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Grand Theft Auto: San Andreas Official Strategy Guide (XBOX and PC) by Brady Games
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Then One Day ...: 40 Years of Bookmaking in Nevada
Chris Andrews - 2019
Growing up under the watchful eye and influence of his Uncle Jack Franzi, legendary Pittsburgh wiseguy and Las Vegas sportsbook pioneer, Chris started booking sports bets in the fifth grade. He followed Uncle Jack to Las Vegas shortly after graduating college in the mid-’70s, landing his first job in the sports book at the Stardust right after the bad-old Frank Rosenthal and Chicago mob regime. Next, he moved to the Barbary Coast where he started handling major action, one time “losing” $250,000 on an eight-hour shift. At age 25, Chris became the youngest sports book director in the business at the Club Cal Neva in Reno. He started to make his mark on the industry, inventing the pleaser and 10-point teaser cards, introducing Super Bowl-style prop bets for Monday Night Football games, and, perhaps most importantly, giving Roxy Roxborough, Las Vegas’ most influential oddsmaker, his first paying job. Then One Day ... delves deeply into the consciousness of a legitimate bookmaker and sports bettor. By the time you finish this memoir, you’ll be an expert in the language and customs of legalized gambling on sporting events, which, now that the Supreme Court has opened the door, is finally set to explode throughout the nation.
Decide to Play Great Poker: A Strategy Guide to No-Limit Texas Hold ’Em
Annie Duke - 2011
But guess what? It really does depend. The key to becoming a great poker player is in knowing exactly what it depends on. At last there’s a book that gives you that answer. Poker is a game of so many variables: table position, flop texture, the number of players in a hand, the personalities of your opponents, and so much more. Decide to Play Great Poker teaches you how to identify and analyze those variables, interchange them within basic game-situation templates, and become knowledgeable, comfortable, and confident in any poker situation. Instead of just dictating a bunch of rules that work only some of the time, this book teaches you to become a great poker thinker and strategist, so that you can expertly navigate any poker challenge that you encounter. Most players think that the goal of poker is to make money. They’re wrong! The goal of poker is to make good decisions. Money is simply the way you measure how well you’re meeting that objective. So if you’re ready to start making world-class decisions at the poker table—and to reap the substantial rewards that those decisions will yield—all you have to do is decide: Decide to Play Great Poker now. You’ll never be vexed by “it depends” again.
Mastering the Chess Openings volume 1
John L. Watson - 2006
It is difficult to know what is important and what is not, and when specific knowledge is vital, or when a more general understanding is sufficient. Tragically often, once the opening is over, a player won't know what plan to follow, or even understand why his pieces are on the squares on which they sit. John Watson seeks to help chess-players achieve a more holistic and insightful view of the openings. In his previous books on chess strategy, Secrets of Modern Chess Strategy and Chess Strategy in Action, he explained vital concepts that had previously been the domain only of top-class players. Moreover, he did so in ways that have enabled them to enter the general chess consciousness of club players. Here he does likewise for the openings, explaining how flexible thinking and notions such as 'rule-independence' can apply to the opening.In this major four-volume work, Watson presents a wide-ranging view of the way in which top-class players really handle the opening, rather than an idealized and simplified model. This volume, focusing on king's pawn openings, is a book that will make chess-players think hard about how they begin their games, while offering both entertainment and challenging material for study in openings such as the Sicilian and Ruy Lopez.
The Day After Tomorrow: How to Survive in Times of Radical Innovation
Peter Hinssen - 2017
This is a great read about the future of business, aimed at those who want to witness the potential of this age of disruption. Adam Pisoni, CEO at Abl Schools, Co-founder of Responsive.org and Co-founder of Yammer. "Peter Hinssen has done it again! The Day After Tomorrow is a provocative and inspiring book that will challenge you, educate you and open your eyes to possibilities that you never thought existed. A must-read for any organization that wants to prepare for disruptive changes." Costas Markides, Professor of Strategy and Entrepreneurship at London Business School. "Many futurists entice us with fanciful notions. Peter Hinssen, however, manages the impossible, combining a stunning clear vision of the future with a compelling but concrete framework to act on now." Eddie Obeng, Professor at Pentacle The Virtual Business School For today s organizations, our exponentially changing world has come with great consequences. In this book, Peter Hinssen tells the story of the pioneers who managed to adapt to those changes and who moved beyond today and even tomorrow in their approach to innovation. In doing so, they were able to change the course of entire industries. Peter's book focuses on the business models of these pioneers, on the organizational culture, the talent, the mindset and the technology we should tap into in order to maximize our chances for survival in the 'Day After Tomorrow'. It will shift your perspective on your future, on the future or your company and even that of your grandchildren.
The New York Times Supersized Book of Sunday Crosswords: 500 Puzzles
Will Shortz - 2006
Everything about the New York Times Supersized Book of Sunday Crosswords is, well, supersized. At one hour per puzzle (that's pretty fast!), eight hours of solving per day, it would still take two months of solid solving to finish this book.
