Diablo III: Morbed


Micky Neilson - 2014
    Joining together with a wizard, a druid, a necromancer, and a crusader, Morbed has arrived at a remote island to track down an elusive vagabond andreclaim valuable items pilfered from the city of Westmarch.But there is something loose on the island, something that has killed and is very close to killing again. In order to leave the island alive, Morbed will be forced to confront not only the terrifying creature that stalks the forests, but the darkest corners of his own spirit as well.

The Million Word Crossword Dictionary


Stanley Newman - 2004
     Meticulously compiled by two crossword professionals with a combined fifty years in the field and based on a massive analysis of current crosswords, there has never been a crossword dictionary with the breadth, depth, and currency of this one. From Jim Carrey to Sister Carrie, Homer Simpson to Homer’s Iliad, the wide-ranging entries include 500,000+ synonyms, 3,000+ literary works, 3,000+ films, 20,000+ famous people from all fields, and more than 50,000 fill-in-the-blank clues so popular in today’s crosswords.Featuring an introduction by New York Times crossword editor Will Shortz, The Million Word Crossword Dictionary makes every other crossword dictionary obsolete.This updated edition offers thousands of new entries, including slang terms; brand names; celebrity names; and the latest films, novelists’ works, sports Hall of Famers, automobile models, and more. The new, larger type size makes finding the answers easier than ever.

Diary of a Roblox Noob: Prison Life


Robloxia Kid - 2016
    Noob is stuck as a prisoner in the Prison Life game, struggling to escape from captivity to travel around the exciting world of Roblox. Can he and his friends Joe and Frank overcome the difficulties of their situation or will the guards prevail and keep them locked up forever? Find out in this awesome original Roblox Diary! Read for FREE now in Kindle Unlimited! Remember to follow Noob's adventures: Diary of a Roblox Noob: Murder Mystery Diary of a Roblox Noob: High School Diary of a Roblox Noob: Pokemon Brick Bronze

Boardgames That Tell Stories


Ignacy Trzewiczek - 2014
    Book that tell an extraordinary story about game design. Learn about terryfying presentation of International Gamers Nominee Pret-a-Porter. Learn how much time was needed to design Golden Geek Best Card Game nominee 51st State. Learn how kids helped designind Dice Tower nominee Robinson Crusoe...Read stories behind scenes. Learn about designing one of the most popular boardgames. You find them all in this one book.

You Died: The Dark Souls Companion


Keza MacDonald - 2016
    It has three questions at its heart: where did Dark Souls come from, what makes it so special, and why are we all so obsessed with it? YOU DIED is a must-read for anyone who’s ever braved the wilds of Lordran, for five hours or 500. Includes exclusive new interview material with the game’s director Hidetaka Miyazaki

Halo: Cryptum (Forerunner Saga, #1)


Greg Bear - 2011
    100,000 years ago, the galaxy was populated by a great variety of beings. But one species--eons beyond all others in both technology and knowledge--achieved dominance. They ruled in peace but met opposition with quick and brutal effectiveness. They were the Forerunners, the keepers of the Mantle, the next stage of life in the Universe's Living Time. And then they vanished. This is their story. Bornstellar Makes Eternal Lasting is a young rebellious Forerunner. He is a Manipular, untried, yet to become part of the adult Forerunner society, where vast knowledge and duty waits. He comes from a family of Builders, the Forerunners' highest and most politically powerful rate. It is the Builders who create the grand technology that facilitates Forerunner dominance over the known universe. It is the Builders who believe they must shoulder the greatest burden of the Mantle, as shepherds and guardians of all life. Bornstellar is marked to become a great Builder just like his father. But this Manipular has other plans. He is obsessed with lost treasures of the past. His reckless passion to seek out the marvelous artifacts left behind by the Precursors, long-vanished superbeings of unknowable power and intent, forces his father's hand. Bornstellar is sent to live among the Miners, where he must come to terms with where his duty truly lies. But powerful forces are at play. Forerunner society is at a major crux. Past threats are once again proving relentless. Dire solutions, machines and strategies never before contemplated, are being called up, and fissures in Forerunner power are leading to chaos. On a Lifeworker's experimental planet, Bornstellar's rebellious course crosses the paths of two humans, and the long lifeline of a great military leader, thus forever changing Bornstellar's destiny ...and the fate of the entire galaxy.

All Your Base Are Belong to Us: How Fifty Years of Videogames Conquered Pop Culture


Harold Goldberg - 2011
    But as the gaming industry grows in numerous directions and everyone talks about the advance of the moment, few explore and seek to understand the forces behind this profound evolution. How did we get from Space Invaders to Grand Theft Auto? How exactly did gaming become a $50 billion industry and a dominant pop culture form? What are the stories, the people, the innovations, and the fascinations behind this incredible growth?Through extensive interviews with gaming's greatest innovators, both its icons and those unfairly forgotten by history, All Your Base Are Belong To Us sets out to answer these questions, exposing the creativity, odd theories--and passion--behind the twenty-first century's fastest-growing medium.Go inside the creation of: Grand Theft Auto * World of Warcraft * Bioshock * Kings Quest * Bejeweled * Madden Football * Super Mario Brothers * Myst * Pong * Donkey Kong * Crash Bandicoot * The 7th Guest * Tetris * Shadow Complex * Everquest * The Sims * And many more!

