Diablo Bestiary - The Book of Adria


Robert Brooks - 2018
    

The Cthulhu Mythos Megapack: 40 Modern and Classic Lovecraftian Stories


John Gregory BetancourtMichael R. Collings - 2012
    Lovecraft's Cthulhu Mythos. Ranging from Lovecraft's own tales (including classics such as the novel At the Mountains of Madness, The Shadow Over Innsmouth, and The Colour Out of Space) to works by his friends and contemporaries (Clark Ashton Smith, Robert E. Howard, Frank Belknap Long, and Robert Bloch), to later followers (Henry Kuttner, Lin Carter, Brian McNaughton), and contemporary afficianados (Brian Stableford, Mark McLaughlin, Adrian Cole) -- and many more. This is one collection no Lovecraft fan can afford to miss! Included are: At the Mountains of Madness, by H. P. Lovecraft The Events at Poroth Farm, by T.E.D. Klein The Return of the Sorcerer, by Clark Ashton Smith Worms of the Earth, by Robert E. Howard Envy, the Gardens of Ynath, and the Sin of Cain, by Darrell Schweitzer Drawn from Life, by John Glasby In the Haunted Darkness, by Michael R. Collings The Innsmouth Heritage, by Brian Stableford The Doom That Came to Innsmouth, by Brian McNaughton The Shadow Over Innsmouth, by H. P. Lovecraft The Nameless Offspring, by Clark Ashton Smith The Hounds of Tindalos, by Frank Belknap Long The Faceless God, by Robert Bloch The Children of Burma, by Stephen Mark Rainey The Call of Cthulhu, by H.P. Lovecraft The Old One, by John Glasby The Holiness of Azedarac, by Clark Ashton Smith Those of the Air, by Darrell Schweitzer and Jason Van Hollander The Graveyard Rats, by Henry Kuttner Toadface, by Mark McLaughlin The Whisperer in Darkness, by H. P. Lovecraft The Eater of Hours, by Darrell Schweitzer Ubbo-Sathla, by Clark Ashton Smith The Space-Eaters, by Frank Belknap Long The Fire of Asshurbanipal, by Robert E. Howard Beyond the Wall of Sleep, by H.P. Lovecraft Something in the Moonlight, by Lin Carter The Salem Horror, by Henry Kuttner Down in Limbo, by Robert M. Price The Dweller in the Gulf, by Clark Ashton Smith Azathoth, by H.P. Lovecraft Pickmans Modem, by Lawrence Watt-Evans The Hunters from Beyond, by Clark Ashton Smith Ghoulmaster, by Brian McNaughton The Spawn of Dagon, by Henry Kuttner Dark Destroyer, by Adrian Cole The Dunwich Horror, by H. P. Lovecraft The Dark Boatman, by John Glasby Dagon and Jill, by John P. McCannAnd don't forget to search this ebook store for more entries in the Megapack series -- collections covering Fantasy, Horror, Science Fiction, Mystery, Adventure ... and many more!"

Libris Mortis: The Book of the Undead


Andy Collins - 2004
    It includes information on playing undead characters and how to run or battle undead in a fight. There is new information on traditional undead creatures (liches, zombies, and so on), as well as new monsters and information on customizing monsters to any adventure. There are new rules, feats, spells, and prestige classes, as well as ready-to-run undead characters for instant play. Extensive story and campaign elements and flavor information add interest and dimension to playing or fighting undead. The book itself will be designed in prestige format, with heavy use of art throughout, a full-painted cover, and construction from premium materials.

Rifts Mercenaries


C.J. Carella - 1994
    Rift Mercenaries is a Rifts source book focusing of Mercenaries

Street Samurai Catalog


Tom Dowd - 1990
    A predator-for-hire in the savage urban world of Shadowrun. You've devoted your life to honing your combat and martial skills. The tools of your trade are airfoil grenades, form-fitting body armor, and an Ares Crusader machine-pistol. An expansion for Shadowrun, the Street Samurai Catalog will let you outfit yourself with the latest equipment available on the black market: retractable hand razors, ultrasonic sights, enhanced reflexes, and maybe a rangefinder for your cybereyes. Whatever you need to get the job done, you can find it here, but it won't be cheap. And remember to watch your back before someone decides to make you yesterday's news.

Tomorrow's Cthulhu


Scott GableMike Allen - 2015
    Madness. Transhumanism.This is the dawn of posthumanity. Some things can’t be unlearned. Gleaming labs whir with the hum of servers as scientists unravel the secrets of the universe. But as we peel away mysteries, the universe glances back at us. Even now, terrors rise from the Mariana Trench and drift down from the stars. Scientists are disappearing—or worse. Experiments take on minds of their own. Some fight back against the unknown, some give in, some are destroyed, and still others are becoming… more. The human and inhuman are harder and harder to distinguish. Mankind is changing, whether it wants to or not, with brand new ways of thinking. What havoc is wreaked by those humans trying to harness and control their discoveries? As big science progresses and the very fundamentals of this universe are understood, what stories are being hushed up? Of course, the Old Ones laugh at our laws, scientific and otherwise. These are transhumanist near-future science fiction tales of the Cthulhu Mythos. These are tales of more than merely cosmic dread. They exist in our world of the next couple years. This is the era of big science and—what is that? We’ll be right back. ​​

Star Wars: Imperial Sourcebook


Greg Gorden - 1989
    Outnumbered and outgunned, the Rebellion nevertheless burns across a thousand-thousand worlds, flaming into a fire of hope.But the Emperor has ordered this fire extinguished, setting the massive war machine he had constructed into motion.