Arcade Mania: The Turbo-Charged World of Japan's Game Centers
Brian Ashcraft - 2008
Another thing that makes Japan unique in the gaming world is the prevalence of game arcades. While the game arcade scene has died in the U.S., there are 9,500 "game centers" in Japan with more than 445,000 game machines. Arcade Mania introduces overseas readers to the fascinating world of the Japanese gemu senta. Organized as a guided tour of a typical game center, the book is divided into nine chapters, each of which deals with a different kind of game, starting with the UFO catchers and print club machines at the entrance and continuing through rhythm games, fighting games, shooting games, retro games, gambling games, card-based games, and only-in-Japan games. Covering classic games from Space Invaders to Street Fighter, games that are familiar to Americans in their home console versions (Rock Band, Guitar Hero and Dance, Dance Revolution), as well as the unique, quirky games found only in Japan, Arcade Mania is crammed full of interviews with game makers and star players, and packed with facts about the history, background and characteristics of each game, all lavishly illustrated with photographs and game graphics. This book is a must-have for gamers everywhere.
The Second Book of Go: What You Need to Know After You've Learned the Rules
Richard Bozulich - 1987
We have assumed that the reader understands the terms 'sente' and 'gote', that he knows what a ko is, is able to determine neutral points, and can count the score. Its aim is to give the novice an introduction to each phase of the game and to dispel a number of strategic and tactical misconceptions that often plague beginners and inhibit their progress. Beginners usually overemphasize defense, not realizing that the best way to defend is to attack. By attacking your opponent's stones, you can often defend your weak positions in the process. Understanding this concept from the very beginning of one's go career will clear the way for quick progress up through the kyu ranks. In this context, Chapters Two and Four are the most important and should be of value, especially to players who have been struggling for years to reach expert or dan level.
The Shadows over Marquette (Journey Book 3)
Alex Gilbert - 2021
Strategic Mindset : A 7-Day Plan to Identify What Matters and Create a Strategy that Works (Productivity Series Book 4)
Thibaut Meurisse - 2021
MCSE Self-Paced Training Kit (Exams 70-290, 70-291, 70-293, 70-294): Microsoft Windows Server 2003 Core Requirements
Dan HolmeMelissa Craft - 2003
Maybe you re going for MCSA first, then MCSE. Maybe you need to upgrade your current credentials. Now, direct from Microsoft, this set brings together all the study resources you ll need. You get the brand-new Second Edition of all four books: for Exam 70-290 (Managing and Maintaining a Windows Server Environment), 70-291 and 70-293 (Network Infrastructure), and 70-294 (Active Directory). What s new here? Deeper coverage, more case studies, more troubleshooting, plus significant new coverage: Emergency Management Services, DNS, WSUS, Post-Setup Security Updates, traffic monitoring, Network Access Quarantine Control, and much more. There are more than 1,200 highly customizable CD-based practice questions. And, for those who don t have easy acess to Windows Server 2003, there s a 180-day eval version. This package isn t cheap, but there s help there, too: 15% discount coupons good toward all four exams. Bill Camarda, from the August 2006 href="http://www.barnesandnoble.com/newslet... Only
Paris, A Life Less Ordinary: A Memoir
Krystal Kenney - 2020
She falls in love with Paris, but quickly learns that Paris does not love her back as she embarks on a challenging relationship with the city forcing her to fall apart before she can pickup the pieces and build herself into a modern independent woman. This book takes readers inside a messy but ultimately rewarding story including tales of dating blunders, how one moves to Paris, crazy events, and finding love as a coming of age memoir.
How to Speak English Fluently: Tips and Tricks for English Learners
Janet Gerber - 2014
Learning a new language can be difficult but anyone can do it. Don’t get overwhelmed by trying to speak or learn English. Not being able to speak and understand English can be frustrating. Don’t give up! The solution is simple, change the way you are learning. Open your mind to exploring different ways of learning English not just memorizing grammar and vocabulary in a textbook. In the book, “How to Speak English Fluently” you will learn many practical tips, tricks and resources that you can start using today to improve your English language skills. You will learn tips to improve your English listening, reading, writing and speaking. Learning English doesn’t need to be stressful or boring. Would you like to know more? Download and start improving your English today.
The Game Maker's Apprentice: Game Development for Beginners
Jacob Habgood - 2006
This book covers a range of genres, including action, adventure, and puzzle games complete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play. Game Maker allows games to be created using a simple drag-and-drop interface, so you don't need to have any prior coding experience. It includes an optional programming language for adding advanced features to your games, when you feel ready to do so. You can obtain more information by visiting book.gamemaker.nl. The authors include the creator of the Game Maker tool and a former professional game programmer, so you'll glean understanding from their expertise. The book also includes a DVD containing Game Maker software and all of the game projects that are created in the book—plus a host of professional-quality graphics and sound effects that you can use in your own games.
Chess Strategy
Edward Lasker - 1915
Acclaimed by Capablanca, Keres, and other greats.