Rise of the Glass Cannon Mage


Atlas Kane - 2021
    The changes were more than anyone could have dreamed of: magical powers, a stronger body, and a call to adventure.And it should have been a paradise. Gifted the ability to combine spells with my Meta Bracer, I should have had an easy climb to the top.Maybe it was just me, Jory Mitchels, previously middle management in a start up from hell. The change was supposed to make life better for the humans of Earth, but something went wrong. An anomaly occurred involving my previous boss, a misguided man child billionaire who believes in the healing power of crystals and essential oils.On a quest to clean up the bastard's mess, with a beautiful sorceress and a brimstone burping monster at my side, this second life as a glass cannon mage is off to a memorable start.(Contains unconventional relationships and adult situations.)

Hardcore Gaming 101 Presents: Castlevania (Color Edition)


Kurt Kalata - 2014
    Welcome to the hell house! Hardcore Gaming 101 Presents: Castlevania includes 158 pages with full reviews of over thirty Castlevania titles - starting from the 1986 Nintendo original up to the 2014 Lords of Shadow 2 - plus reviews of clone games, soundtracks, books, trivia, and more!

The Elementia Chronicles (3): Part 2 Herobrine's Message


Sean Fay Wolfe - 2016
    

Empire of Cadavers: A LitRTS Series (Slave-King Book 1)


Burt Wrenlaw - 2020
    

Castle Manager: An Isekai LitRPG Progression (The Fantasy World of Dorbin Book 3)


Chad Opo - 2021
    

Sex, Drums, Rock 'n' Roll!: The Hardest Hitting Man in Show Business


Kenny Aronoff - 2016
    Foreword by Neil Peart. Talent, energy, dedication, discipline, passion, innovation, education, drive, mind, body, spirit, vision, honor, truth, and drums make the man: Kenny Aronoff. Voted by Rolling Stone magazine as one of the greatest drummers of all time, Aronoff is arguably the most sought-after recording and touring beat master ever. Ignited by the Beatles' appearance on The Ed Sullivan Show in 1964, Aronoff's passion for drumming fervently grew and carried him from the kit in his childhood living room in the Berkshires to Bernstein at Tanglewood to Mellencamp, Etheridge, Fogerty, Smashing Pumpkins, the Rolling Stones, the Beatles his heroes and beyond. But none of this would have been possible without his fierce work ethic and unique approach to drumming an integration of all parts of his being, along with meticulous attention to note-for-note detail, feel, and what the song needs . Both a leader and a team player in the mission to realize a greater good an unforgettable recording, a riveting show Aronoff brings it every time. Through any setbacks heartaches, failures, injuries, or plain fatigue from the rigors of the biz Aronoff has stayed the arduous and wild rock 'n' roll course. His tale of what is possible with unrelenting dedication to one's bliss is an inspiration to all. Sex, Drums, Rock 'n' Roll! details Aronoff's youth in the Berkshires and the Midwest, from his early inspirations to his serious classical and jazz study, which gave him the foundation to be able to play anything. The failure of a first rock band in his early twenties had a silver lining: it freed him up for an audition that would change his life John Mellencamp. His work with Mellencamp catapulted Aronoff to the top of the charts with such hits as "Hurt So Good," "Little Pink Houses," and "Jack and Diane" and paved the way for session and recording work with droves of remarkable artists: Melissa Etheridge, John Fogerty, Bon Jovi, Stevie Nicks, Smashing Pumpkins, the BoDeans, Paul Westerberg, Celine Dion, Iggy Pop, Elton John, Bob Dylan, Alice Cooper, Brian Wilson, Meat Loaf, Joe Cocker, and countless others. In addition to his work as a world-famous recording and touring drummer, Aronoff finds time to be a dedicated teacher and has shared his expertise with students all over the world, teaching clinics for Tama and Zildjian. Heading into his fourth decade of rocking hard, Aronoff shows no signs of slowing down. Featuring rare photos, testimonials from major artists and from those who know him best, a chronology of live performances, a discography, and a foreword by Neil Peart, this book is the story of one of the greatest musicians of all time.

