Book picks similar to
Codex: Space Wolves by Games Workshop


warhammer-40k
reference
gaming
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Blades in the Dark


John Harper - 2016
    There are heists, chases, occult mysteries, dangerous bargains, bloody skirmishes, and, above all, riches to be had — if you’re bold enough to seize them.You and your fledgling crew must thrive amidst the threats of rival gangs, powerful noble families, vengeful ghosts, the Bluecoats of the city watch, and the siren song of your scoundrel’s own vices. Will you rise to power in the criminal underworld? What are you willing to do to get to the top?In this stand-alone game, you’ll find:* Rules to create your scoundrel using the following character archetypes: the Cutter, the Hound, the Leech, the Lurk, the Slide, the Spider, or the Whisper.* Rules to create your crew, built from types like Assassins, Bravos, a Cult, Hawkers, Shadows, or Smugglers.* A robust core mechanic which puts the fiction first—the strength of a character’s position (desperate, risky, or controlled) matters just as much as the character’s ability scores.* A lightning-fast mechanic for planning criminal operations to cut through the usual slog of planning at the game table.Rules for alchemical experiments, gadget tinkering, and weird occult powers—including rules for playing Ghosts and other strange beings.* A setting guide to the haunted city of Doskvol, with all the maps, factions, NPCs, schemes, and opportunities you need to run an exciting sandbox game.

Doctor Who 50 : The Essential Guide


Justin Richards - 2013
    Find out all about the Doctor's TARDIS, his regenerations, and much, much more!

Pathfinder Roleplaying Game: Ultimate Campaign


Jason BulmahnTim Hitchcock - 2013
    As some of the most powerful and prestigious heroes around, do your player characters want to build up a kingdom of their own, or lead an army against a neighboring nation? Perhaps they want to start a business, craft magic items, or embark on a quest that will come to define them. Whether you're looking for help generating a young character or seeking ways to challenge adventurers who've grown bored of fighting monsters one-on-one, this book has everything you need!Pathfinder Roleplaying Game: Ultimate Campaign is a must-have companion volume to the Pathfinder Roleplaying Game Core Rulebook. This imaginative tabletop game builds on more than 10 years of system development and an open playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.Pathfinder Roleplaying Game: Ultimate Campaign includes:- A detailed guide to generating character backstories, including a new system for random character generation and traits and drawbacks to meld your background with your statistics.- Story feats that increase in power as you achieve key goals, making quests and crusades more than just flavor!- A complete downtime rules system to flesh out those parts of a PC's life that take place between adventures, such as running a business, gaining power and influence in a community, or starting a magical academy.- New rules for retraining and switching classes; honor, reputation, and fame; young characters; investment; magic item creation; and other key adventuring topics.- Rules for building up a kingdom, including construction and technological advancements, governing your people, and more.- Mass combat rules to help you lead clashing armies and conduct epic battles in a fun and efficient manner—without losing sight of the PCs themselves.... and much, much more!Cover art by Wayne Reynolds

Into the Maelstrom


Marc GascoigneMark Brendan - 1999
    Here are a dozen action stories from this dark and brooding universe.Contents"Salvation" by Jonathan Green"Into the Maelstrom" by Chris Pramas"Emperor's Grace" by Alex Hammond"The Raven's Claw" by Jonathan Curran"Children of the Emperor" by Barrington J. Bayley"The Black Pearl" by Chris Pramas""Acceptable Losses" by Gav Thorpe"Tenebrae" by Mark Brendan"Ancient Lances" by Alex Hammond"Hell in a Bottle" by Simon Jowett"Unthinking Justice" by Andras Millward"In the Belly of the Beast" by William King

Clanbook: Assamite Revised


Clayton Oliver - 2000
    Once assumed to be mere assassins, the Assamites have thrown off the Camarillas debilitating curse and their mantle of silence. A diverse clan of noble warriors, erudite scholars, learned sorcerers and murderous diablerists, the Assamites have stepped forth to claim their legacy in the Final Nights.The High Price of UndeathAs part of the revised lineup of clanbooks, Assamite takes one of the classic sourcebooks for the game and brings it into a modern context. All-new information accompanies a re-examination of earlier concepts, allowing you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each 32 pages longer than the first-edition series) permits Storytellers to round out their chronicles.

