iwamoto - 1972
But with its nearly endless possibilities and challenges, it is more than just another game; it is a way of life for tens of millions of players throughout the world. Embodying four thousand years of Oriental thought and culture, go is the oldest game in the world still played in its original form.Go is the kind of game that one can learn in a day--and spend a lifetime perfecting. It is more art than science: in order to surround and capture the opponent's territory, one needs intuition, flexibility, and acute perception combined with a sharp analytical mind. Each player is a partner in an exercise of coexistence; each player needs the other for self-enlightenment and for enjoyment. But then, too, go is a game whose strategy has been compared to the tactics of guerilla warfare. Go can be all things to all people; it is simple, elegant, and unexpectedly beautiful.This book contains an introduction; a brief example game; a clear, leisurely explanation of the rules; and illustrations of the simplest techniques of good play and of some easy and some more difficult problems the player will encounter. The appendixes include a concise list of rules, a glossary of technical terms, and a list of international and American go organizations. Among go players, Go for Beginners is known as the best beginner's book available.
Ni No Kuni: Wrath of the White Witch: Prima Official Game Guide
Howard Grossman - 2013
Ni No Kuni: Wrath of the White Witch Prima Official Game Guide includes: • Gain access to the Gold Hurley Familiar DLC with the purchase of the guide • Detailed spoiler-free walkthrough for the entire game, including all errands and bounty hunts • Complete charts showing all information and metamorphous of each familiar • Breakdown for all spells, alchemy formulas, and items • Solve every puzzle, defeat every boss, and find all hidden treasures • Features a hard cover with unique treatments for collectability.
Mouse Guard Roleplaying Game
David Petersen - 2015
This updated edition of the Origins Award-winning game contains new art, additional Action, Weapon, and Condition cards, and a revised and updated rule book.
We Need to Weaken the Mixture
Guy Martin - 2018
Maybe I'm wearing everything out, but I believe the body is a fantastic thing and it will repair itself and I'll go again. If it's running too rich, I don't stop what I'm doing, just weaken the mixture and carry on.'Since we last heard from him, Guy Martin has restored a 1983 Williams F1 car then raced Jenson Button in it; helped to build a WWI tank; ridden with Putin's favourite biker gang the Night Wolves; competed on the classic endurance circuit; stood on top of one of Chernobyl's nuclear reactors and taken part in his last ever Isle of Man TT.Then there's the stuff he really can't wait to get out of bed for: 12-hour shifts for a local haulage firm and taytie farming in his new John Deere tractor.Besides all this, he's saved his local pub from closure and become a dad.But let him tell you his own stories, in his own words:'You're getting it from the horse's mouth. No filter. I hope you enjoy it.'
The Colossal Book of Short Puzzles and Problems
Martin Gardner - 2005
His yearly gatherings of short and inventive problems were easily his most anticipated math columns. Loyal readers would savor the wit and elegance of his explorations in physics, probability, topology, and chess, among others. Grouped by subject and arrayed from easiest to hardest, the puzzles gathered here, which complement the lengthier, more involved problems in The Colossal Book of Mathematics, have been selected by Gardner for their illuminating; and often bewildering; solutions. Filled with over 300 illustrations, this new volume even contains nine new mathematical gems that Gardner, now ninety, has been gathering for the last decade. No amateur or expert math lover should be without this indispensable volume; a capstone to Gardner's seventy-year career.
BioShock Infinite Strategy Guide
Brady Games - 1996
Learn the location of every Vigor, vending machine, and static piece of Gear for 100% completion.THE ENEMIES OF THE PEOPLEExpert strategies and tactics for dealing with the denizens of Columbia. Learn the strengths and weaknesses of every heavy hitter so you can dispatch them when the need arises.THE GUNS OF LIBERTYDetailed data and information for all of the arms and armament of BioShock Infinite. Learn the best uses for every gun and Vigor in this dangerous world.AND MUCH, MUCH MORE!Special supplementary information by the Irrational Games’ staff, information for unlocking every Achievement and Trophy, transcriptions of every Voxophone, and a vast collection of images you won’t find anywhere else!