Hobby Games: The 100 Best


James Lowder - 2007
    Their essays cover the spectrum of the hobby market, from role-playing games to collectible card games, miniatures games to wargames to board games, with titles both familiar and esoteric. Writers include such legendary designers as Gary Gygax, co-creator of Dungeons & Dragons; Richard Garfield, creator of Magic: The Gathering and Larry Harris, creator of Axis and Allies; best-selling authors R. A. Salvatore, Tracy Hickman, Ed Greenwood, and Michael Stackpole; computer industry notables Bruce Shelley of Ensemble Studios (Age of Empires) and Jack Emmert of Cryptic Studios (City of Heroes); as well as dozens of other noteworthy and award-winning creators. Hobby Games: The 100 Best also features a foreword by board game legend Reiner Knizia and an afterword by wargame legend James F. Dunnigan.

The Inner Matrix: A Guide to Transforming Your Life and Awakening Your Spirit


Joey Klein - 2014
    A powerful synthesis of the art of mindfulness and the science of neurobiology, Klein provides a cutting-edge system to rewire, train and align the nervous system, emotions and thought strategies, enabling readers to create the life they choose. Those engaging Klein's Inner Matrix Systems training routinely experience: reduced stress, increased focus, higher emotional intelligence, improved health and well-being, and enhanced access to intuition. Included is a five-week strategy guide to assimilate the practices of Inner Matrix Systems into your daily life."Joey Klein has artfully bridged ancient traditions with burgeoning Western scientific and biomedical research. He shares powerful testimony and vivid examples of the benefits achieved through his intentional training methods." - Michael L. Weaver, Emergency Medical Physician "Joey Klein has created a guide that I can hand to a client that offers a path to greater inner peace, serving in medical terms to lower anxiety, increase focus, improve hormone optimization, among other medical improvements. If all my clients practiced similar guidelines laid out in this book, I'd easily have 80% fewer client visits." - Yoshi Rahm, DO, Family Physician

Press Reset: Ruin and Recovery in the Video Game Industry


Jason Schreier - 2021
    In his eagerly anticipated, deeply researched new book, Schreier trains his investigative eye on the volatility of the video game industry and the resilience of the people who work in it. The business of videogames is both a prestige industry and an opaque one. Based on dozens of first-hand interviews that cover the development of landmark games -- Bioshock Infinite, Epic Mickey, Dead Space, and more -- on to the shocking closures of the studios that made them, PRESS RESET tells the stories of how real people are affected by game studio shutdowns, and how they recover, move on, or escape the industry entirely. Schreier's insider interviews cover hostile takeovers, abusive bosses, corporate drama, bounced checks, and that one time the Boston Red Sox's Curt Schilling decided he was going to lead a game studio that would take out World of Warcraft. Along the way, he asks pressing questions about why, when the video game industry is more successful than ever, it's become so hard to make a stable living making video games -- and whether the business of making games can change before it's too late.

Assassin's Creed: Renaissance


Oliver Bowden - 2009
    To eradicate corruption and restore his family's honour, he will learn the art of the assassins. To his allies, Ezio will become a force for change, fighting for freedom and justice. To his enemies, he will become a threat.

BioShock: Rapture


John Shirley - 2011
    FDR's New Deal has redefined American politics. Taxes are at an all-time high. The bombing of Hiroshima and Nagasaki has brought a fear of total annihilation. The rise of secret government agencies and sanctions on business has many watching their backs. America's sense of freedom is diminishing . . . and many are desperate to take that freedom back.Among them is a great dreamer, an immigrant who pulled himself from the depths of poverty to become one of the wealthiest and admired men in the world. That man is Andrew Ryan, and he believed that great men and women deserve better. And so he set out to create the impossible, a utopia free from government, censorship, and moral restrictions on science--where what you give is what you get. He created Rapture---the shining city below the sea.But as we all know, this utopia suffered a great tragedy. This is the story of how it all came to be . . .and how it all ended.

Uncharted: The Fourth Labyrinth


Christopher Golden - 2011
    Now the doors to that hell are open once again. Nathan Drake, treasure hunter and risk taker, has been called to New York City by the man who taught him everything about the “antiquities acquisition business.” Victor Sullivan needs Drake’s help. Sully’s old friend, a world-famous archaeologist, has just been found murdered in Manhattan. Dodging assassins, Drake, Sully, and the dead man’s daughter, Jada Hzujak, race from New York to underground excavations in Egypt and Greece. Their goal: to unravel an ancient myth of alchemy, look for three long-lost labyrinths, and find the astonishing discovery that got Jada’s father killed. It appears that a fourth labyrinth was built in another land and another culture—and within it lies a key to unmatched wealth and power. An army of terrifying lost warriors guards this underground maze. So does a monster. And what lies beyond—if Drake can live long enough to reach it—is both a treasure and a poison, a paradise and a hell. Welcome to The Fourth Labyrinth.

The Stolen Throne


David Gaider - 2009
    Surrounded by spies and traitors, Maric must find a way to not only survive but achieve his ultimate destiny: Ferelden’s freedom and the return of his line to the stolen throne.

The Aryan Invasion Theory: The Final Nail in its Coffin


Stephen Knapp - 2012
    This book puts together the information that shows:• How and why Max Muller started the theory,• The damage it has done,• Objections to it and lack of evidence for it,• The misleading dates for it,• The Sarasvati River described in the Rig Veda and geographical proof of its existence,• The date of its demise,• The false argument of no horse in Harappa,• The Urban or rural argument,• Deciphering the Indus seals,• How genetics show an east to west movement rather than a migration into India, and more.All of this proves there never was any Aryan Invasion, and that the advanced Vedic Aryan civilization was indigenous to India. (Taken from a chapter in “Advancements of Ancient India’s Vedic Culture”)