The Secret History of Twin Peaks


Mark Frost - 2016
    From the co-creator of the landmark television series Twin Peaks comes a novel that deepens the mysteries of that iconic town in ways that not only enrich the original series but readies fans for the upcoming Showtime episodes.

Nemesis


Isaac Asimov - 1989
    In the twenty-third century pioneers have escaped the crowded earth for life in self-sustaining orbital colonies.  One of the colonies, Rotor, has broken away from the solar system to create its own renegade utopia around an unknown red star two light-years from Earth:  a star named Nemesis.  Now a fifteen-year-old Rotorian girl has learned of the dire threat that nemesis poses to Earth's people--but she is prevented from warning them.  Soon she will realize that Nemesis endangers Rotor as well.  And so it will be up to her alone to save both Earth and Rotor as--drawn inexorably by Nemesis, the death star--they hurtle toward certain disaster.

Transformers: The Ultimate Guide


Simon Furman - 2004
    Follow each character's history and witness the amazing evolution of the Transformers, from physical structure and weaponry to personalities, alliances, and important battles. Detailed illustrations show exactly how each character "transforms" from warrior robot to high-powered vehicle. Special feature spreads cover all aspects of the Transformers' world and include specially commissioned maps and detailed city plans of their home planet of Cybertron, descriptions of the giant space ark in which the Transformers traveled to Earth, major wars in Transformers history, and much more.

In the Ocean of Night


Gregory Benford - 1977
    Ordered to destroy the comet, he instead discovers that it is actually the shell of a derelict space probe - a wreck with just enough power to emit a single electronic signal...2034: Then a reply is heard. Searching for the source of this signal that comes from outside the solar system, Nigel discovers the existence of a sentient ship. When the new vessel begins to communicate directly with him, the astronaut learns of the horrors that await humanity. For the ship was created by an alien race that has spent billions and billions of years searching for intelligent life...to annihilate it.In the Ocean of Night is a 1977 hard science fiction novel by Gregory Benford. It is the first novel in his Galactic Center Saga. It was nominated for the Nebula Award for Best Novel in 1977. It was first published as a novelette in the May/June 1972 edition of Worlds of If Science Fiction.

Central Station


Lavie Tidhar - 2016
    Cultures collide in real life and virtual reality. The city is literally a weed, its growth left unchecked. Life is cheap, and data is cheaper.When Boris Chong returns to Tel Aviv from Mars, much has changed. Boris’s ex-lover is raising a strangely familiar child who can tap into the datastream of a mind with the touch of a finger. His cousin is infatuated with a robotnik—a damaged cyborg soldier who might as well be begging for parts. His father is terminally-ill with a multigenerational mind-plague. And a hunted data-vampire has followed Boris to where she is forbidden to return.Rising above them is Central Station, the interplanetary hub between all things: the constantly shifting Tel Aviv; a powerful virtual arena, and the space colonies where humanity has gone to escape the ravages of poverty and war. Everything is connected by the Others, powerful alien entities who, through the Conversation—a shifting, flowing stream of consciousness—are just the beginning of irrevocable change.At Central Station, humans and machines continue to adapt, thrive...and even evolve.

The Fifty-Year Mission: The Complete, Uncensored, Unauthorized Oral History of Star Trek-The First 25 Years


Edward Gross - 2016
    The original Star Trek series debuted in 1966 and has spawned five TV series spin-offs and a dozen feature films, with an upcoming one from Paramount arriving in 2016. The Fifty-Year Mission is a no-holds-barred oral history of five decades of Star Trek, told by the people who were there. Hear from the hundreds of television and film executives, programmers, writers, creators and cast as they unveil the oftentimes shocking story of Star Trek's ongoing fifty-year mission -a mission that has spanned from the classic series to the animated show, the many attempts at a relaunch through the beloved feature films.Make no mistake, this isn't just a book for Star Trek fans. Here is a volume for all fans of pop culture and anyone interested in the nuts and bolts of a television touchstone.

The Knife of Never Letting Go


Patrick Ness - 2008
    Ever since the settlers were infected with the Noise germ, Todd can hear everything the men think, and they hear everything he thinks. Todd is just a month away from becoming a man, but in the midst of the cacophony, he knows that the town is hiding something from him -- something so awful Todd is forced to flee with only his dog, whose simple, loyal voice he hears too. With hostile men from the town in pursuit, the two stumble upon a strange and eerily silent creature: a girl. Who is she? Why wasn't she killed by the germ like all the females on New World? Propelled by Todd's gritty narration, readers are in for a white-knuckle journey in which a boy on the cusp of manhood must unlearn everything he knows in order to figure out who he truly is.

Lilith's Brood


Octavia E. Butler - 1987
    Centuries later, she is resurrected -- by miraculously powerful unearthly beings, the Oankali. Driven by an irresistible need to heal others, the Oankali are rescuing our dying planet by merging genetically with mankind. But Lilith and all humanity must now share the world with uncanny, unimaginably alien creatures: their own children. This is their story...