Red Tithe


Robbie MacNiven - 2017
    Renegades from the Imperium's dawn stalk the complex, bringing pain and death. But something just as dangerous awaits them: the loyal, but brutal and predatory, Carcharadons.On the prison world of Zartak, darkness has fallen on arbitrators and inmates alike. The Night Lords have come, and with them the shadow of fear and pain. But they are not the only ones with an interest in Zartak. From the void, running on silent, another fleet emerges. Its warriors are grey-clad and white-faced, and their eyes are as black as the Outer Dark – the savage Carcharodon Astra. As these two packs of ancient, merciless predators stalk the shadows of the prison colony, both seeking a single young inmate with unnatural talents, the corridors run red, and both factions will have to fight tooth and claw to leave Zartak alive.A darkened prison, a pack of Night Lords and the Imperium's most predatory Space Marines – what more could you want from a story?

Clanbook: Nosferatu


Robert Hatch - 1995
    But what are they plotting in their dark caverns? What schemes are brewing in the nether regions of the night? The Nosferatu watch everyone else, but who watches them?Clanbook: Nosferatu includes:* The history of the clan and its true role in the upheavals of the undead;* 10 sample characters suitable for players and Storytellers; and* the horrfying details of the Nosferatu kingdoms under every city.

Attack of the Necron


Cavan Scott - 2019
    Read by David Tennant. David Tennant is renowned for his theatre and screen work, and his voiceover talents can be heard in dozens of television shows, audiobooks and audio dramas. He’s probably best known as the tenth incarnation of television’s ‘Doctor Who’.On the hive world of Targian, Zelia Lor helps her mother search for ancient tech, digging up treasures of the past on the wind-blown plains. They are happy. They are safe. All that changes when the Necrons attack. Without warning, a host of robotic ships appear in the skies above Targian and rip the planet apart. Separated from her mother, Zelia must escape the doomed world, her only hope a scrambled transmission promising safety at a mysterious place known only as the Emperor’s Seat. Launched in an escape pod, she crashes on an icy wasteland far, far from home. But Zelia is not alone. She is joined by a rag-tag group of survivors – the street-tough juve Talen, gadget-obsessed Martian boy Mekki and super-intelligent alien-ape, Fleapit.

Dungeons & Dragons Player's Handbook: Arcane, Divine, and Martial Heroes


Rob Heinsoo - 2008
    In the 'D & D' game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition 'D & D' rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master.The 'Player's Handbook' presents the official 'Dungeons & Dragons' Roleplaying Game' rules as well as everything a player needs to create 'D & D' characters worthy of song and legend: new character races, base classes, paragon paths, epic destinies, powers, more magic items, weapons, armor, and much more.

Maledictions: A Horror Anthology


Cassandra KhawJoshua Reynolds - 2019
    Its very fabric is infested with the arcane, the strange and the downright terrifying. From the cold, vastness of the 41st millenium to the creeping evil at large in the Mortal Realms, this anthology of short stories explores the sinister side of Warhammer in a way it never has been before. Psychological torment, visceral horrors, harrowing tales of the supernatural and the nightmares buried within, this collection brings together some of the best horror writing from the Black Library.Featuring stories from Graham McNeill, Cassandra Khaw, Alec Worley, David Annandale and more. CONTENTSNepenthe by Cassandra KhawThe Widow Tide by Richard StrachanNo Good Deed by Graham McNeillCrimson Snow by Lora GrayLast of the Blood by C L WernerPredation of the Eagle by Peter McLeanThe Last Ascension of Dominic Seroff by David AnnandaleTriggers by Paul KaneA Darksome Place by Josh ReynoldsThe Marauder Lives by J.C. StearnsThe Nothings by Alec Worley