Out of the Abyss


Steve Kenson - 2015
    It is the home of horrific monsters that have never seen the light of day. It is here that the dark elf Gromph Baenre, Archmage of Menzoberranzan, casts a foul spell meant to ignite a magical energy that suffuses the Underdark and tears open portals to the demonic Abyss. What steps through surprises even him, and from that moment on, the insanity that pervades the Underdark escalates and threatens to shake the Forgotten Realms to its foundations. Stop the madness before it consumes you! A Dungeons & Dragons® adventure for characters of levels 1–15

Madness on the Orient Express: 16 Lovecraftian Tales of an Unforgettable Journey


James LowderLucien Soulban - 2014
    They unlock opportunities for wealth and travel, but also create incredible chaos--uprooting populations and blighting landscapes. Work on or around the rails leads to unwelcome discoveries and, in light of the Mythos, dire implications in the spread of the rail system as a whole. A certain path to uncovering unwelcome truths about the universe is to venture beyond our own "placid island of ignorance" and encounter foreign cultures. The Orient Express serves as the perfect vehicle for such excursions, designed as a bridge between West and East. Movement into mystery forms the central action for many stories in this volume. The only limitation placed upon writers for this collection was that their works somehow involve the Orient Express and the Mythos. The last warning whistle has blown, and we are getting underway. Have your tickets at the ready and settle in for a journey across unexpected landscapes to a destination that--well, we'll just let you see for yourself when you arrive. We promise this though: murder will be the least of your problems on this trip aboard the Orient Express!

Cthulhu's Reign


Darrell SchweitzerMatt Cardin - 2010
    Lovecraft's Cthulhu Mythos relate to what will happen after the Old Ones return and take over the earth. In "The Dunwich Horror," the semi-human half-breed Wilbur Whateley speaks in his diary of travelling to nonhuman cities at the Earth's magnetic poles "when the Earth is cleared off," and hints at his own promised "transfiguration." Very few Mythos stories have ever touched on this. What happens when the Stars Are Right, the sunken city of R'lyeh rises from beneath the waves, and Cthulhu is unleashed upon the world for the last time? What happens when the other Old Ones, long since banished from our universe, break through and descent from the stars? What would the reign of Cthulhu be like, on a totally transformed planet where mankind is no longer the master?It won't be simply the end of everything. It will be a time of new horrors and of utter strangeness. It will be a time when humans with a "taint" of unearthly blood in their ancestry may come into their own. It will be a time foreseen only by authors with the kind of finely honed imaginative visions as those included in Cthulhu's Reign

Hellboy, Volume 2: The Chained Coffin & The Right Hand of Doom and Others


Mike Mignola - 2008
    Now, Dark Horse is pleased to present the comics that started it all, collected in deluxe hardcover editions. Sized at a generous 9' x 12', and handsomely bound to match The Art of Hellboy, each volume contains the equivalent of two full trade paperbacks.This volume reprints the following stories: Pancakes, The Nature of the Beast, King Vold, The Corpse, The Iron Shoes, The Baba Yaga, Heads, Goodbye Mister Tod, The Vârcolac, A Christmas Underground, The Chained Coffin, The Wolves of Saint August, Almost Colossus, The Right Hand of Doom, and Box Full of Evil.

The Gods of HP Lovecraft


Aaron J. FrenchJames A. Moore - 2015
    Lovecraft: a brand new anthology that collects the twelve principal deities of the Lovecraftian Mythos and sets them loose within its pages. Featuring the biggest names in horror and dark fantasy, including many NY Times bestsellers, full of original fiction and artwork, and individual commentary on each of the deities by Donald Tyson.About the book: Lovecraft’s bestiary of gods has had a major influence on the horror scene from the time these sacred names were first evoked. Cthulhu, Azathoth, Nyarlathotep, Yog-Sothoth—this pantheon of the horrific calls to mind the very worst of cosmic nightmares and the very darkest signs of human nature. The Gods of H.P. Lovecraft brings together twelve all-new Mythos tales from:Cthulhu (Adam Nevill) – Yog-Sothoth (Martha Wells) – Azathoth (Laird Barron) – Nyarlathotep (Bentley Little) – Shub-Niggurath (David Liss) – Tsathoggua (Brett Talley) – The Mi-Go (Christopher Golden & James A. Moore) – Night-gaunts (Jonathan Maberry) – Elder Things (Joe Lansdale) – Great Race (Rachel Caine) – Yig (Douglas Wynne) – The Deep Ones (Seanan McGuire)With commentary on each deity by Donald Tyson

Divine Power: A 4th Edition D&D Supplement


Rob Heinsoo - 2009
    New options for clerics, paladins, and other divine characters.This tome focuses on the divine heroes: characters whose powers rely on their faith as much as their sword, providing new archetypal builds for the cleric, paladin, and other divine classes, including new character powers, feats, paragon paths, and epic destinies.

The End of the Story


Clark Ashton Smith - 2006
    Series editors Scott Conners and Ronald S. Hilger excavated the still-existing manuscripts, letters and various published versions of the stories, creating a definitive "preferred text" for Smith's entire body of work. This first volume of the series, brings together 25 of his fantasy stories, written between 1925 and 1930, including such classics as "The Abominations of Yondo," "The Monster of the Prophecy," "The Last Incantation" and the title story.

Clanbook: Lasombra


Richard Dansky - 1996
    Unseen even by mirrors, these lords of darkness glide through the night they rule, orchestrating the rise and fall of Kindred and kine alike. From the Sahara Desert to the Spanish Main, from the monasteries of Seville to the mean streets of New York City, no other clan so embodies what it means to be a vampire.Clanbook: Lasombra includes:* The History of the clan and the foul diablerie of its progenitor;* Details on the clan's sinister rites and depraved games;* New Merits, Flaws and Obtenebration powers.