King Arthur Pendragon: Epic Roleplaying in Legendary Britain


Greg Stafford - 1985
    Smite bloodthirsty giants, crush treacherous invaders, brave the mysterious lands of faerie, and dabble in Celtic magic. Pendragon is a roleplaying game based on the legends of King Arthur, Lancelot, Guenever, and the Knights of the Round Table. To become a knight of the Round Table you must uphold the chivalric ideals of courage, honesty, fair play, and justice. Armed and armored, you are the law of the land, in a life-or-death struggle to join the fellowship of the Round Table. This book contains everything you need to explore the mysteries and dangers of Arthur's Britain

GURPS Magic


Steve Jackson - 2004
    Includes 300 new spells. There is information for the GM to create their own magic system. This book is a flexible magic system for playing the world of a favorite author or any type of wizard you can imagine.

Star Wars: Imperial Sourcebook


Greg Gorden - 1989
    Outnumbered and outgunned, the Rebellion nevertheless burns across a thousand-thousand worlds, flaming into a fire of hope.But the Emperor has ordered this fire extinguished, setting the massive war machine he had constructed into motion.

Call of Cthulhu: 7th Edition Quick-Start Rules


Sandy Petersen - 2013
    — one of the original publishers of paper roleplaying games and has been in business for over 30 years. Chaosium is famous for the excellence of its game designs, and has won many Adventure Gaming Industry awards.All you need to play Call of Cthulhu for the first time is this Quick-Start guide, some polyhedral dice, plenty of imagination and your friends.Welcome to the worlds of Call of Cthulhu!

Dread: A game of horror and hope


Epidiah Ravachol - 2005
    This book contains all that is needed for two or more play, except for paper, pencil, and a block-stacking puzzle like Jenga.Winner of the 2006 Gold ENnie for Innovation.

Mouse Guard Roleplaying Game


David Petersen - 2015
    This updated edition of the Origins Award-winning game contains new art, additional Action, Weapon, and Condition cards, and a revised and updated rule book.

Time of Thin Blood


Sarah Roark - 1999
    Elders' blood, passed from one childe to the next for generations, no longer holds the potency it once had. Too many childer have been Embraced in the Final Nights - and reckoning must come for these illegitimate vampires. If it does not, the world may end.Gehenna will soon be upon youThe Time of Thin Blood allows players to portray the hunted childer of high-generation vampires. In addition, the Final Nights are upon us, and this book offers Storytellers a glimpse at one of the first events in the unfolding Gehenna. Rich in story and character content, The Time of Thin Blood is he first step toward the world's ultimate demise ... or salvation.The Time of This Blood includes:* Rules for creating 14th- and 15th-generation vampires - and their children* A wealth ofsetting material that allows Storytellers to bring the Final Nights into play

Monsterhearts


Avery Alder - 2012
    When you play, you explore the terror and confusion that comes both with growing up and feeling like a monster.Based on the Apocalypse World engine, this is a game with emergent story, messy relationships, a structured MC role, and a focus on hard choices.It’s designed to evoke stories like True Blood, Buffy the Vampire Slayer, Ginger Snaps or The Twilight Saga. If you like supernatural romances, or stories of monstrosity and personal horror, or if you just like watching sexy people ruin their lives, then you’ll love this game.

Solar Reboot


Matthew D. Hunt - 2017
    The electrical grid will come back up. The government will reassure the panicked populace. The hurricanes, tornadoes, and earthquakes will abate. Most importantly, Cameron’s husband and daughter will get home safely from New York City. Instead, Cameron finds herself alone as the world tears itself apart. Her best hope for refuge is the family’s isolated cabin, but distance isn’t the only obstacle Cameron faces. Society has been destroyed, and a bunch of scared, confused people are trying to figure out how to survive. They need a leader with a firm grip on reality and a steady hand, but does Cameron want the responsibility of so many lives? Meanwhile, Cameron’s family travels across a ruined America in a quest to reunite with her. Alex believes that his wife is safe at their cabin in the Pacific Northwest, but he doesn’t know if his diabetic daughter, Piper, can survive the journey without access to insulin. As father and daughter fight to survive, they bear witness to not only the horrific violence desperation unleashes but also the grace and compassion of ordinary people.

