Art's Cello (Kindle Single)


James N. McKean - 2014
    Told in eloquent, honest prose, Art’s Cello is a story about coming to terms with the past and letting go of the failures we allow to define us — and, in the process, honoring the lives of those we’ve lost. Jim McKean is an international award-winning violinmaker, author, and corresponding editor of Strings Magazine. He is a graduate of the first violinmaking school in America and the former president of the American Federation of Violin and Bow Makers. His novel, Quattrocento, was published in 2002. Cover design by Evan Twohy.

American Legends: The Life of Dean Martin


Charles River Editors - 2013
    *Includes some of Martin's most colorful quotes. *Includes a Bibliography for further reading. "If people want to think I get drunk and stay out all night, let 'em. That's how I got here, you know." - Dean Martin A lot of ink has been spilled covering the lives of history's most influential figures, but how much of the forest is lost for the trees? In Charles River Editors' American Legends series, readers can get caught up to speed on the lives of America's most important men and women in the time it takes to finish a commute, while learning interesting facts long forgotten or never known. Like Frank Sinatra, Dean Martin is an American legend for his longevity and success across a garden variety of different platforms. Martin began as a nightclub singer, performed in a comedy act, starred in films, recorded hit albums, and capped his career by serving as a television host. In fact, there may be no star who was better able to transcend the different avenues of entertainment. Martin's success was made all the more amazing by the fact that he never had to change his personality or persona to find success in his different endeavors. From the beginning, Martin's public persona remained largely unchanged. He grew more famous and wealthy, but he always remained the smooth-talking Italian with the easy charm and the cool veneer. As Jerry Lewis noted in his memoirs about Martin, "Dean had this uncanny way of making everything bad look like it wasn't all that bad." If anything, Martin suggested that no matter the circumstances, people can always face their situation with leisurely charm. Martin's versatility is unprecedented even today, an era in which stars routinely alternate between film and musical careers. Martin was able to simultaneously work across different media at the same time; even after rising to fame as a singer, he continued to perform with Jerry Lewis and star in films. But after his film career took off, he continued to perform the crooning style of music that had made him famous and had long since been outdated. While other actors were forced to drastically alter their persona to keep up with the times, Martin's ability to fuse suave glamour with an everyday ordinariness ensured he didn't need to transform anything. Martin's life and career are often compared to his close friend and contemporary Frank Sinatra, and for good reason. Both came from proud Italian families, both were cohorts in the famed Rat Pack in the 1960s, and they each maintained success even late in their careers. However, Sinatra's career was filled with far more ups and downs than Martin, and his public image experienced highs and lows along with it. It's also somewhat ironic that it was Martin who Anglicized his name but remained a bigger Italian icon than Sinatra. They each began their careers as Italian crooners, but Martin maintained his style while Sinatra adopted a brasher, more "All-American" singing method. Martin never strayed far from his humble background, even as he became one of America's biggest stars. American Legends: The Life of Dean Martin profiles the life and career of one of America's most famous performers. Along with pictures of important people, places, and events, you will learn about Dean Martin like you never have before, in no time at all.

Justin Bieber


Kristen Rajczak - 2011
    In this book, readers will discover how he got his start in the entertainment industry through fascinating facts and a timeline of his career so far. Exciting concert photographs and cute close-ups enhance the accessible text. Reluctant readers will have Bieber fever after reading this high-interest book.

Wicked Songbook: A New Musical - Piano/Vocal Selections (Melody in the Piano Part)


Stephen Schwartz - 2004
    Nominated for a whopping 10 Tony Awards in 2005, Wicked is an undeniable Broadway smash! A prequel to the all-American classic The Wizard of Oz , this new musical is a character study of Elphaba and Glinda, school roommates who grow up to become the Wicked Witch and the Good Witch, respectively. This songbook, in standard piano/vocal format with the melody in the piano part, feature a color photos from the production, a note from composer/lyricist Stephen Schwartz, and these fantastic tunes: As Long as You're Mine * Dancing Through Life * Defying Gravity * For Good * I Couldn't Be Happier * I'm Not That Girl * No Good Deed * No One Mourns the Wicked * One Short Day * Popular * What Is This Feeling? * The Wizard and I * Wonderful.

Eagles: Before the Band


Rik Forgo - 2019
    

Hannah Montana: Pro Vocal Series Volume 20 (Pro Vocal)


Miley Cyrus - 2007
    The book contains the lyrics, melody, and chord symbols for eight hit songs. The CD contains demos for listening and separate backing tracks so you can sing along. The CD is playable on any CD, but it is also enhanced for PC and Mac computer users so you can adjust the recording to any pitch without changing the tempo Perfect for home rehearsal, parties, auditions, corporate events, and gigs without a backup band. This volume includes 8 top hits from the show "Hannah Montana" The Best of Both Worlds * I Got Nerve * If We Were a Movie * Life's What You Make It * Nobody's Perfect * The Other Side of Me * We Got the Party * Who Said.

