GURPS Space
Jon F. Zeigler - 2006
Design alien races and monsters.Create campaigns of every style, from science fantasy to space opera to star merchants. Build worlds, from asteroids to Dyson spheres.With this book, you can create anything from a single alien beast to a whole galaxy of civilizations and star systems... quickly and randomly, or with a detailed step-by-step process that's true to biology and astrophysics as we understand them today.
Aenarion
Gav Thorpe - 2011
Despite the warnings, Aenarion rides out upon his dragon Indraugnir to seek the prize in order to save his homeland of Ulthuan. The journey is fraught with danger, and Aenarion must confront daemons, spirits and the elemental forces of nature itself if he is to succeed. But in drawing the blade from the Black Anvil, he will unleash the ancient and malevolent force that will tear the elven race apart.The events in this story form the underpinnings of the entire Warhammer mythos. What Aenarion does here changes the face of the world in ways that won't be resolved until the End Times themselves...This story is also available in the anthology Age of Legend.
Dreams in Black Static: Eight Stories
Ambrose Ibsen - 2020
After watching it, one of them vanishes...A heart transplant recipient gets much more than he bargained for when he digs into his donor's sinister past...Mourning the death of their son, a young couple is plunged into madness after encountering something otherworldly in the wilderness...DREAMS IN BLACK STATIC is a collection of eight terrifying stories by Ambrose Ibsen, author of The Haunting of Beacon Hill and Asylum. The tales included are:"Me and Mr. Ray" **"Decatur Road" **"Dreams in Black Static" **"Distortional Addict" **"Trim" **"Subterrane Dream" **"Orchard""The Uncanny" **** = Appearing in print for the first time
Clanbook: Setites
Richard Watts - 1995
I wish you joy o'th' Worm!"We are the small voice that whispers to you in the lonely hours of the night. We call to the darkness within all of you. We came from the dark, and to the dark we shall all return..."Called the corrupt by even the most crooked Ventrue, the Setites are almost universally mistrusted and feared by the clans of the Camarilla, and scorned by the Sabbat for their unwillingness to share in the Vaudalrie.Clanbook: Setites includes:* Extensive history of the followers of Set* All new Merits and Flaws for Setite characters* Ten complete character templates!
Veins of the Earth
Patrick Stuart - 2017
Included in this essential work:- A detailed survey of over fifty new monsters and a half dozen cultures that lurk in the Veins.- Procedures for Referees to generate both small and large-scale maps and locations within.- Expanded rules for players navigating a realm that has never seen the sun.- Full descriptions of the different types of light and the different types of dark.- The worst kinds of fear, madness, and nightmare.
The Loom of Thessaly
David Brin - 2011
Who guides our fate? And can we ever hope to wrest control for ourselves? In this novella, "The Loom of Thessaly" , classical mythology merges with impudent modern spirit into a science fiction legend that speculates upon the nature of reality.
My Guide to RPG Storytelling
Aron Christensen - 2012
This guide includes suggestions on how to prepare a campaign, running each session, dealing with problem players, how to create memorable NPCs and more.Please note that this is not a basic how-to for role-playing and is not affiliated with any particular gaming system or company.Table of ContentsForeword, by Erica LindquistChapter 1: On StorytellingChapter 2: Before Your GameChapter 3: Building Your StoryChapter 4: Running Your GameChapter 5: Players Player CharactersChapter 6: ProblemsChapter 7: Rules MechanicsChapter 8: Setting NPCsChapter 9: The EndPlease note that this is not a basic how-to for role-playing and it is not affiliated with any particular gaming company.