Fate Core System


Leonard Balsera - 2013
     Fate Core is that engine. Fate Core is the latest evolution of the award-winning Fate roleplaying game system from Evil Hat Productions. We’ve streamlined and clarified the rules while maintaining the system’s trademark flexibility. Name your game; Fate Core can make it happen. Inside, you’ll discover: Easy-to-follow rules for character and world creation. Rock-solid storytelling advice for players and GMs to produce the best play experience. Clearly-defined systems to guide players both new and old. New and improved approaches to character actions, aspects, compels... and more! TELL YOUR TALE. ROLL THE DICE. EMBRACE YOUR FATE!

Genesis Plague


Sam Best - 2014
    Before further analysis can be made, the volcano wakes, spewing forth an ancient virus which could lead to the deadliest outbreak in the history of the world.Everything changes when Paul and his team realize they are not dealing with a simple virus.It is learning.It is adapting.It is preparing the world for something much, much worse.This is the first book in the New Apocalypse global pandemic thriller series, a unique addition to end of the world, post-apocalyptic horror fiction.

All Flesh Must Be Eaten


Al Bruno - 2003
    In it, you will find: Eleven different Deadworld settings allowing customization of the storyline. A comprehensive zombie creation system to surprise and alarm players. A list of equipment crucial to surviving a world of shambling horrors. Detailed character creation rules for Norms, Survivors, and the Inspired. A full exposition of the Unisystem game rules, suitable for any game in any time period. Open Game License conversion text for porting AFMBE to any modern-day campaign featuring a twenty-sided dice game mechanic.

Eclipse Phase: The Roleplaying Game of Transhuman Conspiracy and Horror


Rob BoyleTobias Wolter - 2009
    Humanity is enhanced and improved, but also battered and bitterly divided. Technology allows the re-shaping of bodies and minds, but also creates opportunities for oppression and puts the capability for mass destruction in the hands of everyone. And other threats lurk in the devastated habitats of the Fall, dangers both familiar and alien. In this harsh setting, the players participate in a cross-faction conspiracy called Firewall that seeks to protect transhumanity from threats both internal and external. Along the way, they may find themselves hunting for prized technology in a gutted habitat falling from orbit, risking the hellish landscapes of a ruined earth, or following the trail of a terrorist through militarized stations and isolationist habitats. Players may even find themselves stepping through a Pandora Gate, a wormhole to distant stars and the alien secrets beyond.

Solar Plexus: (A Dystopian EMP Post-Apocalyptic Fiction Novel)


Victor Zugg - 2018
    Transportation, communications, and constraints on human nature are gone. Within hours, store shelves are empty; gangs and desperate people with guns rampage. Survival for those ill-equipped and unprepared will be short-lived. This will be the new normal for many months, possibly years.Tiffany Conway sets out alone from Florida to join her parents in Ohio. She's young, strong, armed, and, with a Marine Corps background, skilled. She'll walk the entire distance if necessary.Sam Pratt and Chet Evans, best friends and business partners, are luckier than most. Retired from the military, they too have skills. But they have something more--a running vehicle. With it, they set out from central Florida heading for the safety of Sam's cabin in the sparsely populated foothills of Tennessee.With society crumbling, will they make it in one piece? Will they make it at all?"This was one of the best survival post apocalyptic books I have ever read. The characters were like real people doing what was necessary to survive. I most definitely recommend this to anyone that enjoys this genre." Amazon Reviewer"A really good read. A solid page turner from beginning to end. A very realistic scenario. Hope to see more books from this author." Amazon Reviewer"Great read! One of the best in this genre since A American began. Fast paced, great characters, unexpected situations. A fast read!" Amazon Reviewer

Fate Accelerated


Clark Valentine - 2013
    Maybe you’re looking for the ideal pickup roleplaying game. Or you’re a first-time gamer looking to try something new without investing hours of your time. Regardless, Fate Accelerated Edition will bring something special to your table.Fate Accelerated, or FAE, is a condensed version of the popular Fate Core roleplaying game that brings all the flexibility and power of Fate in a shorter format. Inside, you’ll find a method for making fast, fun characters and simple systems to support whatever story you can dream up on the fly. With FAE, you can be playing in minutes.3… 2… 1… GAME ON!