Lulu: I Don't Want to Fight


Lulu - 2002
    At the age of 15, in 1964, Lulu - born Marie Lawrie in Glasgow - was already a star with her international hit song 'Shout'. At 18 she stole hearts as an English schoolgirl to Sidney Poitier's teacher with the movie hit 'To Sir With Love'. At 21, she married a Bee Gee, Maurice Gibb, and tied as winner of the Eurovision Song Contest with 'Boom-Bang-a-Bang'. Yet in 1993 she reached No.1 with 'Relight My Fire' (with Take That). Nearly forty years at the top of the showbiz tree, Lulu has never been afraid to experiment with new trends, and her book reflects the daring that took a girl from a Glasgow tenement to international stardom - as 'To Sir With Love' says, 'from crayons to perfume'.I DON’T WANT TO FIGHT (the title of a song Lulu wrote and Tina Turner recorded) is the devastatingly candid autobiography of a singer who has never shirked from facing anything.

Winning Fantasy Baseball: Secret Strategies of a Nine-Time National Champion


Larry Schechter - 2014
    Play to win. Play like a champion.In Winning Fantasy Baseball, Larry Schechter discloses the secrets of his proven methods. Packed with commonsense, easy-to-use strategies for beginners through experienced players, Schechter supplies readers with a toolkit to achieve the most important thing in fantasy ball--winning! Some have called Schechter one of the best fantasy baseball players in the world. He is the only two-time winner of the CDM Sports national salary-cap challenge, having defeated 7,500 competitors in 2002 and 6,000 in 2005. He is also a five-time winner of the renowned Tout Wars experts league and a member of the USA Today-sponsored League of Alternative Baseball Reality (LABR).Readers will learn directly from the champ everything they need to know about:- how to project player stats;- how to convert those stats into a specific value;- strategy for snake drafts, and mono-league and mixed auctions;- selecting teams using a salary cap;- playing in keeper leagues;- and performing in-season management.Although the book is primarily about fantasy baseball, many of the concepts also apply to fantasy football and other fantasy sports.

Generation Xbox: How Videogames Invaded Hollywood


Jamie Russell - 2012
    Movies defined the 20th century but games are now pushing them aside as the medium that captures our time, fascination and money. Generation Xbox digs into the love-hate relationship between games and cinema that has led us to this point. It's a story of disaster, triumph and Angelia Jolie in hot pants. Learn how Steven Spielberg's game-making dreams fell apart and why Silicon Valley pioneers wooed Stanley Kubrick. Discover the story behind the failed Halo movie, how videogame tech paved the way for Avatar, and what companies like Ubisoft and Valve are doing to take gaming to the next level. Based on more than 100 interviews with leading figures from videogames and Hollywood, Generation Xbox is the definitive history of an epic power struggle that has reshaped the entertainment landscape. Are you ready to play?

Postgraduate


Ian Shane - 2019
    Or at least, that’s what Danny thought. Now he’s finding it’s not so easy to go home again. In addition to the stress of speaking at a beloved professor’s retirement ceremony, he must juggle rivalries and romances from the past, along with modern complications, as he tries desperately to keep the wheels from falling off. For Danny, the only way forward is to go back in time. He uses the music of his youth as the liner notes to his finest hours, his most heartbreaking moments, and quite possibly, the road map of his future. This novel has its roots in Nick Hornby, Jonathan Tropper, and Matthew Norman, with dynamic dialogue, a touching and humorous narrative, and a borderline obsession with '80s and '90s college rock. Postgraduate is a literary cocktail of High Fidelity, Plan B, with a hint of We're All Damaged.

The Game Maker's Apprentice: Game Development for Beginners


Jacob Habgood - 2006
    This book covers a range of genres, including action, adventure, and puzzle games complete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play. Game Maker allows games to be created using a simple drag-and-drop interface, so you don't need to have any prior coding experience. It includes an optional programming language for adding advanced features to your games, when you feel ready to do so. You can obtain more information by visiting book.gamemaker.nl. The authors include the creator of the Game Maker tool and a former professional game programmer, so you'll glean understanding from their expertise. The book also includes a DVD containing Game Maker software and all of the game projects that are created in the book—plus a host of professional-quality graphics and sound effects that you can use in your own games.

