Linear Algebra


Georgi E. Shilov - 1971
    Shilov, Professor of Mathematics at the Moscow State University, covers determinants, linear spaces, systems of linear equations, linear functions of a vector argument, coordinate transformations, the canonical form of the matrix of a linear operator, bilinear and quadratic forms, Euclidean spaces, unitary spaces, quadratic forms in Euclidean and unitary spaces, finite-dimensional algebras and their representations, with an appendix on categories of finite-dimensional spaces.The author begins with elementary material and goes easily into the advanced areas, covering all the standard topics of an advanced undergraduate or beginning graduate course. The material is presented in a consistently clear style. Problems are included, with a full section of hints and answers in the back.Keeping in mind the unity of algebra, geometry and analysis in his approach, and writing practically for the student who needs to learn techniques, Professor Shilov has produced one of the best expositions on the subject. Because it contains an abundance of problems and examples, the book will be useful for self-study as well as for the classroom.

Vector Calculus


Jerrold E. Marsden - 1976
    The book's careful account is a contemporary balance between theory, application, and historical development, providing it's readers with an insight into how mathematics progresses and is in turn influenced by the natural world.

Quantum Computing Since Democritus


Scott Aaronson - 2013
    Full of insights, arguments and philosophical perspectives, the book covers an amazing array of topics. Beginning in antiquity with Democritus, it progresses through logic and set theory, computability and complexity theory, quantum computing, cryptography, the information content of quantum states and the interpretation of quantum mechanics. There are also extended discussions about time travel, Newcomb's Paradox, the anthropic principle and the views of Roger Penrose. Aaronson's informal style makes this fascinating book accessible to readers with scientific backgrounds, as well as students and researchers working in physics, computer science, mathematics and philosophy.

Infinite Ascent: A Short History of Mathematics (Modern Library Chronicles)


David Berlinski - 2004
    Here are Pythagoras, intoxicated by the mystical significance of numbers; Euclid, who gave the world the very idea of a proof; Leibniz and Newton, co-discoverers of the calculus; Cantor, master of the infinite; and Gödel, who in one magnificent proof placed everything in doubt. The elaboration of mathematical knowledge has meant nothing less than the unfolding of human consciousness itself. With his unmatched ability to make abstract ideas concrete and approachable, Berlinski both tells an engrossing tale and introduces us to the full power of what surely ranks as one of the greatest of all human endeavors.

Emergence: From Chaos To Order


John H. Holland - 1998
    Holland dramatically shows us that the “emergence” of order from disorder has much to teach us about life, mind and organizations. Creative activities in both the arts and the sciences depend upon an ability to model the world. The most creative of those models exhibits emergent properties, so that “what comes out is more than what goes in.” From the ingenious checkers-playing computer that started beating its creator in game after game, to the emotive creations of the poet, Emergence shows that Holland’s theory successfully predicts many complex behaviors in art and science.

New Additional Mathematics


Ho Soo Thong
    

An Introduction to Mathematics


Alfred North Whitehead - 1958
    This distinguished little book is a brisk introduction to a series of mathematical concepts, a history of their development, and a concise summary of how today's reader may use them.

Algorithmic Puzzles


Anany V. Levitin - 2011
    This logic extends far beyond the realm of computer science and into the wide and entertaining world of puzzles. In Algorithmic Puzzles, Anany and Maria Levitin use many classic brainteasers as well as newer examples from job interviews with major corporations to show readers how to apply analytical thinking to solve puzzles requiring well-defined procedures.The book's unique collection of puzzles is supplemented with carefully developed tutorials on algorithm design strategies and analysis techniques intended to walk the reader step-by-step through the various approaches to algorithmic problem solving. Mastery of these strategies--exhaustive search, backtracking, and divide-and-conquer, among others--will aid the reader in solving not only the puzzles contained in this book, but also others encountered in interviews, puzzle collections, and throughout everyday life. Each of the 150 puzzles contains hints and solutions, along with commentary onthe puzzle's origins and solution methods. The only book of its kind, Algorithmic Puzzles houses puzzles for all skill levels. Readers with only middle school mathematics will develop their algorithmic problem-solving skills through puzzles at the elementary level, while seasoned puzzle solvers will enjoy the challenge of thinking throughmore difficult puzzles.