Simplifying Street Fighter: A New Player's Guide to Preparing for Street Fighter 5


gootecks - 2015
    If you're like most players, you struggle with nearly every aspect of the game: offense, defense, execution and combos, and generally having a game plan that is more complex than just mashing buttons at every opportunity. A Road Map Toward Improvement Street Fighter is a game that requires practice, finesse, and knowledge. Unfortunately, most players don't have any guidance on where to begin when learning the game which leads to lots of frustration and losses. This guide is designed to give you a road map for improving your skills so that when SF5 drops you can hit the ground running!Lots of players are under the misconception that since SF5 is a brand new game, there's no point in playing SF4 and improving. While it is true that there will be lots to learn in SF5 such as new engines and characters, this is not a reason not to improve on your Street Fighter fundamentals in the meantime. The Importance of a Solid Foundation Like anything else worth doing in life, developing a foundation of solid fundamentals is the key to improving. Even though SF5 will have brand new characters and mechanics, the core elements of Street Fighter remain the same throughout the franchise. Execution, footsies and space control, combos, punishing, and resource management are important in all Street Fighter games and this guide will show you how to use SF4 to improve on these aspects of your game. Who is gootecks and why should I bother? I've played Street Fighter competitively since 2003, starting with Street Fighter III: 3rd Strike and continuing with Street Fighter 4. I've traveled to compete in tournaments around the world, including places like Japan, Singapore, Australia, Canada, and Europe.A lot of people may know me as the co-host of Excellent Adventures of gootecks & Mike Ross, or perhaps from my work on Cross Counter TV, the entertainment network for fighting game fans.Recently, I've begun training players just like yourself through Cross Counter Training, where players like EG.Justin Wong, EG.K-Brad, Alex Myers are available for helping players of all skill levels improve. Through working with my students, I've developed what I believe to be an extremely effective method of learning how to play Street Fighter. This method is based on the idea of learning one tiny aspect of the game at a time through the eyes of the poster boy of Street Fighter, Ryu. "But Ryu is boring, gootecks!" I know, I know, you think Ryu is boring and everybody plays him and you want to play a cool, flashy character so you can style on people on stage at Evo someday. Unfortunately, you'll need to learn how to walk before you can run and there is no better investment of time as a new player than to learn Ryu in order to build a strong foundation.Taking this time now to develop your fundamentals will serve you well as you transition to Street Fighter 5. Ryu is definitely different in SF5, but the tools and concepts you'll learn in this guide will give you a leg up on the competition when SF5 drops.

Flashman At The Charge ;Flashman In The Great Game


George MacDonald Fraser - 1983
    

Diary of Steve the Noob 8 (An Unofficial Minecraft Book)


Steve the Noob - 2016
     Ah, the confrontation with the Skeleton King. How will Steve ever defeat such a fearsome foe? Especially since his friends have abandoned him. This will be the Slime Slayer's most difficult fight yet. Let's hope he makes it out alive... if not, could this be the last volume of Steve the Noob? Find out by reading today. Disclaimer: This book is a work of fanfiction; it is not an official Minecraft book. It is not endorsed, authorized, licensed, sponsored, or supported by Mojang AB, Microsoft Corp. or any other entity owning or controlling rights to the Minecraft name, trademarks or copyrights. Minecraft ®/TM & © 2009-2015 Mojang / Notch / Microsoft *** Tags: kids books, minecraft handbook, minecraft, minecraft books,minecraft free, minecraft games, minecraft secrets handbook, minecraft xbox, minecraft tips, minecraft game, minecraft story book, Minecraft Steve series, free kids books, minecraft handbook free, minecraft comics, minecraft books for kids (Minecraft Kids Book, Minecraft Secrets, Minecraft Stories, Minecraft Book, Minecraft Villagers, Minecraft Books for Kids and Teens)

Halo 2: The Official Guide


Microsoft Corporation - 2004
    The Official Halo 2 Guide: Strategy Evolved Developed on-site at Bungie studios and written by the elite Piggyback team, this guide includes an encyclopedic appraisal of Halo 2's multiplayer mode; a full, highly accessible walkthrough for the epic Campaign mode; and everything on basic play, all in one book.The product of over four months of writing, research, and design, this guide includes:·Detailed annotated maps: outwit multiplayer opponents with your intimate knowledge of level architecture ·Study all features of multiplayer maps, from power-up locations to "secret" areas, attack routes, and more ·Includes and exhaustive rundown of preset and custom game types—design your own multiplayer match and attract the best crowd ·Features hundreds of digital screenshots to illustrate key points ·Packed with tips, tactics, and techniques from the Bungie team ·Learn about every adversary, vehicle, and weapon—their strengths and shortcomings and how you can exploit these ·Confidently negotiate the huge Campaign mode with our exclusive maps and step-by-step walkthrough ·Designed to enhance the Halo 2 experience for newcomers and Halo: Combat Evolved veterans alike

Age of Conan: Blood of Wolves: Legends of Kern, Volume 1


Loren L. Coleman - 2005
    Tales of Grimnir's fury spread as refugees scatter throughout the land to escape his wrath.In the village of Gaud, the young warrior Kern, the "Wolf-Eye," has been exiled, an outcast from clan and kin. It is he who is fated to confront the dreaded Grimnir. But as loyal friends and desperate fighters rally to his side, even Kern does not know whether he leads his people to deliverance, or certain death.