Chess: Top Beginners Tactics You Must Know - Including Images, Tips, Strategies, Openings and More (Chess, Chess Openings, Chess Books, Chess Tactics. Chess Strategies, Chess For Beginners)


Anton Romanov - 2018
     Chess is one of the world’s most popular board games, and is played by millions of people from all walks of life in parks, homes, online and tournaments. This two-player game is played on a checkered board with 64 squares arranged in an eight by eight grid called a chessboard. The game begins with each player possessing 16 pieces, 8 pawns, two rooks (sometimes called castles), two bishops, two knights, a queen and a king. The different player’s pieces are colored differently and are usually either black or white, though colors may vary. Regardless of the color variation though, each ‘team’ is referred to as either black or white. The objective of the game is to ‘checkmate’ the opponent’s king by placing it in such a position that it cannot escape capture. There are other methods to winning the game, such as when an opponent forfeits or resigns from the match. Forfeitures are normally as a result of the opponent losing too many pieces, or if a checkmate is seen as inevitable. There are also circumstances where the game ends in a draw for various reasons, meaning that neither player wins. The first official world chess championship was held in 1886 between Wilhelm Steinitz and Johannes Zukerfort. The victor and thus the first official World Champion was Wilhelm Seinitz. Since the creation of the World Chess Federation in Paris in 1924, the best chess players in the world have been awarded the title of Grandmaster, which is the highest accolade a chess player can get apart from world champion. The latter half of the 20th century saw computers being programmed to play chess, with many home computers now being able to play with such a high level of sophistication that they can outwit some of the best human players. The first computer to ever beat a reigning world champion was the computer Deep Blue, which beat Garry Kasparov in a match in 1997. What You're Going to Learn: Origins and History of Chess Rules and Notations Movements in the Game The Pieces, Their Movements and Values Chess Strategy and Tactics Tips for Beginners What Not to Do More Tactics ...And Much More! Ready to Play Like a Pro ? * * * DOWNLOAD YOUR COPY TODAY * * *

Adele: To Make You Feel Her Love


Neil Simpson - 2012
    Her album 21 is the biggest selling record of the century so far clocking up an incredible 24 million sales globally. From a cramped flat in London to the Grammys in Los Angeles, Adele's golden voice, her catchy hits, and her irrepressible personality have taken the world by storm. But who is the woman behind the songs? What struggles and heartbreaks inspired the music that moved the world to tears - and bought it to its feet? And now that she seems to have finally found happiness with her new partner, and with the baby boy she gave birth to in October 2012, can she still find the passion that made her the artist who conquered the entertainment industry?In this brilliant, insightful biography Neil Simpson takes the reader inside Adele's world. He details her childhood, her early attempts to break into the music business, the tempestuous relationships that inspired some of her greatest songs and the months of painstaking work that went into the albums the defined her. This is the real Adele - unvarnished and close-up. And the book has been updated to include the birth of her baby boy - and to examine what kind of mother Adele will be, and what impact it will have on her incredible creativity. 'Adele: To Make You Feel Her Love' is the one book every Adele fan will want to read. 'I adore Adele’s voice and I adored this book. Neil Simpson’s account of Adele’s amazing career, from her childhood days to mega-stardom, captivated me right from the start.' - Emma Lee-Potter, best-selling author of 'School Ties'. Endeavour Press is the UK's leading independent publisher of digital books.

Miles Davis: The Playboy Interview


Miles Davis - 2012
    It covered jazz, of course, but it also included Davis’s ruminations on race, politics and culture. Fascinated, Hef sent the writer—future Pulitzer-Prize-winning author Alex Haley, an unknown at the time—back to glean even more opinion and insight from Davis. The resulting exchange, published in the September 1962 issue, became the first official Playboy Interview and kicked off a remarkable run of public inquisition that continues today—and that has featured just about every cultural titan of the last half century.To celebrate the Interview’s 50th anniversary, the editors of Playboy have culled 50 of its most (in)famous Interviews and will publish them over the course of 50 weekdays (from September 4, 2012 to November 12, 2012) via Amazon’s Kindle Direct platform. Here is that first Interview with Miles Davis.

Changing the Game: How Video Games Are Transforming the Future of Business


David Edery - 2008
    Microsoft has used games to painlessly and cost-effectively quadruple voluntary employee participation in important tasks. Medical schools have used game-like simulators to train surgeons, reducing their error rate in practice by a factor of six. A recruiting game developed by the U.S. Army, for just 0.25% of the Army’s total advertising budget, has had more impact on new recruits than all other forms of Army advertising combined. And Google is using video games to turn its visitors into a giant, voluntary labor force—encouraging them to manually label the millions of images found on the Web that Google’s computers cannot identify on their own.Changing the Game reveals how leading-edge organizations are using video games to reach new customers more cost-effectively; to build brands; to recruit, develop, and retain great employees; to drive more effective experimentation and innovation; to supercharge productivity…in short, to make it fun to do business. This book is packed with case studies, best practices, and pitfalls to avoid. It is essential reading for any forward-thinking executive, marketer, strategist, and entrepreneur, as well as anyone interested in video games in general. In-game advertising, advergames, adverworlds, and beyondChoose your best marketing opportunities—and avoid the pitfalls Use gaming to recruit and develop better employeesLearn practical lessons from America’s Army and other innovative case studies Channel the passion of your user communitiesHelp your customers improve your products and services—and have fun doing it What gamers do better than computers, scientists, or governmentsUse games to solve problems that can’t be solved any other way