Planescape Campaign Setting
David Zeb Cook - 1994
Taken to the Edge "TM" This setting has hot attitude and a hard-edged style. It deals with the multiverse -- all the planes of existence in the AD&D game. So, explore Sigil, the center of everything, and then take your adventures to the next level of reality -- and beyond
Explorer's Guide to Wildemount
Matthew Mercer - 2020
The Dwendalian Empire and the Kryn Dynasty are carving up the lands around them, and only the greatest heroes would dare stand between them. Somewhere in the far corners of this war-torn landscape are secrets that could end this conflict and usher in a new age of peace--or burn the world to a cinder.Create a band of heroes and embark on a journey across the continent of Wildemount, the setting for Campaign 2 of the hit Dungeons & Dragons series Critical Role. Within this book, you'll find new character options, a heroic chronicle to help you craft your character's backstory, four different starting adventures, and everything a Dungeon Master needs to breathe life into a Wildemount-based D&D campaign...- Delve through the first Dungeons & Dragons book to let players experience the game as played within the world of Critical Role, the world's most popular livestreaming D&D show.- Uncover a trove of options usable in any D&D game, featuring subclasses, spells, magic items, monsters, and more, rooted in the adventures of Exandria--such as Vestiges of Divergence and the possibility manipulating magic of Dunamancy.- Start a Dungeons & Dragons campaign in any of Wildemount's regions using a variety of introductory adventures, dozens of regional plot seeds, and the heroic chronicle system--a way to create character backstories rooted in Wildemount.Explore every corner of Wildemount and discover mysteries revealed for the first time by Critical Role Dungeon Master, Matthew Mercer.
Called to Darkness
Richard Lee Byers - 2012
When her clan is slaughtered by a frost giant she considered her adopted brother, honor demands that she, the last surviving Blacklion, track down her old ally and take the tribe’s revenge. This is no normal betrayal, however, for the murderous giant has followed the whispers of a dark god down into the depths of the earth, into a primeval cavern forgotten by time. There, he will unleash forces capable of wiping all humans from the region—unless Kagur can stop him first.From acclaimed author Richard Lee Byers comes a tale of bloody revenge and subterranean wonder, set in the award-winning world of the Pathfinder Roleplaying Game.
Tome of Beasts
Wolfgang Baur - 2016
Whether you need dungeon vermin or a world-shaking personification of evil, the Tome of Beasts has it!This richly-illustrated, 400+ page supplement for any 5E game includes monsters from the entire history of Kobold Press, with longtime favorites such as clockwork creatures, drakes and dragons, devils and arch-devils, and dangerous flavors of the fey--illustrated by some of the finest artists working in fantasy today.These monsters have been designed so that GMs can use them in their favorite settings for fantasy adventure, whether it's Kobold Press's world of Midgard, one of the classic realms of d20-rolling gaming, or their own homebrew worlds.
Shotguns v. Cthulhu
Robin D. LawsRob Heinsoo - 2012
Steel your nerves, reach into your weapons locker, and tie tight your running shoes as humanity takes up arms against the monsters and gods of H. P. Lovecraft’s Cthulhu Mythos. Grab your pistols, your knives, your gearpunk grenades. Confront deep ones, mi-go, and flying polyps. Fight in the past, present and future, from the birth of the shotgun to the end of the world. Escape by car, carriage, and hot air balloon. Above all, remember to count your bullets...you may need the last one for yourself.
Haunted مسكون
Rym Ghazal - 2011
هذه الإشاعة تدفع مجموعة من الشبان إلىزيارة المكان للتحقق بأنفسهم من الموضوع. مغامرات تتداخلوقصص تتشعب، يسافر عبرها فهد وفارس ونور وسامي فيرحلة عبر الزمن، وعبر تجارب تؤدي إلى فهم أعمق للذات.The only fairy tale or rather “jinn-tale” bedtime stories to come out of the Middle East are hundreds of years old. Well, it was about time for a new one. Part folklore, part philosophy, part myth, and part truth, “Maskoon” (The Haunted) is a young reader’s book based on a real haunted palace in the UAE.The author’s visit to the palace left her with questions and doubts that translated into this bedtime fable-like tale of friendship, loneliness, courage and love.Maskoon was hailed by the media as one of the first novel-length books written in Arabic within the paranormal/horror genre. The book contains a special poetic contribution from the renowned Emirati poet, Rashid Sharar.
Dungeons And Dragons Basic Set [Box Set]
John Eric Holmes - 1974
Edited by Eric HolmesThis version of Basic Dungeons and Dragons (the cover reflects the 2nd printing of the "Holmes version" is the followup to the Orignial D&D sets.