Insurgent: The Ultimate Interactive Quiz Book (Divergent Series Quiz Books 2)


Sarah Davids - 2014
     This truly unique interactive quiz book game is the perfect addition to your reading enjoyment of this dystopian classic. "I don't have a clue how you turned my book reading device into a game, but I loved it. You're a genius in my book". Kathryn Cooper (KatherineCooperWrites.com) You may think you know all about the factions (Abnegation, Dauntless, Erudite, Amity & Candor) including symbols, values & mottos? You may think you know the characteristics & what happens with of all of the characters? BUT, how much do you really know? For example, On what floor of Candor HQ is the Interrogation room? 1) 3rd 2) 6th 3) 12th 4) 18th How many conditions are set out by Amity when agreeing to become a faction safe house? 1) 1 2) 2 3) 3 4) 4 There are 10 sections to this quiz. Each section automatic counts your score as you go. If you guess wrong, then you have the option of cheating by going back (you'll be supplied with a clue) or you can continue ahead. I know you'll like the quiz so much that I'm even offering another one absolutely free which you can access just by looking in the 'Look Inside' feature of Amazon. This amazing quiz book is really a must if you are a true fan of this spectacular post-apocalyptic novel - Insurgent.

The Tao Of Chess: 200 Principles to Transform Your Game and Your Life


Peter Kurzdorfer - 2004
    In The Tao of Chess, the author seamlessly blends the wisdom of a time-honoured spiritual quest for truth with 200 principles that will improve anyone's chess game. By following the author's principles, readers not only come to enjoy the game more, they develop a habit of seeking underlying truth - whether in a chess game or a real-life situation.The Tao of Chess is full of conscise advice, such as:Understanding is more important than memoryFortune favors the braveWhen you see a good move, wait and look for a better moveMistakes tend to come in bunchesTrust your intuition; it's usually rightAuthoritative and easy to follow, this book will turn every reader into a master strategist.

Adventures Through the Over World, Book One (An Unofficial Minecraft Book for Kids Ages 9-12 (Preteen): The Creeping Transformation


Mark Mulle - 2015
    The weather is fine as well as their surroundings. But their peaceful living was suddenly disrupted by something dark and sinister. Shelby is struck by a strange creature that made the dog ill while also absorbing some of the creature’s powers. Steve is forced to travel far and wide in search of a cure. During this time he discovers that Herobrine is behind sending the strange creature to Steve’s village. li> Will Steve be able to find a cure for Shelby before it becomes too late? Find out the answers in this new story of adventure and friendship brought to us by Mark Mulle, one of Amazon’s best-selling author. Grab this book now and be amazed as you enter the exciting journey of Steve and Shelby in the Over World. This unofficial Minecraft book is not authorized, endorsed or sponsored by Microsoft Corp., Mojang AB, Notch Development AB or any other person or entity owning or controlling the rights of the Minecraft name, trademark or copyrights. All characters, names, places and other aspects of the game described herein are trademarked and owned by their respective owners. Minecraft®/ /TM & ©2009-2016 Mojang/Notch.

Serenity Role Playing Game


Jamie Chambers - 2005
    The Earth got used up, and we found a new solar system and used terraforming technology to create hundreds of new Earths. The central planets formed the Alliance and decided that all worlds should unite under their rule. There was some disagreement on that point. After the Unification War, many of the Independents who had fought and lost drifted to the edges of the system, far from Alliance control. Out here, people struggled to get by with the most basic technologies. A ship would bring you work, a gun would help you keep it. A captain's goal was simple: find a crew, find a job, keep flying. The Serenity Role Playing Game lets you re-create the action of the 'Verse, the science-fiction setting created by writer/director Joss Whedon. Fly a ship out in the black, take jobs as they come, and always make sure you get paid. Everything you need to get started is right here! All you need is dice, friends, and your imagination. - A self-contained role playing game. All the rules are provided for both players and Game Masters! - Full character creation rules, plus fifteen sample characters-including the crew of Serenity. - Complete details on spaceships, guns, and technology. - Emphasis on story, action, and character development with easy-to-learn rules. - Game details and descriptions of the characters and settings of the film!