A Beautiful Math: John Nash, Game Theory, and the Modern Quest for a Code of Nature


Tom Siegfried - 2006
    Today Nash's beautiful math has become a universal language for research in the social sciences and has infiltrated the realms of evolutionary biology, neuroscience, and even quantum physics. John Nash won the 1994 Nobel Prize in economics for pioneering research published in the 1950s on a new branch of mathematics known as game theory. At the time of Nash's early work, game theory was briefly popular among some mathematicians and Cold War analysts. But it remained obscure until the 1970s when evolutionary biologists began applying it to their work. In the 1980s economists began to embrace game theory. Since then it has found an ever expanding repertoire of applications among a wide range of scientific disciplines. Today neuroscientists peer into game players' brains, anthropologists play games with people from primitive cultures, biologists use games to explain the evolution of human language, and mathematicians exploit games to better understand social networks. A common thread connecting much of this research is its relevance to the ancient quest for a science of human social behavior, or a Code of Nature, in the spirit of the fictional science of psychohistory described in the famous Foundation novels by the late Isaac Asimov. In A Beautiful Math, acclaimed science writer Tom Siegfried describes how game theory links the life sciences, social sciences, and physical sciences in a way that may bring Asimov's dream closer to reality.

Understanding Complexity


Scott E. Page - 2009
    These include tipping points, the sociological term used to describe moments when unique or rare phenomena become more commonplace; the wisdom of crowds, the argument that certain types of groups harness information and make decisions in more effective ways than individuals; six degrees of separation, the idea that it takes no more than six steps to find some form of connection between two random individuals; and emergence, the idea that new properties, processes, and structures can emerge unexpectedly from complex systems.

Prisoner's Dilemma: John von Neumann, Game Theory, and the Puzzle of the Bomb


William Poundstone - 1992
    Though the answers may seem simple, their profound implications make the prisoner's dilemma one of the great unifying concepts of science. Watching players bluff in a poker game inspired John von Neumann--father of the modern computer and one of the sharpest minds of the century--to construct game theory, a mathematical study of conflict and deception. Game theory was readily embraced at the RAND Corporation, the archetypical think tank charged with formulating military strategy for the atomic age, and in 1950 two RAND scientists made a momentous discovery.Called the prisoner's dilemma, it is a disturbing and mind-bending game where two or more people may betray the common good for individual gain. Introduced shortly after the Soviet Union acquired the atomic bomb, the prisoner's dilemma quickly became a popular allegory of the nuclear arms race. Intellectuals such as von Neumann and Bertrand Russell joined military and political leaders in rallying to the preventive war movement, which advocated a nuclear first strike against the Soviet Union. Though the Truman administration rejected preventive war the United States entered into an arms race with the Soviets and game theory developed into a controversial tool of public policy--alternately accused of justifying arms races and touted as the only hope of preventing them.A masterful work of science writing, Prisoner's Dilemma weaves together a biography of the brilliant and tragic von Neumann, a history of pivotal phases of the cold war, and an investigation of game theory's far-reaching influence on public policy today. Most important, Prisoner's Dilemma is the incisive story of a revolutionary idea that has been hailed as a landmark of twentieth-century thought.

Erwin Schrödinger and the Quantum Revolution


John Gribbin - 2012
    He won the Nobel Prize in 1933 and is best known for his thought experiment of a cat in a box, both alive and dead at the same time, which revealed the seemingly paradoxical nature of quantum mechanics.Schrödinger was working at one of the most fertile and creative moments in the whole history of science. By the time he was starting university in 1906, Einstein had already published his revolutionary papers on relativity. Now the baton of scientific progress was being passed to a new generation: Werner Heisenberg, Paul Dirac, Niels Bohr, and of course, Schrödinger himself.In this riveting biography John Gribbin takes us into the heart of the quantum revolution. He tells the story of Schrödinger's surprisingly colourful life (he arrived for a position at Oxford University with both his wife and mistress). And with his trade mark accessible style and popular touch explains the fascinating world of quantum mechanics, which underpins all of modern science.

Calculus


Dale E. Varberg - 1999
    Covering various the materials needed by students in engineering, science, and mathematics, this calculus text makes effective use of computing technology, graphics, and applications. It presents at least two technology projects in each chapter.

You Can Count on Monsters


Richard Evan Schwartz - 2010
    The playful and colorful monsters are designed to give children (and even older audiences) an intuitive understanding of the building blocks of numbers and the basics of multiplication. The introduction and appendices can also help adult readers answer questions about factoring from their young audience. The artwork is crisp and creative and the colors are bright and engaging, making this volume a welcome deviation from standard math texts. CRC Press Author and NPR's Math Guy Keith Devlin spoke with Scott Simon about how the book makes finding prime numbers fun. "This is one of the most amazing math books for kids I have ever seen…," Devlin says. "Great colors, it's wonderful, and yet because [Schwartz] knows the mathematics, he very skillfully and subtly embeds mathematical ideas into the drawings."

Games and Decisions: Introduction and Critical Survey


R. Duncan Luce - 1957
    Clear, comprehensive coverage of utility theory, 2-person zero-sum games, 2-person non-zero-sum games, n-person games, individual and group decision-making, more. Bibliography.