Shadowrun


Catalyst Game Labs - 2007
    Magic has returned and creatures of myth and legend walk among us as megacorps bleed the world dry. You're a shadowrunner-a deniable asset, a corporate pawn-using bleeding-edge science and magic to make your meat body and mind betterthan- flfl esh. Stay on the edge, and you may survive another 'run on the mean sprawl streets. The 20th Anniversary Edition is fully compatible with all Shadowrun, Fourth Edition books.

Starfinder: Alien Archive


Jason KeeleySteve Kenson - 2017
    What's more, player rules for a host of creatures let players not just fight aliens, but be them!Inside Starfinder Alien Archive, you'll find the following:- Over 80 bizarre life-forms both classic and new, from the reptilian ikeshtis and energy-bodied hallajins to robotic anacites and supernatural entities from beyond the realms of mortals.- Over 20 races with full player rules, letting you play everything from a winged dragonkin to a hyperevolved floating brain.- New alien technology to help give your character an edge, including weapons, armor, magic items, and more.- A robust NPC-creation system to let Game Masters build any aliens or creatures they can imagine.- New rules for magical monster summoning, quick templates to modify creatures on the fly, and more!Cover art by Remko Troost

Barlowe's Guide to Extraterrestrials: Great Aliens from Science Fiction Literature


Wayne Barlowe - 1979
    One man has seen them.Wayne Dougles Barlowe's brilliant portraits of science fiction creatures are the result of exacting studies made during a lifetime in the field. He now presents anatomical drawings, cutaway and locomotive studies, and at-hand observations of each entity's habits, behavioral patterns, environment, and culture.Wayne Douglas Barlowe has been that close.

Ender's Game, Volume 1: Battle School


Christopher Yost - 2009
    The same aliens who almost destroyed Earth once are coming back to get the whole job done this time. But we aren't going to just sit and die. The international military is taking our best and brightest to mold them into the finest military minds ever - and they're taking them young.

GURPS Ultra-Tech


David L. Pulver - 2007
    It's a valuable companion to GURPS Space, GURPS Bio-Tech, and GURPS Infinite Worlds, and an exceptional resource for any character or campaign that needs technology from tomorrow . . . and beyond. GURPS Ultra-Tech is full of personal equipment for heroes and superheroes from TL9 to TL12, including: Weapons - from caseless assault carbines and monomolecular swords to antimatter warheads and disassembler nano. Protection - How do you stop a nanomorph assassin with a field-jacketed X-ray laser rifle? Try a dreadnought battlesuit and a personal force screen . . . . Medicine - Superscience can heal, rebuild, and improve on nature. Death itself can become a temporary inconvenience. With cybernetics and neural interfaces, ultra-tech medical equipment and mind uploading, "medical miracles" become everyday occurrences. Transport - Air cars, hovertanks, tilt rotors, grav belts, supercavitating minisubs, matter-transport booths - lots of ways to get where the action is, for the adventurer on the go! As technology advances, the line between man and machine may become increasingly blurred. GURPS Ultra-Tech provides rules for establishing the capabilities and limitations of artificial intelligence, as well as templates for robotic or total cyborg bodies, from handy technical 'bots to shapeshifting nanomorphs.

Downbelow Station


C.J. Cherryh - 1981
    J. Cherryh's Union-Alliance novels, while separate and complete in themselves, are part of a much larger tapestry—a future history spanning 5,000 years of human civilization. A blockbuster space opera of the rebellion between Earth and its far-flung colonies, it is a classic science fiction masterwork.

7 Billion Needles, Vol. 1


Nobuaki Tadano - 2010
    In 7 Billion Needles, two lives share one heart as they race to protect each other and what they most cherish.Modern day Japan is the stage for a new form of hard science-fiction, as author Nobuaki Tadano revisits one of the  genre's Grand Masters, Hal Clement, in his debut work 7 Billion Needles.  Loosely inspired by Clement's golden age title Needle, 7 Billion Needles follows the life of a teenage girl whose quiet boring days are dramatically changed when her body is possessed by an alien life form caught up in an intergalactic manhunt.On a clear calm night, while on a class trip to the beach, Hikaru Takabe decides to go for a walk to escape the shackles of school and peer pressure.  While observing the stars above a calm dark sea in an instant she is disintegrated when struck by a meteor.Flash forward one page, and Hikaru awakes, from what seems like a horrible daydream of sorts, sitting amongst classmates in school without a scratch on her.  The meteor dream seemed so real she cannot believe she's alive, but given her relative aloof nature, she soon shrugs off the events and moves on with life.  However, one thing she cannot shake off is the strange buzzing she hears coming from her new pair of headphones...